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Cleanup spotting scope configs
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@ -100,7 +100,6 @@ class CfgVehicles {
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initAngleY = 0;
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minAngleY = -100;
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maxAngleY = 100;
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minFov = 0.0025;
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maxFov = 0.05;
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initFov= 0.05;
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@ -11,7 +11,6 @@ class CfgSkeletons
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skeletonBones[] = {
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"main_turret","",
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"main_gun","main_turret",
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"leg_01","",
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"leg_02","",
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"leg_03",""
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