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local -> private
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@ -38,11 +38,11 @@ if ((primaryWeapon _unit) == "") exitWith {};
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(primaryWeaponMagazine _unit) params [["_magazine", ""]];
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if (_magazine == "") exitWith {};
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local _initSpeed = getNumber (configFile >> "CfgMagazines" >> _magazine >> "initSpeed");
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local _ammo = getText (configFile >> "CfgMagazines" >> _magazine >> "ammo");
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local _count = getNumber (configFile >> "CfgMagazines" >> _magazine >> "count");
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private _initSpeed = getNumber (configFile >> "CfgMagazines" >> _magazine >> "initSpeed");
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private _ammo = getText (configFile >> "CfgMagazines" >> _magazine >> "ammo");
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private _count = getNumber (configFile >> "CfgMagazines" >> _magazine >> "count");
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local _caliber = getNumber (configFile >> "CfgAmmo" >> _ammo >> "ACE_caliber");
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private _caliber = getNumber (configFile >> "CfgAmmo" >> _ammo >> "ACE_caliber");
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_caliber = call {
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if (_ammo isKindOf ["ShellBase", (configFile >> "CfgAmmo")]) exitWith { 80 };
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if (_ammo isKindOf ["RocketBase", (configFile >> "CfgAmmo")]) exitWith { 200 };
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@ -50,7 +50,7 @@ _caliber = call {
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if (_ammo isKindOf ["SubmunitionBase", (configFile >> "CfgAmmo")]) exitWith { 80 };
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if (_caliber <= 0) then { 6.5 } else { _caliber };
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};
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local _loudness = (_caliber ^ 1.25 / 10) * (_initspeed / 1000) / 5;
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private _loudness = (_caliber ^ 1.25 / 10) * (_initspeed / 1000) / 5;
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//If unit has a machine gun boost effective loudness 50%
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if (_count >= 50) then {_loudness = _loudness * 1.5};
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@ -20,7 +20,7 @@ TRACE_2("params",_unit,typeOf _unit);
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if (!local _unit) exitWith {}; //XEH should only be called on local units
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local _respawn = [0] call BIS_fnc_missionRespawnType;
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private _respawn = [0] call BIS_fnc_missionRespawnType;
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//if respawn is not Group or side:
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if (_respawn <= 3) then {
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