Merge pull request #1556 from acemod/kestrel_rvmat

Increased specular of the Kestrel texture
This commit is contained in:
ulteq 2015-06-09 23:02:23 +02:00
commit 9d0c034b72

View File

@ -5,8 +5,8 @@ ambient[] = {1,1,1,1};
diffuse[] = {1,1,1,1}; diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0}; forcedDiffuse[] = {0,0,0,0};
emmisive[] = {0,0,0,1}; emmisive[] = {0,0,0,1};
specular[] = {1,1,1,1}; specular[] = {0.3,0.3,0.3,1};
specularPower = 0; specularPower = 50;
PixelShaderID = "Super"; PixelShaderID = "Super";
VertexShaderID = "Super"; VertexShaderID = "Super";
class Stage1 { class Stage1 {
@ -50,7 +50,7 @@ class Stage4 {
}; };
}; };
class Stage5 { class Stage5 {
texture = "#(argb,8,8,3)color(0,0,0,0,0)"; texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
uvSource = "tex"; uvSource = "tex";
class uvTransform { class uvTransform {
aside[] = {1,0,0}; aside[] = {1,0,0};