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conform isnil checking: gunbag
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@ -35,7 +35,7 @@ PREP_RECOMPILE_END;
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[QEGVAR(arsenal,displayClosed), {
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if !(isNil QGVAR(arsenalCache)) then {
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if (!isNil QGVAR(arsenalCache)) then {
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(backpackContainer EGVAR(arsenal,center)) setVariable [QGVAR(gunbagWeapon),GVAR(arsenalCache), true];
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};
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