mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Cargo - Improve various aspects (#9617)
* Update CfgVehicles.hpp * Cargo cleanup * Update menu.hpp * Updated status effect key * Update fnc_onMenuOpen.sqf * Update fnc_onMenuOpen.sqf * fix comment from merge * nil interaction GVARs on menu close * fix carry bug * Fix floating objects in MP * Updated ace_cargoAdded doc * Fix progress bar prematurely stopping * Finer cursor object selection --------- Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
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@ -9,7 +9,7 @@ class Cfg3DEN {
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property = QGVAR(customName);
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property = QGVAR(customName);
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control = "Edit";
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control = "Edit";
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expression = QUOTE(_this setVariable [ARR_3(QQGVAR(customName),_value,true)];);
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expression = QUOTE(_this setVariable [ARR_3(QQGVAR(customName),_value,true)]);
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defaultValue = "''";
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defaultValue = "''";
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condition = "objectHasInventoryCargo - objectVehicle";
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condition = "objectHasInventoryCargo - objectVehicle";
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@ -1,4 +1,3 @@
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class Extended_PreStart_EventHandlers {
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class Extended_PreStart_EventHandlers {
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class ADDON {
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class ADDON {
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init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
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init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
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@ -173,7 +173,7 @@ class CfgVehicles {
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};
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};
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// misc. vehicles
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// Misc. vehicles
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class Quadbike_01_base_F: Car_F {
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class Quadbike_01_base_F: Car_F {
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GVAR(space) = 0;
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GVAR(space) = 0;
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GVAR(hasCargo) = 0;
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GVAR(hasCargo) = 0;
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@ -184,7 +184,7 @@ class CfgVehicles {
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GVAR(hasCargo) = 0;
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GVAR(hasCargo) = 0;
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};
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};
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// helicopters
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// Helicopters
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class Air;
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class Air;
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class Helicopter: Air {
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class Helicopter: Air {
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GVAR(space) = 8;
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GVAR(space) = 8;
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@ -224,7 +224,7 @@ class CfgVehicles {
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};
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};
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class Heli_Transport_04_base_F: Helicopter_Base_H {
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class Heli_Transport_04_base_F: Helicopter_Base_H {
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// note the double brackets are because loadmasterTurrets is an array of arrays / turret paths
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// Note the double brackets are because loadmasterTurrets is an array of arrays / turret paths
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GVAR(loadmasterTurrets)[] = {{1}};
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GVAR(loadmasterTurrets)[] = {{1}};
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GVAR(space) = 0;
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GVAR(space) = 0;
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GVAR(hasCargo) = 0;
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GVAR(hasCargo) = 0;
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@ -363,8 +363,9 @@ class CfgVehicles {
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GVAR(size) = 6;
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GVAR(size) = 6;
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};
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};
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// Slingload pallets
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class Slingload_base_F: ReammoBox_F {};
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class Slingload_base_F: ReammoBox_F {};
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class CargoNet_01_base_F: Slingload_base_F { //Slingload pallets
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class CargoNet_01_base_F: Slingload_base_F {
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GVAR(size) = 6;
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GVAR(size) = 6;
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};
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};
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@ -5,7 +5,6 @@ PREP(canUnloadItem);
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PREP(getCargoSpaceLeft);
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PREP(getCargoSpaceLeft);
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PREP(getNameItem);
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PREP(getNameItem);
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PREP(getSizeItem);
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PREP(getSizeItem);
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PREP(handleDeleted);
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PREP(handleDestroyed);
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PREP(handleDestroyed);
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PREP(initObject);
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PREP(initObject);
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PREP(initVehicle);
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PREP(initVehicle);
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@ -21,4 +20,3 @@ PREP(startLoadIn);
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PREP(startUnload);
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PREP(startUnload);
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PREP(unloadCarryItem);
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PREP(unloadCarryItem);
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PREP(unloadItem);
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PREP(unloadItem);
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PREP(validateCargoSpace);
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@ -1,49 +1,33 @@
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#include "script_component.hpp"
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#include "script_component.hpp"
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["ace_addCargo", {_this call FUNC(addCargoItem)}] call CBA_fnc_addEventHandler;
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["ace_addCargo", LINKFUNC(addCargoItem)] call CBA_fnc_addEventHandler;
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[QGVAR(paradropItem), {
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params ["_item", "_vehicle", ["_showHint", true]];
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private _unloaded = [_item, _vehicle, _showHint] call FUNC(paradropItem);
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if (_unloaded && {GVAR(openAfterUnload) in [2, 3]}) then {
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GVAR(interactionVehicle) = _vehicle;
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GVAR(interactionParadrop) = true;
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createDialog QGVAR(menu);
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};
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}] call CBA_fnc_addEventHandler;
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["ace_loadCargo", {
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["ace_loadCargo", {
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params ["_item", "_vehicle"];
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params ["_item", "_vehicle"];
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TRACE_2("LoadCargo EH",_item,_vehicle);
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TRACE_2("LoadCargo EH",_item,_vehicle);
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private _loaded = [_item, _vehicle] call FUNC(loadItem);
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private _loaded = [_item, _vehicle] call FUNC(loadItem); // returns true if successful
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// Show hint as feedback
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// Show hint as feedback
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private _hint = [LSTRING(LoadingFailed), LSTRING(LoadedItem)] select _loaded;
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private _hint = [LSTRING(loadingFailed), LSTRING(loadedItem)] select _loaded;
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private _itemName = [_item, true] call FUNC(getNameItem);
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private _itemName = [_item, true] call FUNC(getNameItem);
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private _vehicleName = getText (configOf _vehicle >> "displayName");
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private _vehicleName = getText (configOf _vehicle >> "displayName");
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[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
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[[_hint, _itemName, _vehicleName], 3] call EFUNC(common,displayTextStructured);
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if (_loaded) then {
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// Invoke listenable event
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["ace_cargoLoaded", [_item, _vehicle]] call CBA_fnc_globalEvent;
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addEventHandler;
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["ace_unloadCargo", {
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["ace_unloadCargo", {
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params ["_item", "_vehicle", ["_unloader", objNull]];
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params ["_item", "_vehicle", ["_unloader", objNull]];
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TRACE_3("UnloadCargo EH",_item,_vehicle,_unloader);
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TRACE_3("UnloadCargo EH",_item,_vehicle,_unloader);
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private _unloaded = [_item, _vehicle, _unloader] call FUNC(unloadItem); //returns true if sucessful
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private _unloaded = [_item, _vehicle, _unloader] call FUNC(unloadItem); // returns true if successful
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// Show hint as feedback
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// Show hint as feedback
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private _hint = [LSTRING(UnloadingFailed), LSTRING(UnloadedItem)] select _unloaded;
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private _hint = [LSTRING(unloadingFailed), LSTRING(unloadedItem)] select _unloaded;
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private _itemName = [_item, true] call FUNC(getNameItem);
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private _itemName = [_item, true] call FUNC(getNameItem);
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private _vehicleName = getText (configOf _vehicle >> "displayName");
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private _vehicleName = getText (configOf _vehicle >> "displayName");
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[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
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[[_hint, _itemName, _vehicleName], 3] call EFUNC(common,displayTextStructured);
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if (_unloaded && {GVAR(openAfterUnload) in [1, 3]}) then {
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if (_unloaded && {GVAR(openAfterUnload) in [1, 3]}) then {
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GVAR(interactionVehicle) = _vehicle;
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GVAR(interactionVehicle) = _vehicle;
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@ -58,16 +42,27 @@
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_item hideObjectGlobal false;
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_item hideObjectGlobal false;
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_item setPosASL (AGLtoASL _emptyPosAGL);
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_item setPosASL (AGLtoASL _emptyPosAGL);
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[_item, "blockDamage", "ACE_cargo", false] call EFUNC(common,statusEffect_set);
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[_item, "blockDamage", QUOTE(ADDON), false] call EFUNC(common,statusEffect_set);
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}] call CBA_fnc_addEventHandler;
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[QGVAR(paradropItem), {
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params ["_item", "_vehicle", ["_showHint", true]];
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private _unloaded = [_item, _vehicle, _showHint] call FUNC(paradropItem);
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if (_unloaded && {GVAR(openAfterUnload) in [2, 3]}) then {
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GVAR(interactionVehicle) = _vehicle;
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GVAR(interactionParadrop) = true;
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createDialog QGVAR(menu);
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addEventHandler;
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// Private events to handle adding actions globally via public functions
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// Private events to handle adding actions globally via public functions
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[QGVAR(initObject), DFUNC(initObject)] call CBA_fnc_addEventHandler;
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[QGVAR(initObject), LINKFUNC(initObject)] call CBA_fnc_addEventHandler;
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[QGVAR(initVehicle), DFUNC(initVehicle)] call CBA_fnc_addEventHandler;
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[QGVAR(initVehicle), LINKFUNC(initVehicle)] call CBA_fnc_addEventHandler;
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GVAR(vehicleAction) = [
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GVAR(vehicleAction) = [
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QGVAR(openMenu), localize LSTRING(openMenu), "",
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QGVAR(openMenu), LLSTRING(openMenu), "",
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{
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(interactionVehicle) = _target;
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GVAR(interactionVehicle) = _target;
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@ -77,17 +72,17 @@ GVAR(vehicleAction) = [
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{
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(enable) &&
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GVAR(enable) &&
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{(_target getVariable [QGVAR(hasCargo), getNumber (configOf _target >> QGVAR(hasCargo)) == 1])} &&
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{locked _target < 2} &&
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{([_player, _target] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE} &&
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{alive _target} &&
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{alive _target} &&
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{locked _target < 2} &&
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{(_target getVariable [QGVAR(hasCargo), getNumber (configOf _target >> QGVAR(hasCargo)) == 1])} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{[_player, _target] call EFUNC(interaction,canInteractWithVehicleCrew)}
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{[_player, _target] call EFUNC(interaction,canInteractWithVehicleCrew)} &&
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{([_player, _target] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
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}
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}
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] call EFUNC(interact_menu,createAction);
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] call EFUNC(interact_menu,createAction);
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GVAR(objectActions) = [
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GVAR(objectActions) = [
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[QGVAR(renameObject), LELSTRING(common,rename), "", //TODO: add icon, maybe a pencil couldn't find it before.
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[QGVAR(renameObject), LELSTRING(common,rename), "\a3\Modules_F_Curator\Data\iconMissionName_ca.paa",
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{
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(interactionVehicle) = _target;
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GVAR(interactionVehicle) = _target;
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@ -97,59 +92,67 @@ GVAR(objectActions) = [
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(enable) &&
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GVAR(enable) &&
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{GVAR(enableRename)} &&
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{GVAR(enableRename)} &&
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{(_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad))]) in [true, 1]} &&
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{alive _target} &&
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{alive _target} &&
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{_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad)) == 1]} &&
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{!(_target getVariable [QGVAR(noRename), getNumber (configOf _target >> QGVAR(noRename)) == 1])} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{[_player, _target] call EFUNC(interaction,canInteractWithVehicleCrew)} &&
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{[_player, _target] call EFUNC(interaction,canInteractWithVehicleCrew)}
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{(_target getVariable [QGVAR(noRename), getNumber (configOf _target >> QGVAR(noRename))]) in [false, 0]}
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}
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}
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] call EFUNC(interact_menu,createAction),
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] call EFUNC(interact_menu,createAction),
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[QGVAR(load), localize LSTRING(loadObject), "a3\ui_f\data\IGUI\Cfg\Actions\loadVehicle_ca.paa",
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[QGVAR(load), LLSTRING(loadObject), "a3\ui_f\data\IGUI\Cfg\Actions\loadVehicle_ca.paa",
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{
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{
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params ["_target", "_player"];
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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[_player, _target] call FUNC(startLoadIn);
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[_player, _target] call FUNC(startLoadIn);
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},
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},
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{
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(enable) &&
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GVAR(enable) &&
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{(_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad))]) in [true, 1]} &&
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{locked _target < 2} &&
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{alive _target} &&
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{alive _target} &&
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{locked _target < 2} &&
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{_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad)) == 1]} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{[_player, _target] call EFUNC(interaction,canInteractWithVehicleCrew)} &&
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{[_player, _target] call EFUNC(interaction,canInteractWithVehicleCrew)} &&
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{((nearestObjects [_target, GVAR(cargoHolderTypes), (MAX_LOAD_DISTANCE + 10)]) findIf {
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{((nearestObjects [_target, GVAR(cargoHolderTypes), MAX_LOAD_DISTANCE + 10]) findIf {
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private _hasCargoConfig = 1 == getNumber (configOf _x >> QGVAR(hasCargo));
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_x != _target &&
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private _hasCargoPublic = _x getVariable [QGVAR(hasCargo), false];
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{alive _x} &&
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(_hasCargoConfig || {_hasCargoPublic}) && {_x != _target} && {alive _x} && {locked _x < 2} &&
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{locked _x < 2} &&
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{_x getVariable [QGVAR(hasCargo), getNumber (configOf _x >> QGVAR(hasCargo)) == 1]} &&
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{([_target, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
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{([_target, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
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}) > -1}
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}) != -1}
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},
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},
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LINKFUNC(addCargoVehiclesActions)
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LINKFUNC(addCargoVehiclesActions)
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] call EFUNC(interact_menu,createAction)
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] call EFUNC(interact_menu,createAction)
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];
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];
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// find all remaining configured classes and init them, see XEH_preStart.sqf
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// Find all remaining configured classes and init them, see XEH_preStart.sqf
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private _vehicleClassesAddAction = call (uiNamespace getVariable [QGVAR(initializedVehicleClasses), {[]}]);
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private _vehicleClassesAddAction = call (uiNamespace getVariable [QGVAR(initializedVehicleClasses), {[]}]);
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{
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{
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[_x, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToClass);
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[_x, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToClass);
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} forEach _vehicleClassesAddAction;
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} forEach _vehicleClassesAddAction;
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GVAR(initializedVehicleClasses) append _vehicleClassesAddAction;
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GVAR(initializedVehicleClasses) append _vehicleClassesAddAction;
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private _objectClassesAddAction = call (uiNamespace getVariable [QGVAR(initializedItemClasses), {[]}]);
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private _objectClassesAddAction = call (uiNamespace getVariable [QGVAR(initializedItemClasses), {[]}]);
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{
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{
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private _objectClass = _x;
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private _objectClass = _x;
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{
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{
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[_objectClass, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
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[_objectClass, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
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} forEach GVAR(objectActions);
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} forEach GVAR(objectActions);
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} forEach _objectClassesAddAction;
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} forEach _objectClassesAddAction;
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GVAR(initializedItemClasses) append _objectClassesAddAction;
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GVAR(initializedItemClasses) append _objectClassesAddAction;
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private _vehicleClassesAddClassEH = call (uiNamespace getVariable [QGVAR(vehicleClasses_classEH), {[]}]);
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private _vehicleClassesAddClassEH = call (uiNamespace getVariable [QGVAR(vehicleClasses_classEH), {[]}]);
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{
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{
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[_x, "initPost", DFUNC(initVehicle), nil, nil, true] call CBA_fnc_addClassEventHandler;
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[_x, "initPost", DFUNC(initVehicle), nil, nil, true] call CBA_fnc_addClassEventHandler;
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} forEach _vehicleClassesAddClassEH;
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} forEach _vehicleClassesAddClassEH;
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private _objectClassesAddClassEH = call (uiNamespace getVariable [QGVAR(objectClasses_classEH), {[]}]);
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private _objectClassesAddClassEH = call (uiNamespace getVariable [QGVAR(objectClasses_classEH), {[]}]);
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{
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{
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[_x, "initPost", DFUNC(initObject), nil, nil, true] call CBA_fnc_addClassEventHandler;
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[_x, "initPost", DFUNC(initObject), nil, nil, true] call CBA_fnc_addClassEventHandler;
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} forEach _objectClassesAddClassEH;
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} forEach _objectClassesAddClassEH;
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@ -157,7 +160,9 @@ private _objectClassesAddClassEH = call (uiNamespace getVariable [QGVAR(objectCl
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if (isServer) then {
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if (isServer) then {
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["ace_placedInBodyBag", {
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["ace_placedInBodyBag", {
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params ["_target", "_bodyBag", "_isGrave"];
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params ["_target", "_bodyBag", "_isGrave"];
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if (_isGrave) exitWith {}; // assume graves aren't cargo
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if (_isGrave) exitWith {}; // assume graves aren't cargo
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|
||||||
_bodyBag setVariable [QGVAR(customName), [_target, false, true] call EFUNC(common,getName), true];
|
_bodyBag setVariable [QGVAR(customName), [_target, false, true] call EFUNC(common,getName), true];
|
||||||
}] call CBA_fnc_addEventHandler;
|
}] call CBA_fnc_addEventHandler;
|
||||||
};
|
};
|
||||||
|
@ -10,11 +10,11 @@ PREP_RECOMPILE_END;
|
|||||||
|
|
||||||
GVAR(initializedItemClasses) = [];
|
GVAR(initializedItemClasses) = [];
|
||||||
GVAR(initializedVehicleClasses) = [];
|
GVAR(initializedVehicleClasses) = [];
|
||||||
GVAR(cargoHolderTypes) = ["Car", "Air", "Tank", "Ship", "Cargo_base_F", "Land_PaperBox_closed_F"];
|
GVAR(cargoHolderTypes) = ["Car", "Air", "Tank", "Ship", "Cargo_base_F", "Land_PaperBox_closed_F"] apply {_x call EFUNC(common,getConfigName)}; // make sure they are config case
|
||||||
GVAR(disableParadropEffectsClasstypes) = ["Car_F"];
|
GVAR(disableParadropEffectsClasstypes) = ["Car_F"] apply {_x call EFUNC(common,getConfigName)};
|
||||||
|
|
||||||
if (isServer) then {
|
if (isServer) then {
|
||||||
["All", "Deleted", LINKFUNC(handleDeleted)] call CBA_fnc_addClassEventHandler;
|
["All", "Deleted", LINKFUNC(handleDestroyed)] call CBA_fnc_addClassEventHandler;
|
||||||
};
|
};
|
||||||
|
|
||||||
["All", "Killed", LINKFUNC(handleDestroyed)] call CBA_fnc_addClassEventHandler;
|
["All", "Killed", LINKFUNC(handleDestroyed)] call CBA_fnc_addClassEventHandler;
|
||||||
|
@ -2,36 +2,38 @@
|
|||||||
|
|
||||||
#include "XEH_PREP.hpp"
|
#include "XEH_PREP.hpp"
|
||||||
|
|
||||||
|
// See XEH_postInit.sqf
|
||||||
//See XEH_postInit.sqf
|
|
||||||
private _vehicleClasses_addClassEH = ["ThingX", "LandVehicle", "Air", "Ship_F"];
|
private _vehicleClasses_addClassEH = ["ThingX", "LandVehicle", "Air", "Ship_F"];
|
||||||
private _objectClasses_addClassEH = ["ThingX", "StaticWeapon"];
|
private _objectClasses_addClassEH = ["ThingX", "StaticWeapon"];
|
||||||
private _vehicleClasses_addAction = [];
|
private _vehicleClasses_addAction = [];
|
||||||
private _itemClasses_addAction = [];
|
private _itemClasses_addAction = [];
|
||||||
|
private _class = "";
|
||||||
|
|
||||||
// find all remaining configured classes and init them
|
// Find all remaining configured classes and init them
|
||||||
{
|
{
|
||||||
private _class = configName _x;
|
_class = configName _x;
|
||||||
// init vehicle
|
|
||||||
|
// Init vehicle
|
||||||
if (
|
if (
|
||||||
1 == getNumber (_x >> QGVAR(hasCargo))
|
getNumber (_x >> QGVAR(hasCargo)) == 1 &&
|
||||||
&& {-1 == _vehicleClasses_addClassEH findIf {_class isKindOf _x}}
|
{_vehicleClasses_addClassEH findIf {_class isKindOf _x} == -1}
|
||||||
) then {
|
) then {
|
||||||
if (_class isKindOf "Static") then {
|
if (_class isKindOf "Static") then {
|
||||||
if (2 == getNumber (_x >> "scope")) then {
|
if (getNumber (_x >> "scope") == 2) then {
|
||||||
_vehicleClasses_addAction pushBackUnique _class;
|
_vehicleClasses_addAction pushBackUnique _class;
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
_vehicleClasses_addClassEH pushBackUnique _class;
|
_vehicleClasses_addClassEH pushBackUnique _class;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
// init object
|
|
||||||
|
// Init object
|
||||||
if (
|
if (
|
||||||
1 == getNumber (_x >> QGVAR(canLoad))
|
getNumber (_x >> QGVAR(canLoad)) == 1 &&
|
||||||
&& {-1 == _objectClasses_addClassEH findIf {_class isKindOf _x}}
|
{_objectClasses_addClassEH findIf {_class isKindOf _x} == -1}
|
||||||
) then {
|
) then {
|
||||||
if (_class isKindOf "Static") then {
|
if (_class isKindOf "Static") then {
|
||||||
if (2 == getNumber (_x >> "scope")) then {
|
if (getNumber (_x >> "scope") == 2) then {
|
||||||
_itemClasses_addAction pushBackUnique _class;
|
_itemClasses_addAction pushBackUnique _class;
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
@ -40,7 +42,6 @@ private _itemClasses_addAction = [];
|
|||||||
};
|
};
|
||||||
} forEach ("true" configClasses (configFile >> "CfgVehicles"));
|
} forEach ("true" configClasses (configFile >> "CfgVehicles"));
|
||||||
|
|
||||||
|
|
||||||
uiNamespace setVariable [QGVAR(vehicleClasses_classEH), compileFinal str _vehicleClasses_addClassEH];
|
uiNamespace setVariable [QGVAR(vehicleClasses_classEH), compileFinal str _vehicleClasses_addClassEH];
|
||||||
uiNamespace setVariable [QGVAR(objectClasses_classEH), compileFinal str _objectClasses_addClassEH];
|
uiNamespace setVariable [QGVAR(objectClasses_classEH), compileFinal str _objectClasses_addClassEH];
|
||||||
uiNamespace setVariable [QGVAR(initializedVehicleClasses), compileFinal str _vehicleClasses_addAction];
|
uiNamespace setVariable [QGVAR(initializedVehicleClasses), compileFinal str _vehicleClasses_addAction];
|
||||||
|
@ -4,26 +4,34 @@
|
|||||||
* Adds a cargo item to the vehicle.
|
* Adds a cargo item to the vehicle.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item Classname <STRING>
|
* 0: Item to be loaded <STRING> or <OBJECT>
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Amount <NUMBER> (default: 1)
|
* 2: Amount <NUMBER> (default: 1)
|
||||||
* 3: Show Hint <BOOL> (default: false)
|
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* ["item", vehicle] call ace_cargo_fnc_addCargoItem
|
* ["ACE_Wheel", cursorObject] call ace_cargo_fnc_addCargoItem
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_itemClass", "_vehicle", ["_amount", 1], ["_showHint", false, [false]]];
|
params ["_item", "_vehicle", ["_amount", 1]];
|
||||||
TRACE_3("params",_itemClass,_vehicle,_amount);
|
TRACE_3("params",_item,_vehicle,_amount);
|
||||||
|
|
||||||
for "_i" from 1 to _amount do {
|
// Get config sensitive case name
|
||||||
[_itemClass, _vehicle] call FUNC(loadItem);
|
if (_item isEqualType "") then {
|
||||||
|
_item = _item call EFUNC(common,getConfigName);
|
||||||
|
|
||||||
|
for "_i" from 1 to _amount do {
|
||||||
|
[_item, _vehicle] call FUNC(loadItem);
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
[_item, _vehicle] call FUNC(loadItem);
|
||||||
|
|
||||||
|
_item = typeOf _item;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Invoke listenable event
|
// Invoke listenable event
|
||||||
["ace_cargoAdded", [_itemClass, _vehicle, _amount]] call CBA_fnc_globalEvent;
|
["ace_cargoAdded", [_item, _vehicle, _amount]] call CBA_fnc_globalEvent;
|
||||||
|
@ -1,32 +1,34 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Dystopian
|
* Author: Dystopian
|
||||||
* Create actions for nearest vehicles with cargo.
|
* Creates actions for nearest vehicles with cargo.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Target <OBJECT>
|
* 0: Holder object (vehicle) <OBJECT>
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Child actions <ARRAY>
|
* Child actions <ARRAY>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [cursorObject] call ace_cargo_fnc_addCargoVehiclesActions
|
* cursorObject call ace_cargo_fnc_addCargoVehiclesActions
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_target"];
|
params ["_vehicle"];
|
||||||
|
|
||||||
private _statement = {
|
private _statement = {
|
||||||
params ["_target", "_player", "_vehicle"];
|
params ["_item", "_loader", "_vehicle"];
|
||||||
[_player, _target, _vehicle] call FUNC(startLoadIn);
|
|
||||||
|
[_loader, _item, _vehicle] call FUNC(startLoadIn);
|
||||||
};
|
};
|
||||||
|
|
||||||
private _vehicles = (nearestObjects [_target, GVAR(cargoHolderTypes), (MAX_LOAD_DISTANCE + 10)]) select {
|
private _vehicles = (nearestObjects [_vehicle, GVAR(cargoHolderTypes), MAX_LOAD_DISTANCE + 10]) select {
|
||||||
private _hasCargoConfig = 1 == getNumber (configOf _x >> QGVAR(hasCargo));
|
_x != _vehicle &&
|
||||||
private _hasCargoPublic = _x getVariable [QGVAR(hasCargo), false];
|
{alive _x} &&
|
||||||
(_hasCargoConfig || {_hasCargoPublic}) && {_x != _target} && {alive _x} && {locked _x < 2} &&
|
{locked _x < 2} &&
|
||||||
{([_target, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
|
{_x getVariable [QGVAR(hasCargo), getNumber (configOf _x >> QGVAR(hasCargo)) == 1]} &&
|
||||||
|
{([_vehicle, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
|
||||||
};
|
};
|
||||||
|
|
||||||
[_vehicles, _statement, _target] call EFUNC(interact_menu,createVehiclesActions)
|
[_vehicles, _statement, _vehicle] call EFUNC(interact_menu,createVehiclesActions)
|
||||||
|
@ -1,48 +1,57 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Check if item can be loaded into other Object.
|
* Checks if the item can be loaded into another object.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <OBJECT or STRING>
|
* 0: Item to be loaded <STRING> or <OBJECT>
|
||||||
* 1: Holder Object (Vehicle) <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Ignore interaction distance and stability checks <BOOL>
|
* 2: Ignore interaction distance and stability checks <BOOL> (default: false)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Can load in <BOOL>
|
* Can be loaded <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [item, holder] call ace_cargo_fnc_canLoadItemIn
|
* ["ACE_Wheel", cursorObject] call ace_cargo_fnc_canLoadItemIn
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params [["_item", "", [objNull,""]], "_vehicle", ["_ignoreInteraction", false]];
|
params ["_item", "_vehicle", ["_ignoreInteraction", false]];
|
||||||
|
|
||||||
if ((!_ignoreInteraction) && {speed _vehicle > 1 || {((getPos _vehicle) select 2) > 3}}) exitWith {TRACE_1("vehicle not stable",_vehicle); false};
|
// Check if vehicle is stable
|
||||||
|
if (!_ignoreInteraction && {speed _vehicle > 1 || {((getPos _vehicle) select 2) > 3}}) exitWith {
|
||||||
|
TRACE_1("vehicle not stable",_vehicle);
|
||||||
|
|
||||||
if (_item isEqualType objNull && {{alive _x && {getText (configOf _x >> "simulation") != "UAVPilot"}} count crew _item > 0}) exitWith {
|
false // return
|
||||||
TRACE_1("item is occupied",_item);
|
|
||||||
false
|
|
||||||
};
|
};
|
||||||
|
|
||||||
private _itemSize = [_item] call FUNC(getSizeItem);
|
// If there is crew that isn't UAV crew, exit
|
||||||
private _validItem = false;
|
if (_item isEqualType objNull && {(crew _item) findIf {alive _x && {!unitIsUAV _x}} != -1}) exitWith {
|
||||||
if (_item isEqualType "") then {
|
TRACE_1("item is occupied",_item);
|
||||||
_validItem =
|
|
||||||
isClass (configFile >> "CfgVehicles" >> _item) &&
|
false // return
|
||||||
{getNumber (configFile >> "CfgVehicles" >> _item >> QGVAR(canLoad)) == 1};
|
};
|
||||||
|
|
||||||
|
private _itemSize = _item call FUNC(getSizeItem);
|
||||||
|
|
||||||
|
private _validItem = if (_item isEqualType "") then {
|
||||||
|
private _config = configFile >> "CfgVehicles" >> _item;
|
||||||
|
|
||||||
|
isClass _config &&
|
||||||
|
{getNumber (_config >> QGVAR(canLoad)) == 1}
|
||||||
} else {
|
} else {
|
||||||
_validItem =
|
alive _item &&
|
||||||
(alive _item) &&
|
{_item getVariable [QGVAR(canLoad), getNumber (configOf _item >> QGVAR(canLoad)) == 1]} &&
|
||||||
{_ignoreInteraction || {([_item, _vehicle] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}} &&
|
{_ignoreInteraction || {([_item, _vehicle] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}} &&
|
||||||
{!(_item getVariable [QEGVAR(cookoff,isCookingOff), false])} &&
|
{!(_item getVariable [QEGVAR(cookoff,isCookingOff), false])} && // do not load items that are cooking off
|
||||||
{isNull(_item getVariable [QEGVAR(refuel,nozzle), objNull])} && // Objects which have a refueling nozzle connected to them cannot be loaded
|
{isNull (_item getVariable [QEGVAR(refuel,nozzle), objNull])} && // objects which have a refueling nozzle connected to them cannot be loaded
|
||||||
{isNull(_item getVariable [QEGVAR(refuel,ownedNozzle), objNull])}; // Fuel sources which have their nozzle out cannot be loaded
|
{isNull (_item getVariable [QEGVAR(refuel,ownedNozzle), objNull])} // fuel sources which have their nozzle out cannot be loaded
|
||||||
};
|
};
|
||||||
|
|
||||||
_validItem &&
|
_validItem &&
|
||||||
{_itemSize > 0} &&
|
|
||||||
{alive _vehicle} &&
|
{alive _vehicle} &&
|
||||||
{_itemSize <= ([_vehicle] call FUNC(getCargoSpaceLeft))} &&
|
{locked _vehicle < 2} &&
|
||||||
{locked _vehicle < 2}
|
{_vehicle getVariable [QGVAR(hasCargo), getNumber (configOf _vehicle >> QGVAR(hasCargo)) == 1]} &&
|
||||||
|
{_itemSize >= 0} &&
|
||||||
|
{_itemSize <= (_vehicle call FUNC(getCargoSpaceLeft)) max 0}
|
||||||
|
@ -1,30 +1,44 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal, ViperMaul
|
* Author: Glowbal, ViperMaul
|
||||||
* Check if item can be unloaded.
|
* Checks if the item can be unloaded from another object.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: loaded Object <OBJECT>
|
* 0: Item to be unloaded <STRING> or <OBJECT>
|
||||||
* 1: Object <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Unloader (player) <OBJECT> (default: objNull)
|
* 2: Unit doing the unloading <OBJECT> (default: objNull)
|
||||||
|
* 3: Ignore interaction distance and stability checks <BOOL> (default: false)
|
||||||
|
* 4: Ignore finding a suitable position <BOOL> (default: false)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Can be unloaded <BOOL>
|
* Can be unloaded <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [item, holder] call ace_cargo_fnc_canUnloadItem
|
* ["ACE_Wheel", cursorObject] call ace_cargo_fnc_canUnloadItem
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_item", "_vehicle", ["_unloader", objNull]];
|
params ["_item", "_vehicle", ["_unloader", objNull], ["_ignoreInteraction", false], ["_ignoreFindPosition", false]];
|
||||||
TRACE_2("params",_item,_vehicle);
|
TRACE_2("params",_item,_vehicle);
|
||||||
|
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
// Get config sensitive case name
|
||||||
if !(_item in _loaded) exitWith {false};
|
if (_item isEqualType "") then {
|
||||||
|
_item = _item call EFUNC(common,getConfigName);
|
||||||
|
};
|
||||||
|
|
||||||
private _itemClass = if (_item isEqualType "") then {_item} else {typeOf _item};
|
if !(_item in (_vehicle getVariable [QGVAR(loaded), []])) exitWith {false};
|
||||||
|
|
||||||
private _emptyPos = [_vehicle, _itemClass, _unloader] call EFUNC(common,findUnloadPosition);
|
private _validItem = if (_item isEqualType objNull) then {
|
||||||
|
alive _item
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
};
|
||||||
|
|
||||||
(count _emptyPos) == 3
|
_validItem &&
|
||||||
|
{alive _vehicle} &&
|
||||||
|
{locked _vehicle < 2} &&
|
||||||
|
{_vehicle getVariable [QGVAR(hasCargo), getNumber (configOf _vehicle >> QGVAR(hasCargo)) == 1]} &&
|
||||||
|
{_item call FUNC(getSizeItem) >= 0} &&
|
||||||
|
{_ignoreInteraction || {([_unloader, _vehicle] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}} &&
|
||||||
|
{_ignoreFindPosition || {([_vehicle, _item, _unloader, MAX_LOAD_DISTANCE, !_ignoreInteraction] call EFUNC(common,findUnloadPosition)) isNotEqualTo []}}
|
||||||
|
@ -1,21 +1,20 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Get the cargo space left on object.
|
* Gets the object's remaining cargo space.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Holder object (vehicle) <OBJECT>
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Cargo space left <NUMBER>
|
* Cargo space left <NUMBER>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object] call ace_cargo_fnc_getCargoSpaceLeft
|
* cursorObject call ace_cargo_fnc_getCargoSpaceLeft
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_object"];
|
params ["_vehicle"];
|
||||||
// TRACE_1("params",_object);
|
|
||||||
|
|
||||||
(_object getVariable [QGVAR(space), getNumber (configOf _object >> QGVAR(space))]) max 0
|
_vehicle getVariable [QGVAR(space), getNumber (configOf _vehicle >> QGVAR(space))]
|
||||||
|
@ -4,31 +4,31 @@
|
|||||||
* Gets the name of the item, and alternatively the custom name if requested and available.
|
* Gets the name of the item, and alternatively the custom name if requested and available.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Target <OBJECT>
|
* 0: Item <STRING> or <OBJECT> (default: "")
|
||||||
* 1: Add custom name part <BOOL> (default: false)
|
* 1: Add custom name <BOOL> (default: false)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Item Name <STRING>
|
* Item name <STRING>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [crate_7] call ace_cargo_fnc_getNameItem
|
* cursorObject call ace_cargo_fnc_getNameItem
|
||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_object", ["_addCustomPart", false]];
|
params [["_item", "", [objNull, ""]], ["_addCustomName", false, [false]]];
|
||||||
|
|
||||||
private _displayName = if (_object isEqualType "") then {
|
private _displayName = if (_item isEqualType "") then {
|
||||||
getText (configFile >> "CfgVehicles" >> _object >> "displayName")
|
getText (configFile >> "CfgVehicles" >> _item >> "displayName")
|
||||||
} else {
|
} else {
|
||||||
getText ((configOf _object) >> "displayName")
|
getText (configOf _item >> "displayName")
|
||||||
};
|
};
|
||||||
|
|
||||||
if (_addCustomPart && {!(_object isEqualType "")}) then {
|
if (_addCustomName && {_item isEqualType objNull}) then {
|
||||||
private _customPart = _object getVariable [QGVAR(customName), ""];
|
private _customName = _item getVariable [QGVAR(customName), ""];
|
||||||
|
|
||||||
if (_customPart isNotEqualTo "") then {
|
if (_customName isNotEqualTo "") then {
|
||||||
_displayName = _displayName + " [" + _customPart + "]";
|
_displayName = _displayName + " [" + _customName + "]";
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1,29 +1,25 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal, kymckay
|
* Author: Glowbal, kymckay
|
||||||
* Get the cargo size of an object.
|
* Gets the cargo size of an object.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <OBJECT or STRING>
|
* 0: Item <STRING> or <OBJECT>
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Cargo size <NUMBER> (default: -1)
|
* Cargo size <NUMBER> (default: -1)
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object] call ace_cargo_fnc_getSizeItem
|
* cursorObject call ace_cargo_fnc_getSizeItem
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_item"];
|
params ["_item"];
|
||||||
|
|
||||||
// Virtual items are much easier to deal with
|
// Default cargo size is -1 as 0 is a valid size
|
||||||
if (_item isEqualType "") then {
|
if (_item isEqualType "") then {
|
||||||
CARGO_SIZE(_item)
|
GET_NUMBER(configFile >> "CfgVehicles" >> _item >> QGVAR(size),-1)
|
||||||
} else {
|
} else {
|
||||||
if (isNil {_item getVariable QGVAR(size)}) then {
|
_item getVariable [QGVAR(size), GET_NUMBER(configOf _item >> QGVAR(size),-1)]
|
||||||
CARGO_SIZE(typeOf _item)
|
|
||||||
} else {
|
|
||||||
_item getVariable QGVAR(size)
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
|
@ -1,25 +0,0 @@
|
|||||||
#include "..\script_component.hpp"
|
|
||||||
/*
|
|
||||||
* Author: mharis001
|
|
||||||
* Handles an object being deleted by deleting all loaded cargo.
|
|
||||||
*
|
|
||||||
* Arguments:
|
|
||||||
* 0: Object <OBJECT>
|
|
||||||
*
|
|
||||||
* Return Value:
|
|
||||||
* None
|
|
||||||
*
|
|
||||||
* Example:
|
|
||||||
* [_object] call ace_cargo_fnc_handleDeleted
|
|
||||||
*
|
|
||||||
* Public: No
|
|
||||||
*/
|
|
||||||
|
|
||||||
params ["_object"];
|
|
||||||
|
|
||||||
{
|
|
||||||
if (_x isEqualType objNull) then {
|
|
||||||
detach _x;
|
|
||||||
deleteVehicle _x;
|
|
||||||
};
|
|
||||||
} forEach (_object getVariable [QGVAR(loaded), []]);
|
|
@ -1,7 +1,9 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: mharis001, Glowbal
|
||||||
* Handle object being destroyed.
|
* Handles an object being destroyed/deleted.
|
||||||
|
* If object contained loaded cargo, the cargo is deleted.
|
||||||
|
* If object was loaded cargo, it's removed from loaded cargo list.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Object <OBJECT>
|
||||||
@ -10,23 +12,34 @@
|
|||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [_object] call ace_cargo_fnc_handleDestroyed
|
* cursorObject call ace_cargo_fnc_handleDestroyed
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_vehicle"];
|
params ["_object"];
|
||||||
TRACE_1("params",_vehicle);
|
|
||||||
|
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
private _loaded = _object getVariable [QGVAR(loaded), []];
|
||||||
if (_loaded isEqualTo []) exitWith {};
|
|
||||||
|
|
||||||
{
|
if (_loaded isNotEqualTo []) then {
|
||||||
// TODO Do we want to be able to recover destroyed equipment?
|
// Delete all cargo
|
||||||
|
{
|
||||||
if (_x isEqualType objNull) then {
|
if (_x isEqualType objNull) then {
|
||||||
detach _x;
|
detach _x;
|
||||||
deleteVehicle _x;
|
deleteVehicle _x;
|
||||||
};
|
};
|
||||||
} forEach _loaded;
|
} forEach _loaded;
|
||||||
|
|
||||||
[_vehicle] call FUNC(validateCargoSpace);
|
// In case vehicle is killed, but not deleted, reset loaded list
|
||||||
|
_object setVariable [QGVAR(loaded), [], true];
|
||||||
|
};
|
||||||
|
|
||||||
|
// Update remaining cargo space, if loaded as cargo in a vehicle
|
||||||
|
private _vehicle = attachedTo _object;
|
||||||
|
|
||||||
|
if (!isNull _vehicle && {_object in (_vehicle getVariable [QGVAR(loaded), []])}) then {
|
||||||
|
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
|
||||||
|
private _itemSize = (_object call FUNC(getSizeItem)) max 0; // don't let negative size items increase space
|
||||||
|
|
||||||
|
_vehicle setVariable [QGVAR(space), _cargoSpace + _itemSize, true];
|
||||||
|
};
|
||||||
|
@ -4,51 +4,57 @@
|
|||||||
* Initializes variables for loadable objects. Called from init EH.
|
* Initializes variables for loadable objects. Called from init EH.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Item <OBJECT>
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object] call ace_cargo_fnc_initObject
|
* cursorObject call ace_cargo_fnc_initObject
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_object"];
|
// Dedicated servers and HCs do not require action menus
|
||||||
private _type = typeOf _object;
|
if (!hasInterface) exitWith {};
|
||||||
private _config = configOf _object;
|
|
||||||
TRACE_2("params",_object,_type);
|
|
||||||
|
|
||||||
// If object had size given to it via eden/public then override config canLoad setting
|
params ["_item"];
|
||||||
private _canLoadPublic = _object getVariable [QGVAR(canLoad), false];
|
private _type = typeOf _item;
|
||||||
if (!(_canLoadPublic isEqualType false)) then {
|
TRACE_2("params",_item,_type);
|
||||||
WARNING_4("%1[%2] - Variable %3 is %4 - Should be bool",_object,_type,QGVAR(canLoad),_canLoadPublic);
|
|
||||||
|
// If object had size given to it via eden/public, then override config canLoad setting
|
||||||
|
private _canLoadPublic = _item getVariable QGVAR(canLoad);
|
||||||
|
private _canLoadPublicDefined = !isNil "_canLoadPublic";
|
||||||
|
|
||||||
|
if (_canLoadPublicDefined && {!(_canLoadPublic isEqualType false)}) then {
|
||||||
|
WARNING_4("%1[%2] - Variable %3 is %4 - Should be bool",_item,_type,QGVAR(canLoad),_canLoadPublic);
|
||||||
};
|
};
|
||||||
private _canLoadConfig = getNumber (_config >> QGVAR(canLoad)) == 1;
|
|
||||||
|
private _canLoadConfig = getNumber (configOf _item >> QGVAR(canLoad)) == 1;
|
||||||
|
|
||||||
// Nothing to do here if object can't be loaded
|
// Nothing to do here if object can't be loaded
|
||||||
if !(_canLoadConfig || {_canLoadPublic in [true, 1]}) exitWith {};
|
if !((_canLoadPublicDefined && {_canLoadPublic in [true, 1]}) || {!_canLoadPublicDefined && {_canLoadConfig}}) exitWith {};
|
||||||
|
|
||||||
// Servers and HCs do not require action menus (beyond this point)
|
|
||||||
if !(hasInterface) exitWith {};
|
|
||||||
|
|
||||||
// Unnecessary to add actions to an object class that's already got them
|
// Unnecessary to add actions to an object class that's already got them
|
||||||
if (_type in GVAR(initializedItemClasses)) exitWith {};
|
if (_type in GVAR(initializedItemClasses)) exitWith {};
|
||||||
if (_object getVariable [QGVAR(initObject),false]) exitWith {};
|
if (_item getVariable [QGVAR(initObject),false]) exitWith {};
|
||||||
|
|
||||||
// Objects given size via eden have their actions added to the object
|
// Objects given size via eden have their actions added to the object
|
||||||
// So this function may run for multiple of the same class in that case
|
// So this function may run for multiple of the same class in that case
|
||||||
if (_canLoadConfig) then {
|
if (_canLoadConfig) then {
|
||||||
GVAR(initializedItemClasses) pushBack _type;
|
GVAR(initializedItemClasses) pushBack _type;
|
||||||
|
|
||||||
TRACE_1("Adding load cargo action to class", _type);
|
TRACE_1("Adding load cargo action to class", _type);
|
||||||
|
|
||||||
{
|
{
|
||||||
[_type, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
|
[_type, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
|
||||||
} forEach GVAR(objectActions);
|
} forEach GVAR(objectActions);
|
||||||
} else {
|
} else {
|
||||||
_object setVariable [QGVAR(initObject),true];
|
_item setVariable [QGVAR(initObject), true];
|
||||||
TRACE_1("Adding load cargo action to object", _object);
|
|
||||||
|
TRACE_1("Adding load cargo action to object", _item);
|
||||||
|
|
||||||
{
|
{
|
||||||
[_object, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToObject);
|
[_item, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToObject);
|
||||||
} forEach GVAR(objectActions);
|
} forEach GVAR(objectActions);
|
||||||
};
|
};
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [vehicle] call ace_cargo_fnc_initVehicle
|
* cursorObject call ace_cargo_fnc_initVehicle
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
@ -21,7 +21,7 @@ TRACE_1("params", _vehicle);
|
|||||||
private _type = typeOf _vehicle;
|
private _type = typeOf _vehicle;
|
||||||
private _config = configOf _vehicle;
|
private _config = configOf _vehicle;
|
||||||
|
|
||||||
// If vehicle had space given to it via eden/public then override config hasCargo setting
|
// If vehicle had space given to it via eden/public, then override config hasCargo setting
|
||||||
private _hasCargoPublic = _vehicle getVariable [QGVAR(hasCargo), false];
|
private _hasCargoPublic = _vehicle getVariable [QGVAR(hasCargo), false];
|
||||||
private _hasCargoConfig = getNumber (_config >> QGVAR(hasCargo)) == 1;
|
private _hasCargoConfig = getNumber (_config >> QGVAR(hasCargo)) == 1;
|
||||||
|
|
||||||
@ -29,41 +29,53 @@ private _hasCargoConfig = getNumber (_config >> QGVAR(hasCargo)) == 1;
|
|||||||
if !(_hasCargoConfig || _hasCargoPublic) exitWith {};
|
if !(_hasCargoConfig || _hasCargoPublic) exitWith {};
|
||||||
|
|
||||||
// Check if cargo is in cargo holder types (checked when trying to search for loadable objects)
|
// Check if cargo is in cargo holder types (checked when trying to search for loadable objects)
|
||||||
private _addCargoType = true;
|
private _addCargoType = GVAR(cargoHolderTypes) findIf {_type isKindOf _x} == -1;
|
||||||
{
|
|
||||||
if (_type isKindOf _x) exitWith {_addCargoType = false};
|
|
||||||
} forEach GVAR(cargoHolderTypes);
|
|
||||||
TRACE_2("",_addCargoType,_type);
|
TRACE_2("",_addCargoType,_type);
|
||||||
|
|
||||||
if (_addCargoType) then {
|
if (_addCargoType) then {
|
||||||
GVAR(cargoHolderTypes) pushBack _type;
|
GVAR(cargoHolderTypes) pushBack _type;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Vehicle can have default ace cargo in its config
|
// If already initialised (both actions and cargo), then skip
|
||||||
|
if (_vehicle getVariable [QGVAR(initVehicle), false]) exitWith {};
|
||||||
|
|
||||||
|
// Vehicles can have default ace cargo in their config
|
||||||
if (isServer) then {
|
if (isServer) then {
|
||||||
|
_vehicle setVariable [QGVAR(initVehicle), true];
|
||||||
|
|
||||||
|
private _cargoClassname = "";
|
||||||
|
private _cargoCount = 0;
|
||||||
|
|
||||||
{
|
{
|
||||||
private _cargoClassname = getText (_x >> "type");
|
_cargoClassname = getText (_x >> "type");
|
||||||
private _cargoCount = getNumber (_x >> "amount");
|
_cargoCount = getNumber (_x >> "amount");
|
||||||
TRACE_3("adding ACE_Cargo", (configName _x), _cargoClassname, _cargoCount);
|
|
||||||
|
TRACE_3("adding ACE_Cargo",configName _x,_cargoClassname,_cargoCount);
|
||||||
|
|
||||||
["ace_addCargo", [_cargoClassname, _vehicle, _cargoCount]] call CBA_fnc_localEvent;
|
["ace_addCargo", [_cargoClassname, _vehicle, _cargoCount]] call CBA_fnc_localEvent;
|
||||||
} forEach ("true" configClasses (_config >> QUOTE(ADDON) >> "Cargo"));
|
} forEach ("true" configClasses (_config >> QUOTE(ADDON) >> "cargo"));
|
||||||
};
|
};
|
||||||
|
|
||||||
// Servers and HCs do not require action menus (beyond this point)
|
// Servers and HCs do not require action menus (beyond this point)
|
||||||
if !(hasInterface) exitWith {};
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
// Unnecessary to add actions to a vehicle class that's already got them
|
// Unnecessary to add actions to a vehicle class that's already got them
|
||||||
if (_type in GVAR(initializedVehicleClasses)) exitWith {};
|
if (_type in GVAR(initializedVehicleClasses)) exitWith {};
|
||||||
if (_vehicle getVariable [QGVAR(initVehicle),false]) exitWith {};
|
|
||||||
|
|
||||||
// Vehicles given cargo via eden have their actions added to the object
|
// Vehicles given cargo via eden have their actions added to the object
|
||||||
// So this function may run for multiple of the same class in that case
|
// So this function may run for multiple of the same class in that case
|
||||||
if (_hasCargoConfig) then {
|
if (_hasCargoConfig) then {
|
||||||
GVAR(initializedVehicleClasses) pushBack _type;
|
GVAR(initializedVehicleClasses) pushBack _type;
|
||||||
|
|
||||||
TRACE_1("Adding unload cargo action to class", _type);
|
TRACE_1("Adding unload cargo action to class", _type);
|
||||||
|
|
||||||
[_type, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToClass);
|
[_type, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToClass);
|
||||||
} else {
|
} else {
|
||||||
_vehicle setVariable [QGVAR(initVehicle),true];
|
_vehicle setVariable [QGVAR(initVehicle), true];
|
||||||
|
|
||||||
TRACE_1("Adding unload cargo action to object", _vehicle);
|
TRACE_1("Adding unload cargo action to object", _vehicle);
|
||||||
|
|
||||||
[_vehicle, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToObject);
|
[_vehicle, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToObject);
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -71,24 +83,31 @@ if (_hasCargoConfig) then {
|
|||||||
if (_vehicle isKindOf "Air") then {
|
if (_vehicle isKindOf "Air") then {
|
||||||
private _condition = {
|
private _condition = {
|
||||||
//IGNORE_PRIVATE_WARNING ["_target", "_player"];
|
//IGNORE_PRIVATE_WARNING ["_target", "_player"];
|
||||||
GVAR(enable) && {[_player, _target, []] call EFUNC(common,canInteractWith)} && {
|
GVAR(enable) &&
|
||||||
private _turretPath = _player call CBA_fnc_turretPath;
|
{[_player, _target, []] call EFUNC(common,canInteractWith)} && {
|
||||||
(_player == (driver _target)) || // pilot
|
private _turretPath = _target unitTurret _player;
|
||||||
{(getNumber (([_target, _turretPath] call CBA_fnc_getTurret) >> "isCopilot")) == 1} || // coPilot
|
|
||||||
{_turretPath in (getArray (configOf _target >> QGVAR(loadmasterTurrets)))}} // loadMaster turret from config
|
(_player == currentPilot _target) || // Pilot/Co-pilot
|
||||||
|
{(getNumber ([_target, _turretPath] call CBA_fnc_getTurret >> "isCopilot")) == 1} || // Co-pilot
|
||||||
|
{_turretPath in (getArray (configOf _target >> QGVAR(loadmasterTurrets)))}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
private _statement = {
|
private _statement = {
|
||||||
//IGNORE_PRIVATE_WARNING ["_target", "_player"];
|
//IGNORE_PRIVATE_WARNING ["_target", "_player"];
|
||||||
GVAR(interactionVehicle) = _target;
|
GVAR(interactionVehicle) = _target;
|
||||||
GVAR(interactionParadrop) = true;
|
GVAR(interactionParadrop) = true;
|
||||||
createDialog QGVAR(menu);
|
createDialog QGVAR(menu);
|
||||||
};
|
};
|
||||||
private _text = localize LSTRING(openMenu);
|
|
||||||
|
private _text = LLSTRING(openMenu);
|
||||||
private _icon = "";
|
private _icon = "";
|
||||||
|
|
||||||
private _action = [QGVAR(openMenu), _text, _icon, _statement, _condition] call EFUNC(interact_menu,createAction);
|
private _action = [QGVAR(openMenu), _text, _icon, _statement, _condition] call EFUNC(interact_menu,createAction);
|
||||||
|
|
||||||
|
// Self action on the vehicle
|
||||||
if (_hasCargoConfig) then {
|
if (_hasCargoConfig) then {
|
||||||
[_type, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToClass); // self action on the vehicle
|
[_type, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToClass);
|
||||||
} else {
|
} else {
|
||||||
[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
|
[_vehicle, 1, ["ACE_SelfActions"], _action] call EFUNC(interact_menu,addActionToObject);
|
||||||
};
|
};
|
||||||
|
@ -1,27 +1,36 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Load object into vehicle.
|
* Loads an object into a vehicle.
|
||||||
* Objects loaded via classname remain virtual until unloaded.
|
* Objects loaded via classname remain virtual until unloaded.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <OBJECT or STRING>
|
* 0: Item to be loaded <STRING> or <OBJECT> (default: "")
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT> (default: objNull)
|
||||||
* 2: Ignore interaction distance and stability checks <BOOL>
|
* 2: Ignore interaction distance and stability checks <BOOL> (default: false)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Object loaded <BOOL>
|
* Object loaded <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object, vehicle] call ace_cargo_fnc_loadItem
|
* ["ACE_Wheel", cursorObject] call ace_cargo_fnc_loadItem
|
||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params [["_item","",[objNull,""]], ["_vehicle",objNull,[objNull]], ["_ignoreInteraction", false]];
|
params [["_item", "", [objNull, ""]], ["_vehicle", objNull, [objNull]], ["_ignoreInteraction", false, [false]]];
|
||||||
TRACE_2("params",_item,_vehicle);
|
TRACE_3("params",_item,_vehicle,_ignoreInteraction);
|
||||||
|
|
||||||
if !([_item, _vehicle, _ignoreInteraction] call FUNC(canLoadItemIn)) exitWith {TRACE_2("cannot load",_item,_vehicle); false};
|
// Get config sensitive case name
|
||||||
|
if (_item isEqualType "") then {
|
||||||
|
_item = _item call EFUNC(common,getConfigName);
|
||||||
|
};
|
||||||
|
|
||||||
|
if !([_item, _vehicle, _ignoreInteraction] call FUNC(canLoadItemIn)) exitWith {
|
||||||
|
TRACE_3("cannot load",_item,_vehicle,_ignoreInteraction);
|
||||||
|
|
||||||
|
false // return
|
||||||
|
};
|
||||||
|
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
||||||
_loaded pushBack _item;
|
_loaded pushBack _item;
|
||||||
@ -29,13 +38,15 @@ _vehicle setVariable [QGVAR(loaded), _loaded, true];
|
|||||||
|
|
||||||
TRACE_1("added to loaded array",_loaded);
|
TRACE_1("added to loaded array",_loaded);
|
||||||
|
|
||||||
private _space = [_vehicle] call FUNC(getCargoSpaceLeft);
|
// Update cargo space remaining
|
||||||
private _itemSize = [_item] call FUNC(getSizeItem);
|
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
|
||||||
_vehicle setVariable [QGVAR(space), _space - _itemSize, true];
|
private _itemSize = (_item call FUNC(getSizeItem)) max 0; // don't let negative size items increase space
|
||||||
|
_vehicle setVariable [QGVAR(space), _cargoSpace - _itemSize, true];
|
||||||
|
|
||||||
|
// Attach object 100m below vehicle
|
||||||
if (_item isEqualType objNull) then {
|
if (_item isEqualType objNull) then {
|
||||||
detach _item;
|
detach _item;
|
||||||
_item attachTo [_vehicle,[0,0,-100]];
|
_item attachTo [_vehicle, [0, 0, -100]];
|
||||||
[QEGVAR(common,hideObjectGlobal), [_item, true]] call CBA_fnc_serverEvent;
|
[QEGVAR(common,hideObjectGlobal), [_item, true]] call CBA_fnc_serverEvent;
|
||||||
|
|
||||||
if (["ace_zeus"] call EFUNC(common,isModLoaded)) then {
|
if (["ace_zeus"] call EFUNC(common,isModLoaded)) then {
|
||||||
@ -49,8 +60,11 @@ if (_item isEqualType objNull) then {
|
|||||||
[QEGVAR(zeus,removeObjects), [[_item], _objectCurators]] call CBA_fnc_serverEvent;
|
[QEGVAR(zeus,removeObjects), [[_item], _objectCurators]] call CBA_fnc_serverEvent;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Some objects below water will take damage over time and eventualy become "water logged" and unfixable (because of negative z attach)
|
// Some objects below water will take damage over time, eventually becoming "water logged" and unfixable (because of negative z attach)
|
||||||
[_item, "blockDamage", "ACE_cargo", true] call EFUNC(common,statusEffect_set);
|
[_item, "blockDamage", QUOTE(ADDON), true] call EFUNC(common,statusEffect_set);
|
||||||
};
|
};
|
||||||
|
|
||||||
true
|
// Invoke listenable event
|
||||||
|
["ace_cargoLoaded", [_item, _vehicle]] call CBA_fnc_globalEvent;
|
||||||
|
|
||||||
|
true // return
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Handle the UI data display.
|
* Handles the UI data display.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Display <DISPLAY>
|
* 0: Display <DISPLAY>
|
||||||
@ -10,7 +10,7 @@
|
|||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [display] call ace_cargo_fnc_onMenuOpen
|
* display call ace_cargo_fnc_onMenuOpen
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
@ -22,37 +22,70 @@ params ["_display"];
|
|||||||
uiNamespace setVariable [QGVAR(menuDisplay), _display];
|
uiNamespace setVariable [QGVAR(menuDisplay), _display];
|
||||||
|
|
||||||
if (GVAR(interactionParadrop)) then {
|
if (GVAR(interactionParadrop)) then {
|
||||||
(_display displayCtrl 12) ctrlSetText (localize LSTRING(paradropButton));
|
(_display displayCtrl 12) ctrlSetText LLSTRING(paradropButton);
|
||||||
};
|
};
|
||||||
|
|
||||||
[{
|
[{
|
||||||
|
params ["_vehicle", "_pfhID"];
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
|
|
||||||
private _display = uiNamespace getVariable QGVAR(menuDisplay);
|
private _display = uiNamespace getVariable QGVAR(menuDisplay);
|
||||||
if (isnil "_display") exitWith {
|
|
||||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
if (isNil "_display") exitWith {
|
||||||
|
GVAR(interactionVehicle) = nil;
|
||||||
|
GVAR(interactionParadrop) = nil;
|
||||||
|
|
||||||
|
_pfhID call CBA_fnc_removePerFrameHandler;
|
||||||
};
|
};
|
||||||
|
|
||||||
if (isNull GVAR(interactionVehicle) || {(([ACE_player, GVAR(interactionVehicle)] call EFUNC(interaction,getInteractionDistance)) >= MAX_LOAD_DISTANCE) && {(vehicle ACE_player) != GVAR(interactionVehicle)}}) exitWith {
|
// Close menu if in invalid state
|
||||||
|
if (
|
||||||
|
!alive _vehicle ||
|
||||||
|
{locked _vehicle >= 2} ||
|
||||||
|
{!(_vehicle getVariable [QGVAR(hasCargo), true])} || // if the cargo menu could be opened, the vehicle has QGVAR(hasCargo) in its config or the variable is set using FUNC(setSpace)
|
||||||
|
{(([ACE_player, _vehicle] call EFUNC(interaction,getInteractionDistance)) >= MAX_LOAD_DISTANCE) && {(vehicle ACE_player) != _vehicle}}
|
||||||
|
) exitWith {
|
||||||
closeDialog 0;
|
closeDialog 0;
|
||||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
|
||||||
|
GVAR(interactionVehicle) = nil;
|
||||||
|
GVAR(interactionParadrop) = nil;
|
||||||
|
|
||||||
|
_pfhID call CBA_fnc_removePerFrameHandler;
|
||||||
};
|
};
|
||||||
|
|
||||||
private _loaded = GVAR(interactionVehicle) getVariable [QGVAR(loaded), []];
|
|
||||||
private _ctrl = _display displayCtrl 100;
|
private _ctrl = _display displayCtrl 100;
|
||||||
private _label = _display displayCtrl 2;
|
private _label = _display displayCtrl 2;
|
||||||
|
|
||||||
|
// Remove previous entries
|
||||||
lbClear _ctrl;
|
lbClear _ctrl;
|
||||||
|
|
||||||
|
// Display item names
|
||||||
|
private _displayName = "";
|
||||||
|
private _itemSize = 0;
|
||||||
|
private _index = -1;
|
||||||
|
|
||||||
{
|
{
|
||||||
private _class = if (_x isEqualType "") then {_x} else {typeOf _x};
|
_displayName = [_x, true] call FUNC(getNameItem);
|
||||||
private _displayName = [_x, true] call FUNC(getNameItem);
|
_itemSize = _x call FUNC(getSizeItem);
|
||||||
if (GVAR(interactionParadrop)) then {
|
|
||||||
_ctrl lbAdd format ["%1 (%2s)", _displayName, GVAR(paradropTimeCoefficent) * ([_class] call FUNC(getSizeItem))];
|
if (_itemSize >= 0) then {
|
||||||
|
_index = if (GVAR(interactionParadrop)) then {
|
||||||
|
_ctrl lbAdd format ["%1 (%2s)", _displayName, GVAR(paradropTimeCoefficent) * _itemSize]
|
||||||
} else {
|
} else {
|
||||||
_ctrl lbAdd _displayName;
|
_ctrl lbAdd _displayName
|
||||||
};
|
};
|
||||||
|
|
||||||
true
|
_ctrl lbSetTooltip [_index, format [LLSTRING(sizeMenu), _itemSize]];
|
||||||
} count _loaded;
|
} else {
|
||||||
|
// If item has a size < 0, it means it's not loadable
|
||||||
|
_index = _ctrl lbAdd _displayName;
|
||||||
|
|
||||||
_label ctrlSetText format[localize LSTRING(labelSpace), [GVAR(interactionVehicle)] call DFUNC(getCargoSpaceLeft)];
|
_ctrl lbSetTooltip [_index, LLSTRING(unloadingImpossible)];
|
||||||
}, 0, []] call CBA_fnc_addPerFrameHandler;
|
_ctrl lbSetColor [_index, [1, 0, 0, 1]]; // set text to red
|
||||||
|
_ctrl lbSetSelectColor [_index, [1, 0, 0, 1]];
|
||||||
|
};
|
||||||
|
} forEach (_vehicle getVariable [QGVAR(loaded), []]);
|
||||||
|
|
||||||
|
_label ctrlSetText format [LLSTRING(labelSpace), (_vehicle call FUNC(getCargoSpaceLeft)) max 0];
|
||||||
|
}, 0, GVAR(interactionVehicle)] call CBA_fnc_addPerFrameHandler;
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: marc_book, commy2, CAA-Picard
|
* Author: marc_book, commy2, CAA-Picard
|
||||||
* Unload and paradrop object from plane or helicopter.
|
* Unloads and paradrops an object from a plane or helicopter.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Item <STRING> or <OBJECT>
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Show Hint <BOOL> (default: true)
|
* 2: Show Hint <BOOL> (default: true)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Object unloaded <BOOL>
|
* Object unloaded <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object, vehicle] call ace_cargo_fnc_paradropItem
|
* ["ACE_Wheel", vehicle player] call ace_cargo_fnc_paradropItem
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
@ -20,51 +20,68 @@
|
|||||||
params ["_item", "_vehicle", ["_showHint", true]];
|
params ["_item", "_vehicle", ["_showHint", true]];
|
||||||
TRACE_2("params",_item,_vehicle);
|
TRACE_2("params",_item,_vehicle);
|
||||||
|
|
||||||
|
// Get config sensitive case name
|
||||||
|
if (_item isEqualType "") then {
|
||||||
|
_item = _item call EFUNC(common,getConfigName);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Check if item is actually part of cargo
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
||||||
|
|
||||||
if !(_item in _loaded) exitWith {false};
|
if !(_item in _loaded) exitWith {
|
||||||
|
false // return
|
||||||
|
};
|
||||||
|
|
||||||
// unload item from cargo
|
// Check if item can be unloaded
|
||||||
|
private _itemSize = _item call FUNC(getSizeItem);
|
||||||
|
|
||||||
|
if (_itemSize < 0) exitWith {
|
||||||
|
false // return
|
||||||
|
};
|
||||||
|
|
||||||
|
// Unload item from cargo
|
||||||
_loaded deleteAt (_loaded find _item);
|
_loaded deleteAt (_loaded find _item);
|
||||||
_vehicle setVariable [QGVAR(loaded), _loaded, true];
|
_vehicle setVariable [QGVAR(loaded), _loaded, true];
|
||||||
|
|
||||||
private _cargoSpace = [_vehicle] call FUNC(getCargoSpaceLeft);
|
// Update cargo space remaining
|
||||||
private _itemSize = [_item] call FUNC(getSizeItem);
|
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
|
||||||
_vehicle setVariable [QGVAR(space), (_cargoSpace + _itemSize), true];
|
_vehicle setVariable [QGVAR(space), _cargoSpace + _itemSize, true];
|
||||||
|
|
||||||
(boundingBoxReal _vehicle) params ["_bb1", "_bb2"];
|
(boundingBoxReal _vehicle) params ["_bb1", "_bb2"];
|
||||||
private _distBehind = ((_bb1 select 1) min (_bb2 select 1)) - 4; // 4 meters behind max bounding box
|
private _distBehind = ((_bb1 select 1) min (_bb2 select 1)) - 4; // 4 meters behind max bounding box
|
||||||
TRACE_1("",_distBehind);
|
|
||||||
private _posBehindVehicleAGL = _vehicle modelToWorld [0, _distBehind, -2];
|
private _posBehindVehicleAGL = _vehicle modelToWorld [0, _distBehind, -2];
|
||||||
|
|
||||||
|
TRACE_1("",_distBehind);
|
||||||
|
|
||||||
private _object = _item;
|
private _object = _item;
|
||||||
|
|
||||||
if (_item isEqualType objNull) then {
|
if (_item isEqualType objNull) then {
|
||||||
detach _object;
|
detach _object;
|
||||||
|
|
||||||
// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
|
// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
|
||||||
// do both on server to ensure they are executed in the correct order
|
// Do both on server to ensure they are executed in the correct order
|
||||||
[QGVAR(serverUnload), [_object, _posBehindVehicleAGL]] call CBA_fnc_serverEvent;
|
[QGVAR(serverUnload), [_object, _posBehindVehicleAGL]] call CBA_fnc_serverEvent;
|
||||||
} else {
|
} else {
|
||||||
_object = createVehicle [_item, _posBehindVehicleAGL, [], 0, "NONE"];
|
_object = createVehicle [_item, _posBehindVehicleAGL, [], 0, "NONE"];
|
||||||
_object setPosASL (AGLtoASL _posBehindVehicleAGL);
|
_object setPosASL (AGLtoASL _posBehindVehicleAGL);
|
||||||
};
|
};
|
||||||
|
|
||||||
[QEGVAR(common,setVelocity), [_object, ((velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5))], _object] call CBA_fnc_targetEvent;
|
[QEGVAR(common,setVelocity), [_object, (velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5)], _object] call CBA_fnc_targetEvent;
|
||||||
|
|
||||||
// open parachute and ir light effect
|
// Open parachute and IR light effect
|
||||||
[{
|
[{
|
||||||
params ["_object"];
|
params ["_object"];
|
||||||
|
|
||||||
if (isNull _object || {getPos _object select 2 < 1}) exitWith {};
|
if (isNull _object || {getPos _object select 2 < 1}) exitWith {};
|
||||||
|
|
||||||
private _parachute = createVehicle ["B_Parachute_02_F", [0,0,0], [], 0, "CAN_COLLIDE"];
|
private _parachute = createVehicle ["B_Parachute_02_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
|
||||||
|
|
||||||
// Prevent collision damage
|
// Prevent collision damage
|
||||||
[QEGVAR(common,fixCollision), _parachute] call CBA_fnc_localEvent;
|
[QEGVAR(common,fixCollision), _parachute] call CBA_fnc_localEvent;
|
||||||
[QEGVAR(common,fixCollision), _object, _object] call CBA_fnc_targetEvent;
|
[QEGVAR(common,fixCollision), _object, _object] call CBA_fnc_targetEvent;
|
||||||
|
|
||||||
// cannot use setPos on parachutes without them closing down
|
// Cannot use setPos on parachutes without them closing down
|
||||||
_parachute attachTo [_object, [0,0,0]];
|
_parachute attachTo [_object, [0, 0, 0]];
|
||||||
detach _parachute;
|
detach _parachute;
|
||||||
|
|
||||||
private _velocity = velocity _object;
|
private _velocity = velocity _object;
|
||||||
@ -76,13 +93,12 @@ if (_item isEqualType objNull) then {
|
|||||||
_parachute setVelocity _velocity;
|
_parachute setVelocity _velocity;
|
||||||
|
|
||||||
if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
|
if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
|
||||||
private _light = "Chemlight_yellow" createVehicle [0,0,0];
|
private _light = "Chemlight_yellow" createVehicle [0, 0, 0];
|
||||||
_light attachTo [_object, [0,0,0]];
|
_light attachTo [_object, [0, 0, 0]];
|
||||||
};
|
};
|
||||||
|
}, _object, 0.7] call CBA_fnc_waitAndExecute;
|
||||||
|
|
||||||
}, [_object], 0.7] call CBA_fnc_waitAndExecute;
|
// Create smoke effect when crate landed
|
||||||
|
|
||||||
// smoke effect when crate landed
|
|
||||||
[{
|
[{
|
||||||
(_this select 0) params ["_object"];
|
(_this select 0) params ["_object"];
|
||||||
|
|
||||||
@ -90,21 +106,20 @@ if (_item isEqualType objNull) then {
|
|||||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||||
};
|
};
|
||||||
|
|
||||||
if (getPos _object select 2 < 1) then {
|
if (getPos _object select 2 < 1) exitWith {
|
||||||
if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
|
|
||||||
private _smoke = "SmokeshellYellow" createVehicle [0,0,0];
|
|
||||||
_smoke attachTo [_object, [0,0,0]];
|
|
||||||
};
|
|
||||||
|
|
||||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||||
};
|
|
||||||
|
|
||||||
}, 1, [_object]] call CBA_fnc_addPerFrameHandler;
|
if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
|
||||||
|
private _smoke = "SmokeshellYellow" createVehicle [0, 0, 0];
|
||||||
|
_smoke attachTo [_object, [0, 0, 0]];
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}, 1, _object] call CBA_fnc_addPerFrameHandler;
|
||||||
|
|
||||||
if (_showHint) then {
|
if (_showHint) then {
|
||||||
[
|
[
|
||||||
[
|
[
|
||||||
LSTRING(UnloadedItem),
|
LSTRING(unloadedItem),
|
||||||
[_object, true] call FUNC(getNameItem),
|
[_object, true] call FUNC(getNameItem),
|
||||||
getText (configOf _vehicle >> "displayName")
|
getText (configOf _vehicle >> "displayName")
|
||||||
],
|
],
|
||||||
@ -115,4 +130,4 @@ if (_showHint) then {
|
|||||||
// Invoke listenable event
|
// Invoke listenable event
|
||||||
["ace_cargoUnloaded", [_object, _vehicle, "paradrop"]] call CBA_fnc_globalEvent;
|
["ace_cargoUnloaded", [_object, _vehicle, "paradrop"]] call CBA_fnc_globalEvent;
|
||||||
|
|
||||||
true
|
true // return
|
||||||
|
@ -4,23 +4,28 @@
|
|||||||
* Removes a cargo item from the vehicle.
|
* Removes a cargo item from the vehicle.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <STRING> or <OBJECT>
|
* 0: Item to be removed <STRING> or <OBJECT> (default: "")
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT> (default: objNull)
|
||||||
* 2: Amount <NUMBER> (default: 1)
|
* 2: Amount <NUMBER> (default: 1)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Number of items removed <NUMBER>
|
* Number of items removed <NUMBER>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* ["ACE_Wheel", vehicle, 2] call ace_cargo_fnc_removeCargoItem
|
* ["ACE_Wheel", cursorObject, 2] call ace_cargo_fnc_removeCargoItem
|
||||||
* [crate_7, truck] call ace_cargo_fnc_removeCargoItem
|
* [crate_7, truck] call ace_cargo_fnc_removeCargoItem
|
||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_item", "_vehicle", ["_amount", 1]];
|
params [["_item", "", [objNull, ""]], ["_vehicle", objNull, [objNull]], ["_amount", 1, [0]]];
|
||||||
TRACE_3("params",_item,_vehicle,_amount);
|
TRACE_3("params",_item,_vehicle,_amount);
|
||||||
|
|
||||||
|
// Get config sensitive case name
|
||||||
|
if (_item isEqualType "") then {
|
||||||
|
_item = _item call EFUNC(common,getConfigName);
|
||||||
|
};
|
||||||
|
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
||||||
|
|
||||||
private _addedSpace = 0;
|
private _addedSpace = 0;
|
||||||
@ -29,31 +34,40 @@ private _itemsRemoved = 0;
|
|||||||
|
|
||||||
private _continue = if (_item isEqualType objNull) then {
|
private _continue = if (_item isEqualType objNull) then {
|
||||||
if !(_item in _loaded) exitWith {false};
|
if !(_item in _loaded) exitWith {false};
|
||||||
_addedSpace = [_item] call FUNC(getSizeItem);
|
|
||||||
|
_addedSpace = (_item call FUNC(getSizeItem)) max 0; // don't let negative size items increase space
|
||||||
_loaded deleteAt (_loaded find _item);
|
_loaded deleteAt (_loaded find _item);
|
||||||
|
|
||||||
_itemClass = typeOf _item;
|
_itemClass = typeOf _item;
|
||||||
|
|
||||||
|
// Delete item
|
||||||
deleteVehicle _item;
|
deleteVehicle _item;
|
||||||
|
|
||||||
_itemsRemoved = 1;
|
_itemsRemoved = 1;
|
||||||
|
|
||||||
true
|
true
|
||||||
} else {
|
} else {
|
||||||
{
|
{
|
||||||
if (_itemsRemoved == _amount) exitWith {};
|
if (_itemsRemoved == _amount) exitWith {};
|
||||||
|
|
||||||
if (
|
if (
|
||||||
(_x isEqualType "" && {_x == _item}) || // Check for classname, case-insensitive
|
(_x isEqualType "" && {_x == _item}) ||
|
||||||
{_x isEqualType objNull && {typeOf _x isEqualTo _item}}
|
{_x isEqualType objNull && {typeOf _x == _item}}
|
||||||
) then {
|
) then {
|
||||||
INC(_itemsRemoved);
|
INC(_itemsRemoved);
|
||||||
ADD(_addedSpace,[_x] call FUNC(getSizeItem));
|
_addedSpace = _addedSpace + ((_x call FUNC(getSizeItem)) max 0); // don't let negative size items increase space
|
||||||
|
|
||||||
|
// Delete item
|
||||||
if (_x isEqualType objNull) then {
|
if (_x isEqualType objNull) then {
|
||||||
deleteVehicle _x;
|
deleteVehicle _x;
|
||||||
};
|
};
|
||||||
|
|
||||||
_loaded set [_forEachIndex, nil];
|
_loaded set [_forEachIndex, nil];
|
||||||
};
|
};
|
||||||
} forEach _loaded;
|
} forEach _loaded;
|
||||||
|
|
||||||
FILTER(_loaded,!isNil "_x");
|
FILTER(_loaded,!isNil "_x");
|
||||||
|
|
||||||
true
|
true
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -61,8 +75,9 @@ if (!_continue) exitWith {0};
|
|||||||
|
|
||||||
_vehicle setVariable [QGVAR(loaded), _loaded, true];
|
_vehicle setVariable [QGVAR(loaded), _loaded, true];
|
||||||
|
|
||||||
private _space = [_vehicle] call FUNC(getCargoSpaceLeft);
|
// Update remaining cargo space
|
||||||
_vehicle setVariable [QGVAR(space), _space + _addedSpace, true];
|
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
|
||||||
|
_vehicle setVariable [QGVAR(space), _cargoSpace + _addedSpace, true];
|
||||||
|
|
||||||
// Invoke listenable event
|
// Invoke listenable event
|
||||||
["ace_cargoRemoved", [_itemClass, _vehicle, _amount, _itemsRemoved]] call CBA_fnc_globalEvent;
|
["ace_cargoRemoved", [_itemClass, _vehicle, _amount, _itemsRemoved]] call CBA_fnc_globalEvent;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: JasperRab
|
* Author: JasperRab
|
||||||
* Renames object.
|
* Renames an object.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* None
|
* None
|
||||||
@ -10,19 +10,23 @@
|
|||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [] call ace_cargo_fnc_renameObject
|
* call ace_cargo_fnc_renameObject
|
||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
private _display = uiNamespace getVariable QGVAR(menuDisplay);
|
private _display = uiNamespace getVariable QGVAR(menuDisplay);
|
||||||
|
|
||||||
if (isNil "_display") exitWith {};
|
if (isNil "_display") exitWith {};
|
||||||
|
|
||||||
private _ctrlEditText = ctrlText 100;
|
private _ctrlEditText = ctrlText 100;
|
||||||
_ctrlEditText = _ctrlEditText select [0,32];
|
_ctrlEditText = _ctrlEditText select [0, 32];
|
||||||
if (_ctrlEditText isEqualTo "") then { // custom name has been removed
|
|
||||||
|
// Check if custom name has been removed
|
||||||
|
if (_ctrlEditText isEqualTo "") then {
|
||||||
[LSTRING(clearedCustomName), 3] call EFUNC(common,displayTextStructured);
|
[LSTRING(clearedCustomName), 3] call EFUNC(common,displayTextStructured);
|
||||||
} else {
|
} else {
|
||||||
[[LSTRING(renamedObject), _ctrlEditText], 3] call EFUNC(common,displayTextStructured);
|
[[LSTRING(renamedObject), _ctrlEditText], 3] call EFUNC(common,displayTextStructured);
|
||||||
};
|
};
|
||||||
|
|
||||||
GVAR(interactionVehicle) setVariable [QGVAR(customName), _ctrlEditText, true];
|
GVAR(interactionVehicle) setVariable [QGVAR(customName), _ctrlEditText, true];
|
||||||
|
@ -1,57 +1,55 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: kymckay
|
* Author: kymckay
|
||||||
* Set the cargo size of any object. Has global effect.
|
* Sets the cargo size of any object. Has global effect.
|
||||||
* Adds the load action menu if necessary.
|
* Adds the load action menu if necessary.
|
||||||
* Negative size makes unloadable.
|
* A negative size disables the object's cargo interactions.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Object <OBJECT> (default: objNull)
|
||||||
* 1: Cargo size <NUMBER>
|
* 1: Cargo size <NUMBER> (default: nil)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [cursorTarget, 3] call ace_cargo_fnc_setSize
|
* [cursorObject, 3] call ace_cargo_fnc_setSize
|
||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// Only run this after the settings are initialized
|
|
||||||
if !(EGVAR(common,settingsInitFinished)) exitWith {
|
|
||||||
EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(setSize), _this];
|
|
||||||
};
|
|
||||||
|
|
||||||
params [
|
params [
|
||||||
["_object",objNull,[objNull]],
|
["_object", objNull, [objNull]],
|
||||||
["_size",nil,[0]] // Default can't be a number since all are valid
|
["_size", nil, [0]] // default can't be a number since all are valid
|
||||||
];
|
];
|
||||||
TRACE_2("setSize",_object,_size);
|
TRACE_2("setSize",_object,_size);
|
||||||
|
|
||||||
|
private _oldSize = _object call FUNC(getSizeItem);
|
||||||
|
|
||||||
// Nothing to do here
|
// Nothing to do here
|
||||||
if (
|
if (isNil "_size" || {isNull _object} || {_size == _oldSize}) exitWith {};
|
||||||
(isNil "_size") ||
|
|
||||||
{isNull _object} ||
|
|
||||||
{_size == _object getVariable [QGVAR(size), CARGO_SIZE(typeOf _object)]}
|
|
||||||
) exitWith {};
|
|
||||||
|
|
||||||
// Apply new size globally
|
// Apply new size globally
|
||||||
// Necessary to update value, even if unloadable, as API could be used again
|
// Necessary to update value, even if disabled, as API could be used again
|
||||||
_object setVariable [QGVAR(canLoad), _size >= 0, true];
|
_object setVariable [QGVAR(canLoad), _size >= 0, true];
|
||||||
_object setVariable [QGVAR(size), _size, true];
|
_object setVariable [QGVAR(size), _size, true];
|
||||||
|
|
||||||
// If no size no need for load action
|
// Update remaining cargo space, if loaded as cargo in a vehicle
|
||||||
if (_size < 0) exitWith {};
|
private _vehicle = attachedTo _object;
|
||||||
|
|
||||||
// If an existing ID is present, load action has already been added globally
|
if (!isNull _vehicle && {_object in (_vehicle getVariable [QGVAR(loaded), []])}) then {
|
||||||
private _jipID = _object getVariable QGVAR(setSize_jipID);
|
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
|
||||||
|
|
||||||
// Actions should be added to all future JIP players too
|
_vehicle setVariable [QGVAR(space), _cargoSpace + (_oldSize max 0) - (_size max 0), true]; // don't let negative size items increase space
|
||||||
if (isNil "_jipID") then {
|
};
|
||||||
_jipID = [QGVAR(initObject), [_object]] call CBA_fnc_globalEventJIP;
|
|
||||||
|
// Actions should be added for all future JIP players too, regardless of size
|
||||||
|
private _jipID = format [QGVAR(sizeJipID_%1), hashValue _object];
|
||||||
|
[QGVAR(initObject), _object, _jipID] call CBA_fnc_globalEventJIP;
|
||||||
|
|
||||||
|
// Remove from JIP queue if object is deleted
|
||||||
|
if !(_object getVariable [QGVAR(setSizeRemoveJip), false]) then {
|
||||||
[_jipID, _object] call CBA_fnc_removeGlobalEventJIP;
|
[_jipID, _object] call CBA_fnc_removeGlobalEventJIP;
|
||||||
|
|
||||||
// Store the ID for any future calls to this function
|
_object setVariable [QGVAR(setSizeRemoveJip), true, true];
|
||||||
_object setVariable [QGVAR(setSize_jipID), _jipID, true];
|
|
||||||
};
|
};
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: kymckay
|
* Author: kymckay
|
||||||
* Set the cargo space of any object. Has global effect.
|
* Sets the cargo space of any object. Has global effect.
|
||||||
* Adds the cargo action menu if necessary.
|
* Adds the cargo action menu if necessary.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Vehicle <OBJECT> (default: objNull)
|
||||||
* 1: Cargo space <NUMBER>
|
* 1: Cargo space <NUMBER> (default: nil)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
@ -17,49 +17,38 @@
|
|||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// Only run this after the settings are initialized
|
|
||||||
if !(EGVAR(common,settingsInitFinished)) exitWith {
|
|
||||||
EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(setSpace), _this];
|
|
||||||
};
|
|
||||||
|
|
||||||
params [
|
params [
|
||||||
["_vehicle",objNull,[objNull]],
|
["_vehicle", objNull, [objNull]],
|
||||||
["_space",nil,[0]] // Default can't be a number since all are valid
|
["_space", nil, [0]] // default can't be a number since all are valid
|
||||||
];
|
];
|
||||||
TRACE_2("setSpace",_vehicle,_size);
|
TRACE_2("setSpace",_vehicle,_space);
|
||||||
|
|
||||||
// Nothing to do here
|
// Nothing to do here
|
||||||
if (
|
if (isNil "_space" || {isNull _vehicle}) exitWith {};
|
||||||
(isNil "_space") ||
|
|
||||||
{isNull _vehicle}
|
|
||||||
) exitWith {};
|
|
||||||
|
|
||||||
// Account for cargo already in the vehicle
|
// Account for cargo already in the vehicle
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
||||||
private _newSpace = _space;
|
private _cargoSpace = _space;
|
||||||
|
|
||||||
{
|
{
|
||||||
_newSpace = _newSpace - ([_x] call FUNC(getSizeItem));
|
_cargoSpace = _cargoSpace - ((_x call FUNC(getSizeItem)) max 0);
|
||||||
} forEach _loaded;
|
} forEach _loaded;
|
||||||
|
|
||||||
// If the new value is the same as the old, do nothing
|
// If the new value is the same as the old, do nothing
|
||||||
if (_newSpace == (_vehicle getVariable [QGVAR(space), CARGO_SPACE(typeOf _vehicle)])) exitwith {};
|
if (_cargoSpace == (_vehicle call FUNC(getCargoSpaceLeft))) exitwith {};
|
||||||
|
|
||||||
// Apply new space globally
|
// Apply new space globally
|
||||||
_vehicle setVariable [QGVAR(space), _newSpace, true];
|
|
||||||
// Necessary to update value, even if no space, as API could be used again
|
// Necessary to update value, even if no space, as API could be used again
|
||||||
_vehicle setVariable [QGVAR(hasCargo), _space > 0, true];
|
_vehicle setVariable [QGVAR(hasCargo), _space > 0, true];
|
||||||
|
_vehicle setVariable [QGVAR(space), _cargoSpace, true];
|
||||||
|
|
||||||
// If no cargo space no need for cargo menu
|
// Space should be added for all future JIP players too, regardless of space
|
||||||
if (_space <= 0) exitWith {};
|
private _jipID = format [QGVAR(spaceJipID_%1), hashValue _vehicle];
|
||||||
|
[QGVAR(initVehicle), _vehicle, _jipID] call CBA_fnc_globalEventJIP;
|
||||||
|
|
||||||
// If an existing ID is present, cargo menu has already been added globally
|
// Remove from JIP queue if vehicle is deleted
|
||||||
private _jipID = _vehicle getVariable QGVAR(setSpace_jipID);
|
if !(_vehicle getVariable [QGVAR(setSpaceRemoveJip), false]) then {
|
||||||
|
|
||||||
// Cargo menu should be added to all future JIP players too
|
|
||||||
if (isNil "_jipID") then {
|
|
||||||
_jipID = [QGVAR(initVehicle), [_vehicle]] call CBA_fnc_globalEventJIP;
|
|
||||||
[_jipID, _vehicle] call CBA_fnc_removeGlobalEventJIP;
|
[_jipID, _vehicle] call CBA_fnc_removeGlobalEventJIP;
|
||||||
|
|
||||||
// Store the ID for any future calls to this function
|
_vehicle setVariable [QGVAR(setSpaceRemoveJip), true, true];
|
||||||
_vehicle setVariable [QGVAR(setSpace_jipID), _jipID, true];
|
|
||||||
};
|
};
|
||||||
|
@ -1,67 +1,103 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Start load item.
|
* Starts loading item.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Player <OBJECT>
|
* 0: Unit doing the loading <OBJECT>
|
||||||
* 1: Object <OBJECT>
|
* 1: Item to be loaded <OBJECT>
|
||||||
* 2: Vehicle <OBJECT> (Optional)
|
* 2: Holder object (vehicle) <OBJECT> (default: objNull)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Load ProgressBar Started <BOOL>
|
* Load ProgressBar Started <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [player, cursorTarget] call ace_cargo_fnc_startLoadIn
|
* [player, cursorObject] call ace_cargo_fnc_startLoadIn
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_player", "_object", ["_cargoVehicle", objNull]];
|
params ["_loader", "_item", ["_vehicle", objNull]];
|
||||||
TRACE_3("params",_player,_object,_cargoVehicle);
|
TRACE_3("params",_loader,_item,_vehicle);
|
||||||
|
|
||||||
private _vehicle = _cargoVehicle;
|
|
||||||
if (isNull _vehicle) then {
|
if (isNull _vehicle) then {
|
||||||
{
|
{
|
||||||
if ([_object, _x] call FUNC(canLoadItemIn)) exitWith {_vehicle = _x};
|
if ([_item, _x] call FUNC(canLoadItemIn)) exitWith {
|
||||||
} forEach (nearestObjects [_player, GVAR(cargoHolderTypes), (MAX_LOAD_DISTANCE + 10)]);
|
_vehicle = _x;
|
||||||
|
};
|
||||||
|
} forEach (nearestObjects [_loader, GVAR(cargoHolderTypes), MAX_LOAD_DISTANCE + 10]);
|
||||||
};
|
};
|
||||||
|
|
||||||
if (isNull _vehicle) exitWith {
|
if (isNull _vehicle) exitWith {
|
||||||
TRACE_3("Could not find vehicle",_player,_object,_vehicle);
|
TRACE_3("Could not find vehicle",_loader,_item,_vehicle);
|
||||||
false
|
|
||||||
|
false // return
|
||||||
};
|
};
|
||||||
|
|
||||||
private _return = false;
|
|
||||||
// Start progress bar
|
// Start progress bar
|
||||||
if ([_object, _vehicle] call FUNC(canLoadItemIn)) then {
|
if ([_item, _vehicle] call FUNC(canLoadItemIn)) then {
|
||||||
[_player, _object, true] call EFUNC(common,claim);
|
private _duration = GVAR(loadTimeCoefficient) * (_item call FUNC(getSizeItem));
|
||||||
private _size = [_object] call FUNC(getSizeItem);
|
|
||||||
|
// If load time is 0, don't show a progress bar
|
||||||
|
if (_duration <= 0) exitWith {
|
||||||
|
["ace_loadCargo", [_item, _vehicle]] call CBA_fnc_localEvent;
|
||||||
|
|
||||||
|
true // return
|
||||||
|
};
|
||||||
|
|
||||||
|
// Claim so nobody else can interact with it
|
||||||
|
[_loader, _item, true] call EFUNC(common,claim);
|
||||||
|
|
||||||
[
|
[
|
||||||
GVAR(loadTimeCoefficient) * _size,
|
_duration,
|
||||||
[_object, _vehicle],
|
[_item, _vehicle],
|
||||||
{
|
{
|
||||||
TRACE_1("load finish",_this);
|
TRACE_1("load finish",_this);
|
||||||
|
|
||||||
[objNull, _this select 0 select 0, true] call EFUNC(common,claim);
|
[objNull, _this select 0 select 0, true] call EFUNC(common,claim);
|
||||||
|
|
||||||
["ace_loadCargo", _this select 0] call CBA_fnc_localEvent;
|
["ace_loadCargo", _this select 0] call CBA_fnc_localEvent;
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
TRACE_1("load fail",_this);
|
TRACE_1("load fail",_this);
|
||||||
[objNull, _this select 0 select 0, true] call EFUNC(common,claim);
|
(_this select 0) params ["_item", "_vehicle"];
|
||||||
|
|
||||||
|
[objNull, _item, true] call EFUNC(common,claim);
|
||||||
|
|
||||||
|
// Fix cancelling loading a carried item
|
||||||
|
if (!isNull attachedTo _item) then {
|
||||||
|
detach _item;
|
||||||
|
|
||||||
|
// Prevent coliisions between item and vehicle
|
||||||
|
[QEGVAR(common,fixCollision), _vehicle, _vehicle] call CBA_fnc_targetEvent;
|
||||||
|
[QEGVAR(common,fixCollision), _item, _item] call CBA_fnc_targetEvent;
|
||||||
|
|
||||||
|
[QEGVAR(common,fixPosition), _item, _item] call CBA_fnc_targetEvent;
|
||||||
|
[QEGVAR(common,fixFloating), _item, _item] call CBA_fnc_targetEvent;
|
||||||
|
};
|
||||||
},
|
},
|
||||||
localize LSTRING(LoadingItem),
|
LLSTRING(loadingItem),
|
||||||
{
|
{
|
||||||
(_this select 0) params ["_item", "_target"];
|
(_this select 0) call FUNC(canLoadItemIn)
|
||||||
(alive _target) && {locked _target < 2} && {alive _item}
|
|
||||||
&& {([_item, _target] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
|
|
||||||
},
|
},
|
||||||
["isNotSwimming"]
|
["isNotSwimming"]
|
||||||
] call EFUNC(common,progressBar);
|
] call EFUNC(common,progressBar);
|
||||||
_return = true;
|
|
||||||
} else {
|
|
||||||
private _displayName = [_object, true] call FUNC(getNameItem);
|
|
||||||
[[LSTRING(LoadingFailed), _displayName], 3] call EFUNC(common,displayTextStructured);
|
|
||||||
};
|
|
||||||
|
|
||||||
_return
|
true // return
|
||||||
|
} else {
|
||||||
|
[[LSTRING(loadingFailed), [_item, true] call FUNC(getNameItem)], 3] call EFUNC(common,displayTextStructured);
|
||||||
|
|
||||||
|
// Fix cancelling loading a carried item
|
||||||
|
if (!isNull attachedTo _item) then {
|
||||||
|
detach _item;
|
||||||
|
|
||||||
|
// Prevent coliisions between item and vehicle
|
||||||
|
[QEGVAR(common,fixCollision), _vehicle, _vehicle] call CBA_fnc_targetEvent;
|
||||||
|
[QEGVAR(common,fixCollision), _item, _item] call CBA_fnc_targetEvent;
|
||||||
|
|
||||||
|
[QEGVAR(common,fixPosition), _item, _item] call CBA_fnc_targetEvent;
|
||||||
|
[QEGVAR(common,fixFloating), _item, _item] call CBA_fnc_targetEvent;
|
||||||
|
};
|
||||||
|
|
||||||
|
false // return
|
||||||
|
};
|
||||||
|
@ -1,16 +1,16 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal
|
* Author: Glowbal
|
||||||
* Start unload action.
|
* Starts unloading item selected in the cargo menu.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* None
|
* 0: Unit doing the unloading <OBJECT>
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [] call ace_cargo_fnc_startUnload
|
* player call ace_cargo_fnc_startUnload
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
@ -18,76 +18,92 @@
|
|||||||
disableSerialization;
|
disableSerialization;
|
||||||
|
|
||||||
private _display = uiNamespace getVariable QGVAR(menuDisplay);
|
private _display = uiNamespace getVariable QGVAR(menuDisplay);
|
||||||
|
|
||||||
if (isNil "_display") exitWith {};
|
if (isNil "_display") exitWith {};
|
||||||
|
|
||||||
private _loaded = GVAR(interactionVehicle) getVariable [QGVAR(loaded), []];
|
private _loaded = GVAR(interactionVehicle) getVariable [QGVAR(loaded), []];
|
||||||
|
|
||||||
if (_loaded isEqualTo []) exitWith {};
|
if (_loaded isEqualTo []) exitWith {};
|
||||||
|
|
||||||
private _ctrl = _display displayCtrl 100;
|
// This can be an object or a classname string
|
||||||
|
private _item = _loaded param [lbCurSel (_display displayCtrl 100), nil];
|
||||||
|
|
||||||
private _selected = (lbCurSel _ctrl) max 0;
|
if (isNil "_item") exitWith {};
|
||||||
|
|
||||||
if (count _loaded <= _selected) exitWith {};
|
params ["_unit"];
|
||||||
private _item = _loaded select _selected; // This can be an object or a classname string
|
|
||||||
|
|
||||||
if (GVAR(interactionParadrop)) exitWith {
|
if (GVAR(interactionParadrop)) exitWith {
|
||||||
// If drop time is 0 don't show a progress bar
|
// Close the cargo menu
|
||||||
if (GVAR(paradropTimeCoefficent) == 0) exitWith {
|
closeDialog 0;
|
||||||
|
|
||||||
|
private _duration = GVAR(paradropTimeCoefficent) * (_item call FUNC(getSizeItem));
|
||||||
|
|
||||||
|
// If drop time is 0, don't show a progress bar
|
||||||
|
if (_duration <= 0) exitWith {
|
||||||
[QGVAR(paradropItem), [_item, GVAR(interactionVehicle)]] call CBA_fnc_localEvent;
|
[QGVAR(paradropItem), [_item, GVAR(interactionVehicle)]] call CBA_fnc_localEvent;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Start progress bar - paradrop
|
// Start progress bar - paradrop
|
||||||
private _size = [_item] call FUNC(getSizeItem);
|
// Delay execution by a frame, to avoid progress bar stopping prematurely because of the cargo menu still being open
|
||||||
[
|
[EFUNC(common,progressBar), [
|
||||||
GVAR(paradropTimeCoefficent) * _size,
|
_duration,
|
||||||
[_item, GVAR(interactionVehicle), ACE_player],
|
[_item, GVAR(interactionVehicle)],
|
||||||
{
|
{
|
||||||
(_this select 0) params ["_item", "_target", "_player"];
|
[QGVAR(paradropItem), _this select 0] call CBA_fnc_localEvent;
|
||||||
[QGVAR(paradropItem), [_item, _target]] call CBA_fnc_localEvent;
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
params ["_args", "", "", "_errorCode"]; // show warning if we failed because of flight conditions
|
params ["", "", "", "_errorCode"];
|
||||||
if (_errorCode == 3) then {
|
|
||||||
_args params ["_item", "_target", "_player"];
|
if (_errorCode == 3) then { // show warning if we failed because of flight conditions
|
||||||
[localize LSTRING(unlevelFlightWarning)] call EFUNC(common,displayTextStructured);
|
[LSTRING(unlevelFlightWarning)] call EFUNC(common,displayTextStructured);
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
localize LSTRING(UnloadingItem),
|
LLSTRING(unloadingItem),
|
||||||
{
|
{
|
||||||
(_this select 0) params ["_item", "_target", "_player"];
|
(_this select 0) params ["", "_target"];
|
||||||
|
|
||||||
if ((acos ((vectorUp _target) select 2)) > 30) exitWith {false}; // check flight level
|
if ((acos ((vectorUp _target) select 2)) > 30) exitWith {false}; // check flight level
|
||||||
if (((getPos _target) select 2) < 25) exitWith {false}; // check height
|
if (((getPos _target) select 2) < 25) exitWith {false}; // check height
|
||||||
if ((speed _target) < -5) exitWith {false}; // check reverse
|
if ((speed _target) < -5) exitWith {false}; // check reverse
|
||||||
|
|
||||||
true
|
true
|
||||||
},
|
},
|
||||||
["isNotSwimming", "isNotInside"],
|
["isNotSwimming", "isNotInside"],
|
||||||
false
|
false
|
||||||
] call EFUNC(common,progressBar);
|
]] call CBA_fnc_execNextFrame;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// Start progress bar - normal ground unload
|
// Start progress bar - normal ground unload
|
||||||
if ([_item, GVAR(interactionVehicle), ACE_player] call FUNC(canUnloadItem)) then {
|
if ([_item, GVAR(interactionVehicle), _unit] call FUNC(canUnloadItem)) then {
|
||||||
private _size = [_item] call FUNC(getSizeItem);
|
// Close the cargo menu
|
||||||
|
closeDialog 0;
|
||||||
|
|
||||||
|
private _duration = GVAR(loadTimeCoefficient) * (_item call FUNC(getSizeItem));
|
||||||
|
|
||||||
|
// If unload time is 0, don't show a progress bar
|
||||||
|
if (_duration <= 0) exitWith {
|
||||||
|
["ace_unloadCargo", [_item, GVAR(interactionVehicle), _unit]] call CBA_fnc_localEvent;
|
||||||
|
};
|
||||||
|
|
||||||
[
|
[
|
||||||
GVAR(loadTimeCoefficient) * _size,
|
_duration,
|
||||||
[_item, GVAR(interactionVehicle), ACE_player],
|
[_item, GVAR(interactionVehicle), _unit],
|
||||||
{TRACE_1("unload finish",_this); ["ace_unloadCargo", _this select 0] call CBA_fnc_localEvent},
|
|
||||||
{TRACE_1("unload fail",_this);},
|
|
||||||
localize LSTRING(UnloadingItem),
|
|
||||||
{
|
{
|
||||||
(_this select 0) params ["_item", "_target", "_player"];
|
TRACE_1("unload finish",_this);
|
||||||
|
|
||||||
(alive _target)
|
["ace_unloadCargo", _this select 0] call CBA_fnc_localEvent;
|
||||||
&& {locked _target < 2}
|
},
|
||||||
&& {([_player, _target] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
|
{
|
||||||
&& {_item in (_target getVariable [QGVAR(loaded), []])}
|
TRACE_1("unload fail",_this);
|
||||||
|
},
|
||||||
|
LLSTRING(unloadingItem),
|
||||||
|
{
|
||||||
|
(_this select 0) params ["_item", "_vehicle", "_unit"];
|
||||||
|
|
||||||
|
[_item, _vehicle, _unit, false, true] call FUNC(canUnloadItem) // don't check for a suitable unloading position every frame
|
||||||
},
|
},
|
||||||
["isNotSwimming"]
|
["isNotSwimming"]
|
||||||
] call EFUNC(common,progressBar);
|
] call EFUNC(common,progressBar);
|
||||||
} else {
|
} else {
|
||||||
private _displayName = [_item, true] call FUNC(getNameItem);
|
[[LSTRING(unloadingFailed), [_item, true] call FUNC(getNameItem)], 3] call EFUNC(common,displayTextStructured);
|
||||||
|
|
||||||
[[LSTRING(UnloadingFailed), _displayName], 3] call EFUNC(common,displayTextStructured);
|
|
||||||
};
|
};
|
||||||
|
@ -4,17 +4,18 @@
|
|||||||
* Dragging integration. Unloader starts carrying unloaded object.
|
* Dragging integration. Unloader starts carrying unloaded object.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Unloader <OBJECT>
|
* 0: Unit doing the unloading <OBJECT>
|
||||||
* 1: Item <OBJECT>
|
* 1: Unloaded item <OBJECT>
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* None
|
* None
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [player, object] call ace_cargo_fnc_unloadCarryItem
|
* [player, cursorObject] call ace_cargo_fnc_unloadCarryItem
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_unloader", "_object"];
|
params ["_unloader", "_object"];
|
||||||
TRACE_2("unloadCarryItem-start",_unloader,_object);
|
TRACE_2("unloadCarryItem-start",_unloader,_object);
|
||||||
|
|
||||||
@ -24,17 +25,21 @@ if (!GVAR(carryAfterUnload) || {getNumber (configOf _object >> QGVAR(blockUnload
|
|||||||
// When unloading attached objects, this code will run before server has finished moving object to the safe position
|
// When unloading attached objects, this code will run before server has finished moving object to the safe position
|
||||||
[{
|
[{
|
||||||
params ["_unloader", "_object"];
|
params ["_unloader", "_object"];
|
||||||
|
|
||||||
(_unloader distance _object) < 10
|
(_unloader distance _object) < 10
|
||||||
}, {
|
}, {
|
||||||
params ["_unloader", "_object"];
|
params ["_unloader", "_object"];
|
||||||
|
|
||||||
TRACE_2("unloadCarryItem-unloaded",_unloader,_object);
|
TRACE_2("unloadCarryItem-unloaded",_unloader,_object);
|
||||||
|
|
||||||
if ([_unloader, _object] call EFUNC(dragging,canCarry)) exitWith {
|
if ([_unloader, _object] call EFUNC(dragging,canCarry)) exitWith {
|
||||||
[_unloader, _object] call EFUNC(dragging,startCarry);
|
[_unloader, _object] call EFUNC(dragging,startCarry);
|
||||||
};
|
};
|
||||||
|
|
||||||
if ([_unloader, _object] call EFUNC(dragging,canDrag)) exitWith {
|
if ([_unloader, _object] call EFUNC(dragging,canDrag)) exitWith {
|
||||||
[_unloader, _object] call EFUNC(dragging,startDrag);
|
[_unloader, _object] call EFUNC(dragging,startDrag);
|
||||||
};
|
};
|
||||||
}, _this, 1.0, { // delay is based on how long it will take server event to trigger and take effect
|
}, _this, 1, { // Delay is based on how long it will take server event to trigger and take effect
|
||||||
// not a hard error if this fails, could have just unloaded to other side of vehicle because of findSafePos
|
// Not a hard error if this fails, could have just unloaded to other side of vehicle because of findSafePos
|
||||||
TRACE_1("unloadCarryItem-failed to unload nearby player",_this);
|
TRACE_1("unloadCarryItem-failed to unload nearby player",_this);
|
||||||
}] call CBA_fnc_waitUntilAndExecute;
|
}] call CBA_fnc_waitUntilAndExecute;
|
||||||
|
@ -1,57 +1,74 @@
|
|||||||
#include "..\script_component.hpp"
|
#include "..\script_component.hpp"
|
||||||
/*
|
/*
|
||||||
* Author: Glowbal, ViperMaul
|
* Author: Glowbal, ViperMaul
|
||||||
* Unload object from vehicle.
|
* Unloads an object from a vehicle.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <OBJECT or STRING>
|
* 0: Item to be unloaded <STRING> or <OBJECT> (default: "")
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT> (default: objNull)
|
||||||
* 2: Unloader <OBJECT> (default: objNull)
|
* 2: Unloader <OBJECT> (default: objNull)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Object was unloaded <BOOL>
|
* Object unloaded <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object, vehicle] call ace_cargo_fnc_unloadItem
|
* ["ACE_Wheel", cursorObject] call ace_cargo_fnc_unloadItem
|
||||||
*
|
*
|
||||||
* Public: Yes
|
* Public: Yes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
params ["_item", "_vehicle", ["_unloader", objNull]];
|
params [["_item", "", [objNull, ""]], ["_vehicle", objNull, [objNull]], ["_unloader", objNull, [objNull]]];
|
||||||
TRACE_3("params",_item,_vehicle,_unloader);
|
TRACE_3("params",_item,_vehicle,_unloader);
|
||||||
|
|
||||||
//This covers testing vehicle stability and finding a safe position
|
// Get config sensitive case name
|
||||||
private _emptyPosAGL = [_vehicle, _item, _unloader] call EFUNC(common,findUnloadPosition);
|
if (_item isEqualType "") then {
|
||||||
TRACE_1("findUnloadPosition",_emptyPosAGL);
|
_item = _item call EFUNC(common,getConfigName);
|
||||||
|
|
||||||
if ((count _emptyPosAGL) != 3) exitWith {
|
|
||||||
TRACE_4("Could not find unload pos",_vehicle,getPosASL _vehicle,isTouchingGround _vehicle,speed _vehicle);
|
|
||||||
if ((!isNull _unloader) && {_unloader == ACE_player}) then {
|
|
||||||
//display text saying there are no safe places to exit the vehicle
|
|
||||||
[localize ELSTRING(common,NoRoomToUnload)] call EFUNC(common,displayTextStructured);
|
|
||||||
};
|
|
||||||
false
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Check if item is actually part of cargo
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
||||||
|
|
||||||
if !(_item in _loaded) exitWith {
|
if !(_item in _loaded) exitWith {
|
||||||
ERROR_3("Tried to unload item [%1] not in vehicle[%2] cargo[%3]", _item, _vehicle, _loaded);
|
ERROR_3("Tried to unload item [%1] not in vehicle[%2] cargo[%3]",_item,_vehicle,_loaded);
|
||||||
false
|
|
||||||
|
false // return
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Check if item can be unloaded
|
||||||
|
private _itemSize = _item call FUNC(getSizeItem);
|
||||||
|
|
||||||
|
if (_itemSize < 0) exitWith {
|
||||||
|
false // return
|
||||||
|
};
|
||||||
|
|
||||||
|
// This covers testing vehicle stability and finding a safe position
|
||||||
|
private _emptyPosAGL = [_vehicle, _item, _unloader] call EFUNC(common,findUnloadPosition);
|
||||||
|
TRACE_1("findUnloadPosition",_emptyPosAGL);
|
||||||
|
|
||||||
|
if (_emptyPosAGL isEqualTo []) exitWith {
|
||||||
|
// Display text saying there are no safe places to exit the vehicle
|
||||||
|
if (!isNull _unloader && {_unloader == ACE_player}) then {
|
||||||
|
[ELSTRING(common,NoRoomToUnload)] call EFUNC(common,displayTextStructured);
|
||||||
|
};
|
||||||
|
|
||||||
|
false // return
|
||||||
|
};
|
||||||
|
|
||||||
|
// Unload item from cargo
|
||||||
_loaded deleteAt (_loaded find _item);
|
_loaded deleteAt (_loaded find _item);
|
||||||
_vehicle setVariable [QGVAR(loaded), _loaded, true];
|
_vehicle setVariable [QGVAR(loaded), _loaded, true];
|
||||||
|
|
||||||
private _space = [_vehicle] call FUNC(getCargoSpaceLeft);
|
// Update cargo space remaining
|
||||||
private _itemSize = [_item] call FUNC(getSizeItem);
|
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
|
||||||
_vehicle setVariable [QGVAR(space), (_space + _itemSize), true];
|
_vehicle setVariable [QGVAR(space), _cargoSpace + _itemSize, true];
|
||||||
|
|
||||||
private _object = _item;
|
private _object = _item;
|
||||||
|
|
||||||
if (_object isEqualType objNull) then {
|
if (_object isEqualType objNull) then {
|
||||||
detach _object;
|
detach _object;
|
||||||
|
|
||||||
// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
|
// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
|
||||||
// do both on server to ensure they are executed in the correct order
|
// Do both on server to ensure they are executed in the correct order
|
||||||
[QGVAR(serverUnload), [_object, _emptyPosAGL]] call CBA_fnc_serverEvent;
|
[QGVAR(serverUnload), [_object, _emptyPosAGL]] call CBA_fnc_serverEvent;
|
||||||
|
|
||||||
if (["ace_zeus"] call EFUNC(common,isModLoaded)) then {
|
if (["ace_zeus"] call EFUNC(common,isModLoaded)) then {
|
||||||
@ -75,4 +92,5 @@ if (_object isEqualType objNull) then {
|
|||||||
|
|
||||||
// Invoke listenable event
|
// Invoke listenable event
|
||||||
["ace_cargoUnloaded", [_object, _vehicle, "unload"]] call CBA_fnc_globalEvent;
|
["ace_cargoUnloaded", [_object, _vehicle, "unload"]] call CBA_fnc_globalEvent;
|
||||||
true
|
|
||||||
|
true // return
|
||||||
|
@ -1,37 +0,0 @@
|
|||||||
#include "..\script_component.hpp"
|
|
||||||
/*
|
|
||||||
* Author: Glowbal
|
|
||||||
* Validate the vehicle cargo space.
|
|
||||||
*
|
|
||||||
* Arguments:
|
|
||||||
* 0: Object <OBJECT>
|
|
||||||
*
|
|
||||||
* Return Value:
|
|
||||||
* None
|
|
||||||
*
|
|
||||||
* Example:
|
|
||||||
* [object] call ace_cargo_fnc_validateCargoSpace
|
|
||||||
*
|
|
||||||
* Public: No
|
|
||||||
*/
|
|
||||||
|
|
||||||
params ["_vehicle"];
|
|
||||||
TRACE_1("params",_vehicle);
|
|
||||||
|
|
||||||
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
|
|
||||||
|
|
||||||
private _newLoaded = [];
|
|
||||||
private _totalSpaceOccupied = 0;
|
|
||||||
{
|
|
||||||
if ((_x isEqualType "") || {!isNull _x}) then {
|
|
||||||
_newLoaded pushback _x;
|
|
||||||
_totalSpaceOccupied = _totalSpaceOccupied + ([_x] call FUNC(getSizeItem));
|
|
||||||
};
|
|
||||||
true
|
|
||||||
} count _loaded;
|
|
||||||
|
|
||||||
if (count _loaded != count _newLoaded) then {
|
|
||||||
_vehicle setVariable [QGVAR(loaded), _newLoaded, true];
|
|
||||||
};
|
|
||||||
|
|
||||||
_vehicle setVariable [QGVAR(space), getNumber (configOf _vehicle >> QGVAR(space)) - _totalSpaceOccupied, true];
|
|
@ -1,52 +1,58 @@
|
|||||||
[
|
[
|
||||||
QGVAR(enable), "CHECKBOX",
|
QGVAR(enable),
|
||||||
|
"CHECKBOX",
|
||||||
[LSTRING(ModuleSettings_enable), LSTRING(ModuleSettings_enable_Description)],
|
[LSTRING(ModuleSettings_enable), LSTRING(ModuleSettings_enable_Description)],
|
||||||
[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
|
[ELSTRING(OptionsMenu,CategoryLogistics), LSTRING(openMenu)],
|
||||||
true,
|
true,
|
||||||
true,
|
true,
|
||||||
{[QGVAR(enable), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(enable), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
] call CBA_fnc_addSetting;
|
] call CBA_fnc_addSetting;
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(loadTimeCoefficient), "SLIDER",
|
QGVAR(loadTimeCoefficient),
|
||||||
|
"SLIDER",
|
||||||
[LSTRING(loadTimeCoefficient), LSTRING(loadTimeCoefficient_description)],
|
[LSTRING(loadTimeCoefficient), LSTRING(loadTimeCoefficient_description)],
|
||||||
[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
|
[ELSTRING(OptionsMenu,CategoryLogistics), LSTRING(openMenu)],
|
||||||
[0, 10, 5, 1],
|
[0, 10, 5, 1],
|
||||||
true,
|
true,
|
||||||
{[QGVAR(loadTimeCoefficient), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(loadTimeCoefficient), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
] call CBA_fnc_addSetting;
|
] call CBA_fnc_addSetting;
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(paradropTimeCoefficent), "SLIDER",
|
QGVAR(paradropTimeCoefficent),
|
||||||
|
"SLIDER",
|
||||||
[LSTRING(paradropTimeCoefficent), LSTRING(paradropTimeCoefficent_description)],
|
[LSTRING(paradropTimeCoefficent), LSTRING(paradropTimeCoefficent_description)],
|
||||||
[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
|
[ELSTRING(OptionsMenu,CategoryLogistics), LSTRING(openMenu)],
|
||||||
[0, 10, 2.5, 1],
|
[0, 10, 2.5, 1],
|
||||||
true,
|
true,
|
||||||
{[QGVAR(paradropTimeCoefficent), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(paradropTimeCoefficent), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
] call CBA_fnc_addSetting;
|
] call CBA_fnc_addSetting;
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(openAfterUnload), "LIST",
|
QGVAR(openAfterUnload),
|
||||||
|
"LIST",
|
||||||
[LSTRING(openAfterUnload), LSTRING(openAfterUnload_description)],
|
[LSTRING(openAfterUnload), LSTRING(openAfterUnload_description)],
|
||||||
[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
|
[ELSTRING(OptionsMenu,CategoryLogistics), LSTRING(openMenu)],
|
||||||
[[0, 1, 2, 3], [ELSTRING(common,never), LSTRING(unloadObject), LSTRING(paradropButton), ELSTRING(common,both)], 0],
|
[[0, 1, 2, 3], [ELSTRING(common,never), LSTRING(unloadObject), LSTRING(paradropButton), ELSTRING(common,both)], 0],
|
||||||
false,
|
false,
|
||||||
{[QGVAR(openAfterUnload), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(openAfterUnload), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
] call CBA_fnc_addSetting;
|
] call CBA_fnc_addSetting;
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(enableRename), "CHECKBOX",
|
QGVAR(enableRename),
|
||||||
|
"CHECKBOX",
|
||||||
[LSTRING(ModuleSettings_enableRename), LSTRING(ModuleSettings_enableRename_Description)],
|
[LSTRING(ModuleSettings_enableRename), LSTRING(ModuleSettings_enableRename_Description)],
|
||||||
[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
|
[ELSTRING(OptionsMenu,CategoryLogistics), LSTRING(openMenu)],
|
||||||
true,
|
true,
|
||||||
false,
|
false,
|
||||||
{[QGVAR(enableRename), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(enableRename), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
] call CBA_fnc_addSetting;
|
] call CBA_fnc_addSetting;
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(carryAfterUnload), "CHECKBOX",
|
QGVAR(carryAfterUnload),
|
||||||
|
"CHECKBOX",
|
||||||
[LSTRING(carryAfterUnload), LSTRING(carryAfterUnload_description)],
|
[LSTRING(carryAfterUnload), LSTRING(carryAfterUnload_description)],
|
||||||
[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
|
[ELSTRING(OptionsMenu,CategoryLogistics), LSTRING(openMenu)],
|
||||||
true,
|
true,
|
||||||
false,
|
false,
|
||||||
{[QGVAR(carryAfterUnload), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(carryAfterUnload), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
|
@ -4,7 +4,7 @@ class GVAR(menu) {
|
|||||||
idd = 314614;
|
idd = 314614;
|
||||||
movingEnable = 1;
|
movingEnable = 1;
|
||||||
onLoad = QUOTE([_this select 0] call FUNC(onMenuOpen));
|
onLoad = QUOTE([_this select 0] call FUNC(onMenuOpen));
|
||||||
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(menuDisplay)),nil)];);
|
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(menuDisplay),nil)]);
|
||||||
class controlsBackground {
|
class controlsBackground {
|
||||||
class HeaderBackground: ACE_gui_backgroundBase {
|
class HeaderBackground: ACE_gui_backgroundBase {
|
||||||
idc = -1;
|
idc = -1;
|
||||||
@ -20,7 +20,7 @@ class GVAR(menu) {
|
|||||||
h = "13.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
h = "13.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||||
text = "#(argb,8,8,3)color(0,0,0,0.8)";
|
text = "#(argb,8,8,3)color(0,0,0,0.8)";
|
||||||
colorText[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
colorText[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||||
colorBackground[] = {0,0,0,"(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
colorBackground[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -46,8 +46,8 @@ class GVAR(menu) {
|
|||||||
w = "13 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
w = "13 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||||
style = ST_CENTER;
|
style = ST_CENTER;
|
||||||
colorText[] = {1, 1, 1.0, 0.9};
|
colorText[] = {1, 1, 1, 0.9};
|
||||||
colorBackground[] = {0,0,0,0};
|
colorBackground[] = {0, 0, 0, 0};
|
||||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
|
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
|
||||||
text = "";
|
text = "";
|
||||||
};
|
};
|
||||||
@ -83,12 +83,12 @@ class GVAR(menu) {
|
|||||||
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
||||||
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
||||||
color[] = {1, 1, 1, 1};
|
color[] = {1, 1, 1, 1};
|
||||||
color2[] = {0,0,0, 1};
|
color2[] = {0, 0, 0, 1};
|
||||||
colorBackgroundFocused[] = {1,1,1,1};
|
colorBackgroundFocused[] = {1, 1, 1, 1};
|
||||||
colorBackground[] = {1,1,1,1};
|
colorBackground[] = {1, 1, 1, 1};
|
||||||
colorbackground2[] = {1,1,1,1};
|
colorbackground2[] = {1, 1, 1, 1};
|
||||||
colorDisabled[] = {1,1,1,1};
|
colorDisabled[] = {1, 1, 1, 1};
|
||||||
colorFocused[] = {0,0,0,1};
|
colorFocused[] = {0, 0, 0, 1};
|
||||||
periodFocus = 1;
|
periodFocus = 1;
|
||||||
periodOver = 1;
|
periodOver = 1;
|
||||||
action = QUOTE(closeDialog 0);
|
action = QUOTE(closeDialog 0);
|
||||||
@ -97,7 +97,7 @@ class GVAR(menu) {
|
|||||||
text = CSTRING(unloadObject);
|
text = CSTRING(unloadObject);
|
||||||
idc = 12;
|
idc = 12;
|
||||||
x = "20.9 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
x = "20.9 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||||
action = QUOTE([] call FUNC(startUnload));
|
action = QUOTE(ACE_player call FUNC(startUnload));
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
class GVAR(renameMenu) {
|
class GVAR(renameMenu) {
|
||||||
idd = 314615;
|
idd = 314615;
|
||||||
movingEnable = 0;
|
movingEnable = 0;
|
||||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(menuDisplay)),_this select 0)];);
|
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(menuDisplay),_this select 0)]);
|
||||||
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(menuDisplay)),nil)];);
|
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(menuDisplay),nil)]);
|
||||||
class controlsBackground {
|
class controlsBackground {
|
||||||
class HeaderBackground: ACE_gui_backgroundBase {
|
class HeaderBackground: ACE_gui_backgroundBase {
|
||||||
idc = -1;
|
idc = -1;
|
||||||
@ -20,7 +20,7 @@ class GVAR(renameMenu) {
|
|||||||
h = "2.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
h = "2.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||||
text = "#(argb,8,8,3)color(0,0,0,0.8)";
|
text = "#(argb,8,8,3)color(0,0,0,0.8)";
|
||||||
colorText[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
colorText[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||||
colorBackground[] = {0,0,0,"(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
colorBackground[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -36,11 +36,11 @@ class GVAR(renameMenu) {
|
|||||||
font = "RobotoCondensed";
|
font = "RobotoCondensed";
|
||||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||||
colorText[] = {0.95, 0.95, 0.95, 0.75};
|
colorText[] = {0.95, 0.95, 0.95, 0.75};
|
||||||
colorBackground[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])", "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
colorBackground[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])", "(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])", "(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])", "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||||
text = CSTRING(renameObjectUI);
|
text = CSTRING(renameObjectUI);
|
||||||
};
|
};
|
||||||
class edit: ACE_gui_editBase {
|
class edit: ACE_gui_editBase {
|
||||||
onLoad = QUOTE((_this select 0) ctrlSetText (GVAR(interactionVehicle) getVariable [ARR_2(QUOTE(QGVAR(customName)),'')]));
|
onLoad = QUOTE((_this select 0) ctrlSetText (GVAR(interactionVehicle) getVariable [ARR_2(QQGVAR(customName),'')]));
|
||||||
idc = 100;
|
idc = 100;
|
||||||
canModify = 1;
|
canModify = 1;
|
||||||
x = "13.1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
x = "13.1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||||
@ -65,12 +65,12 @@ class GVAR(renameMenu) {
|
|||||||
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
||||||
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
||||||
color[] = {1, 1, 1, 1};
|
color[] = {1, 1, 1, 1};
|
||||||
color2[] = {0,0,0, 1};
|
color2[] = {0, 0, 0, 1};
|
||||||
colorBackgroundFocused[] = {1,1,1,1};
|
colorBackgroundFocused[] = {1, 1, 1, 1};
|
||||||
colorBackground[] = {1,1,1,1};
|
colorBackground[] = {1, 1, 1, 1};
|
||||||
colorbackground2[] = {1,1,1,1};
|
colorbackground2[] = {1, 1, 1, 1};
|
||||||
colorDisabled[] = {1,1,1,1};
|
colorDisabled[] = {1, 1, 1, 1};
|
||||||
colorFocused[] = {0,0,0,1};
|
colorFocused[] = {0, 0, 0, 1};
|
||||||
periodFocus = 1;
|
periodFocus = 1;
|
||||||
periodOver = 1;
|
periodOver = 1;
|
||||||
action = QUOTE(closeDialog 0);
|
action = QUOTE(closeDialog 0);
|
||||||
|
@ -19,7 +19,3 @@
|
|||||||
#define MAX_LOAD_DISTANCE 5
|
#define MAX_LOAD_DISTANCE 5
|
||||||
|
|
||||||
#define GET_NUMBER(config,default) (if (isNumber (config)) then {getNumber (config)} else {default})
|
#define GET_NUMBER(config,default) (if (isNumber (config)) then {getNumber (config)} else {default})
|
||||||
|
|
||||||
// Default cargo size is -1 as 0 is a valid size
|
|
||||||
#define CARGO_SIZE(classname) GET_NUMBER(configFile >> "CfgVehicles" >> (classname) >> QGVAR(size),-1)
|
|
||||||
#define CARGO_SPACE(classname) GET_NUMBER(configFile >> "CfgVehicles" >> (classname) >> QGVAR(space),0)
|
|
||||||
|
@ -38,7 +38,7 @@
|
|||||||
<Japanese>名前を次に変更:<br/>%1</Japanese>
|
<Japanese>名前を次に変更:<br/>%1</Japanese>
|
||||||
<French>Renommé en :<br/>%1</French>
|
<French>Renommé en :<br/>%1</French>
|
||||||
<Russian>Переименовано в:<br/>%1</Russian>
|
<Russian>Переименовано в:<br/>%1</Russian>
|
||||||
<German>Neu Bewaffnet: <br/>%1</German>
|
<German>Neu umbenannt zu: <br/>%1</German>
|
||||||
<Polish>Nazwa zmieniona na:<br/>%1</Polish>
|
<Polish>Nazwa zmieniona na:<br/>%1</Polish>
|
||||||
<Chinesesimp>重命名为:<br/>%1</Chinesesimp>
|
<Chinesesimp>重命名为:<br/>%1</Chinesesimp>
|
||||||
<Korean>%1(으)로 명칭을 바꿈</Korean>
|
<Korean>%1(으)로 명칭을 바꿈</Korean>
|
||||||
@ -294,6 +294,16 @@
|
|||||||
<Chinesesimp>%1<br/>无法被卸载</Chinesesimp>
|
<Chinesesimp>%1<br/>无法被卸载</Chinesesimp>
|
||||||
<Turkish>%1<br/> kargo boşaltılamadı</Turkish>
|
<Turkish>%1<br/> kargo boşaltılamadı</Turkish>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_ACE_Cargo_UnloadingImpossible">
|
||||||
|
<English>Can't be unloaded</English>
|
||||||
|
<German>Kann nicht entladen werden</German>
|
||||||
|
<French>Ne peut pas être déchargé</French>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_ACE_Cargo_SizeMenu">
|
||||||
|
<English>Cargo Size: %1</English>
|
||||||
|
<German>Frachtgröße: %1</German>
|
||||||
|
<French>Encombrement fret: %1</French>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_ACE_Cargo_customName_edenName">
|
<Key ID="STR_ACE_Cargo_customName_edenName">
|
||||||
<English>Custom Name</English>
|
<English>Custom Name</English>
|
||||||
<Japanese>カスタム名</Japanese>
|
<Japanese>カスタム名</Japanese>
|
||||||
@ -364,7 +374,7 @@
|
|||||||
<Turkish>Kargo Boyutu</Turkish>
|
<Turkish>Kargo Boyutu</Turkish>
|
||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_Cargo_size_edenDesc">
|
<Key ID="STR_ACE_Cargo_size_edenDesc">
|
||||||
<English>The cargo space required to hold this object (-1 for unloadable)</English>
|
<English>The cargo space required to hold this object (-1 for not loadable)</English>
|
||||||
<German>Frachtraumgröße, welche zum Einladen dieses Objektes benötigt wird (-1 nicht einladbar)</German>
|
<German>Frachtraumgröße, welche zum Einladen dieses Objektes benötigt wird (-1 nicht einladbar)</German>
|
||||||
<Italian>Lo spazio del cargo necessita di mantenere questo oggetto (-1 per scaricabile)</Italian>
|
<Italian>Lo spazio del cargo necessita di mantenere questo oggetto (-1 per scaricabile)</Italian>
|
||||||
<Japanese>オブジェクトを積載するのに必要なカーゴ スペース (-1 で積載不可)</Japanese>
|
<Japanese>オブジェクトを積載するのに必要なカーゴ スペース (-1 で積載不可)</Japanese>
|
||||||
|
@ -2,138 +2,150 @@
|
|||||||
/*
|
/*
|
||||||
* Author: PabstMirror, ViperMaul
|
* Author: PabstMirror, ViperMaul
|
||||||
* Find a safe place near a vehicle to unload something.
|
* Find a safe place near a vehicle to unload something.
|
||||||
* Handles Normal Terrain, In Water or On Buildings (Pier, StaticShip).
|
* Handles normal terrain, water or on buildings (Pier, StaticShip).
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Source Vehicle <OBJECT>
|
* 0: Holder object (vehicle) <OBJECT>
|
||||||
* 1: Cargo <OBJECT> or <STRING>
|
* 1: Item to be unloaded <STRING> or <OBJECT>
|
||||||
* 2: Unloader (player) <OBJECT> (default: objNull)
|
* 2: Unit doing the unloading <OBJECT> (default: objNull)
|
||||||
* 3: Max Distance (meters) <NUMBER> (default: 10)
|
* 3: Max distance (meters) <NUMBER> (default: 10)
|
||||||
* 4: Check Vehicle is Stable <BOOL> (default: true)
|
* 4: Check if holder object is stable <BOOL> (default: true)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Unload PositionAGL (can Be [] if no valid pos found) <ARRAY>
|
* Unload PositionAGL ([] if no valid pos found) <ARRAY>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [theCar, "CAManBase", player, 10, true] call ace_common_fnc_findUnloadPosition
|
* [cursorObject, "CAManBase", player, 10, true] call ace_common_fnc_findUnloadPosition
|
||||||
*
|
*
|
||||||
* Public: No
|
* Public: No
|
||||||
*/
|
*/
|
||||||
|
|
||||||
//Number of tests run (effects performance in worst case scenarior where nothing is found VERSUES reliably finding a pos):
|
// Number of tests run (effects performance in worst case scenario where nothing is found VERSUS reliably finding a pos)
|
||||||
#define MAX_TESTS 75
|
#define MAX_TESTS 75
|
||||||
|
|
||||||
//Manual collision tests (count and radius):
|
// Manual collision tests (count and radius)
|
||||||
#define COL_TEST_COUNT 12
|
#define COL_TEST_COUNT 12
|
||||||
|
|
||||||
params ["_vehicle", "_cargo", ["_theUnloader", objNull], ["_maxDistance", 10], ["_checkVehicleIsStable", true]];
|
params ["_vehicle", "_item", ["_unloader", objNull], ["_maxDistance", 10], ["_checkVehicleIsStable", true]];
|
||||||
TRACE_5("params",_vehicle,_cargo,_theUnloader,_maxDistance,_checkVehicleIsStable);
|
TRACE_5("params",_vehicle,_item,_unloader,_maxDistance,_checkVehicleIsStable);
|
||||||
|
|
||||||
scopeName "main";
|
scopeName "main";
|
||||||
|
|
||||||
if (_checkVehicleIsStable) then {
|
if (_checkVehicleIsStable) then {
|
||||||
if (((vectorMagnitude (velocity _vehicle)) > 1.5) || {(!(_vehicle isKindOf "Ship")) && {(!isTouchingGround _vehicle) && {((getPos _vehicle) select 2) > 1.5}}}) then {
|
if (((vectorMagnitude (velocity _vehicle)) > 1.5) || {(!(_vehicle isKindOf "Ship")) && {(!isTouchingGround _vehicle) && {((getPos _vehicle) select 2) > 1.5}}}) then {
|
||||||
TRACE_4("bad vehicle state",_vehicle,velocity _vehicle,isTouchingGround _vehicle,getPos _vehicle);
|
TRACE_4("bad vehicle state",_vehicle,velocity _vehicle,isTouchingGround _vehicle,getPos _vehicle);
|
||||||
[] breakOut "main";
|
|
||||||
|
[] breakOut "main"
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
private _radiusOfItem = 1;
|
private _radiusOfItem = 1;
|
||||||
if (_cargo isKindOf "CAManBase") then {
|
|
||||||
|
if (_item isKindOf "CAManBase") then {
|
||||||
_radiusOfItem = 1.1;
|
_radiusOfItem = 1.1;
|
||||||
} else {
|
} else {
|
||||||
//`sizeOf` is unreliable, and does not work with object types that don't exist on map, so estimate size based on cargo size
|
// `sizeOf` is unreliable, and does not work with object types that don't exist on map, so estimate size based on cargo size
|
||||||
private _configOfCargo = if (_cargo isEqualType objNull) then {
|
|
||||||
configOf _cargo
|
|
||||||
} else {
|
|
||||||
configFile >> "CfgVehicles" >> _cargo
|
|
||||||
};
|
|
||||||
private _itemSize = if (isNumber (_configOfCargo >> QEGVAR(cargo,size)) && {getNumber (_configOfCargo >> QEGVAR(cargo,size)) != -1}) then {
|
|
||||||
getNumber (_configOfCargo >> QEGVAR(cargo,size));
|
|
||||||
} else {
|
|
||||||
if (["ace_cargo"] call FUNC(isModLoaded)) then {
|
if (["ace_cargo"] call FUNC(isModLoaded)) then {
|
||||||
[_cargo] call EFUNC(cargo,getSizeItem);
|
private _itemSize = _item call EFUNC(cargo,getSizeItem);
|
||||||
} else {
|
|
||||||
_radiusOfItem;
|
if (_itemSize > 0) then {
|
||||||
};
|
|
||||||
};
|
|
||||||
if (_itemSize != -1) then {
|
|
||||||
_radiusOfItem = (_itemSize ^ 0.35) max 0.75;
|
_radiusOfItem = (_itemSize ^ 0.35) max 0.75;
|
||||||
};
|
};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
if (isNull _theUnloader) then {_theUnloader = _vehicle;};
|
if (isNull _unloader) then {
|
||||||
|
_unloader = _vehicle;
|
||||||
|
};
|
||||||
|
|
||||||
//Ideal unload pos is halfway between unloader and vehicle (at the unloader's height)
|
// Ideal unload pos is halfway between unloader and vehicle (at the unloader's height)
|
||||||
private _originASL = ((getPosASL _theUnloader) vectorAdd (getPosASL _vehicle)) vectorMultiply 0.5;
|
private _originASL = ((getPosASL _unloader) vectorAdd (getPosASL _vehicle)) vectorMultiply 0.5;
|
||||||
_originASL set [2, (getPosASL _theUnloader) select 2];
|
_originASL set [2, (getPosASL _unloader) select 2];
|
||||||
private _originAGL = ASLtoAGL _originASL;
|
private _originAGL = ASLtoAGL _originASL;
|
||||||
|
|
||||||
//Do a manual search for empty pos (handles underwater, buildings or piers)
|
// Do a manual search for empty pos (handles underwater, buildings or piers)
|
||||||
TRACE_2("Checking for unload",_originAGL,_radiusOfItem);
|
TRACE_2("Checking for unload",_originAGL,_radiusOfItem);
|
||||||
private _rangeToCheck = 0;
|
private _rangeToCheck = 0;
|
||||||
|
|
||||||
while {_rangeToCheck < _maxDistance} do {
|
while {_rangeToCheck < _maxDistance} do {
|
||||||
private _roundDistance = random _rangeToCheck;
|
private _roundDistance = random _rangeToCheck;
|
||||||
private _roundAngle = random 360;
|
private _roundAngle = random 360;
|
||||||
private _roundAGL = _originAGL vectorAdd [(cos _roundAngle) * _roundDistance, (sin _roundAngle) * _roundDistance, 0];
|
private _roundAGL = _originAGL vectorAdd [(cos _roundAngle) * _roundDistance, (sin _roundAngle) * _roundDistance, 0];
|
||||||
|
|
||||||
private _roundPointIsValid = false;
|
private _roundPointIsValid = false;
|
||||||
|
|
||||||
if (((AGLtoASL _roundAGL) select 2) > 0) then {
|
if (((AGLtoASL _roundAGL) select 2) > 0) then {
|
||||||
//Shoot a ray down, and make sure we hit something solid like a building or the ground:
|
// Shoot a ray down, and make sure we hit something solid like a building or the ground
|
||||||
private _belowRoundArray = lineIntersectsSurfaces [(AGLtoASL _roundAGL) vectorAdd [0,0,0.5], (AGLtoASL _roundAGL) vectorAdd [0,0,-1]];
|
private _belowRoundArray = lineIntersectsSurfaces [(AGLtoASL _roundAGL) vectorAdd [0, 0, 0.5], (AGLtoASL _roundAGL) vectorAdd [0, 0, -1]];
|
||||||
TRACE_4("Testing for solid",_roundDistance,_roundAngle,_roundAGL,_belowRoundArray);
|
TRACE_4("Testing for solid",_roundDistance,_roundAngle,_roundAGL,_belowRoundArray);
|
||||||
|
|
||||||
if (_belowRoundArray isNotEqualTo []) then {
|
if (_belowRoundArray isNotEqualTo []) then {
|
||||||
private _aboveBuilding = (_belowRoundArray select 0) select 2;
|
private _aboveBuilding = (_belowRoundArray select 0) select 2;
|
||||||
//Point is above something: Terrain(null) or Building
|
|
||||||
|
// Point is above something: Terrain (null) or Building
|
||||||
if ((isNull _aboveBuilding) || {_aboveBuilding isKindOf "Building"}) then {
|
if ((isNull _aboveBuilding) || {_aboveBuilding isKindOf "Building"}) then {
|
||||||
//Get the real intersection point:
|
// Get the real intersection point
|
||||||
_roundAGL = ASLtoAGL ((_belowRoundArray select 0) select 0);
|
_roundAGL = ASLtoAGL ((_belowRoundArray select 0) select 0);
|
||||||
|
|
||||||
_roundPointIsValid = true;
|
_roundPointIsValid = true;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
//Underwater, just unload anywhere
|
// Underwater, just unload anywhere
|
||||||
TRACE_3("Under the sea",_roundDistance,_roundAngle,_roundAGL);
|
TRACE_3("Under the sea",_roundDistance,_roundAngle,_roundAGL);
|
||||||
|
|
||||||
_roundPointIsValid = true;
|
_roundPointIsValid = true;
|
||||||
};
|
};
|
||||||
|
|
||||||
//Make sure point is valid and do a fast check for people in the way (which sometimes aren't caught by line scaning)
|
// Make sure point is valid and do a fast check for people in the way (which sometimes aren't caught by line scanning)
|
||||||
if (_roundPointIsValid && {(_roundAGL nearEntities ["Man", _radiusOfItem]) isEqualTo []}) then {
|
if (_roundPointIsValid && {(_roundAGL nearEntities ["Man", _radiusOfItem]) isEqualTo []}) then {
|
||||||
for "_index" from 0 to (COL_TEST_COUNT -1) do {
|
for "_index" from 0 to (COL_TEST_COUNT -1) do {
|
||||||
//Scan for colisions with objects with lineIntersectsSurfaces
|
// Scan for collisions with objects with lineIntersectsSurfaces
|
||||||
private _angle = _index * (360 / COL_TEST_COUNT);
|
private _angle = _index * (360 / COL_TEST_COUNT);
|
||||||
private _point1ASL = (AGLtoASL _roundAGL) vectorAdd [_radiusOfItem * cos _angle, _radiusOfItem * sin _angle, 0.1];
|
private _point1ASL = (AGLtoASL _roundAGL) vectorAdd [_radiusOfItem * cos _angle, _radiusOfItem * sin _angle, 0.1];
|
||||||
private _point2ASL = (AGLtoASL _roundAGL) vectorAdd [-_radiusOfItem * cos _angle, -_radiusOfItem * sin _angle, (_radiusOfItem + 0.5)];
|
private _point2ASL = (AGLtoASL _roundAGL) vectorAdd [-_radiusOfItem * cos _angle, -_radiusOfItem * sin _angle, _radiusOfItem + 0.5];
|
||||||
private _testIntersections = lineIntersectsSurfaces [_point1ASL, _point2ASL];
|
private _testIntersections = lineIntersectsSurfaces [_point1ASL, _point2ASL];
|
||||||
|
|
||||||
if (((count _testIntersections) == 1) && {isNull ((_testIntersections select 0) select 2)}) then {
|
if (((count _testIntersections) == 1) && {isNull ((_testIntersections select 0) select 2)}) then {
|
||||||
private _hitGroundASL = (_testIntersections select 0) select 0;
|
private _hitGroundASL = (_testIntersections select 0) select 0;
|
||||||
private _hitHeightOffset = ((AGLtoASL _roundAGL) select 2) - (_hitGroundASL select 2);
|
private _hitHeightOffset = ((AGLtoASL _roundAGL) select 2) - (_hitGroundASL select 2);
|
||||||
private _hit2dOffset = _roundAGL distance2D _hitGroundASL;
|
private _hit2dOffset = _roundAGL distance2D _hitGroundASL;
|
||||||
private _slope = _hitHeightOffset atan2 _hit2dOffset;
|
private _slope = _hitHeightOffset atan2 _hit2dOffset;
|
||||||
if (_slope < 25) then { //Ignore ground hit if slope is reasonable
|
|
||||||
|
// Ignore ground hit if slope is reasonable
|
||||||
|
if (_slope < 25) then {
|
||||||
_testIntersections = [];
|
_testIntersections = [];
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
if (_testIntersections isNotEqualTo []) exitWith {
|
if (_testIntersections isNotEqualTo []) exitWith {
|
||||||
TRACE_2("collision low/high",_roundAGL,_testIntersections);
|
TRACE_2("collision low/high",_roundAGL,_testIntersections);
|
||||||
|
|
||||||
_roundPointIsValid = false;
|
_roundPointIsValid = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_point1ASL = (AGLtoASL _roundAGL) vectorAdd [_radiusOfItem * cos _angle, _radiusOfItem * sin _angle, 0.5];
|
_point1ASL = (AGLtoASL _roundAGL) vectorAdd [_radiusOfItem * cos _angle, _radiusOfItem * sin _angle, 0.5];
|
||||||
_point2ASL = (AGLtoASL _roundAGL) vectorAdd [-_radiusOfItem * cos _angle, -_radiusOfItem * sin _angle, 1];
|
_point2ASL = (AGLtoASL _roundAGL) vectorAdd [-_radiusOfItem * cos _angle, -_radiusOfItem * sin _angle, 1];
|
||||||
_testIntersections = lineIntersectsSurfaces [_point1ASL, _point2ASL];
|
_testIntersections = lineIntersectsSurfaces [_point1ASL, _point2ASL];
|
||||||
|
|
||||||
if (_testIntersections isNotEqualTo []) exitWith {
|
if (_testIntersections isNotEqualTo []) exitWith {
|
||||||
TRACE_2("collision mid",_roundAGL,_testIntersections);
|
TRACE_2("collision mid",_roundAGL,_testIntersections);
|
||||||
|
|
||||||
_roundPointIsValid = false;
|
_roundPointIsValid = false;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
if (_roundPointIsValid) then {
|
if (_roundPointIsValid) then {
|
||||||
TRACE_3("Valid point found", _rangeToCheck,_roundAGL, (_originAGL distance _roundAGL));
|
TRACE_3("Valid point found",_rangeToCheck,_roundAGL,_originAGL distance _roundAGL);
|
||||||
//Raise it slightly so we don't sink through the floor:
|
|
||||||
(_roundAGL vectorAdd [0,0,0.05]) breakOut "main";
|
// Raise it slightly so we don't sink through the floor
|
||||||
|
(_roundAGL vectorAdd [0, 0, 0.05]) breakOut "main"; // return
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
_rangeToCheck = _rangeToCheck + (_maxDistance / MAX_TESTS);
|
_rangeToCheck = _rangeToCheck + (_maxDistance / MAX_TESTS);
|
||||||
};
|
};
|
||||||
|
|
||||||
TRACE_1("no valid spots found",_rangeToCheck);
|
TRACE_1("no valid spots found",_rangeToCheck);
|
||||||
[] //return empty array
|
|
||||||
|
[] // return
|
||||||
|
@ -72,13 +72,13 @@ if (_previousHint isEqualType "") exitWith {};
|
|||||||
|
|
||||||
// Mouse hint
|
// Mouse hint
|
||||||
private _hintLMB = LLSTRING(Drop);
|
private _hintLMB = LLSTRING(Drop);
|
||||||
getCursorObjectParams params ["_cursorObject", "", "_distance"];
|
private _cursorObject = cursorObject;
|
||||||
|
|
||||||
if (
|
if (
|
||||||
!isNull _cursorObject && {[_unit, _cursorObject, ["isNotCarrying"]] call EFUNC(common,canInteractWith)} &&
|
!isNull _cursorObject && {[_unit, _cursorObject, ["isNotCarrying"]] call EFUNC(common,canInteractWith)} &&
|
||||||
{
|
{
|
||||||
if (_target isKindOf "CAManBase") then {
|
if (_target isKindOf "CAManBase") then {
|
||||||
(_distance <= MAX_LOAD_DISTANCE_MAN) && {[_cursorObject, 0, true] call EFUNC(common,nearestVehiclesFreeSeat) isNotEqualTo []}
|
(_unit distance _cursorObject <= MAX_LOAD_DISTANCE_MAN) && {[_cursorObject, 0, true] call EFUNC(common,nearestVehiclesFreeSeat) isNotEqualTo []}
|
||||||
} else {
|
} else {
|
||||||
["ace_cargo"] call EFUNC(common,isModLoaded) &&
|
["ace_cargo"] call EFUNC(common,isModLoaded) &&
|
||||||
{EGVAR(cargo,enable)} &&
|
{EGVAR(cargo,enable)} &&
|
||||||
|
@ -30,8 +30,17 @@ private _inBuilding = _unit call FUNC(isObjectOnObject);
|
|||||||
[QEGVAR(common,fixCollision), _unit] call CBA_fnc_localEvent;
|
[QEGVAR(common,fixCollision), _unit] call CBA_fnc_localEvent;
|
||||||
[QEGVAR(common,fixCollision), _target, _target] call CBA_fnc_targetEvent;
|
[QEGVAR(common,fixCollision), _target, _target] call CBA_fnc_targetEvent;
|
||||||
|
|
||||||
// Release object
|
private _cursorObject = cursorObject;
|
||||||
detach _target;
|
_tryLoad = _tryLoad && {!isNull _cursorObject} && {[_unit, _cursorObject, ["isNotCarrying"]] call EFUNC(common,canInteractWith)};
|
||||||
|
private _loadCargo = false;
|
||||||
|
|
||||||
|
// Don't release object if loading into vehicle (object might be released into vehicle)
|
||||||
|
if (_tryLoad && {!(_target isKindOf "CAManBase")} && {["ace_cargo"] call EFUNC(common,isModLoaded)} && {[_target, _cursorObject] call EFUNC(cargo,canLoadItemIn)}) then {
|
||||||
|
_loadCargo = true;
|
||||||
|
} else {
|
||||||
|
// Release object
|
||||||
|
detach _target;
|
||||||
|
};
|
||||||
|
|
||||||
// Fix anim when aborting carrying persons
|
// Fix anim when aborting carrying persons
|
||||||
if (_target isKindOf "CAManBase" || {animationState _unit in CARRY_ANIMATIONS}) then {
|
if (_target isKindOf "CAManBase" || {animationState _unit in CARRY_ANIMATIONS}) then {
|
||||||
@ -97,13 +106,11 @@ if (_mass != 0) then {
|
|||||||
// Reset temp direction
|
// Reset temp direction
|
||||||
_target setVariable [QGVAR(carryDirection_temp), nil];
|
_target setVariable [QGVAR(carryDirection_temp), nil];
|
||||||
|
|
||||||
getCursorObjectParams params ["_cursorObject", "", "_distance"];
|
// (Try) loading into vehicle
|
||||||
|
if (_loadCargo) then {
|
||||||
// Try loading into vehicle
|
[_unit, _target, _cursorObject] call EFUNC(cargo,startLoadIn);
|
||||||
if (_tryLoad && {!isNull _cursorObject} && {[_unit, _cursorObject, ["isNotCarrying"]] call EFUNC(common,canInteractWith)}) then {
|
} else {
|
||||||
if (_target isKindOf "CAManBase") then {
|
if (_tryLoad && {_unit distance _cursorObject <= MAX_LOAD_DISTANCE_MAN} && {_target isKindOf "CAManBase"}) then {
|
||||||
if (_distance > MAX_LOAD_DISTANCE_MAN) exitWith {};
|
|
||||||
|
|
||||||
private _vehicles = [_cursorObject, 0, true] call EFUNC(common,nearestVehiclesFreeSeat);
|
private _vehicles = [_cursorObject, 0, true] call EFUNC(common,nearestVehiclesFreeSeat);
|
||||||
|
|
||||||
if ([_cursorObject] isEqualTo _vehicles) then {
|
if ([_cursorObject] isEqualTo _vehicles) then {
|
||||||
@ -113,13 +120,5 @@ if (_tryLoad && {!isNull _cursorObject} && {[_unit, _cursorObject, ["isNotCarryi
|
|||||||
[_unit, _target, _cursorObject] call EFUNC(common,loadPerson);
|
[_unit, _target, _cursorObject] call EFUNC(common,loadPerson);
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
} else {
|
|
||||||
if (
|
|
||||||
["ace_cargo"] call EFUNC(common,isModLoaded) &&
|
|
||||||
{EGVAR(cargo,enable)} &&
|
|
||||||
{[_target, _cursorObject] call EFUNC(cargo,canLoadItemIn)}
|
|
||||||
) then {
|
|
||||||
[_unit, _target, _cursorObject] call EFUNC(cargo,startLoadIn);
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
private _category = [LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(DisplayName)];
|
private _category = [ELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(DisplayName)];
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(enabled), "CHECKBOX",
|
QGVAR(enabled), "CHECKBOX",
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
|
private _category = [ELSTRING(OptionsMenu,CategoryLogistics), "str_state_refuel"];
|
||||||
|
|
||||||
[
|
[
|
||||||
QGVAR(rate), "SLIDER",
|
QGVAR(rate), "SLIDER",
|
||||||
[LSTRING(RefuelSettings_speed_DisplayName), LSTRING(RefuelSettings_speed_Description)],
|
[LSTRING(RefuelSettings_speed_DisplayName), LSTRING(RefuelSettings_speed_Description)],
|
||||||
[localize ELSTRING(OptionsMenu,CategoryLogistics), localize "str_state_refuel"],
|
_category,
|
||||||
[0,25,1,1], // [min, max, default value, trailing decimals (-1 for whole numbers only)]
|
[0,25,1,1], // [min, max, default value, trailing decimals (-1 for whole numbers only)]
|
||||||
true, // isGlobal
|
true, // isGlobal
|
||||||
{[QGVAR(rate), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(rate), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
@ -10,7 +12,7 @@
|
|||||||
[
|
[
|
||||||
QGVAR(cargoRate), "SLIDER",
|
QGVAR(cargoRate), "SLIDER",
|
||||||
[LSTRING(RefuelSettings_speedCargo_DisplayName), LSTRING(RefuelSettings_speedCargo_Description)],
|
[LSTRING(RefuelSettings_speedCargo_DisplayName), LSTRING(RefuelSettings_speedCargo_Description)],
|
||||||
[localize ELSTRING(OptionsMenu,CategoryLogistics), localize "str_state_refuel"],
|
_category,
|
||||||
[0,250,10,1], // [min, max, default value, trailing decimals (-1 for whole numbers only)]
|
[0,250,10,1], // [min, max, default value, trailing decimals (-1 for whole numbers only)]
|
||||||
true, // isGlobal
|
true, // isGlobal
|
||||||
{[QGVAR(cargoRate), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(cargoRate), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
@ -19,7 +21,7 @@
|
|||||||
[
|
[
|
||||||
QGVAR(hoseLength), "SLIDER",
|
QGVAR(hoseLength), "SLIDER",
|
||||||
[LSTRING(RefuelSettings_hoseLength_DisplayName)],
|
[LSTRING(RefuelSettings_hoseLength_DisplayName)],
|
||||||
[localize ELSTRING(OptionsMenu,CategoryLogistics), localize "str_state_refuel"],
|
_category,
|
||||||
[0,50,12,1], // [min, max, default value, trailing decimals (-1 for whole numbers only)]
|
[0,50,12,1], // [min, max, default value, trailing decimals (-1 for whole numbers only)]
|
||||||
true, // isGlobal
|
true, // isGlobal
|
||||||
{[QGVAR(hoseLength), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(hoseLength), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
@ -28,7 +30,7 @@
|
|||||||
[
|
[
|
||||||
QGVAR(progressDuration), "TIME",
|
QGVAR(progressDuration), "TIME",
|
||||||
[LSTRING(RefuelSettings_progressDuration_DisplayName), LSTRING(RefuelSettings_progressDuration_Description)],
|
[LSTRING(RefuelSettings_progressDuration_DisplayName), LSTRING(RefuelSettings_progressDuration_Description)],
|
||||||
[localize ELSTRING(OptionsMenu,CategoryLogistics), localize "str_state_refuel"],
|
_category,
|
||||||
[0, 10, 2], // [min, max, default value]
|
[0, 10, 2], // [min, max, default value]
|
||||||
true, // isGlobal
|
true, // isGlobal
|
||||||
{[QGVAR(progressDuration), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
{[QGVAR(progressDuration), _this] call EFUNC(common,cbaSettings_settingChanged)}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
[
|
[
|
||||||
QGVAR(addRopeToVehicleInventory), "CHECKBOX",
|
QGVAR(addRopeToVehicleInventory), "CHECKBOX",
|
||||||
LSTRING(Setting_addRopeToVehicleInventory_DisplayName),
|
LSTRING(Setting_addRopeToVehicleInventory_DisplayName),
|
||||||
LELSTRING(OptionsMenu,CategoryLogistics),
|
ELSTRING(OptionsMenu,CategoryLogistics),
|
||||||
true,
|
true,
|
||||||
true,
|
true,
|
||||||
{
|
{
|
||||||
|
@ -32,10 +32,10 @@ if !(["ace_cargo"] call EFUNC(common,isModLoaded) && ["ace_repair"] call EFUNC(c
|
|||||||
if !(alive _mouseOverUnit) then {
|
if !(alive _mouseOverUnit) then {
|
||||||
[LSTRING(OnlyAlive)] call FUNC(showMessage);
|
[LSTRING(OnlyAlive)] call FUNC(showMessage);
|
||||||
} else {
|
} else {
|
||||||
if (getNumber (configFile >> "CfgVehicles" >> "ACE_Track" >> QEGVAR(cargo,size)) > [_mouseOverUnit] call EFUNC(cargo,getCargoSpaceLeft)) then {
|
if ("ACE_Track" call EFUNC(cargo,getSizeItem) > _mouseOverUnit call EFUNC(cargo,getCargoSpaceLeft)) then {
|
||||||
[LSTRING(OnlyEnoughCargoSpace)] call FUNC(showMessage);
|
[LSTRING(OnlyEnoughCargoSpace)] call FUNC(showMessage);
|
||||||
} else {
|
} else {
|
||||||
["ace_addCargo", ["ACE_Track", _mouseOverUnit, 1, true]] call CBA_fnc_localEvent;
|
["ace_addCargo", ["ACE_Track", _mouseOverUnit, 1]] call CBA_fnc_localEvent;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -32,10 +32,10 @@ if !(["ace_cargo"] call EFUNC(common,isModLoaded) && ["ace_repair"] call EFUNC(c
|
|||||||
if !(alive _mouseOverUnit) then {
|
if !(alive _mouseOverUnit) then {
|
||||||
[LSTRING(OnlyAlive)] call FUNC(showMessage);
|
[LSTRING(OnlyAlive)] call FUNC(showMessage);
|
||||||
} else {
|
} else {
|
||||||
if (getNumber (configFile >> "CfgVehicles" >> "ACE_Wheel" >> QEGVAR(cargo,size)) > [_mouseOverUnit] call EFUNC(cargo,getCargoSpaceLeft)) then {
|
if ("ACE_Wheel" call EFUNC(cargo,getSizeItem) > _mouseOverUnit call EFUNC(cargo,getCargoSpaceLeft)) then {
|
||||||
[LSTRING(OnlyEnoughCargoSpace)] call FUNC(showMessage);
|
[LSTRING(OnlyEnoughCargoSpace)] call FUNC(showMessage);
|
||||||
} else {
|
} else {
|
||||||
["ace_addCargo", ["ACE_Wheel", _mouseOverUnit, 1, true]] call CBA_fnc_localEvent;
|
["ace_addCargo", ["ACE_Wheel", _mouseOverUnit, 1]] call CBA_fnc_localEvent;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -21,6 +21,8 @@ class CfgVehicles {
|
|||||||
class yourVehicleBaseClass {
|
class yourVehicleBaseClass {
|
||||||
ace_cargo_space = 4; // Cargo space your vehicle has
|
ace_cargo_space = 4; // Cargo space your vehicle has
|
||||||
ace_cargo_hasCargo = 1; // Enables cargo to be loaded inside the vehicle (1-yes, 0-no)
|
ace_cargo_hasCargo = 1; // Enables cargo to be loaded inside the vehicle (1-yes, 0-no)
|
||||||
|
ace_cargo_loadmasterTurrets = {{1}}; // If vehicle inherits from "Air", you can set this attribute.
|
||||||
|
// When sitting in the turret paths you define here, you can paradrop cargo items. By default, pilots and co-pilots can paradrop cargo items.
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
```
|
```
|
||||||
@ -50,8 +52,9 @@ class CfgVehicles {
|
|||||||
|
|
||||||
Event Name | Passed Parameter(s) | Locality | Description
|
Event Name | Passed Parameter(s) | Locality | Description
|
||||||
---------- | ----------- | ------------------- | --------
|
---------- | ----------- | ------------------- | --------
|
||||||
`ace_cargoLoaded` | [_item, _vehicle] | Global | Cargo has been Loaded into vehicle
|
`ace_cargoAdded` | [_itemClass, _vehicle, _amount] | Global | Cargo has been added to vehicle
|
||||||
`ace_cargoUnloaded` | [_item, _vehicle, _unloadType] | Global | Cargo has been Unloaded from vehicle
|
`ace_cargoLoaded` | [_item, _vehicle] | Global | Cargo has been loaded into vehicle
|
||||||
|
`ace_cargoUnloaded` | [_item, _vehicle, _unloadType] | Global | Cargo has been unloaded from vehicle
|
||||||
`ace_cargoRemoved` | [_itemClass, _vehicle, _amountRequested, _amountRemoved] | Global | Cargo has been removed (deleted) from vehicle
|
`ace_cargoRemoved` | [_itemClass, _vehicle, _amountRequested, _amountRemoved] | Global | Cargo has been removed (deleted) from vehicle
|
||||||
|
|
||||||
## 3. Editor Attributes
|
## 3. Editor Attributes
|
||||||
@ -73,12 +76,12 @@ To disable cargo for a mission object use:
|
|||||||
### 4.2 Adjusting cargo size of an object
|
### 4.2 Adjusting cargo size of an object
|
||||||
|
|
||||||
`ace_cargo_fnc_setSize`
|
`ace_cargo_fnc_setSize`
|
||||||
Note that this function can be used to make objects loadable/unloadable (set to `-1` for unloadable).
|
Note that this function can be used to make objects loadable/unloadable (set to `-1` to disable cargo interactions).
|
||||||
|
|
||||||
```sqf
|
```sqf
|
||||||
* Set the cargo size of any object. Has global effect.
|
* Sets the cargo size of any object. Has global effect.
|
||||||
* Adds the load action menu if necessary.
|
* Adds the load action menu if necessary.
|
||||||
* Negative size makes unloadable.
|
* A negative size disables the object's cargo interactions.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Object <OBJECT>
|
* 0: Object <OBJECT>
|
||||||
@ -97,7 +100,7 @@ Note that this function can be used to make objects loadable/unloadable (set to
|
|||||||
Note that this function can be used to enable/disable a vehicle's cargo space (set to `0` to disable).
|
Note that this function can be used to enable/disable a vehicle's cargo space (set to `0` to disable).
|
||||||
|
|
||||||
```sqf
|
```sqf
|
||||||
* Set the cargo space of any object. Has global effect.
|
* Sets the cargo space of any object. Has global effect.
|
||||||
* Adds the cargo action menu if necessary.
|
* Adds the cargo action menu if necessary.
|
||||||
*
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
@ -113,14 +116,17 @@ Note that this function can be used to enable/disable a vehicle's cargo space (s
|
|||||||
|
|
||||||
### 4.4 Load cargo into vehicle
|
### 4.4 Load cargo into vehicle
|
||||||
|
|
||||||
`ace_cargo_fnc_loadItem` (Also callable from cba event `ace_loadCargo`)
|
`ace_cargo_fnc_loadItem` (Also callable from CBA event `ace_loadCargo`)
|
||||||
Note first arg can be a in-game object or a classname of an object type.
|
Note first argument can be a in-game object or a classname of an object type.
|
||||||
|
|
||||||
```sqf
|
```sqf
|
||||||
|
* Load an object into a vehicle.
|
||||||
|
* Objects loaded via classname remain virtual until unloaded.
|
||||||
|
*
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <OBJECT or STRING>
|
* 0: Item to be loaded <STRING> or <OBJECT>
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Ignore interaction distance and stability checks <BOOL>
|
* 2: Ignore interaction distance and stability checks <BOOL> (default: false)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Object loaded <BOOL>
|
* Object loaded <BOOL>
|
||||||
@ -131,16 +137,16 @@ Note first arg can be a in-game object or a classname of an object type.
|
|||||||
|
|
||||||
### 4.5 Unload cargo from vehicle
|
### 4.5 Unload cargo from vehicle
|
||||||
|
|
||||||
`ace_cargo_fnc_unloadItem` (Also callable from cba event `ace_unloadCargo`)
|
`ace_cargo_fnc_unloadItem` (Also callable from CBA event `ace_unloadCargo`)
|
||||||
|
|
||||||
```sqf
|
```sqf
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <OBJECT or STRING>
|
* 0: Item to be unloaded <STRING> or <OBJECT>
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Unloader <OBJECT> (default: objNull)
|
* 2: Unloader <OBJECT> (default: objNull)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
* Object was unloaded <BOOL>
|
* Object unloaded <BOOL>
|
||||||
*
|
*
|
||||||
* Example:
|
* Example:
|
||||||
* [object, vehicle] call ace_cargo_fnc_unloadItem
|
* [object, vehicle] call ace_cargo_fnc_unloadItem
|
||||||
@ -152,8 +158,8 @@ Note first arg can be a in-game object or a classname of an object type.
|
|||||||
|
|
||||||
```sqf
|
```sqf
|
||||||
* Arguments:
|
* Arguments:
|
||||||
* 0: Item <STRING> or <OBJECT>
|
* 0: Item to be removed <STRING> or <OBJECT>
|
||||||
* 1: Vehicle <OBJECT>
|
* 1: Holder object (vehicle) <OBJECT>
|
||||||
* 2: Amount <NUMBER> (default: 1)
|
* 2: Amount <NUMBER> (default: 1)
|
||||||
*
|
*
|
||||||
* Return Value:
|
* Return Value:
|
||||||
@ -167,5 +173,5 @@ Note first arg can be a in-game object or a classname of an object type.
|
|||||||
### 4.7 Disable cargo renaming via script
|
### 4.7 Disable cargo renaming via script
|
||||||
|
|
||||||
```sqf
|
```sqf
|
||||||
cargoBox setVariable ["ace_cargo_noRename", true]
|
cargoBox setVariable ["ace_cargo_noRename", true, _disableGlobally]
|
||||||
```
|
```
|
||||||
|
Loading…
Reference in New Issue
Block a user