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RHS 3.4 Goggles and AB Ammo compat update (#5607)
* Oakley SI ballistic goggles * Shemags and ess goggles * 556x45 M855
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@ -40,6 +40,18 @@ class CfgAmmo {
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ACE_barrelLengths[] = {508.0, 609.6, 660.4};
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};
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class B_556x45_Ball;
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class rhs_ammo_556x45_M855_Ball: B_556x45_Ball { // B_556x45_Ball (ballistics/CfgAmmo.hpp)
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ACE_caliber = 5.69;
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ACE_bulletLength = 23.012;
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ACE_bulletMass = 4.0176;
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ACE_ammoTempMuzzleVelocityShifts[] = {-27.20, -26.44, -23.76, -21.00, -17.54, -13.10, -7.95, -1.62, 6.24, 15.48, 27.75};
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ACE_ballisticCoefficients[] = {0.151};
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ACE_velocityBoundaries[] = {};
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ACE_standardAtmosphere = "ASM";
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ACE_dragModel = 7;
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ACE_muzzleVelocities[] = {723, 764, 796, 825, 843, 866, 878, 892, 906, 915, 922, 900};
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ACE_barrelLengths[] = {210.82, 238.76, 269.24, 299.72, 330.2, 360.68, 391.16, 419.1, 449.58, 480.06, 508.0, 609.6};
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};
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class rhs_ammo_556x45_M855A1_Ball: B_556x45_Ball { // B_556x45_Ball (ballistics/CfgAmmo.hpp)
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ACE_caliber = 5.69;
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ACE_bulletLength = 23.012;
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@ -1,6 +1,16 @@
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class CfgGlasses {
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class G_Combat;
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class rhs_ess_black: G_Combat {
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ACE_Color[] = {0,0,0};
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ACE_TintAmount = 16.0;
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ACE_Overlay = "";
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ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
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ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
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ACE_Resistance = 1;
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ACE_Protection = 0;
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ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
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};
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class rhs_googles_black: G_Combat {
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ACE_Color[] = {0,0,0};
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ACE_TintAmount = 16.0;
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@ -41,4 +51,40 @@ class CfgGlasses {
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ACE_Protection = 0;
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ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
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};
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class rhsusf_oakley_goggles_base: G_Combat {
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ACE_Overlay = "";
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ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
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ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
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ACE_Resistance = 1;
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ACE_Protection = 0;
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ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
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};
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class rhsusf_oakley_goggles_blk: rhsusf_oakley_goggles_base {
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ACE_Color[] = {0,0,0};
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ACE_TintAmount = 16.0;
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};
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class rhsusf_oakley_goggles_clr: rhsusf_oakley_goggles_base {
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ACE_Color[] = {0,0,0};
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ACE_TintAmount = 0;
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};
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class rhsusf_oakley_goggles_ylw: rhsusf_oakley_goggles_base {
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ACE_Color[] = {0,0,-1.5};
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ACE_TintAmount = 8.0;
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};
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class rhsusf_shemagh_gogg_base: G_Combat {
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ACE_Overlay = "";
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ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
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ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
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ACE_Resistance = 1;
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ACE_Protection = 0;
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ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
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};
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class rhsusf_shemagh2_gogg_base: G_Combat {
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ACE_Overlay = "";
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ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
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ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
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ACE_Resistance = 1;
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ACE_Protection = 0;
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ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
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};
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};
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