Merge branch 'lmbmenu'

Conflicts:
	addons/interact_menu/stringtable.xml
This commit is contained in:
esteldunedain 2015-04-15 01:33:44 -03:00
commit c226d49ab9
4 changed files with 33 additions and 1 deletions

View File

@ -50,3 +50,6 @@ addMissionEventHandler ["Draw3D", DFUNC(render)];
GVAR(actionSelected) = false;
[] call FUNC(keyUp);
}] call EFUNC(common,addEventhandler);
// disable firing while the interact menu is is is opened
["playerChanged", {_this call FUNC(handlePlayerChanged)}] call EFUNC(common,addEventHandler);

View File

@ -9,6 +9,7 @@ PREP(compileMenuSelfAction);
PREP(collectActiveActionTree);
PREP(createAction);
PREP(findActionNode);
PREP(handlePlayerChanged);
PREP(isSubPath);
PREP(keyDown);
PREP(keyUp);

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@ -0,0 +1,27 @@
/*
* Author: commy2
* Disables firing while the menu is opened. Called from playerChanged eh.
*
* Argument:
* 0: New unit to add the addAction eh <OBJECT>
* 1: Old unit to remove the addAction eh <STRING>
*
* Return value:
* None
*/
#include "script_component.hpp"
EXPLODE_2_PVT(_this,_newUnit,_oldUnit);
// add to new unit
private "_ehid";
_ehid = [_newUnit, "DefaultAction", {EGVAR(interact_menu,openedMenuType) >= 0}, {}] call EFUNC(common,addActionEventHandler);
_newUnit setVariable [QGVAR(AAEHID), _ehid];
// remove from old unit
_ehid = _oldUnit getVariable [QGVAR(AAEHID), -1];
[_oldUnit, "DefaultAction", _ehid] call EFUNC(common,removeActionEventHandler);
_oldUnit setVariable [QGVAR(AAEHID), -1];

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@ -11,7 +11,8 @@
<French>Toujours afficher le curseur pour les interactions sur soi-même</French>
</Key>
<Key ID="STR_ACE_Interact_Menu_UseListMenu">
<English>Display interact menu as a list</English>
<English>Display interaction menus as lists</English>
<Spanish>Mostrar los menus de interacción como listas</Spanish>
</Key>
<Key ID="STR_ACE_Interact_Menu_InteractKey">
<English>Interact Key</English>