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Remove shared loadouts from disconnected players
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@ -58,30 +58,41 @@ if (GVAR(currentLoadoutsTab) != IDC_buttonSharedLoadouts) then {
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{
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_x params ["_playerName", "_loadoutName", "_loadoutData"];
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([_loadoutData] call FUNC(verifyLoadout)) params ["_loadout", "_nullItemsAmount", "_unavailableItemsAmount"];
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if !((allPlayers apply {name _x}) find _playerName > -1) then {
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_contentListCtrl lnbSetColumnsPos [0, 0.15, 0.40, 0.50, 0.60, 0.70, 0.75, 0.80, 0.85, 0.90];
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private _newRow = _contentListCtrl lnbAddRow [_playerName, _loadoutName];
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private _loadoutVar = _playerName + _loadoutName;
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GVAR(sharedLoadoutsNamespace) setVariable [_loadoutVar, nil, true];
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GVAR(sharedLoadoutsVars) = GVAR(sharedLoadoutsVars) - [_loadoutVar];
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_contentListCtrl lnbSetPicture [[_newRow, 2], getText (configFile >> "cfgWeapons" >> ((_loadout select 0) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 3], getText (configFile >> "cfgWeapons" >> ((_loadout select 1) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 4], getText (configFile >> "cfgWeapons" >> ((_loadout select 2) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 5], getText (configFile >> "cfgWeapons" >> ((_loadout select 3) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 6], getText (configFile >> "cfgWeapons" >> ((_loadout select 4) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 7], getText (configFile >> "cfgVehicles" >> ((_loadout select 5) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 8], getText (configFile >> "cfgWeapons" >> (_loadout select 6) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 9], getText (configFile >> "cfgGlasses" >> (_loadout select 7) >> "picture")];
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if (_nullItemsAmount > 0) then {
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_contentListCtrl lnbSetColor [[_newRow, 1], [1, 0, 0, 0.5]];
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} else {
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if (_unavailableItemsAmount > 0) then {
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_contentListCtrl lnbSetColor [[_newRow, 1], [1, 1, 1, 0.25]];
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([_loadoutData] call FUNC(verifyLoadout)) params ["_loadout", "_nullItemsAmount", "_unavailableItemsAmount"];
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_contentListCtrl lnbSetColumnsPos [0, 0.15, 0.40, 0.50, 0.60, 0.70, 0.75, 0.80, 0.85, 0.90];
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private _newRow = _contentListCtrl lnbAddRow [_playerName, _loadoutName];
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_contentListCtrl lnbSetPicture [[_newRow, 2], getText (configFile >> "cfgWeapons" >> ((_loadout select 0) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 3], getText (configFile >> "cfgWeapons" >> ((_loadout select 1) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 4], getText (configFile >> "cfgWeapons" >> ((_loadout select 2) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 5], getText (configFile >> "cfgWeapons" >> ((_loadout select 3) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 6], getText (configFile >> "cfgWeapons" >> ((_loadout select 4) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 7], getText (configFile >> "cfgVehicles" >> ((_loadout select 5) select 0) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 8], getText (configFile >> "cfgWeapons" >> (_loadout select 6) >> "picture")];
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_contentListCtrl lnbSetPicture [[_newRow, 9], getText (configFile >> "cfgGlasses" >> (_loadout select 7) >> "picture")];
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if (_nullItemsAmount > 0) then {
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_contentListCtrl lnbSetColor [[_newRow, 1], [1, 0, 0, 0.5]];
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} else {
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if (_unavailableItemsAmount > 0) then {
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_contentListCtrl lnbSetColor [[_newRow, 1], [1, 1, 1, 0.25]];
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};
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};
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};
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} foreach (GVAR(sharedLoadoutsVars) apply {GVAR(sharedLoadoutsNamespace) getVariable _x});
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publicVariable QGVAR(sharedLoadoutsVars);
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};
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_contentListCtrl lnbSort [1, false];
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