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Make viewdistance disabable through settings and module
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@ -1,4 +1,10 @@
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class ACE_Settings {
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class GVAR(enabled) {
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typeName = "BOOL";
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value = 1;
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displayName = "Enable ACE viewdistance";
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description = "Enables ACE viewdistance module.";
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};
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class GVAR(viewDistanceOnFoot) {
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typeName = "SCALAR";
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isClientSettable = 1;
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@ -9,6 +9,12 @@ class CfgVehicles {
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isGlobal = 1;
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//icon = ""; // needs an icon
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class Arguments {
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class moduleViewDistanceEnabled {
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displayName = "Enable ACE viewdistance";
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description = "Enables ACE viewdistance";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class moduleViewDistanceLimit {
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displayName = "View Distance Limit";
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description = "Sets the limit for how high clients can raise their view distance (<= 10000)";
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@ -3,7 +3,7 @@
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if (!hasInterface) exitWith {};
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// Force the view distance down to the limit.
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if (viewDistance > GVAR(limitViewDistance)) then {
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if (GVAR(enabled) && {viewDistance > GVAR(limitViewDistance)}) then {
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setViewDistance GVAR(limitViewDistance);
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};
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@ -21,7 +21,7 @@ PARAMS_1(_show_prompt);
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private["_land_vehicle","_air_vehicle"];
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if (isNull ACE_player) exitWith {};
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if (!GVAR(enabled) || isNull ACE_player) exitWith {};
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_land_vehicle = (vehicle ACE_player) isKindOf "LandVehicle";
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_air_vehicle = (vehicle ACE_player) isKindOf "Air";
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@ -1,7 +1,7 @@
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/*
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* Author: Winter
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* Initialises the view distance limiter module
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*
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*
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*
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* Arguments:
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* 0: logic <OBJECT>
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@ -10,7 +10,7 @@
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*
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* Return Value:
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* None
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*
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*
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*/
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#include "script_component.hpp"
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@ -23,6 +23,7 @@ if (!_activated) exitWith {
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diag_log text "[ACE]: View Distance Limit Module is placed but NOT active.";
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};
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[_logic, QGVAR(enabled),"moduleViewDistanceEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(limitViewDistance),"moduleViewDistanceLimit"] call EFUNC(common,readSettingFromModule);
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diag_log format ["[ACE]: View Distance Limit Module Initialized. Limit set by module: %1",GVAR(limitViewDistance)];
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