Final cleanup.

This commit is contained in:
jaynus 2015-04-01 10:34:38 -07:00
parent ec6fb6fcb8
commit de920e8874

View File

@ -47,11 +47,11 @@ switch (_type) do {
if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {};
if (_canAdd) then {
switch (_container) do {
case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
case "backpack": { (backpackContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
case "uniform": { (uniformContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
default { _unit addWeaponGlobal _classname; };
};
case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
case "backpack": { (backpackContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
case "uniform": { (uniformContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
default { _unit addWeaponGlobal _classname; };
};
} else {
_addedToPlayer = false;
_pos = _unit modelToWorld [0,1,0.05];
@ -64,11 +64,11 @@ switch (_type) do {
if (!isClass(ConfigFile >> "CfgMagazines" >> _classname)) exitWith {};
if (_canAdd) then {
switch (_container) do {
case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
case "backpack": { (backpackContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
case "uniform": { (uniformContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
default { _unit addMagazineGlobal _classname; };
};
case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
case "backpack": { (backpackContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
case "uniform": { (uniformContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
default { _unit addMagazineGlobal _classname; };
};
} else {
_addedToPlayer = false;
_pos = _unit modelToWorld [0,1,0.05];
@ -81,11 +81,11 @@ switch (_type) do {
if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {};
if (_canAdd) then {
switch (_container) do {
case "vest": { _unit addItemToVest _classname; };
case "backpack": { _unit addItemToBackpack _classname; };
case "uniform": { _unit addItemToUniform _classname; };
default { _unit addItem _classname; };
};
case "vest": { _unit addItemToVest _classname; };
case "backpack": { _unit addItemToBackpack _classname; };
case "uniform": { _unit addItemToUniform _classname; };
default { _unit addItem _classname; };
};
} else {
_addedToPlayer = false;
_pos = _unit modelToWorld [0,1,0.05];