improve code style

This commit is contained in:
bux 2015-12-30 09:43:19 +01:00
parent 2a6042bf61
commit d6c5643790
2 changed files with 2 additions and 5 deletions

View File

@ -59,7 +59,7 @@ class CfgAmmo {
class PipeBombBase;
class DemoCharge_Remote_Ammo: PipeBombBase {
ACE_Explosive = "DemoCharge_Remote_Ammo_Scripted";
GVAR(defuseObjectPosition[]) = {0.07,0,0.055};
GVAR(defuseObjectPosition[]) = {0.07, 0, 0.055};
soundActivation[] = {"", 0, 0, 0};
soundDeactivation[] = {"", 0, 0, 0};
hit = 500;
@ -68,7 +68,7 @@ class CfgAmmo {
};
class SatchelCharge_Remote_Ammo: PipeBombBase {
ACE_Explosive = "SatchelCharge_Remote_Ammo_Scripted";
GVAR(defuseObjectPosition[]) = {0.1,0.1,0.05};
GVAR(defuseObjectPosition[]) = {0.1, 0.1, 0.05};
soundActivation[] = {"", 0, 0, 0};
soundDeactivation[] = {"", 0, 0, 0};
};

View File

@ -141,14 +141,11 @@ class CfgVehicles {
class ACE_Explosives_Place_APERSTripwireMine:ACE_Explosives_Place {
displayName = "APERS Tripwire Mine";
model = "\A3\Weapons_F\explosives\mine_AP_tripwire";
class ACE_Actions: ACE_Actions {
class ACE_MainActions: ACE_MainActions {
position = "[1.415,0,0.12]";
};
};
};
class ACE_Explosives_Place_ATMine:ACE_Explosives_Place {