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@ -11,27 +11,27 @@ class CfgWeapons {
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magazines[] = {};
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recoil = "";
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recoilProne = "";
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distanceZoomMin = 50;
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distanceZoomMax = 50;
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recoilProne = "";
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distanceZoomMin = 50;
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distanceZoomMax = 50;
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autoFire = 0;
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class FlashLight
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{
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color[] = {180,180,190};
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{
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color[] = {180,180,190};
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ambient[] = {0.9,0.81,0.7};
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intensity = 85;
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size = 1;
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innerAngle = 5;
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outerAngle = 60;
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coneFadeCoef = 8;
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position = "flash dir";
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position = "flash dir";
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direction = "flash";
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useFlare = 1;
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flareSize = 1.4;
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useFlare = 1;
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flareSize = 1.4;
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flareMaxDistance = 100;
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dayLight = 1;
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class Attenuation {
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class Attenuation {
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start = 0;
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constant = 0.7;
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linear = 0.5;
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@ -40,7 +40,7 @@ class CfgWeapons {
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hardLimitEnd = 60;
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};
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scale[] = {0};
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};
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};
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};
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