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Update fnc_cookOffServer.sqf
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@ -175,7 +175,7 @@ if (_delayBetweenSmokeAndFire) then {
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if (["ace_fire"] call EFUNC(common,isModLoaded)) then {
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// Use current intensity, in case GVAR(cookoffDuration) is very large and only 1 flameout stage happens
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{
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[QEGVAR(fire,burn), [_x, _intensity * 1.5, _instigator]] call CBA_fnc_globalEvent;
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[QEGVAR(fire,burn), [_x, _intensity * 1.5, _instigator], _x] call CBA_fnc_targetEvent;
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} forEach (crew _vehicle);
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};
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