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Adding module icons
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@ -18,7 +18,7 @@ class CfgVehicles {
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class GVAR(moduleSettings): ACE_Module {
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scope = 2;
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displayName = "$STR_ACE_Zeus_Module_DisplayName";
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//icon = QUOTE(PATHTOF(iconGoesHere));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Settings_ca.paa));
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category = "ACE";
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function = QFUNC(moduleZeusSettings);
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functionPriority = 1;
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@ -85,6 +85,7 @@ class CfgVehicles {
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curatorCanAttach = 1;
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displayName = "Capture Unit";
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function = QFUNC(moduleCapture);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Capture_ca.paa));
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class ModuleDescription {
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description = "Flips the capture state of the specified unit.";
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sync[] = {};
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@ -94,6 +95,7 @@ class CfgVehicles {
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curatorCanAttach = 1;
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displayName = "Knockout Unit";
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function = QFUNC(moduleKnockout);
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//icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Knockout_ca.paa));
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class ModuleDescription {
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description = "Flips the unconscious state of the specified unit.";
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sync[] = {};
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@ -103,6 +105,7 @@ class CfgVehicles {
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curatorCanAttach = 1;
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displayName = "Surrender Unit";
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function = QFUNC(moduleSurrender);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Surrender_ca.paa));
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class ModuleDescription {
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description = "Flips the surrender state of the specified unit.";
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sync[] = {};
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BIN
addons/zeus/ui/Icon_Module_Zeus_Capture_ca.paa
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addons/zeus/ui/Icon_Module_Zeus_Capture_ca.paa
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addons/zeus/ui/Icon_Module_Zeus_Settings_ca.paa
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addons/zeus/ui/Icon_Module_Zeus_Settings_ca.paa
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addons/zeus/ui/Icon_Module_Zeus_Surrender_ca.paa
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addons/zeus/ui/Icon_Module_Zeus_Surrender_ca.paa
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