remove comments from rvmat files

This commit is contained in:
Drofseh 2018-08-11 08:58:50 -07:00
parent caa13cd19e
commit b3134d00dc
4 changed files with 0 additions and 24 deletions

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@ -1,11 +1,6 @@
////////////////////////////////////////////////////////////////////
//Produced from mikero's Dos Tools using dll 3.17
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_ #define _ARMA_
//Class weapons : Data\bullettracer\Data\tracer_green.rvmat{
ambient[] = {1,1,1,3.25}; ambient[] = {1,1,1,3.25};
diffuse[] = {1,1,1,1}; diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0}; forcedDiffuse[] = {0,0,0,0};
@ -15,4 +10,3 @@ specularPower = 1.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal"; PixelShaderID = "Normal";
VertexShaderID = "Basic"; VertexShaderID = "Basic";
//};

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@ -1,11 +1,6 @@
////////////////////////////////////////////////////////////////////
//Produced from mikero's Dos Tools using dll 3.17
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_ #define _ARMA_
//Class weapons : Data\bullettracer\Data\tracer_red.rvmat{
ambient[] = {1,1,1,3.25}; ambient[] = {1,1,1,3.25};
diffuse[] = {1,1,1,1}; diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0}; forcedDiffuse[] = {0,0,0,0};
@ -15,4 +10,3 @@ specularPower = 1.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal"; PixelShaderID = "Normal";
VertexShaderID = "Basic"; VertexShaderID = "Basic";
//};

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@ -1,11 +1,6 @@
////////////////////////////////////////////////////////////////////
//Produced from mikero's Dos Tools using dll 3.17
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_ #define _ARMA_
//Class weapons : Data\bullettracer\Data\tracer_white.rvmat{
ambient[] = {1,1,1,3.25}; ambient[] = {1,1,1,3.25};
diffuse[] = {1,1,1,1}; diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0}; forcedDiffuse[] = {0,0,0,0};
@ -15,4 +10,3 @@ specularPower = 1.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal"; PixelShaderID = "Normal";
VertexShaderID = "Basic"; VertexShaderID = "Basic";
//};

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@ -1,11 +1,6 @@
////////////////////////////////////////////////////////////////////
//Produced from mikero's Dos Tools using dll 3.17
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_ #define _ARMA_
//Class weapons : Data\bullettracer\Data\tracer_yellow.rvmat{
ambient[] = {1,1,1,3.25}; ambient[] = {1,1,1,3.25};
diffuse[] = {1,1,1,1}; diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0}; forcedDiffuse[] = {0,0,0,0};
@ -15,4 +10,3 @@ specularPower = 1.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"}; renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal"; PixelShaderID = "Normal";
VertexShaderID = "Basic"; VertexShaderID = "Basic";
//};