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Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
Remove Old Earplugs Use 3 Object instead of 9 for IVBag with Using of Model Config
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@ -98,10 +98,13 @@ class CfgWeapons {
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mass = 1;
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};
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};
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class ACE_plasmaIV: ACE_ItemCore {
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scope = 2;
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displayName = CSTRING(Plasma_IV);
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model = QUOTE(PATHTOF(data\IVBag_plasma_1000ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_1000ml.p3d));
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_plasma_1000ml_ca.paa)) };
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picture = QUOTE(PATHTOF(ui\items\plasmaIV_x_ca.paa));
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descriptionShort = CSTRING(Plasma_IV_Desc_Short);
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descriptionUse = CSTRING(Plasma_IV_Desc_Use);
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@ -110,24 +113,28 @@ class CfgWeapons {
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};
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};
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class ACE_plasmaIV_500: ACE_plasmaIV {
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displayName = CSTRING(Plasma_IV_500);
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displayName = CSTRING(Plasma_500);
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model = QUOTE(PATHTOF(data\IVBag_plasma_500ml.p3d));
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_plasma_500ml_ca.paa)) };
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class ItemInfo: InventoryItem_Base_F {
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mass = 5;
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};
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};
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class ACE_plasmaIV_250: ACE_plasmaIV {
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displayName = CSTRING(Plasma_IV_250);
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displayName = CSTRING(Plasma_250);
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model = QUOTE(PATHTOF(data\IVBag_plasma_250ml.p3d));
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_plasma_250ml_ca.paa)) };
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class ItemInfo: InventoryItem_Base_F {
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mass = 2.5;
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};
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};
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class ACE_bloodIV: ACE_ItemCore {
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scope = 2;
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model = QUOTE(PATHTOF(data\IVBag_blood_1000ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_1000ml.p3d));
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displayName = CSTRING(Blood_IV);
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picture = QUOTE(PATHTOF(ui\items\bloodIV_x_ca.paa));
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_blood_1000ml_ca.paa)) };
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descriptionShort = CSTRING(Blood_IV_Desc_Short);
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descriptionUse = CSTRING(Blood_IV_Desc_Use);
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class ItemInfo: InventoryItem_Base_F {
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@ -136,14 +143,16 @@ class CfgWeapons {
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};
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class ACE_bloodIV_500: ACE_bloodIV {
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displayName = CSTRING(Blood_IV_500);
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model = QUOTE(PATHTOF(data\IVBag_blood_500ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_500ml.p3d));
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_blood_500ml_ca.paa)) };
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class ItemInfo: InventoryItem_Base_F {
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mass = 5;
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};
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};
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class ACE_bloodIV_250: ACE_bloodIV {
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displayName = CSTRING(Blood_IV_250);
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model = QUOTE(PATHTOF(data\IVBag_blood_250ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_250ml.p3d));
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_blood_250ml_ca.paa)) };
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class ItemInfo: InventoryItem_Base_F {
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mass = 2.5;
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};
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@ -151,7 +160,9 @@ class CfgWeapons {
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class ACE_salineIV: ACE_ItemCore {
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scope = 2;
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displayName = CSTRING(Saline_IV);
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model = QUOTE(PATHTOF(data\IVBag_saline_1000ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_1000ml.p3d));
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_saline_1000ml_ca.paa)) };
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picture = QUOTE(PATHTOF(ui\items\salineIV_x_ca.paa));
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descriptionShort = CSTRING(Saline_IV_Desc_Short);
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descriptionUse = CSTRING(Saline_IV_Desc_Use);
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@ -161,14 +172,16 @@ class CfgWeapons {
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};
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class ACE_salineIV_500: ACE_salineIV {
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displayName = CSTRING(Saline_IV_500);
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model = QUOTE(PATHTOF(data\IVBag_saline_500ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_500ml.p3d));
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_saline_500ml_ca.paa)) };
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class ItemInfo: InventoryItem_Base_F {
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mass = 5;
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};
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};
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class ACE_salineIV_250: ACE_salineIV {
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displayName = CSTRING(Saline_IV_250);
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model = QUOTE(PATHTOF(data\IVBag_saline_250ml.p3d));
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model = QUOTE(PATHTOF(data\IVBag_250ml.p3d));
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hiddenSelectionsTextures[] = { QUOTE(PATHTOF(data\IVBag_saline_250ml_ca.paa)) };
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class ItemInfo: InventoryItem_Base_F {
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mass = 2.5;
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};
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24
addons/medical/data/model.cfg
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24
addons/medical/data/model.cfg
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@ -0,0 +1,24 @@
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class CfgSkeletons {
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class Default {
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isDiscrete = 1;
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skeletonInherit = "";
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skeletonBones[] = {};
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};
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};
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class CfgModels {
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class Default {
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sectionsInherit="";
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sections[] = {""};
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skeletonName = "";
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};
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class IVBagBase: Default {
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sectionsInherit = "";
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sections[] = {"camo"};
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skeletonName = "";
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};
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class IVBag_250ml: IVBagBase {};
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class IVBag_500ml: IVBagBase {};
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class IVBag_1000ml: IVBagBase {};
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};
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