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Move to sub-category
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@ -1,10 +1,12 @@
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// CBA Settings [ADDON: ace_mk6mortar]:
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// These settings effect gameplay difficutly: defaults will leave the mortar the same as vanilla
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private _category = [format ["ACE %1", localize "str_a3_cfgmarkers_nato_art"], localize LSTRING(DisplayName)];
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[
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QGVAR(airResistanceEnabled), "CHECKBOX",
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[LSTRING(airResistanceEnabled_DisplayName), LSTRING(airResistanceEnabled_Description)],
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LSTRING(category_DisplayName),
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_category,
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false, // default value
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true, // isGlobal
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{[QGVAR(airResistanceEnabled), _this] call EFUNC(common,cbaSettings_settingChanged)},
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@ -14,7 +16,7 @@
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[
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QGVAR(allowComputerRangefinder), "CHECKBOX",
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[LSTRING(allowComputerRangefinder_DisplayName), LSTRING(allowComputerRangefinder_Description)],
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LSTRING(category_DisplayName),
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_category,
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true, // default value
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true, // isGlobal
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{[QGVAR(allowComputerRangefinder), _this] call EFUNC(common,cbaSettings_settingChanged)},
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@ -24,7 +26,7 @@
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[
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QGVAR(allowCompass), "CHECKBOX",
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[LSTRING(allowCompass_DisplayName), LSTRING(allowCompass_Description)],
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LSTRING(category_DisplayName),
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_category,
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true, // default value
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true, // isGlobal
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{[QGVAR(allowCompass), _this] call EFUNC(common,cbaSettings_settingChanged)},
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@ -34,7 +36,7 @@
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[
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QGVAR(useAmmoHandling), "CHECKBOX",
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[LSTRING(useAmmoHandling_DisplayName), LSTRING(useAmmoHandling_Description)],
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LSTRING(category_DisplayName),
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_category,
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false, // default value
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true, // isGlobal
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{[QGVAR(useAmmoHandling), _this] call EFUNC(common,cbaSettings_settingChanged)},
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