End spectator interface when the mission ends

Fixes #2592 (in theory) by forcing spectator closed on mission end
This commit is contained in:
SilentSpike 2015-10-04 16:08:42 +01:00
parent 0beaa40fbc
commit b1dda86cb2

View File

@ -8,3 +8,6 @@
GVAR(availableModes) = [[0,1,2], [1,2], [0], [1], [2]] select GVAR(restrictModes);
GVAR(availableVisions) = [[-2,-1,0,1], [-2,-1], [-2,0,1], [-2]] select GVAR(restrictVisions);
}] call EFUNC(common,addEventHandler);
// Should prevent unending spectator on mission end
addMissionEventHandler ["Ended",{ [false] call FUNC(setSpectator) }];