Fix faulty interaction config

This commit is contained in:
KoffeinFlummi 2015-03-06 07:32:23 +01:00
parent a11d6b2dff
commit 8b11759fe4

View File

@ -65,7 +65,7 @@ class CfgVehicles {
displayName = "Bandage Head";
distance = 2.0;
condition = QUOTE([ARR_4(_player, _target, 'head', 'Bandage')] call DFUNC(canTreat));
statement = QUOTE([ARR_4(_player, _target, 'head', 'Bandage Head')] call DFUNC(treatment));
statement = QUOTE([ARR_4(_player, _target, 'head', 'Bandage')] call DFUNC(treatment));
showDisabled = 1;
priority = 2;
hotkey = "B";
@ -86,10 +86,10 @@ class CfgVehicles {
};
class ACE_ArmLeft {
class Bandage_LeftArm {
displayName = "Bandage Right Arm";
displayName = "Bandage Left Arm";
distance = 2.0;
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Bandage')] call DFUNC(canTreat));
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Bandage')] call DFUNC(treatment));
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Bandage')] call DFUNC(canTreat));
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Bandage')] call DFUNC(treatment));
showDisabled = 1;
priority = 2;
hotkey = "B";