mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Improve spectator GUI reopening prevention
Using boolean instead of simply checking for the display. Checking for diplay was unreliable since it can be technically closed while theoretically open during the escape menu and such.
This commit is contained in:
parent
9b764bbba4
commit
b87b4ea16a
@ -38,7 +38,7 @@ GVAR(camUnit) = objNull;
|
||||
GVAR(camVision) = -2;
|
||||
GVAR(camZoom) = 1.25;
|
||||
|
||||
SETUVAR(GVAR(display),nil);
|
||||
GVAR(open) = false;
|
||||
|
||||
GVAR(showComp) = true;
|
||||
GVAR(showHelp) = true;
|
||||
|
@ -23,7 +23,8 @@ switch (toLower _mode) do {
|
||||
// Safely open/close the interface
|
||||
case "open": {
|
||||
// Prevent reopening
|
||||
if !(isNull (GETUVAR(GVAR(display),displayNull))) exitWith {};
|
||||
if (GVAR(open)) exitWith {};
|
||||
GVAR(open) = true;
|
||||
|
||||
// Initalize camera variables
|
||||
GVAR(camBoom) = 0;
|
||||
@ -57,13 +58,13 @@ switch (toLower _mode) do {
|
||||
};
|
||||
case "close": {
|
||||
// Can't close a second time
|
||||
if (isNull (GETUVAR(GVAR(display),displayNull))) exitWith {};
|
||||
if !(GVAR(open)) exitWith {};
|
||||
GVAR(open) = false;
|
||||
|
||||
// Terminate interface
|
||||
while {dialog} do {
|
||||
closeDialog 0;
|
||||
};
|
||||
GETUVAR(GVAR(display),displayNull) closeDisplay 0;
|
||||
|
||||
// Terminate camera
|
||||
GVAR(camera) cameraEffect ["terminate", "back"];
|
||||
@ -95,8 +96,6 @@ switch (toLower _mode) do {
|
||||
case "onload": {
|
||||
_args params ["_display"];
|
||||
|
||||
SETUVAR(GVAR(display),_display);
|
||||
|
||||
// Always show interface and hide map upon opening
|
||||
[_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface);
|
||||
|
||||
@ -149,8 +148,7 @@ switch (toLower _mode) do {
|
||||
//_display displayAddEventHandler ["KeyDown", {[_this,'keydown'] call CBA_events_fnc_keyHandler}];
|
||||
};
|
||||
case "onunload": {
|
||||
SETUVAR(GVAR(display),nil);
|
||||
|
||||
// Kill GUI PFHs
|
||||
GVAR(camHandler) = nil;
|
||||
GVAR(compHandler) = nil;
|
||||
GVAR(iconHandler) = nil;
|
||||
|
Loading…
Reference in New Issue
Block a user