fix derp part 2

This commit is contained in:
Salluci 2023-07-14 00:48:14 +03:00
parent ef93a61e13
commit bb9ac714ce

View File

@ -16,9 +16,6 @@
params ["_vehicle", "_gunner", ["_instantReload", false]];
TRACE_3("AI reload",_vehicle,_gunner,_instantReload);
private _loadableMagazines = [_vehicle, _gunner, true] call FUNC(reload_getLoadableMagazines);
if (_loadableMagazines isEqualTo []) exitWith {TRACE_1("could not find reloadable mag",_vehicle)};
// API, to be used by artillerytables
private _forcedMag = _vehicle getVariable [QGVAR(forcedMag), ""];
private _turretIndex = [_gunner] call EFUNC(common,getTurretIndex);
@ -29,6 +26,9 @@ if (_turretIndex isEqualTo []) then {
// If this is called while CSW has ammo, unload mags in gunner's turret
if (someAmmo _vehicle) then {[_vehicle, _turretIndex] call FUNC(unloadMagazines)};
private _loadableMagazines = [_vehicle, _gunner, true] call FUNC(reload_getLoadableMagazines);
if (_loadableMagazines isEqualTo []) exitWith {TRACE_1("could not find reloadable mag",_vehicle)};
private _bestAmmo = 0;
private _magazineInfo = [];
{