Change all SCALAR to NUMBER in headers

This commit is contained in:
PabstMirror 2016-01-28 18:19:02 -06:00
parent a7aae3e0e4
commit c0eccc67c3
7 changed files with 9 additions and 9 deletions

View File

@ -5,7 +5,7 @@
* Arguments [Client] : * Arguments [Client] :
* 0: eventName <STRING> * 0: eventName <STRING>
* 1: arguments <ARRAY> * 1: arguments <ARRAY>
* 2: ttl <SCALAR> * 2: ttl <NUMBER>
* *
* Return Value: * Return Value:
* Boolean of success <BOOL> * Boolean of success <BOOL>

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@ -6,7 +6,7 @@
* Arguments: * Arguments:
* 0: Unit <OBJECT> * 0: Unit <OBJECT>
* 1: selection name <STRING> * 1: selection name <STRING>
* 2: HitPoint Index/True to get hitpoint <SCALAR><BOOL> * 2: HitPoint Index/True to get hitpoint <NUMBER><BOOL>
* *
* Return Value: * Return Value:
* translated selection/hitpoint name <STRING> * translated selection/hitpoint name <STRING>

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@ -4,7 +4,7 @@
* *
* Arguments: * Arguments:
* 0: The Unit <OBJECT> * 0: The Unit <OBJECT>
* 1: Change in brightness (1 or -1) <SCALAR> * 1: Change in brightness (1 or -1) <NUMBER>
* *
* Return Value: * Return Value:
* Nothing * Nothing

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@ -4,7 +4,7 @@
* *
* Arguments: * Arguments:
* 0: Unit that does the repairing <OBJECT> * 0: Unit that does the repairing <OBJECT>
* 1: Max range to seach from unit (meters) <SCALAR> * 1: Max range to seach from unit (meters) <NUMBER>
* 2: Array of arrays of classnames <ARRAY> * 2: Array of arrays of classnames <ARRAY>
* *
* Return Value: * Return Value:

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@ -3,7 +3,7 @@
* Sets the player's current view distance according to allowed values. * Sets the player's current view distance according to allowed values.
* *
* Arguments: * Arguments:
* 0: View Distance setting INDEX <SCALAR> * 0: View Distance setting INDEX <NUMBER>
* 1: Show Prompt <BOOL> * 1: Show Prompt <BOOL>
* *
* Return Value: * Return Value:

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@ -3,10 +3,10 @@
* Returns the object view distance coefficient according to the given index * Returns the object view distance coefficient according to the given index
* *
* Arguments: * Arguments:
* 0: Object View Distance setting Index <SCALAR> * 0: Object View Distance setting Index <NUMBER>
* *
* Return Value: * Return Value:
* Object View Distance <SCALAR> * Object View Distance <NUMBER>
* *
* Example: * Example:
* [2] call ace_viewdistance_fnc_returnObjectCoeff; * [2] call ace_viewdistance_fnc_returnObjectCoeff;

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@ -3,10 +3,10 @@
* Returns the view distance value according to the given index. * Returns the view distance value according to the given index.
* *
* Arguments: * Arguments:
* 0: View Distance Index <SCALAR> * 0: View Distance Index <NUMBER>
* *
* Return Value: * Return Value:
* View Distance <SCALAR> * View Distance <NUMBER>
* *
* Example: * Example:
* [2] call ace_viewdistance_fnc_returnViewDistanceValue * [2] call ace_viewdistance_fnc_returnViewDistanceValue