Wrong resolve conflicts

This commit is contained in:
Vdauphin 2021-10-29 23:28:20 +02:00
parent 30447faa13
commit a7cd8d303c

View File

@ -139,29 +139,6 @@ GVAR(unloadAllVehiclesAction) = [
}
] call EFUNC(interact_menu,createAction);
GVAR(objectAction) = [
QGVAR(load), localize LSTRING(loadObject), "a3\ui_f\data\IGUI\Cfg\Actions\loadVehicle_ca.paa",
{
params ["_target", "_player"];
[_player, _target] call FUNC(startLoadIn);
},
{
//IGNORE_PRIVATE_WARNING ["_target", "_player"];
GVAR(enable) &&
{(_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad))]) in [true, 1]} &&
{locked _target < 2} &&
{alive _target} &&
{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
{((nearestObjects [_target, GVAR(cargoHolderTypes), (MAX_LOAD_DISTANCE + 10)]) findIf {
private _hasCargoConfig = 1 == getNumber (configOf _x >> QGVAR(hasCargo));
private _hasCargoPublic = _x getVariable [QGVAR(hasCargo), false];
(_hasCargoConfig || {_hasCargoPublic}) && {_x != _target} && {alive _x} && {locked _x < 2} &&
{([_target, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
}) > -1}
},
LINKFUNC(addCargoVehiclesActions)
] call EFUNC(interact_menu,createAction);
{
[_x, 1, ["ACE_SelfActions"], GVAR(unloadAllVehiclesAction), true] call EFUNC(interact_menu,addActionToClass);
} forEach ["LandVehicle", "Ship", "Air"];