manual merge

This commit is contained in:
commy2 2016-08-09 18:28:42 +02:00
commit 9228bb9349
98 changed files with 765 additions and 555 deletions

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@ -11,7 +11,7 @@ class Cfg3DEN {
expression = QUOTE(if (_value) then {[ARR_3(objNull,[_this],true)] call FUNC(moduleHandcuffed)});
typeName = "BOOL";
condition = "objectBrain";
defaultValue = false;
defaultValue = "(false)";
};
class ace_isSurrendered {
property = QUOTE(ace_isSurrendered);
@ -21,7 +21,7 @@ class Cfg3DEN {
expression = QUOTE(if (_value) then {[ARR_3(objNull,[_this],true)] call FUNC(moduleSurrender)});
typeName = "BOOL";
condition = "objectBrain";
defaultValue = false;
defaultValue = "(false)";
};
};
};

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@ -67,4 +67,9 @@ class Extended_InitPost_EventHandlers {
init = QUOTE(_this call DFUNC(initObject));
};
};
class StaticWeapon {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
};

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@ -62,12 +62,10 @@ PREP(getMapPosFromGrid);
PREP(getMarkerType);
PREP(getMGRSdata);
PREP(getName);
PREP(getNumberFromMissionSQM);
PREP(getNumberMagazinesIn);
PREP(getPitchBankYaw);
PREP(getSettingData);
PREP(getStaminaBarControl);
PREP(getStringFromMissionSQM);
PREP(getTargetAzimuthAndInclination);
PREP(getTargetDistance);
PREP(getTargetObject);
@ -95,7 +93,6 @@ PREP(hideUnit);
PREP(insertionSort);
PREP(interpolateFromArray);
PREP(inTransitionAnim);
PREP(isAutoWind);
PREP(isAwake);
PREP(isEngineer);
PREP(isEOD);
@ -264,8 +261,3 @@ PREP(hashSet);
PREP(hashGet);
PREP(hashHasKey);
PREP(hashRem);
PREP(hashListCreateList);
PREP(hashListCreateHash);
PREP(hashListSelect);
PREP(hashListSet);
PREP(hashListPush);

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@ -266,8 +266,8 @@ enableCamShake true;
//FUNC(showHud) needs to be refreshed if it was set during mission init
["ace_infoDisplayChanged", {
GVAR(showHudHash) params ["", "_masks"];
if (!(_masks isEqualTo [])) then {
GVAR(showHudHash) params ["", "", "_masks"];
if !(_masks isEqualTo []) then {
[] call FUNC(showHud);
};
}] call CBA_fnc_addEventHandler;

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@ -5,8 +5,8 @@ ADDON = false;
#include "XEH_PREP.hpp"
GVAR(syncedEvents) = HASH_CREATE;
GVAR(showHudHash) = [] call FUNC(hashCreate);
GVAR(syncedEvents) = [] call CBA_fnc_hashCreate;
GVAR(showHudHash) = [] call CBA_fnc_hashCreate;
GVAR(settingsInitFinished) = false;
GVAR(runAtSettingsInitialized) = [];

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@ -14,12 +14,11 @@
params ["_client"];
{
private _eventEntry = HASH_GET(GVAR(syncedEvents),_x);
_eventEntry params ["", "_eventLog"];
[GVAR(syncedEvents), {
_value params ["", "_eventLog"];
["ACEs", [_x, _eventLog], _client] call CBA_fnc_targetEvent;
["ACEs", [_key, _eventLog], _client] call CBA_fnc_targetEvent;
false
} count (GVAR(syncedEvents) select 0);
}] call CBA_fnc_hashEachPair;
true

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@ -22,12 +22,12 @@ if (isServer) then {
// Find the event name, and shovel out the events to the client
params ["_eventName", "_client"];
if (!HASH_HASKEY(GVAR(syncedEvents),_eventName)) exitWith {
if !([GVAR(syncedEvents), _eventName] call CBA_fnc_hashHasKey) exitWith {
ACE_LOGERROR_1("Request for synced event - key [%1] not found.", _eventName);
false
};
private _eventEntry = HASH_GET(GVAR(syncedEvents),_eventName);
private _eventEntry = [GVAR(syncedEvents), _eventName] call CBA_fnc_hashGet;
_eventEntry params ["", "_eventLog"];
["ACEs", [_eventName, _eventLog], _client] call CBA_fnc_targetEvent;

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@ -16,22 +16,19 @@
params ["_name", "_args", "_ttl"];
if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
if !([GVAR(syncedEvents), _name] call CBA_fnc_hashHasKey) exitWith {
ACE_LOGERROR_1("Synced event key [%1] not found (_handleSyncedEvent).", _name);
false
};
private _internalData = HASH_GET(GVAR(syncedEvents),_name);
private _internalData = [GVAR(syncedEvents), _name] call CBA_fnc_hashGet;
_internalData params ["_eventCode", "_eventLog"];
if (isServer) then {
// Server needs to internally log it for synchronization
if (_ttl > -1) then {
_internalData = HASH_GET(GVAR(syncedEvents),_name);
_internalData params ["", "_eventLog"];
_eventLog pushBack [diag_tickTime, _args, _ttl];
};
};
_internalData params ["_eventCode"];
_args call _eventCode;

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@ -19,7 +19,7 @@
params ["_name", "_handler", ["_ttl", 0]];
if (HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
if ([GVAR(syncedEvents), _name] call CBA_fnc_hashHasKey) exitWith {
ACE_LOGERROR_1("Duplicate synced event [%1] creation.",_name);
false
};
@ -27,4 +27,4 @@ if (HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
private _eventId = [_name, FUNC(_handleSyncedEvent)] call CBA_fnc_addEventHandler;
private _data = [_handler, [], _ttl, _eventId];
HASH_SET(GVAR(syncedEvents),_name,_data);
[GVAR(syncedEvents), _name, _data] call CBA_fnc_hashSet;

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@ -30,7 +30,7 @@ if !([_unit] call EFUNC(common,isPlayer)) then {
} else {
//Sanity check to make sure we don't enable unconsious AI
if (_unit getVariable ["ace_isunconscious", false] && alive _unit) exitWith {
ERROR("Enabling AI for unconsious unit");
ACE_LOGERROR("Enabling AI for unconsious unit");
};
_unit enableAI "MOVE";

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@ -19,7 +19,7 @@
params ["_inputString", ["_getCenterOfGrid", true]];
if (count GVAR(mapGridData) == 0) exitWith {
ERROR("Map has bad data, falling back to BIS_fnc_gridToPos");
ACE_LOGERROR("Map has bad data, falling back to BIS_fnc_gridToPos");
(_this call BIS_fnc_gridToPos) select 0
};

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@ -1,16 +0,0 @@
/*
* Author: commy2
* Get a number from the mission.sqm file. Mission has to be saved in the Editor.
* On non-existing entries, it might return 0 or the value of an entry with the same name of another calss.
*
* Arguments:
* 0: Path of the entry in the mission.sqm <ARRAY>
*
* Return Value:
* Entry value <NUMBER>
*
* Public: No
*/
#include "script_component.hpp"
parseNumber (_this call FUNC(getStringFromMissionSQM)) // return

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@ -1,66 +0,0 @@
/*
* Author: commy2
* Get a string from the mission.sqm file. Mission has to be saved in the Editor.
* The string cannot contain the ; character.
* If the entry does not exist, it might return an empty string or an entry with the same name of another class!
*
* Arguments:
* 0: Path of the entry in the mission.sqm <ARRAY>
*
* Return Value:
* Value of the entry. <STRING>
*
* Public: No
*/
#include "script_component.hpp"
[_this] params ["_path", [], [[]]];
if (missionName == "") exitWith {""};
private _mission = toArray toLower loadFile "mission.sqm";
_mission resize 65536;
{
if (_x < 33) then {
_mission set [_forEachIndex, -1];
}
} forEach _mission;
_mission = toString (_mission - [-1]);
{_path set [_forEachIndex, toLower _x]} forEach _path;
for "_a" from 0 to (count _path - 2) do {
private _class = format ["class%1{", _path select _a];
private _index = _mission find _class;
private _array = toArray _mission;
for "_b" from 0 to (_index + count toArray _class - 1) do {
_array set [_b, -1];
};
_array = _array - [-1];
_mission = toString _array;
};
private _entry = format ["%1=", _path select (count _path - 1)];
_index = _mission find _entry;
if (_index == -1) exitWith {""};
_array = toArray _mission;
for "_b" from 0 to (_index + count toArray _entry - 1) do {
_array set [_b, -1];
};
_mission = toString (_array - [-1]);
_index = _mission find ";";
_mission = toArray _mission;
_mission resize _index;
format ["%1", toString _mission] // return

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@ -12,4 +12,6 @@
*/
#include "script_component.hpp"
ACE_DEPRECATED(QFUNC(hashCreate),"3.8.0","CBA_fnc_hashCreate");
[[],[]]

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@ -13,6 +13,8 @@
*/
#include "script_component.hpp"
ACE_DEPRECATED(QFUNC(hashGet),"3.8.0","CBA_fnc_hashGet");
params ["_hash", "_key"];
ERRORDATA(2);

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@ -12,6 +12,8 @@
*/
#include "script_component.hpp"
ACE_DEPRECATED(QFUNC(hashHasKey),"3.8.0","CBA_fnc_hashHasKey");
// diag_log text format["%1 HASH HAS KEY: %2", diag_tickTime, _this];
params ["_hash", "_key"];

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@ -1,28 +0,0 @@
/*
* Author: ?
* ?
*
* Arguments:
* ?
*
* Return Value:
* ?
*
* Public: ?
*/
#include "script_component.hpp"
params ["_hashList"];
ERRORDATA(1);
private _hashKeys = [];
try {
if(VALIDHASH(_hashList)) then {
_hashKeys = (_hashList select 0);
} else {
ERROR("Input hashlist is not valid");
};
} catch {
HANDLECATCH;
};
[_hashKeys, []];

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@ -1,17 +0,0 @@
/*
* Author: ?
* ?
*
* Arguments:
* ?
*
* Return Value:
* ?
*
* Public: ?
*/
#include "script_component.hpp"
params ["_keys"];
[_keys,[]];

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@ -1,26 +0,0 @@
/*
* Author: ?
* ?
*
* Arguments:
* ?
*
* Return Value:
* ?
*
* Public: ?
*/
#include "script_component.hpp"
params ["_hashList", "_value"];
ERRORDATA(2);
try {
if(VALIDHASH(_hashList)) then {
[_hashList, (count (_hashList select 1)), _value] call FUNC(hashListSet);
} else {
ERROR("Input hashlist in push not valid");
};
} catch {
HANDLECATCH;
};

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@ -1,38 +0,0 @@
/*
* Author: ?
* ?
*
* Arguments:
* ?
*
* Return Value:
* ?
*
* Public: ?
*/
#include "script_component.hpp"
params ["_hashList", "_index"];
ERRORDATA(2);
private _hash = nil;
try {
if(VALIDHASH(_hashList)) then {
_hashList params ["_keys", "_hashes"];
if(_index < (count _hashes)) then {
private _values = _hashes select _index;
_hash = [_keys, _values, 1];
} else {
ERROR("Index of hashlist is out of range");
};
} else {
ERROR("Input hashlist is not valid");
};
} catch {
HANDLECATCH;
};
if (isNil "_hash") exitWith { nil };
_hash;

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@ -1,32 +0,0 @@
/*
* Author: ?
* ?
*
* Arguments:
* ?
*
* Return Value:
* ?
*
* Public: ?
*/
#include "script_component.hpp"
params ["_hashList", "_index", "_value"];
ERRORDATA(3);
try {
if(VALIDHASH(_hashList)) then {
if(VALIDHASH(_value)) then {
_value params ["", "_vals"];
(_hashList select 1) set[_index, _vals];
} else {
ERROR("Set hash in hashlist is not valid");
};
} else {
ERROR("Input hashlist is not valid");
};
} catch {
HANDLECATCH;
};

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@ -12,6 +12,8 @@
*/
#include "script_component.hpp"
ACE_DEPRECATED(QFUNC(hashRem),"3.8.0","CBA_fnc_hashRem");
params ["_hash", "_key"];
ERRORDATA(2);

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@ -12,6 +12,8 @@
*/
#include "script_component.hpp"
ACE_DEPRECATED(QFUNC(hashSet),"3.8.0","CBA_fnc_hashSet");
// diag_log text format["%1 HASH SET: %2", diag_tickTime, _this];
params ["_hash", "_key", "_val"];

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@ -1,15 +0,0 @@
/*
* Author: commy2
* Check if wind is set on auto.
*
* Arguments
* None
*
* Return Value:
* This mission has automatic wind? <BOOL>
*
* Public: Yes
*/
#include "script_component.hpp"
["Mission", "Intel", "windForced"] call FUNC(getNumberFromMissionSQM) != 1 // return

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@ -14,13 +14,13 @@
params ["_name"];
if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
if !([GVAR(syncedEvents), _name] call CBA_fnc_hashHasKey) exitWith {
ACE_LOGERROR_1("Synced event key [%1] not found (removeSyncedEventHandler).", _name);
false
};
private _data = HASH_GET(GVAR(syncedEvents),_name);
private _data = [GVAR(syncedEvents), _name] call CBA_fnc_hashGet;
_data params ["", "", "", "_eventId"];
[_eventId] call CBA_fnc_removeEventHandler;
HASH_REM(GVAR(syncedEvents),_name);
[GVAR(syncedEvents), _name] call CBA_fnc_hashRem;

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@ -40,14 +40,14 @@ if (_reason != "") then {
_reason = toLower _reason;
if (_mask isEqualTo []) then {
TRACE_2("Setting", _reason, _mask);
[GVAR(showHudHash), _reason] call FUNC(hashRem);
[GVAR(showHudHash), _reason] call CBA_fnc_hashRem;
} else {
TRACE_2("Removing", _reason, _mask);
[GVAR(showHudHash), _reason, _mask] call FUNC(hashSet);
[GVAR(showHudHash), _reason, _mask] call CBA_fnc_hashSet;
};
};
GVAR(showHudHash) params ["_reasons", "_masks"];
GVAR(showHudHash) params ["", "_reasons", "_masks"];
private _resultMask = [];
for "_index" from 0 to 7 do {

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@ -1,13 +1,15 @@
/*
* Author: Glowbal
* Removes white spaces from string
* Removes whitespace from a string.
*
* Arguments:
* 0: stringA <STRING>
* 1: stringB <STRING>
* 0: String <STRING>
*
* Return Value:
* copy of string <STRING>
* String Without Whitespace <STRING>
*
* Example:
* _stringWithoutWhitespace = ["String with whitespace"] call ace_common_fnc_stringRemoveWhiteSpace
*
* Public: Yes
*/

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@ -16,7 +16,7 @@
params ["_name", "_args", ["_ttl", 0]];
if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
if !([GVAR(syncedEvents), _name] call CBA_fnc_hashHasKey) exitWith {
ACE_LOGERROR_1("Synced event key [%1] not found (syncedEvent).", _name);
false
};

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@ -18,11 +18,8 @@ if (!isServer) exitWith {false};
// Walk through the local synced events and clean up anything thats already EOL
// @TODO: This should be iteration limited to prevent FPS lag
{
private _name = _x;
private _data = HASH_GET(GVAR(syncedEvents),_name);
_data params ["_eventTime", "_eventLog", "_globalEventTTL"];
[GVAR(syncedEvents), {
_value params ["_eventTime", "_eventLog", "_globalEventTTL"];
private _newEventLog = [];
@ -55,8 +52,8 @@ if (!isServer) exitWith {false};
false
} count _eventLog;
_data set [1, _newEventLog];
_value set [1, _newEventLog];
false
} count (GVAR(syncedEvents) select 0);
}] call CBA_fnc_hashEachPair;
// @TODO: Next, detect if we had a new request from a JIP player, and we need to continue syncing events

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@ -0,0 +1 @@
z\ace\addons\dogtags

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@ -4,8 +4,8 @@ class RscStructuredText;
class RscTitles {
class GVAR(singleTag) {
idd = -1;
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),_this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),nil)]);
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(tag),_this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(tag),nil)]);
movingEnable = false;
duration = 5;
fadeIn = 0.2;
@ -49,8 +49,8 @@ class RscTitles {
};
class GVAR(doubleTag): GVAR(singleTag) {
idd = -1;
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),_this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),nil)]);
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(tag),_this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(tag),nil)]);
class controls: controls {
class background: background {

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@ -9,3 +9,4 @@ Adds options to check and take dog tag from dead or unconscious units
The people responsible for merging changes to this component or answering potential questions.
- [SzwedzikPL](https://github.com/SzwedzikPL)
- [esteldunedain](https://github.com/esteldunedain)

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@ -2,12 +2,14 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"SzwedzikPL"};
authorUrl = "https://github.com/SzwedzikPL/";
author = ECSTRING(common,ACETeam);
authors[] = {"SzwedzikPL"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};

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@ -9,6 +9,9 @@
* Return Value:
* Children actions <ARRAY>
*
* Example:
* _childrenActions = [unit, player] call ace_dogtags_fnc_addDogtagActions
*
* Public: No
*/
#include "script_component.hpp"

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@ -1,6 +1,6 @@
/*
* Author: SzwedzikPL
* Adds dogtag item to unit (triggered by server)
* Adds dogtag item to unit (triggered by server).
*
* Arguments:
* 0: Item class <STRING>
@ -9,6 +9,9 @@
* Return Value:
* None
*
* Example:
* ["itemClass", ["name", "610-27-5955", "A POS"]] call ace_dogtags_fnc_addDogtagItem
*
* Public: No
*/
#include "script_component.hpp"

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@ -8,6 +8,9 @@
* Return Value:
* A random blood type <STRING>
*
* Example:
* _bloodType = ["name"] call ace_dogtags_fnc_bloodType
*
* Public: No
*/
#include "script_component.hpp"

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@ -9,6 +9,9 @@
* Return Value:
* True if dogtag can be checked <BOOL>
*
* Example:
* _canCheck = [player, unit] call ace_dogtags_fnc_canCheckDogtag
*
* Public: No
*/
#include "script_component.hpp"

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@ -9,6 +9,9 @@
* Return Value:
* True if dogtag can be taken <BOOL>
*
* Example:
* _canTake = [player, unit] call ace_dogtags_fnc_canTakeDogtag
*
* Public: No
*/
#include "script_component.hpp"

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@ -1,6 +1,6 @@
/*
* Author: SzwedzikPL
* Checks unit dogtag
* Checks unit dogtag.
*
* Arguments:
* 0: Player <OBJECT>
@ -9,6 +9,9 @@
* Return Value:
* None
*
* Example:
* [player, unit] call ace_dogtags_fnc_checkDogtag
*
* Public: No
*/
#include "script_component.hpp"

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@ -1,6 +1,6 @@
/*
* Author: SzwedzikPL
* Check dogtag self menu action
* Check dogtag self menu action.
*
* Arguments:
* 0: Player <OBJECT>
@ -8,7 +8,10 @@
* 2: Item class <STRING>
*
* Return Value:
* Mone
* None
*
* Example:
* [player, unit, "itemClass"] call ace_dogtags_fnc_checkDogtagItem
*
* Public: No
*/

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@ -1,12 +1,18 @@
/*
* Author: esteldunedain
* Get unit dogtag data
* Get unit dogtag data.
*
* Arguments:
* 0: Target <OBJECT>
*
* Return Value:
* None
* Dogtag Data <ARRAY>
* 0: Name <STRING>
* 1: SSN <STRING>
* 2: Blood Type <STRING>
*
* Example:
* _dogtagData = [unit, player] call ace_dogtags_fnc_getDogtagData
*
* Public: No
*/

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@ -1,6 +1,6 @@
/*
* Author: SzwedzikPL
* Server: creates new dogtag item and send it to client
* Server: creates new dogtag item and send it to client.
*
* Arguments:
* 0: Player <OBJECT>
@ -9,6 +9,9 @@
* Return Value:
* None
*
* Example:
* [player, unit] call ace_dogtags_fnc_getDogtagItem
*
* Public: No
*/
#include "script_component.hpp"

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@ -1,6 +1,6 @@
/*
* Author: SzwedzikPL
* Server: returns to client data on given dogtag
* Server: returns to client data on given dogtag.
*
* Arguments:
* 0: Player <OBJECT>
@ -9,11 +9,14 @@
* Return Value:
* None
*
* Example:
* [player, unit] call ace_dogtags_fnc_sendDogtagData
*
* Public: No
*/
#include "script_component.hpp"
if(!isServer) exitWith {};
if (!isServer) exitWith {};
params ["_target", "_item"];
TRACE_2("sendDogtagData",_target,_item);

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@ -1,14 +1,17 @@
/*
* Author: SzwedzikPL
* Shows dogtag
* Shows dogtag.
*
* Arguments:
* 0: Dog tag data <ARRAY>
* 0: Dogtag data <ARRAY>
* 1: Display as double tag <BOOLEAN>
*
* Return Value:
* None
*
* Example:
* [["name", "610-27-5955", "A POS"], true] call ace_dogtags_fnc_showDogtag
*
* Public: No
*/
#include "script_component.hpp"

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@ -9,7 +9,7 @@
* A random three/two/four format social security number <STRING>
*
* Example:
* ["AAA"] call ace_dogtags_fnc_ssn
* _ssn = ["AAA"] call ace_dogtags_fnc_ssn
*
* Public: No
*/

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@ -1,7 +1,7 @@
/*
* Author: SzwedzikPL
* If dogtag is not already taken triggers event on server
* If dogtag already taken displays info about it
* If dogtag is not already taken triggers event on server.
* If dogtag already taken displays info about it.
*
* Arguments:
* 0: Player <OBJECT>
@ -10,6 +10,9 @@
* Return Value:
* None
*
* Example:
* [player, unit] call ace_dogtags_fnc_takeDogtag
*
* Public: No
*/
#include "script_component.hpp"

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@ -1,4 +1,5 @@
#define COMPONENT dogtags
#define COMPONENT_BEAUTIFIED Dogtags
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL

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@ -48,14 +48,6 @@ class Extended_Killed_EventHandlers {
};
};
class Extended_AnimChanged_EventHandlers {
class CAManBase {
class ADDON {
animChanged = QUOTE(_this call DFUNC(handleAnimChanged));
};
};
};
class Extended_DisplayLoad_EventHandlers {
class RscDisplayMission {
ADDON = QUOTE(_this call COMPILE_FILE(XEH_missionDisplayLoad));

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@ -20,9 +20,9 @@ if (isNil "ACE_maxWeightCarry") then {
["isNotCarrying", {!((_this select 0) getVariable [QGVAR(isCarrying), false])}] call EFUNC(common,addCanInteractWithCondition);
// release object on player change. This does work when returning to lobby, but not when hard disconnecting.
["unit", FUNC(handlePlayerChanged)] call CBA_fnc_addEventHandler;
["vehicle", {[ACE_player, objNull] call FUNC(handlePlayerChanged)}] call CBA_fnc_addEventHandler;
["weapon", FUNC(handlePlayerWeaponChanged)] call CBA_fnc_addEventHandler;
["unit", FUNC(handlePlayerChanged)] call CBA_fnc_addPlayerEventHandler;
["vehicle", {[ACE_player, objNull] call FUNC(handlePlayerChanged)}] call CBA_fnc_addPlayerEventHandler;
["weapon", FUNC(handlePlayerWeaponChanged)] call CBA_fnc_addPlayerEventHandler;
// handle waking up dragged unit and falling unconscious while dragging
["ace_unconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;

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@ -56,6 +56,9 @@ _unit setVariable [QGVAR(ReleaseActionID), [
{[_this select 0, (_this select 0) getVariable [QGVAR(carriedObject), objNull]] call FUNC(dropObject_carry)}
] call EFUNC(common,addActionEventHandler)];
// add anim changed EH
[_unit, "AnimChanged", FUNC(handleAnimChanged), [_unit]] call CBA_fnc_addBISEventHandler;
// show mouse hint
if (_target isKindOf "CAManBase") then {
[localize LSTRING(Drop), "", ""] call EFUNC(interaction,showMouseHint);

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@ -49,6 +49,9 @@ _unit setVariable [QGVAR(ReleaseActionID), [
{[_this select 0, (_this select 0) getVariable [QGVAR(draggedObject), objNull]] call FUNC(dropObject)}
] call EFUNC(common,addActionEventHandler)];
// add anim changed EH
[_unit, "AnimChanged", FUNC(handleAnimChanged), [_unit]] call CBA_fnc_addBISEventHandler;
// show mouse hint
[localize LSTRING(Drop), ""] call EFUNC(interaction,showMouseHint);

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@ -17,6 +17,13 @@
#include "script_component.hpp"
params ["_unit", "_anim"];
_thisArgs params ["_realUnit"];
TRACE_4("params",_unit,_anim,_realUnit,_thisID);
if (_unit != _realUnit) exitWith {
TRACE_2("respawn (unit changed) - remove EH",_unit,_realUnit);
_unit removeEventHandler ["AnimChanged", _thisID];
};
if (_unit getVariable [QGVAR(isDragging), false]) then {
@ -25,19 +32,25 @@ if (_unit getVariable [QGVAR(isDragging), false]) then {
private _draggedObject = _unit getVariable [QGVAR(draggedObject), objNull];
if (!isNull _draggedObject) then {
TRACE_2("stop drag",_unit,_draggedObject);
[_unit, _draggedObject] call FUNC(dropObject);
};
};
};
} else {
if (_unit getVariable [QGVAR(isCarrying), false]) then {
if (_unit getVariable [QGVAR(isCarrying), false]) then {
// drop carried object when not standing; also some exceptions when picking up crate
if (stance _unit != "STAND" && {_anim != "amovpercmstpsnonwnondnon"}) then {
private _carriedObject = _unit getVariable [QGVAR(carriedObject), objNull];
// drop carried object when not standing; also some exceptions when picking up crate
if (stance _unit != "STAND" && {_anim != "amovpercmstpsnonwnondnon"}) then {
private _carriedObject = _unit getVariable [QGVAR(carriedObject), objNull];
if (!isNull _carriedObject) then {
[_unit, _carriedObject] call FUNC(dropObject_carry);
if (!isNull _carriedObject) then {
TRACE_2("stop carry",_unit,_carriedObject);
[_unit, _carriedObject] call FUNC(dropObject_carry);
};
};
} else {
TRACE_1("not drag/carry - remove EH",_unit);
_unit removeEventHandler ["AnimChanged", _thisID];
};
};

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@ -60,6 +60,13 @@ class CfgVehicles {
icon = QPATHTOF(UI\Defuse_ca.paa);
};
};
};
class ACE_DefuseObject_Large: ACE_DefuseObject {
class ACE_Actions: ACE_Actions {
class ACE_Defuse: ACE_Defuse {
distance = 1.5;
};
};
};
class ACE_Explosives_Place: Items_base_F {

View File

@ -35,7 +35,6 @@ if (!("ACE_DefusalKit" in (items ACE_player))) exitWith {};
{deleteVehicle _x;} forEach _addedDefuseHelpers;
[_pfID] call CBA_fnc_removePerFrameHandler;
} else {
private ["_defuseHelper"];
// Prevent Rare Error when ending mission with interact key down:
if (isNull ace_player) exitWith {};
@ -43,8 +42,12 @@ if (!("ACE_DefusalKit" in (items ACE_player))) exitWith {};
if (((getPosASL ace_player) distance _setPosition) > 5) then {
{
if (((_x distance ACE_player) < 15) && {!(_x in _minesHelped)}) then {
TRACE_2("Making Defuse Helper",(_x),(typeOf _x));
_defuseHelper = "ACE_DefuseObject" createVehicleLocal (getPos _x);
TRACE_3("Making Defuse Helper",(_x),(typeOf _x),(_x isKindOf "UnderwaterMine_Range_Ammo"));
private _defuseHelper = if (_x isKindOf "UnderwaterMine_Range_Ammo") then {
"ACE_DefuseObject_Large" createVehicleLocal (getPos _x);
} else {
"ACE_DefuseObject" createVehicleLocal (getPos _x);
};
private _config = configFile >> "CfgAmmo" >> typeOf _x;

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@ -2,14 +2,15 @@
if (!hasInterface) exitWith {};
GVAR(lastFPTime) = -1;
GVAR(fingersHash) = HASH_CREATE;
GVAR(pfeh_id) = -1;
["ace_settingsInitialized", {
//If not enabled, dont't bother adding eventhandler
TRACE_1("ace_settingsInitialized eh", GVAR(enabled));
if (!GVAR(enabled)) exitWith {};
GVAR(lastFPTime) = -1;
GVAR(fingersHash) = [] call CBA_fnc_hashCreate;
GVAR(pfeh_id) = -1;
[QGVAR(fingered), {_this call FUNC(incomingFinger)}] call CBA_fnc_addEventHandler;
}] call CBA_fnc_addEventHandler;

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@ -28,8 +28,9 @@ private _fingerPos = if (_sourceUnit == ACE_player) then {
TRACE_3("incoming finger:", _sourceUnit, _fingerPosPrecise, _fingerPos);
private _data = [diag_tickTime, _fingerPos, ([_sourceUnit, false, true] call EFUNC(common,getName))];
HASH_SET(GVAR(fingersHash), _sourceUnit, _data);
[GVAR(fingersHash), _sourceUnit, _data] call CBA_fnc_hashSet;
if (GVAR(pfeh_id) == -1) then {
GVAR(pfeh_id) = [DFUNC(perFrameEH), 0, []] call CBA_fnc_addPerFrameHandler;
TRACE_1("Started PFEH", GVAR(pfeh_id));
};

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@ -15,20 +15,19 @@
*/
#include "script_component.hpp"
if (!alive ACE_player) then {GVAR(fingersHash) = HASH_CREATE;};
if (!alive ACE_player) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
// Conditions: canInteract
if !([ACE_player, ACE_player, ["isNotInside"]] call EFUNC(common,canInteractWith)) then {GVAR(fingersHash) = HASH_CREATE;};
if !([ACE_player, ACE_player, ["isNotInside"]] call EFUNC(common,canInteractWith)) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
// Make sure player is dismounted or in a static weapon:
if ((ACE_player != vehicle ACE_player) && {!((vehicle ACE_player) isKindOf "StaticWeapon")}) then {GVAR(fingersHash) = HASH_CREATE;};
if ((ACE_player != vehicle ACE_player) && {!((vehicle ACE_player) isKindOf "StaticWeapon")}) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
private _iconSize = BASE_SIZE * 0.10713 * (call EFUNC(common,getZoom));
{
private _data = HASH_GET(GVAR(fingersHash), _x);
_data params ["_lastTime", "_pos", "_name"];
[+GVAR(fingersHash), {
_value params ["_lastTime", "_pos", "_name"];
private _timeLeftToShow = _lastTime + FP_TIMEOUT - diag_tickTime;
if (_timeLeftToShow <= 0) then {
HASH_REM(GVAR(fingersHash), _x);
[GVAR(fingersHash), _key] call CBA_fnc_hashRem;
} else {
private _drawColor = + GVAR(indicatorColor);
// Fade out:
@ -36,9 +35,10 @@ private _iconSize = BASE_SIZE * 0.10713 * (call EFUNC(common,getZoom));
drawIcon3D [QPATHTOF(UI\fp_icon2.paa), _drawColor, ASLtoAGL _pos, _iconSize, _iconSize, 0, _name, 1, 0.03, "RobotoCondensed"];
};
} count (GVAR(fingersHash) select 0);
}] call CBA_fnc_hashEachPair;
if ((count (GVAR(fingersHash) select 0)) == 0) then {
if ((GVAR(fingersHash) select 1) isEqualTo []) then {
TRACE_1("Ending PFEH", GVAR(pfeh_id));
[GVAR(pfeh_id)] call CBA_fnc_removePerFrameHandler;
GVAR(pfeh_id) = -1;
};

View File

@ -9,7 +9,6 @@ PREP(collectActiveActionTree);
PREP(createAction);
PREP(ctrlSetParsedTextCached);
PREP(findActionNode);
PREP(handlePlayerChanged);
PREP(isSubPath);
PREP(keyDown);
PREP(keyUp);

View File

@ -3,6 +3,8 @@
if (!hasInterface) exitWith {};
GVAR(blockDefaultActions) = [];
GVAR(cachedBuildingTypes) = [];
GVAR(cachedBuildingActionPairs) = [];
@ -53,9 +55,6 @@ GVAR(ParsedTextCached) = [];
[GVAR(openedMenuType), false] call FUNC(keyUp);
}] call CBA_fnc_addEventHandler;
// disable firing while the interact menu is is is opened
["unit", FUNC(handlePlayerChanged)] call CBA_fnc_addPlayerEventHandler;
// background options
["ace_interactMenuOpened", {
if (GVAR(menuBackground)==1) then {[QGVAR(menuBackground), true] call EFUNC(common,blurScreen);};

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@ -1,30 +0,0 @@
/*
* Author: commy2
* Disables firing while the menu is opened. Called from playerChanged eh.
*
* Arguments:
* 0: New unit to add the addAction eh <OBJECT>
* 1: Old unit to remove the addAction eh <STRING>
*
* Return Value:
* None
*/
#include "script_component.hpp"
params ["_newUnit", "_oldUnit"];
// add to new unit
private _ehid = [_newUnit, "DefaultAction", {GVAR(openedMenuType) >= 0}, {
if (!GVAR(actionOnKeyRelease) && GVAR(actionSelected)) then {
[GVAR(openedMenuType),true] call FUNC(keyUp);
};
}] call EFUNC(common,addActionEventHandler);
_newUnit setVariable [QGVAR(AAEHID), _ehid];
// remove from old unit
_ehid = _oldUnit getVariable [QGVAR(AAEHID), -1];
[_oldUnit, "DefaultAction", _ehid] call EFUNC(common,removeActionEventHandler);
_oldUnit setVariable [QGVAR(AAEHID), -1];

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@ -104,4 +104,22 @@ if (GVAR(openedMenuType) == 0) then {
["ace_interactMenuOpened", [_menuType]] call CBA_fnc_localEvent;
//Remove the old "DefaultAction" action event handler if it already exists
GVAR(blockDefaultActions) params [["_player", objNull], ["_ehid", -1]];
TRACE_2("blockDefaultActions",_player,_ehid);
if (!isNull _player) then {
[_player, "DefaultAction", _ehid] call EFUNC(common,removeActionEventHandler);
GVAR(blockDefaultActions) = [];
};
//Add the "DefaultAction" action event handler
if (alive ACE_player) then {
private _ehid = [ACE_player, "DefaultAction", {GVAR(openedMenuType) >= 0}, {
if (!GVAR(actionOnKeyRelease) && GVAR(actionSelected)) then {
[GVAR(openedMenuType),true] call FUNC(keyUp);
};
}] call EFUNC(common,addActionEventHandler);
TRACE_2("Added",ACE_player,_ehid);
GVAR(blockDefaultActions) = [ACE_player, _ehid];
};
true

View File

@ -46,6 +46,14 @@ if(GVAR(actionSelected)) then {
["ace_interactMenuClosed", [GVAR(openedMenuType)]] call CBA_fnc_localEvent;
//Remove the "DefaultAction" action event handler
GVAR(blockDefaultActions) params [["_player", objNull], ["_ehid", -1]];
TRACE_2("blockDefaultActions",_player,_ehid);
if (!isNull _player) then {
[_player, "DefaultAction", _ehid] call EFUNC(common,removeActionEventHandler);
GVAR(blockDefaultActions) = [];
};
GVAR(keyDown) = false;
GVAR(keyDownSelfAction) = false;
GVAR(openedMenuType) = -1;

View File

@ -11,6 +11,6 @@ ACE_DEFAULT_LASER_CODE = 1001;
ACE_DEFAULT_LASER_WAVELENGTH = 1550;
ACE_DEFAULT_LASER_BEAMSPREAD = 1;
GVAR(laserEmitters) = HASH_CREATE;
GVAR(laserEmitters) = [] call CBA_fnc_hashCreate;
ADDON = true;

View File

@ -5,5 +5,5 @@ ACE_LOGINFO("Laser Emitter Dump");
{
ACE_LOGINFO_1(" %1", _x);
ACE_LOGINFO_1(" %1",HASH_GET(GVAR(laserEmitters),_x));
} forEach GVAR(laserEmitters) select 0;
ACE_LOGINFO_1(" %1",[ARR_2(GVAR(laserEmitters),_x)] call CBA_fnc_hashGet);
} forEach (GVAR(laserEmitters) select 1);

View File

@ -3,6 +3,6 @@
private ["_uuid"];
_uuid = _this select 0;
if(HASH_HASKEY(GVAR(laserEmitters), _uuid)) then {
HASH_REM(GVAR(laserEmitters), _uuid);
if ([GVAR(laserEmitters), _uuid] call CBA_fnc_hashHasKey) then {
[GVAR(laserEmitters), _uuid] call CBA_fnc_hashRem;
};

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@ -4,4 +4,4 @@
private ["_uuid", "_args"];
_uuid = _this select 0;
_args = _this select 1;
HASH_SET(GVAR(laserEmitters), _uuid, _args);
[GVAR(laserEmitters), _uuid, _args] call CBA_fnc_hashSet;

View File

@ -76,7 +76,7 @@ _finalOwner = nil;
} forEach (_res select 2);
};
};
} forEach (GVAR(laserEmitters) select 1);
} forEach (GVAR(laserEmitters) select 2);
if((count _spots) > 0) then {
_bucketPos = nil;
@ -123,7 +123,7 @@ if((count _spots) > 0) then {
} forEach _buckets;
_finalBucket = _finalBuckets select _largestIndex;
_owners = HASH_CREATE;
_owners = [] call CBA_fnc_hashCreate;
if(count _finalBucket > 0) then {
_avgX = 0;
@ -135,11 +135,11 @@ if((count _spots) > 0) then {
_avgY = _avgY + ((_x select 0) select 1);
_avgZ = _avgZ + ((_x select 0) select 2);
_owner = _x select 1;
if(HASH_HASKEY(_owners, _owner)) then {
_count = HASH_GET(_owners, _owner);
HASH_SET(_owners, _owner, _count+1);
if ([_owners, _owner] call CBA_fnc_hashHasKey) then {
private _count = [_owners, _owner] call CBA_fnc_hashGet;
[_owners, _owner, _count + 1] call CBA_fnc_hashSet;
} else {
HASH_SET(_owners, _owner, 1);
[_owners, _owner, 1] call CBA_fnc_hashSet;
};
} forEach _finalBucket;
_count = count _finalBucket;

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@ -10,7 +10,7 @@ class CfgWeapons {
picture = QPATHTOF(ui\item_wirecutter_ca.paa);
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 65;
mass = 25;
};
};
};

View File

@ -93,18 +93,6 @@
#define PREP_MODULE(folder) [] call compile preprocessFileLineNumbers QPATHTOF(folder\__PREP__.sqf)
#define HASH_CREATE ([] call EFUNC(common,hashCreate))
#define HASH_SET(hash, key, val) ([hash, key, val, __FILE__, __LINE__] call EFUNC(common,hashSet))
#define HASH_GET(hash, key) ([hash, key, __FILE__, __LINE__] call EFUNC(common,hashGet))
#define HASH_REM(hash, key) ([hash, key, __FILE__, __LINE__] call EFUNC(common,hashRem))
#define HASH_HASKEY(hash, key) ([hash, key, __FILE__, __LINE__] call EFUNC(common,hashHasKey))
#define HASHLIST_CREATELIST(keys) ([keys] call EFUNC(common,hashListCreateList))
#define HASHLIST_CREATEHASH(hashList) ([hashList] call EFUNC(common,hashListCreateHash))
#define HASHLIST_SELECT(hashList, index) ([hashList, index, __FILE__, __LINE__] call EFUNC(common,hashListSelect))
#define HASHLIST_SET(hashList, index, value) ([hashList, index, value, __FILE__, __LINE__] call EFUNC(common,hashListSet))
#define HASHLIST_PUSH(hashList, value) ([hashList, value, __FILE__, __LINE__] call EFUNC(common,hashListPush))
#define ACE_isHC (!hasInterface && !isDedicated)
#define IDC_STAMINA_BAR 193

View File

@ -46,8 +46,8 @@ params ["_mapHandle"];
_grpName = groupID _group;
// If color settings for the group exist, then use those, otherwise fall back to the default colors
_color = if (HASH_HASKEY(GVAR(GroupColorConfigurationMapping),_grpName)) then {
(GVAR(GroupColorConfigurations) select (HASH_GET(GVAR(GroupColorConfigurationMapping),_grpName))) select (_x != leader _group)
_color = if ([GVAR(GroupColorConfigurationMapping), _grpName] call CBA_fnc_hashHasKey) then {
(GVAR(GroupColorConfigurations) select ([GVAR(GroupColorConfigurationMapping), _grpName] call CBA_fnc_hashGet)) select (_x != leader _group)
} else {
if (_x == leader _group) then {GVAR(defaultLeadColor)} else {GVAR(defaultColor)};
};

View File

@ -31,15 +31,15 @@ if (!([_color] call FUNC(isValidColorArray))) exitWith {ERROR("color is not a va
// If we already have color configurations from another source, use those, otherwise use default.
_configurations = if (isNil QGVAR(GroupColorConfigurations)) then { [] } else { +GVAR(GroupColorConfigurations) };
_configurationGroupMappings = if(isNil QGVAR(GroupColorConfigurationMapping)) then { HASH_CREATE } else { +GVAR(GroupColorConfigurationMapping) };
_configurationGroupMappings = if(isNil QGVAR(GroupColorConfigurationMapping)) then { [] call CBA_fnc_hashCreate } else { +GVAR(GroupColorConfigurationMapping) };
// Save custom color configuration and keep the index of the entry.
_configurationIndex = _configurations pushBack [_leadColor, _color];
// Add all synchronized groups and reference custom configuration for them
{
HASH_SET(_configurationGroupMappings,groupID (group _x),_configurationIndex);
} count _units;
[_configurationGroupMappings, groupID group _x, _configurationIndex] call CBA_fnc_hashSet;
} forEach _units;
[QGVAR(GroupColorConfigurations), _configurations, false, true] call EFUNC(common,setSetting);
[QGVAR(GroupColorConfigurationMapping), _configurationGroupMappings, false, true] call EFUNC(common,setSetting);

View File

@ -28,7 +28,7 @@ private _bloodLossOnSelection = 0;
};
} forEach (_target getvariable [QGVAR(openWounds), []]);
if (_bloodLossOnSelection >=1 ) then {
if (_bloodLossOnSelection >= 0.15) then {
_actionData set [2, QPATHTOF(UI\icons\medical_crossRed.paa)];
} else {
if (_bloodLossOnSelection > 0 ) then {

View File

@ -57,7 +57,10 @@ private _exit = false;
_woundEffectiveness = getNumber (_woundTreatmentConfig >> "effectiveness");
};
} else {
ACE_LOGWARNING_2("No config for wound type [%1] config base [%2]", _className, _config);
//Basic medical bandage just has a base level config (same effectivenes for all wound types)
if (_bandage != "Bandage") then {
ACE_LOGWARNING_2("No config for wound type [%1] config base [%2]", _className, _config);
};
};
TRACE_2("Wound classes: ", _specificClass, _classID);
@ -105,8 +108,10 @@ if (GVAR(healHitPointAfterAdvBandage) || {GVAR(level) < 2}) then {
// Tally of unbandaged wounds to each body part.
private _headWounds = 0;
private _bodyWounds = 0;
private _legsWounds = 0;
private _armWounds = 0;
private _leftArmWounds = 0;
private _leftLegWounds = 0;
private _rightArmWounds = 0;
private _rightLegWounds = 0;
// Loop through all current wounds and add up the number of unbandaged wounds on each body part.
{
@ -129,42 +134,52 @@ if (GVAR(healHitPointAfterAdvBandage) || {GVAR(level) < 2}) then {
// Left Arm
case 2: {
_armWounds = _armWounds + (_numOpenWounds * _bloodLoss);
_leftArmWounds = _leftArmWounds + (_numOpenWounds * _bloodLoss);
};
// Right Arm
case 3: {
_armWounds = _armWounds + (_numOpenWounds * _bloodLoss);
_rightArmWounds = _rightArmWounds + (_numOpenWounds * _bloodLoss);
};
// Left Leg
case 4: {
_legsWounds = _legsWounds + (_numOpenWounds * _bloodLoss);
_leftLegWounds = _leftLegWounds + (_numOpenWounds * _bloodLoss);
};
// Right Leg
case 5: {
_legsWounds = _legsWounds + (_numOpenWounds * _bloodLoss);
_rightLegWounds = _rightLegWounds + (_numOpenWounds * _bloodLoss);
};
};
} forEach _currentWounds;
// ["head", "body", "hand_l", "hand_r", "leg_l", "leg_r"]
private _bodyStatus = _target getVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]];
// Any body part that has no wounds is healed to full health
if (_headWounds == 0) then {
_target setHitPointDamage ["hitHead", 0.0];
_bodyStatus set [0, 0];
};
if (_bodyWounds == 0) then {
_target setHitPointDamage ["hitBody", 0.0];
_bodyStatus set [1, 0];
};
if (_leftArmWounds == 0) then {
_bodyStatus set [2, 0];
};
if (_rightArmWounds == 0) then {
_bodyStatus set [3, 0];
};
if (_leftLegWounds == 0) then {
_bodyStatus set [4, 0];
};
if (_rightLegWounds == 0) then {
_bodyStatus set [5, 0];
};
if (_armWounds == 0) then {
_target setHitPointDamage ["hitHands", 0.0];
};
_target setVariable [QGVAR(bodyPartStatus), _bodyStatus, true];
if (_legsWounds == 0) then {
_target setHitPointDamage ["hitLegs", 0.0];
};
[_target] call FUNC(handleDamage_advancedSetDamage);
};
true;

View File

@ -22,13 +22,11 @@ class Extended_InitPost_EventHandlers {
class Car {
class ADDON {
init = QUOTE(_this call DFUNC(addRepairActions));
serverInit = QUOTE([ARR_3(_this select 0,1,'ACE_Wheel')] call DFUNC(addSpareParts));
};
};
class Tank {
class ADDON {
init = QUOTE(_this call DFUNC(addRepairActions));
serverInit = QUOTE([ARR_3(_this select 0,1,'ACE_Track')] call DFUNC(addSpareParts));
};
};
class Motorcycle {

View File

@ -5,3 +5,14 @@
// wheels
[QGVAR(setWheelHitPointDamage), {(_this select 0) setHitPointDamage [_this select 1, _this select 2]}] call CBA_fnc_addEventHandler;
if (isServer) then {
["ace_settingsInitialized", {
TRACE_1("ace_settingsInitialized eh", GVAR(addSpareParts));
if (!GVAR(addSpareParts)) exitWith {};
if (!(["ace_cargo"] call EFUNC(common,isModLoaded))) exitWith {};
["Car", "Init", {[_this select 0, 1, "ACE_Wheel"] call FUNC(addSpareParts)}, true, [], true] call CBA_fnc_addClassEventHandler;
["Tank", "Init", {[_this select 0, 1, "ACE_Track"] call FUNC(addSpareParts)}, true, [], true] call CBA_fnc_addClassEventHandler;
}] call CBA_fnc_addEventHandler;
};

View File

@ -132,9 +132,9 @@ _processedHitpoints = [];
// Tracks should always be unique
if (_hitpoint in _processedHitpoints) exitWith {TRACE_3("Duplicate Track",_hitpoint,_forEachIndex,_selection);};
if (_hitpoint == "HitLTrack") then {
_position = [-1.75, 0, -1.75];
_position = compile format ["private _return = _target selectionPosition ['%1', 'HitPoints']; _return set [1, 0]; _return", _selection];
} else {
_position = [1.75, 0, -1.75];
_position = compile format ["private _return = _target selectionPosition ['%1', 'HitPoints']; _return set [1, 0]; _return", _selection];
};
TRACE_4("Adding RepairTrack",_hitpoint,_forEachIndex,_selection,_text);
_condition = {[_this select 1, _this select 0, _this select 2 select 0, "RepairTrack"] call DFUNC(canRepair)};

View File

@ -33,4 +33,6 @@ if (!EGVAR(common,settingsInitFinished)) exitWith {
if (!_force && !GVAR(addSpareParts)) exitWith {};
// Load
["ace_addCargo", [_part, _vehicle, _amount]] call CBA_fnc_localEvent;
[{
["ace_addCargo", _this] call CBA_fnc_localEvent;
}, [_part, _vehicle, _amount]] call CBA_fnc_execNextFrame;

View File

@ -0,0 +1,11 @@
class ACE_Settings {
class GVAR(quickTag) {
category = CSTRING(Tagging);
displayName = CSTRING(QuickTag);
description = CSTRING(QuickTagDesc);
typeName = "SCALAR";
value = 1;
values[] = {ECSTRING(Common,Disabled), CSTRING(LastUsed), CSTRING(RandomX), CSTRING(Random)};
isClientSettable = 1;
};
};

View File

@ -0,0 +1,26 @@
class ACE_Tags {
class ACE_XBlack {
displayName = CSTRING(XBlack);
requiredItem = "ACE_SpraypaintBlack";
textures[] = {QPATHTOF(UI\tags\black\0.paa), QPATHTOF(UI\tags\black\1.paa), QPATHTOF(UI\tags\black\2.paa)};
icon = QPATHTOF(UI\icons\iconTaggingBlack.paa);
};
class ACE_XRed {
displayName = CSTRING(XRed);
requiredItem = "ACE_SpraypaintRed";
textures[] = {QPATHTOF(UI\tags\red\0.paa), QPATHTOF(UI\tags\red\1.paa), QPATHTOF(UI\tags\red\2.paa)};
icon = QPATHTOF(UI\icons\iconTaggingRed.paa);
};
class ACE_XGreen {
displayName = CSTRING(XGreen);
requiredItem = "ACE_SpraypaintGreen";
textures[] = {QPATHTOF(UI\tags\green\0.paa), QPATHTOF(UI\tags\green\1.paa), QPATHTOF(UI\tags\green\2.paa)};
icon = QPATHTOF(UI\icons\iconTaggingGreen.paa);
};
class ACE_XBlue {
displayName = CSTRING(XBlue);
requiredItem = "ACE_SpraypaintBlue";
textures[] = {QPATHTOF(UI\tags\blue\0.paa), QPATHTOF(UI\tags\blue\1.paa), QPATHTOF(UI\tags\blue\2.paa)};
icon = QPATHTOF(UI\icons\iconTaggingBlue.paa);
};
};

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@ -1,38 +1,59 @@
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_Equipment {
class ACE_TagBlack {
displayName = CSTRING(TagBlack);
condition = QUOTE(('ACE_SpraypaintBlack' in items ACE_player) && {[] call FUNC(checkTaggable)});
statement = QUOTE([ARR_2(ACE_player,'black' call FUNC(getTexture))] call FUNC(tag));
showDisabled = 0;
priority = 3;
icon = QPATHTOF(UI\icons\iconTaggingBlack.paa);
};
class ACE_TagRed: ACE_TagBlack {
displayName = CSTRING(TagRed);
condition = QUOTE(('ACE_SpraypaintRed' in items ACE_player) && {[] call FUNC(checkTaggable)});
statement = QUOTE([ARR_2(ACE_player,'red' call FUNC(getTexture))] call FUNC(tag));
icon = QPATHTOF(UI\icons\iconTaggingRed.paa);
};
class ACE_TagGreen: ACE_TagBlack {
displayName = CSTRING(TagGreen);
condition = QUOTE(('ACE_SpraypaintGreen' in items ACE_player) && {[] call FUNC(checkTaggable)});
statement = QUOTE([ARR_2(ACE_player,'green' call FUNC(getTexture))] call FUNC(tag));
icon = QPATHTOF(UI\icons\iconTaggingGreen.paa);
};
class ACE_TagBlue: ACE_TagBlack {
displayName = CSTRING(TagBlue);
condition = QUOTE(('ACE_SpraypaintBlue' in items ACE_player) && {[] call FUNC(checkTaggable)});
statement = QUOTE([ARR_2(ACE_player,'blue' call FUNC(getTexture))] call FUNC(tag));
icon = QPATHTOF(UI\icons\iconTaggingBlue.paa);
class ACE_Module;
class ACE_ModuleTagging: ACE_Module {
author = ECSTRING(common,ACETeam);
category = "ACE";
displayName = CSTRING(Tagging);
function = QFUNC(moduleInit);
scope = 2;
isGlobal = 1;
icon = QPATHTOF(UI\Icon_Module_Tagging_ca.paa);
class Arguments {
class quickTag {
displayName = CSTRING(QuickTag);
description = CSTRING(QuickTagDesc);
typeName = "NUMBER";
class values {
class disabled {
name = ECSTRING(Common,Disabled);
value = 0;
};
class lastUsed {
name = CSTRING(LastUsed);
value = 1;
default = 1;
};
class randomX {
name = CSTRING(RandomX);
value = 2;
};
class random {
name = CSTRING(Random);
value = 3;
};
};
};
};
class ModuleDescription {
description = CSTRING(ModuleDescription);
};
};
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_Tags {
displayName = CSTRING(Tag);
condition = QUOTE(_player call FUNC(checkTaggable));
statement = QUOTE(_player call FUNC(quickTag));
icon = QPATHTOF(UI\icons\iconTaggingBlack.paa);
insertChildren = QUOTE(_player call FUNC(addTagActions));
};
};
};
class Item_Base_F;
class ACE_Item_SpraypaintBlack: Item_Base_F {
author = "jokoho48";

Binary file not shown.

View File

@ -1,5 +1,10 @@
PREP(addCustomTag);
PREP(addTagActions);
PREP(applyCustomTag);
PREP(checkTaggable);
PREP(compileConfigTags);
PREP(createTag);
PREP(getTexture);
PREP(moduleInit);
PREP(quickTag);
PREP(tag);
PREP(tagTestingThread);

View File

@ -39,6 +39,24 @@ for "_index" from 0 to (_countOptions - 1) do {
};
};
if (hasInterface) then {
// Compile and cache config tags
call FUNC(compileConfigTags);
// Scripted tag adding EH
[QGVAR(applyCustomTag), FUNC(applyCustomTag)] call CBA_fnc_addEventHandler;
// Keybind
["ACE3 Equipment", QGVAR(quickTag), localize LSTRING(QuickTag), {
// Conditions
if !(ACE_player call FUNC(checkTaggable)) exitWith {false};
// Statement
ACE_player call FUNC(quickTag);
true
}, {false}, [0, [false, false, false]], false] call CBA_fnc_addKeybind; // Unbound
};
if (!isServer) exitWith {};
GVAR(testingThread) = false;

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@ -4,4 +4,7 @@ ADDON = false;
#include "XEH_PREP.hpp"
GVAR(cachedTags) = [];
GVAR(cachedRequiredItems) = [];
ADDON = true;

View File

@ -8,12 +8,14 @@ class CfgPatches {
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author = ECSTRING(common,ACETeam);
authors[] = {"BaerMitUmlaut","esteldunedain"};
authors[] = {"BaerMitUmlaut", "esteldunedain", "Jonpas"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
#include "ACE_Tags.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"

View File

@ -0,0 +1,54 @@
/*
* Author: Jonpas
* Adds custom tag. Has to be executed on one machine only.
*
* Arguments:
* 0: Unique Identifier <STRING>
* 1: Display Name <STRING>
* 2: Required Item <STRING>
* 3: Textures Paths <ARRAY>
* 4: Icon Path <STRING> (default: "")
*
* Return Value:
* Sucessfully Added Tag <BOOL>
*
* Example:
* ["ace_victoryRed", "Victory Red", "ACE_SpraypaintRed", ["path\to\texture1.paa", "path\to\texture2.paa"], "path\to\icon.paa"] call ace_tagging_fnc_addCustomTag
*
* Public: Yes
*/
#include "script_component.hpp"
params [
["_identifier", "", [""]],
["_displayName", "", [""]],
["_requiredItem", "", [""]],
["_textures", [], [[]]],
["_icon", "", [""]]
];
// Verify
if (_identifier == "") exitWith {
ACE_LOGERROR("Failed adding custom tag - missing identifier");
};
if (_displayName == "") exitWith {
ACE_LOGERROR_1("Failed adding custom tag: %1 - missing displayName",_identifier);
};
if (_requiredItem == "") exitWith {
ACE_LOGERROR_1("Failed adding custom tag: %1 - missing requiredItem",_identifier);
};
if (!isClass (configFile >> "CfgWeapons" >> _requiredItem)) exitWith {
ACE_LOGERROR_2("Failed adding custom tag: %1 - requiredItem %2 does not exist",_identifier,_requiredItem);
};
if (_textures isEqualTo []) exitWith {
ACE_LOGERROR_1("Failed adding custom tag: %1 - missing textures",_identifier);
};
_identifier = [_identifier] call EFUNC(common,stringRemoveWhiteSpace);
_requiredItem = toLower _requiredItem;
// Add
[QGVAR(applyCustomTag), [_identifier, _displayName, _requiredItem, _textures, _icon]] call CBA_fnc_globalEventJIP;

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@ -0,0 +1,46 @@
/*
* Author: Jonpas
* Compiles tags from ACE_Tags and returns children actions.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [unit] call ace_tagging_fnc_addTagActions
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit"];
private _actions = [];
{
_x params ["_class", "_displayName", "_requiredItem", "_textures", "_icon"];
_actions pushBack [
[
format ["ACE_ConfigTag_%1", _class],
_displayName,
_icon,
{
(_this select 2) params ["_unit", "_class", "_textures"];
[_unit, selectRandom _textures] call FUNC(tag);
_unit setVariable [QGVAR(lastUsedTag), _class];
},
{
(_this select 2) params ["_unit", "", "", "_requiredItem"];
_requiredItem in ((items _unit) apply {toLower _x})
},
{},
[_unit, _class, _textures, _requiredItem]
] call EFUNC(interact_menu,createAction),
[],
_unit
];
} forEach GVAR(cachedTags);
_actions

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@ -0,0 +1,33 @@
/*
* Author: Jonpas
* Applies custom tag to the cache.
*
* Arguments:
* 0: Unique Identifier <STRING>
* 1: Display Name <STRING>
* 2: Required Item <STRING>
* 3: Textures Paths <ARRAY>
* 4: Icon Path <STRING> (default: "")
*
* Return Value:
* None
*
* Example:
* ["ace_victoryRed", "Victory Red", "ACE_SpraypaintRed", ["path\to\texture1.paa", "path\to\texture2.paa"], "path\to\icon.paa"] call ace_tagging_fnc_addCustomTagLocal
*
* Public: No
*/
#include "script_component.hpp"
params ["_identifier", "_displayName", "_requiredItem"];
// Add only if tag not already added (compare identifiers)
if (GVAR(cachedTags) select {_x select 0 == _identifier} isEqualTo []) then {
GVAR(cachedTags) pushBack _this;
if !(_requiredItem in GVAR(cachedRequiredItems)) then {
GVAR(cachedRequiredItems) pushBack _requiredItem;
};
TRACE_1("Added custom script tag",_this);
} else {
ACE_LOGINFO_2("Tag with selected identifier already exists: %1 (%2)",_identifier,_displayName)
};

View File

@ -3,26 +3,33 @@
* Checks if there is a taggable surface within 2.5m in front of the player.
*
* Arguments:
* None
* 0: Unit <OBJECT>
*
* Return Value:
* Is wall taggable <BOOL>
* Is surface taggable <BOOL>
*
* Example:
* [] call ace_tagging_fnc_checkTaggable
* [unit] call ace_tagging_fnc_checkTaggable
*
* Public: No
*/
#include "script_component.hpp"
[[], {
private _startPosASL = eyePos ACE_player;
params ["_unit"];
[[_unit], {
params ["_unit"];
// Exit if no required item in inventory
if ((GVAR(cachedRequiredItems) arrayIntersect ((items _unit) apply {toLower _x})) isEqualTo []) exitWith {false};
private _startPosASL = eyePos _unit;
private _cameraPosASL = AGLToASL positionCameraToWorld [0, 0, 0];
private _cameraDir = (AGLToASL positionCameraToWorld [0, 0, 1]) vectorDiff _cameraPosASL;
private _endPosASL = _startPosASL vectorAdd (_cameraDir vectorMultiply 2.5);
private _intersections = lineIntersectsSurfaces [_startPosASL, _endPosASL, ACE_player, objNull, true, 1, "FIRE", "GEOM"];
private _intersections = lineIntersectsSurfaces [_startPosASL, _endPosASL, _unit, objNull, true, 1, "FIRE", "GEOM"];
// If there's no intersections
if (_intersections isEqualTo []) exitWith {false};

View File

@ -0,0 +1,53 @@
/*
* Author: Jonpas
* Compiles and caches tags from ACE_Tags config.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_tagging_fnc_compileConfigTags
*
* Public: No
*/
#include "script_component.hpp"
{
private _failure = false;
private _class = configName _x;
private _displayName = getText (_x >> "displayName");
if (_displayName == "") then {
ACE_LOGERROR_1("Failed compiling ACE_Tags for tag: %1 - missing displayName",_class);
_failure = true;
};
private _requiredItem = toLower (getText (_x >> "requiredItem"));
if (_requiredItem == "") then {
ACE_LOGERROR_1("Failed compiling ACE_Tags for tag: %1 - missing requiredItem",_class);
_failure = true;
} else {
if (!isClass (configFile >> "CfgWeapons" >> _requiredItem)) then {
ACE_LOGERROR_2("Failed compiling ACE_Tags for tag: %1 - requiredItem %2 does not exist",_class,_requiredItem);
_failure = true;
};
};
private _textures = getArray (_x >> "textures");
if (_textures isEqualTo []) then {
ACE_LOGERROR_1("Failed compiling ACE_Tags for tag: %1 - missing textures",_class);
_failure = true;
};
private _icon = getText (_x >> "icon");
if (!_failure) then {
GVAR(cachedTags) pushBack [_class, _displayName, _requiredItem, _textures, _icon];
if !(_requiredItem in GVAR(cachedRequiredItems)) then {
GVAR(cachedRequiredItems) pushBack _requiredItem;
};
};
} forEach ("true" configClasses (configFile >> "ACE_Tags"));

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@ -1,26 +0,0 @@
/*
* Author: BaerMitUmlaut, esteldunedain, Jonpas
* Puts together a full path to the given tag color texture. Internal ACE3 textures only.
*
* Arguments:
* 0: The colour of the tag (valid colours are black, red, green and blue) <STRING>
*
* Return Value:
* Texture (full path), "" if not found <STRING>
*
* Example:
* texture = ["blue"] call ace_tagging_fnc_getTexture
*
* Public: No
*/
#include "script_component.hpp"
params ["_color"];
if !((toLower _color) in ["black", "red", "green", "blue"]) exitWith {
ACE_LOGERROR_1("%1 is not a valid tag colour.",_color);
""
};
QUOTE(PATHTOF(UI)) + "\tags\" + _color + "\" + str (floor (random 3)) + ".paa"

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@ -0,0 +1,25 @@
/*
* Author: Jonpas
* Initializes the Tagging module.
*
* Arguments:
* 0: The module logic <LOGIC>
* 1: Units <ARRAY>
* 2: Activated <BOOL>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
if (!isServer) exitWith {};
params ["_logic", "", "_activated"];
if (!_activated) exitWith {};
[_logic, QGVAR(quickTag), "quickTag"] call EFUNC(common,readSettingFromModule);
ACE_LOGINFO("Tagging Module Initialized.");

View File

@ -0,0 +1,51 @@
/*
* Author: Jonpas
* Selects random tag and applies it.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ace_tagging_fnc_quickTag
*
* Public: No
*/
#include "script_component.hpp"
// Exit if Quick Tag disabled
if (GVAR(quickTag) == 0) exitWith {};
params ["_unit"];
private _possibleTags = [];
// Last Used
if (GVAR(quickTag) == 1) then {
private _lastUsedTagClass = _unit getVariable [QGVAR(lastUsedTag), nil];
if (!isNil "_lastUsedTagClass") then {
private _lastUsedTag = GVAR(cachedTags) select {(_x select 0) == _lastUsedTagClass};
_possibleTags = _lastUsedTag;
};
};
// Random X
if (GVAR(quickTag == 2)) then {
private _xTags = GVAR(cachedTags) select {(_x select 0) in ["ACE_XBlack", "ACE_XRed", "ACE_XGreen", "ACE_XBlue"]};
_possibleTags = _xTags;
};
// Random
if (GVAR(quickTag) == 3) then {
_possibleTags = GVAR(cachedTags);
};
// Tag
if !(_possibleTags isEqualTo []) then {
private _availableTags = _possibleTags select {(_x select 2) in ((items _unit) apply {toLower _x})};
[_unit, selectRandom ((selectRandom _availableTags) select 3)] call FUNC(tag);
};

View File

@ -7,12 +7,12 @@
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_BLANK
#ifdef DEBUG_ENABLED_TAGGING
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_BLANK
#define DEBUG_SETTINGS DEBUG_SETTINGS_BLANK
#ifdef DEBUG_SETTINGS_TAGGING
#define DEBUG_SETTINGS DEBUG_SETTINGS_TAGGING
#endif
#include "\z\ace\addons\main\script_macros.hpp"

View File

@ -1,45 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Tagging">
<Key ID="STR_ACE_Tagging_TagBlack">
<English>Tag black</English>
<German>Schwarz markieren</German>
<Spanish>Marcar en negro</Spanish>
<Polish>Oznakuj na czarno</Polish>
<French>Tag noir</French>
<Italian>Marca nero</Italian>
<Czech>Označit černě</Czech>
<Portuguese>Marcar em preto</Portuguese>
<Key ID="STR_ACE_Tagging_Tagging">
<English>Tagging</English>
</Key>
<Key ID="STR_ACE_Tagging_TagRed">
<English>Tag red</English>
<German>Rot markieren</German>
<Spanish>Marcar en rojo</Spanish>
<Polish>Oznakuj na czerwono</Polish>
<French>Tag rouge</French>
<Italian>Marca rosso</Italian>
<Czech>Označit červeně</Czech>
<Portuguese>Marcar em vermelho</Portuguese>
<Key ID="STR_ACE_Tagging_ModuleDesc">
<English>Configure how the tagging system will operate by default.</English>
</Key>
<Key ID="STR_ACE_Tagging_TagGreen">
<English>Tag green</English>
<German>Grün markieren</German>
<Spanish>Marcar en verde</Spanish>
<Polish>Oznakuj na zielono</Polish>
<French>Tag vert</French>
<Italian>Marca verde</Italian>
<Czech>Označit zeleně</Czech>
<Portuguese>Marcar em verde</Portuguese>
<Key ID="STR_ACE_Tagging_QuickTag">
<English>Quick Tag</English>
</Key>
<Key ID="STR_ACE_Tagging_TagBlue">
<English>Tag blue</English>
<German>Blau markieren</German>
<Spanish>Marcar en azul</Spanish>
<Polish>Oznakuj na niebiesko</Polish>
<French>Tag bleu</French>
<Italian>Marca blu</Italian>
<Czech>Označit modře</Czech>
<Portuguese>Marcar em azul</Portuguese>
<Key ID="STR_ACE_Tagging_QuickTagDesc">
<English>Action performed on main tag interaction point.</English>
</Key>
<Key ID="STR_ACE_Tagging_LastUsed">
<English>Last Used</English>
</Key>
<Key ID="STR_ACE_Tagging_RandomX">
<English>Random X</English>
</Key>
<Key ID="STR_ACE_Tagging_Random">
<English>Random</English>
</Key>
<Key ID="STR_ACE_Tagging_Tag">
<English>Tag</English>
<German>Markieren</German>
<Spanish>Marcar</Spanish>
<Polish>Oznakuj</Polish>
<French>Tag</French>
<Italian>Marca</Italian>
<Czech>Označit</Czech>
<Portuguese>Marcar</Portuguese>
</Key>
<Key ID="STR_ACE_Tagging_XBlack">
<English>X black</English>
<German>Schwarz X</German>
<Spanish>X en negro</Spanish>
<Polish>X na czarno</Polish>
<French>X noir</French>
<Italian>X nero</Italian>
<Czech>X černě</Czech>
<Portuguese>X em preto</Portuguese>
</Key>
<Key ID="STR_ACE_Tagging_XRed">
<English>X red</English>
<German>Rot X</German>
<Spanish>X en rojo</Spanish>
<Polish>X na czerwono</Polish>
<French>X rouge</French>
<Italian>X rosso</Italian>
<Czech>X červeně</Czech>
<Portuguese>X em vermelho</Portuguese>
</Key>
<Key ID="STR_ACE_Tagging_XGreen">
<English>X green</English>
<German>Grün X</German>
<Spanish>X en verde</Spanish>
<Polish>X na zielono</Polish>
<French>X vert</French>
<Italian>X verde</Italian>
<Czech>X zeleně</Czech>
<Portuguese>X em verde</Portuguese>
</Key>
<Key ID="STR_ACE_Tagging_XBlue">
<English>X blue</English>
<German>Blau X</German>
<Spanish>X en azul</Spanish>
<Polish>X na niebiesko</Polish>
<French>X bleu</French>
<Italian>X blu</Italian>
<Czech>X modře</Czech>
<Portuguese>X em azul</Portuguese>
</Key>
<Key ID="STR_ACE_Tagging_SpraypaintBlack">
<English>Black spray paint</English>
@ -92,4 +123,4 @@
<Portuguese>Uma lata de tinta spray para marcar paredes.</Portuguese>
</Key>
</Package>
</Project>
</Project>

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@ -31,13 +31,13 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 300;
class Turrets: Turrets {
class CommanderOptics: NewTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
class GPMGTurret1: NewTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -45,10 +45,10 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 460;
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
class Com_BMP1: NewTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -59,7 +59,7 @@ class CfgVehicles {
class MainTurret: MainTurret {
class Turrets: Turrets {
class CommanderOptics : CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -69,15 +69,15 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 460;
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
class Turrets: Turrets {
class CommanderOptics: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
class GPMGTurret1: NewTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -85,10 +85,10 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 300;
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
class CommanderOptics: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -96,11 +96,11 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 400;
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
class Turrets: Turrets {
class CommanderOptics: CommanderOptics
{
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -114,7 +114,7 @@ class CfgVehicles {
};
};
class GPMGTurret1: NewTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -127,7 +127,7 @@ class CfgVehicles {
};
class GPMGTurret1: GPMGTurret1 {};
class GPMGTurret2: GPMGTurret1 {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -135,13 +135,13 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 1200;
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
class Turrets: Turrets {
class CommanderOptics: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
class CommanderMG: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -164,10 +164,10 @@ class CfgVehicles {
class rhs_t90_tv: rhs_t72bd_tv {
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
class Turrets: Turrets {
class CommanderOptics: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -177,13 +177,13 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 1200;
class Turrets: Turrets {
class MainTurret: MainTurret {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
class Turrets: Turrets {
class CommanderOptics: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
class CommanderMG: CommanderOptics {
ace_fcs_Enabled = 0;
EGVAR(fcs,enabled) = 0;
};
};
};
@ -294,9 +294,20 @@ class CfgVehicles {
EGVAR(refuel,fuelCapacity) = 78;
};
class APC_Tracked_02_base_F;
class APC_Tracked_02_base_F: Tank_F {
class Turrets: Turrets {
class MainTurret: MainTurret {};
};
};
class rhs_zsutank_base : APC_Tracked_02_base_F {
EGVAR(refuel,fuelCapacity) = 515;
class Turrets: Turrets {
class MainTurret: MainTurret {
EGVAR(fcs,enabled) = 0;
};
};
};
class rhs_btr60_base : rhs_btr_base {