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fix parachutes
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@ -23,7 +23,7 @@ class CfgVehicles {
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class CAManBase: Man {
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class ACE_SelfActions {
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class ACE_CutParachute {
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displayName = CSTRING("CutParachute");
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displayName = CSTRING(CutParachute);
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exceptions[] = {"isNotInside"};
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condition = QUOTE([_player] call FUNC(checkCutParachute));
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statement = QUOTE([_player] call FUNC(cutParachute));
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