Update to new include paths

This commit is contained in:
PabstMirror 2023-10-06 19:45:05 -05:00
parent 477bdd0184
commit b5bae13ab7
36 changed files with 35 additions and 36 deletions

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Handles tracking of incoming projectiles per frame

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Handles the fusing and detonation of any and all interceptors in the air

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#include "\z\ace\addons\iron_dome\script_component.hpp"

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up IR state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up SACLOS state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Attack profile: JDAM

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: jaynus / nou
* Attack profile: AIR

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up doppler radar state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up wireGuided state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Confirm GPS weapon settings and serialize to variables

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Returns attack data for GPS guided bomb

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Saves all textboxes to whatever settings say for PB mode

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#include "script_component.hpp"
#include "..\script_component.hpp"
#include "\a3\ui_f\hpp\defineCommonColors.inc"
/*
* Author: tcvm

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Called on load of GPS UI

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Called on unload of GPS UI

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Cycle pre-briefed mission mode

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Saves all textboxes to whatever settings say for PB mode

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up wireGuided state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Adds interaction menu actions to configure GPS bombs

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Condition to switch to next navigation profile

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up line state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Handles MCLOS guidance via keyboard keys

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Determine path for projectile to take in accordance to proportional navigation, takes target acceleration into account

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Points directly toward attack profile positon

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Assumes targetDir is pointing toward line we want to stay on

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Accelerates toward LOS

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Determine path for projectile to take in accordance to proportional navigation

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Determine path for projectile to take in accordance to zero-effort miss pro-nav, takes target acceleration into account. Super deadly

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Sets up proportional navigation state arrays (called from missileGuidance's onFired).

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* doppler radar seeker

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Returns GPS position. That's it.

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Infrared seeker. Checks if flares are popped

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* SACLOS seeker

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Whether or not we should filter out this target due to masking. Useful for only doppler radar types

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: tcvm
* Attempts to hold angle as fed to by seeker. Does so with a simple proportional controller

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#include "script_component.hpp"
#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Sets up missile guidance state arrays (called from missileGuidance's onFired).