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Removed: systemChat debug in captive

This commit is contained in:
jaynus 2015-05-11 13:50:24 -07:00
parent 991ecdfe01
commit 8e7763af08

@ -11,7 +11,7 @@ if (isServer) then {
_escortedUnit = _disconnectedPlayer getVariable [QGVAR(escortedUnit), objNull];
if ((!isNull _escortedUnit) && {(attachedTo _escortedUnit) == _disconnectedPlayer}) then {
detach _escortedUnit;
systemChat "debug: DC detach";
//systemChat "debug: DC detach";
};
if (_disconnectedPlayer getVariable [QGVAR(isEscorting), false]) then {
_disconnectedPlayer setVariable [QGVAR(isEscorting), false, true];