Medical Treatment - Scale bandage time based on amount of wound treated (#7049)

* Medical Treatment - Scale bandage time based on amount of wound treated

* ignore basic bandage?

* add debug trace
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PabstMirror 2019-06-16 11:04:51 -05:00 committed by GitHub
parent f99980d55f
commit d52fedf39f
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@ -21,7 +21,7 @@
params ["_medic", "_patient", "_bodypart", "_bandage"];
private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
if (_partIndex < 0) exitWith { 0 };
if (_partIndex < 0) exitWith { ERROR_1("invalid partIndex - %1",_this); 0 };
private _targetWound = [_patient, _bandage, _partIndex] call FUNC(findMostEffectiveWound);
_targetWound params ["_wound", "_woundIndex", "_effectiveness"];
@ -34,11 +34,12 @@ _wound params ["_classID", "", "_amountOf", "_bloodloss", "_damage"];
private _category = (_classID % 10);
// Base bandage time is based on wound size and remaining percentage
private _bandageTime = ([
BANDAGE_TIME_S,
BANDAGE_TIME_M,
BANDAGE_TIME_L
] select _category) * _amountOf;
private _bandageTime = [BANDAGE_TIME_S, BANDAGE_TIME_M, BANDAGE_TIME_L] select _category;
// Scale bandage time based on amount left and effectiveness (less time if only a little wound left)
if (GVAR(advancedBandages)) then { // basicBandage will have a very high effectiveness and can be ignored
_bandageTime = _bandageTime * (linearConversion [0, _effectiveness, _amountOf, 0.666, 1, true]);
};
// Medics are more practised at applying bandages
if ([_medic] call FUNC(isMedic)) then {
@ -50,5 +51,6 @@ if (_medic == _patient) then {
_bandageTime = _bandageTime + BANDAGE_TIME_MOD_SELF;
};
TRACE_1("",_bandageTime);
// Nobody can bandage instantly
_bandageTime max 2
_bandageTime max 2.25