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Close patient display when interaction menu closes
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@ -4,6 +4,8 @@ GVAR(heartBeatSounds_Fast) = ["ACE_heartbeat_fast_1", "ACE_heartbeat_fast_2", "A
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GVAR(heartBeatSounds_Normal) = ["ACE_heartbeat_norm_1", "ACE_heartbeat_norm_2"];
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GVAR(heartBeatSounds_Slow) = ["ACE_heartbeat_slow_1", "ACE_heartbeat_slow_2"];
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["ace_interactMenuClosed", {[objNull, 0] call FUNC(displayPatientInformation); }] call CBA_fnc_addEventHandler;
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//Handle Deleting Bodies and creating litter on Server:
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if (isServer) then {
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["ace_placedInBodyBag", FUNC(serverRemoveBody)] call CBA_fnc_addEventHandler;
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