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https://github.com/acemod/ACE3.git
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Underwater actions support (#4984)
* Enable majority of actions underwater * Remove log * Add logistics_wirecutter support (don't play kneel animations underwater - looks silly) * Don't perform kneel animations when repairing or medicaling underwater * Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles) * Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define * Remove left-over systemChat * Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
This commit is contained in:
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@ -60,6 +60,7 @@ class CfgVehicles {
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displayName = CSTRING(PickUp);
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condition = QUOTE([ARR_2(_player,true)] call FUNC(canPrepare));
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statement = QUOTE(_this call FUNC(pickUp));
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exceptions[] = {"isNotSwimming"};
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distance = 1.8; // Requires >1.7 to work when standing with weapon on back
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icon = "\a3\ui_f\data\igui\cfg\actions\obsolete\ui_action_takemine_ca.paa";
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};
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@ -31,7 +31,7 @@ GVAR(ammoMagLookup) = call CBA_fnc_createNamespace;
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["ACE3 Weapons", QGVAR(dropModeToggle), localize LSTRING(DropModeToggle), {
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// Condition
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if !(ACE_player getVariable [QGVAR(inHand), false]) exitWith {false};
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if (!(ACE_player getVariable [QGVAR(inHand), false]) || {underwater ACE_player}) exitWith {false};
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// Statement
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private _currentDropMode = ACE_player getVariable [QGVAR(dropMode), false];
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@ -32,5 +32,5 @@ GVAR(enabled) &&
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#endif
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{!(call EFUNC(common,isFeatureCameraActive))} &&
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{[_unit, objNull, ["isNotInside", "isNotSitting"/*, "isNotOnLadder"*/]] call EFUNC(common,canInteractWith)} && // Ladder needs positioning fixes on throw
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{[_unit, objNull, ["isNotInside", "isNotSwimming", "isNotSitting"/*, "isNotOnLadder"*/]] call EFUNC(common,canInteractWith)} && // Ladder needs positioning fixes on throw
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{_unit call CBA_fnc_canUseWeapon} // Disable in non-FFV seats due to surface detection issues
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@ -128,6 +128,10 @@ _activeThrowable setDir (_unitDirVisual + 90);
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private _pitch = [-30, -90] select (_throwType == "high");
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[_activeThrowable, _pitch, 0] call BIS_fnc_setPitchBank;
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// Force drop mode if underwater
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if (underwater player) then {
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ACE_player setVariable [QGVAR(dropMode), true];
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};
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if (ACE_player getVariable [QGVAR(dropMode), false]) then {
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_posFin = _posFin vectorAdd (AGLToASL (positionCameraToWorld [_leanCoef, 0, ACE_player getVariable [QGVAR(dropDistance), DROP_DISTANCE_DEFAULT]]));
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@ -6,7 +6,7 @@
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displayName = CSTRING(AttachDetach); \
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condition = QUOTE(_this call FUNC(canAttach)); \
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insertChildren = QUOTE(_this call FUNC(getChildrenAttachActions)); \
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exceptions[] = {}; \
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exceptions[] = {"isNotSwimming"}; \
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showDisabled = 0; \
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priority = 0; \
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icon = QPATHTOF(UI\attach_ca.paa); \
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@ -15,7 +15,7 @@
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displayName = CSTRING(Detach); \
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condition = QUOTE(_this call FUNC(canDetach)); \
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statement = QUOTE(_this call FUNC(detach) ); \
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exceptions[] = {}; \
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exceptions[] = {"isNotSwimming"}; \
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showDisabled = 0; \
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priority = 0.1; \
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icon = QPATHTOF(UI\detach_ca.paa); \
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@ -55,7 +55,7 @@ class CfgVehicles {
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displayName = CSTRING(AttachDetach);
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condition = QUOTE(_this call FUNC(canAttach));
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insertChildren = QUOTE(_this call FUNC(getChildrenAttachActions));
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exceptions[] = {"isNotDragging"};
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exceptions[] = {"isNotDragging", "isNotSwimming"};
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showDisabled = 0;
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priority = 5;
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icon = QPATHTOF(UI\attach_ca.paa);
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@ -64,7 +64,7 @@ class CfgVehicles {
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displayName = CSTRING(Detach);
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condition = QUOTE(_this call FUNC(canDetach));
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statement = QUOTE(_this call FUNC(detach));
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exceptions[] = {"isNotDragging"};
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exceptions[] = {"isNotDragging", "isNotSwimming"};
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showDisabled = 0;
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priority = 5;
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icon = QPATHTOF(UI\detach_ca.paa);
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@ -83,7 +83,7 @@ if (_unit == _attachToVehicle) then { //Self Attachment
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if ((GVAR(placeAction) != PLACE_WAITING) ||
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{_unit != ACE_player} ||
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{!([_unit, _attachToVehicle, []] call EFUNC(common,canInteractWith))} ||
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{!([_unit, _attachToVehicle, ["isNotSwimming"]] call EFUNC(common,canInteractWith))} ||
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{!([_attachToVehicle, _unit, _itemClassname] call FUNC(canAttach))}) then {
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[_idPFH] call CBA_fnc_removePerFrameHandler;
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@ -31,7 +31,7 @@ _actions = [];
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if (getText (_item >> "ACE_Attachable") != "") then {
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_displayName = getText(_item >> "displayName");
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_picture = getText(_item >> "picture");
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_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
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_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x]] call EFUNC(interact_menu,createAction);
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_actions pushBack [_action, [], _target];
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};
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};
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@ -44,7 +44,7 @@ _actions = [];
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if (getText (_item >> "ACE_Attachable") != "") then {
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_displayName = getText(_item >> "displayName");
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_picture = getText(_item >> "picture");
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_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
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_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {true}, {}, [_x]] call EFUNC(interact_menu,createAction);
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_actions pushBack [_action, [], _target];
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};
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};
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@ -54,9 +54,20 @@ while {(_closeInMax - _closeInMin) > 0.01} do {
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_endPosShifted = _endPosTest vectorAdd _x;
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_endASL = if (surfaceIsWater _startingPosShifted) then {_endPosShifted} else {ATLtoASL _endPosShifted};
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//Uncomment to see the lazor show, and see how the scanning works:
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// drawLine3D [_startingPosShifted, _endPosShifted, [1,0,0,1]];
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if (_attachToVehicle in lineIntersectsWith [_startASL, _endASL, _unit]) exitWith {_doesIntersect = true};
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#ifdef DRAW_ATTACH_SCAN
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[{
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params ["_args", "_idPFH"];
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_args params ["_startingPosShifted", "_endPosShifted", "_timeAdded"];
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drawLine3D [_startingPosShifted, _endPosShifted, [1,0,0,1]];
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if (_timeAdded + 5 < CBA_missionTime) then {
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[_idPFH] call CBA_fnc_removePerFrameHandler;
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};
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}, 0, [_startingPosShifted, _endPosShifted, CBA_missionTime]] call CBA_fnc_addPerFrameHandler;
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#endif
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// Default max results is 1, so take only first subarray and select parentObject (object itself or parent of proxy)
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private _intersectObject = ((lineIntersectsSurfaces [_startASL, _endASL, _unit]) param [0, objNull]) param [3, objNull];
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if (_attachToVehicle == _intersectObject) exitWith {_doesIntersect = true};
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} forEach [[0,0,0.045], [0,0,-0.045], [0,0.045,0], [0,-0.045,0], [0.045,0,0], [-0.045,0,0]];
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} forEach [[0,0,0], [0,0,0.05], [0,0,-0.05]];
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@ -2,6 +2,7 @@
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#define COMPONENT_BEAUTIFIED Attach
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DRAW_ATTACH_SCAN
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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@ -2,14 +2,13 @@ class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_Actions {
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class ACE_ApplyHandcuffs {
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displayName = CSTRING(SetCaptive);
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selection = "righthand";
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distance = 2;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canApplyHandcuffs));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(doApplyHandcuffs));
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exceptions[] = {};
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exceptions[] = {"isNotSwimming", "isNotInside"};
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icon = QPATHTOF(UI\handcuff_ca.paa);
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};
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@ -20,7 +19,7 @@ class CfgVehicles {
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distance = 2;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canRemoveHandcuffs));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(doRemoveHandcuffs));
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exceptions[] = {};
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exceptions[] = {"isNotSwimming", "isNotInside"};
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icon = QPATHTOF(UI\handcuff_ca.paa);
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};
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class ACE_EscortCaptive {
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@ -28,7 +27,7 @@ class CfgVehicles {
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distance = 4;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canEscortCaptive));
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statement = QUOTE([ARR_3(_player, _target, true)] call FUNC(doEscortCaptive));
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exceptions[] = {};
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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icon = QPATHTOF(UI\captive_ca.paa);
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priority = 2.3;
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@ -38,7 +37,7 @@ class CfgVehicles {
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distance = 4;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canStopEscorting));
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statement = QUOTE([ARR_3(_player,_target, false)] call FUNC(doEscortCaptive));
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exceptions[] = {"isNotEscorting"};
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exceptions[] = {"isNotEscorting", "isNotSwimming"};
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showDisabled = 0;
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icon = QPATHTOF(UI\captive_ca.paa);
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priority = 2.3;
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@ -48,7 +47,7 @@ class CfgVehicles {
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distance = 4;
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condition = QUOTE([ARR_3(_player, _target, objNull)] call FUNC(canLoadCaptive));
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statement = QUOTE([ARR_3(_player, _target, objNull)] call FUNC(doLoadCaptive));
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exceptions[] = {"isNotEscorting"};
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exceptions[] = {"isNotEscorting", "isNotSwimming"};
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showDisabled = 0;
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icon = QPATHTOF(UI\captive_ca.paa);
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priority = 2.2;
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@ -58,6 +57,7 @@ class CfgVehicles {
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distance = 4;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canUnloadCaptive));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(doUnloadCaptive));
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exceptions[] = {"isNotSwimming"};
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priority = 1.2;
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};
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};
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@ -68,7 +68,7 @@ class CfgVehicles {
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displayName = CSTRING(StopEscorting);
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condition = QUOTE([ARR_2(_player, objNull)] call FUNC(canStopEscorting));
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statement = QUOTE([ARR_3(_player,objNull, false)] call FUNC(doEscortCaptive));
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exceptions[] = {"isNotEscorting"};
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exceptions[] = {"isNotEscorting", "isNotSwimming"};
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showDisabled = 0;
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priority = 2.3;
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};
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@ -76,7 +76,7 @@ class CfgVehicles {
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displayName = CSTRING(StartSurrendering);
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condition = QUOTE([ARR_2(_player, true)] call FUNC(canSurrender));
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statement = QUOTE([ARR_2(_player, true)] call FUNC(setSurrendered));
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exceptions[] = {};
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exceptions[] = {"isNotSwimming"};
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showDisabled = 0;
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priority = 0;
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icon = QPATHTOF(UI\Surrender_ca.paa);
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@ -85,7 +85,7 @@ class CfgVehicles {
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displayName = CSTRING(StopSurrendering);
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condition = QUOTE([ARR_2(_player, false)] call FUNC(canSurrender));
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statement = QUOTE([ARR_2(_player, false)] call FUNC(setSurrendered));
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exceptions[] = {"isNotSurrendering"};
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exceptions[] = {"isNotSurrendering", "isNotSwimming"};
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showDisabled = 0;
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priority = 0;
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icon = QPATHTOF(UI\Surrender_ca.paa);
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@ -101,7 +101,7 @@ class CfgVehicles {
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distance = 4; \
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condition = QUOTE([ARR_3(_player, objNull, _target)] call FUNC(canLoadCaptive)); \
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statement = QUOTE([ARR_3(_player, objNull, _target)] call FUNC(doLoadCaptive)); \
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exceptions[] = {"isNotEscorting"}; \
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exceptions[] = {"isNotEscorting", "isNotSwimming"}; \
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priority = 1.2; \
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}; \
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}; \
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@ -12,7 +12,7 @@ class CfgVehicles {
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icon = "\a3\ui_f\data\gui\cfg\Hints\chemlights_ca.paa";
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condition = QUOTE(count ([ACE_player] call FUNC(getShieldComponents)) > 0);
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statement = "true";
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exceptions[] = {"isNotDragging", "notOnMap", "isNotInside", "isNotSitting"};
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exceptions[] = {"isNotDragging", "isNotSwimming", "notOnMap", "isNotInside", "isNotSitting"};
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insertChildren = QUOTE(_this call DFUNC(compileChemlightMenu));
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showDisabled = 0;
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priority = 99;
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@ -8,8 +8,8 @@ class CfgVehicles {
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distance = 3.5;
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canPlayerDisarmUnit));
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(openDisarmDialog));
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exceptions[] = {"isNotSwimming"};
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icon = QPATHTOF(UI\disarm.paa);
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exceptions[] = {};
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};
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};
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};
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@ -20,4 +20,4 @@
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params ["_player", "_target"];
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([_target] call FUNC(canBeDisarmed)) &&
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{([_player, _target, []] call EFUNC(common,canInteractWith))}
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{([_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith))}
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@ -6,6 +6,7 @@ class CfgVehicles {
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displayName = CSTRING(itemName);
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canTakeDogtag));
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statement = "";
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exceptions[] = {"isNotSwimming", "isNotInside"};
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showDisabled = 0;
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distance = 1.75;
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icon = QPATHTOF(data\dogtag_icon_ca.paa);
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@ -14,6 +15,7 @@ class CfgVehicles {
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displayName = CSTRING(checkDogtag);
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canCheckDogtag));
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(checkDogtag));
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exceptions[] = {"isNotSwimming", "isNotInside"};
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showDisabled = 0;
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priority = 3;
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icon = QPATHTOF(data\dogtag_icon_ca.paa);
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@ -22,6 +24,7 @@ class CfgVehicles {
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displayName = CSTRING(takeDogtag);
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canTakeDogtag));
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(takeDogtag));
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exceptions[] = {"isNotSwimming", "isNotInside"};
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showDisabled = 0;
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priority = 3;
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icon = QPATHTOF(data\dogtag_icon_ca.paa);
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@ -34,7 +37,7 @@ class CfgVehicles {
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displayName = CSTRING(checkItem);
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condition = "true";
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statement = "";
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"};
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insertChildren = QUOTE(_this call DFUNC(addDogtagActions));
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};
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};
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@ -18,7 +18,7 @@
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if (!alive ACE_player) exitWith {false};
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// Conditions: canInteract
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if !([ACE_player, ACE_player, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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if !([ACE_player, ACE_player, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
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//make sure player is dismounted or in a static weapon:
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if ((ACE_player != vehicle ACE_player) && {!((vehicle ACE_player) isKindOf "StaticWeapon")}) exitWith {false};
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//Check camera view (not in GUNNER)
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@ -60,6 +60,11 @@ TRACE_1("sending finger to",_sendFingerToPlayers);
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[QGVAR(fingered), [ACE_player, _fingerPosASL, _originASL vectorDistance _fingerPosASL], _sendFingerToPlayers] call CBA_fnc_targetEvent;
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[ACE_player, "GestureGo"] call EFUNC(common,doGesture);
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// BI gestures do not work underwater, play custom "point" gesture if loaded
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if (["ace_gestures"] call EFUNC(common,isModLoaded)) then {
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QEGVAR(gestures,point) call EFUNC(gestures,playSignal); // Works underwater
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} else {
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[ACE_player, "GestureGo"] call EFUNC(common,doGesture); // Does not work underwater
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};
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true
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@ -17,7 +17,7 @@
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if (!alive ACE_player) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
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// Conditions: canInteract
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if !([ACE_player, ACE_player, ["isNotInside"]] call EFUNC(common,canInteractWith)) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
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if !([ACE_player, ACE_player, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
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// Make sure player is dismounted or in a static weapon:
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if ((ACE_player != vehicle ACE_player) && {!((vehicle ACE_player) isKindOf "StaticWeapon")}) then {GVAR(fingersHash) = [] call CBA_fnc_hashCreate;};
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@ -1,5 +1,4 @@
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_SelfActions {
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@ -7,6 +6,7 @@ class CfgVehicles {
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displayName = CSTRING(Gestures);
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condition = QUOTE((canStand _target) && {GVAR(showOnInteractionMenu) == 2});
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statement = "";
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exceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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priority = 3.5;
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icon = QPATHTOF(UI\gestures_ca.paa);
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@ -14,42 +14,48 @@ class CfgVehicles {
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class GVAR(Advance) {
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displayName = CSTRING(Advance);
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condition = QUOTE(true);
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statement = QUOTE([ARR_2(_target,'gestureAdvance')] call EFUNC(common,doGesture););
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statement = QUOTE([ARR_2(_target,'gestureAdvance')] call EFUNC(common,doGesture));
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//exceptions[] = {"isNotSwimming"}; // Does not work underwaterexceptions[] = {"isNotSwimming"};
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showDisabled = 1;
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priority = 1.9;
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};
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class GVAR(Go) {
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displayName = CSTRING(Go);
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condition = QUOTE(true);
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statement = QUOTE([ARR_2(_target,selectRandom [ARR_2('gestureGo','gestureGoB')])] call EFUNC(common,doGesture););
|
||||
statement = QUOTE([ARR_2(_target,selectRandom [ARR_2('gestureGo','gestureGoB')])] call EFUNC(common,doGesture));
|
||||
//exceptions[] = {"isNotSwimming"}; // Does not work underwater
|
||||
showDisabled = 1;
|
||||
priority = 1.8;
|
||||
};
|
||||
class GVAR(Follow) {
|
||||
displayName = CSTRING(Follow);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE([ARR_2(_target,'gestureFollow')] call EFUNC(common,doGesture););
|
||||
statement = QUOTE([ARR_2(_target,'gestureFollow')] call EFUNC(common,doGesture));
|
||||
//exceptions[] = {"isNotSwimming"}; // Does not work underwater
|
||||
showDisabled = 1;
|
||||
priority = 1.7;
|
||||
};
|
||||
class GVAR(Up) {
|
||||
displayName = CSTRING(Up);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE([ARR_2(_target,'gestureUp')] call EFUNC(common,doGesture););
|
||||
statement = QUOTE([ARR_2(_target,'gestureUp')] call EFUNC(common,doGesture));
|
||||
//exceptions[] = {"isNotSwimming"}; // Does not work underwater
|
||||
showDisabled = 1;
|
||||
priority = 1.5;
|
||||
};
|
||||
class GVAR(CeaseFire) {
|
||||
displayName = CSTRING(CeaseFire);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE([ARR_2(_target,'gestureCeaseFire')] call EFUNC(common,doGesture););
|
||||
statement = QUOTE([ARR_2(_target,'gestureCeaseFire')] call EFUNC(common,doGesture));
|
||||
//exceptions[] = {"isNotSwimming"}; // Does not work underwater
|
||||
showDisabled = 1;
|
||||
priority = 1.3;
|
||||
};
|
||||
class GVAR(Stop) {
|
||||
displayName = CSTRING(Stop);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE([ARR_2(_target,'gestureFreeze')] call EFUNC(common,doGesture);); // BI animation - is actualls "stop" in all stances but prone
|
||||
statement = QUOTE([ARR_2(_target,'gestureFreeze')] call EFUNC(common,doGesture)); // BI animation - is actually "stop" in all stances but prone
|
||||
//exceptions[] = {"isNotSwimming"}; // Does not work underwater
|
||||
showDisabled = 1;
|
||||
priority = 1.2;
|
||||
};
|
||||
@ -57,6 +63,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Forward);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(forward)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.9;
|
||||
};
|
||||
@ -64,6 +71,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Regroup);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(regroup)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.8;
|
||||
};
|
||||
@ -71,6 +79,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Freeze);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(freeze)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.7;
|
||||
};
|
||||
@ -78,6 +87,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Cover);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(cover)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.6;
|
||||
};
|
||||
@ -85,6 +95,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Point);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(point)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.5;
|
||||
};
|
||||
@ -92,6 +103,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Engage);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(engage)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.4;
|
||||
};
|
||||
@ -99,6 +111,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Hold);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(hold)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.3;
|
||||
};
|
||||
@ -106,6 +119,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Warning);
|
||||
condition = QUOTE(true);
|
||||
statement = QUOTE(QUOTE(QGVAR(warning)) call FUNC(playSignal));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
priority = 1.2;
|
||||
};
|
||||
|
@ -18,7 +18,7 @@
|
||||
TRACE_1("params",_this);
|
||||
|
||||
if (GVAR(showOnInteractionMenu) == 0) exitWith {false};
|
||||
if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
|
||||
private _gesture = if ((_this select [0,2]) == "BI") then {
|
||||
//If it starts with BI, just strip off the leading BI and use it directly
|
||||
|
@ -6,7 +6,7 @@ class CfgVehicles {
|
||||
class ACE_PutInEarplugs {
|
||||
displayName = CSTRING(EarPlugs_On);
|
||||
condition = QUOTE(GVAR(EnableCombatDeafness) && {!([_player] call FUNC(hasEarPlugsIn)) && {'ACE_EarPlugs' in items _player}});
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"};
|
||||
statement = QUOTE( [_player] call FUNC(putInEarPlugs) );
|
||||
showDisabled = 0;
|
||||
priority = 2.5;
|
||||
@ -15,7 +15,7 @@ class CfgVehicles {
|
||||
class ACE_RemoveEarplugs {
|
||||
displayName = CSTRING(EarPlugs_Off);
|
||||
condition = QUOTE( GVAR(EnableCombatDeafness) && {[_player] call FUNC(hasEarPlugsIn)});
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting"};
|
||||
statement = QUOTE( [_player] call FUNC(removeEarPlugs) );
|
||||
showDisabled = 0;
|
||||
priority = 2.5;
|
||||
|
@ -40,6 +40,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(PassMagazine);
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 3.3;
|
||||
icon = "\a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargomag_ca.paa";
|
||||
@ -48,6 +49,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(PassMagazinePrimary);
|
||||
condition = QUOTE([ARR_3(_player,_target,primaryWeapon _target)] call FUNC(canPassMagazine));
|
||||
statement = QUOTE([ARR_3(_player,_target,primaryWeapon _target)] call FUNC(passMagazine));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 3;
|
||||
icon = "\a3\ui_f\data\gui\Rsc\RscDisplayArsenal\primaryweapon_ca.paa";
|
||||
@ -56,6 +58,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(PassMagazineHandgun);
|
||||
condition = QUOTE([ARR_3(_player,_target,handgunWeapon _target)] call FUNC(canPassMagazine));
|
||||
statement = QUOTE([ARR_3(_player,_target,handgunWeapon _target)] call FUNC(passMagazine));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 1;
|
||||
icon = "\a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
|
||||
@ -66,6 +69,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(TeamManagement);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam) && {GVAR(EnableTeamManagement)});
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 3.2;
|
||||
icon = QPATHTOF(UI\team\team_management_ca.paa);
|
||||
@ -74,6 +78,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(AssignTeamRed);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
|
||||
statement = QUOTE([ARR_2(_target,'RED')] call DFUNC(joinTeam));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
icon = QPATHTOF(UI\team\team_red_ca.paa);
|
||||
priority = 2.4;
|
||||
@ -82,6 +87,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(AssignTeamGreen);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
|
||||
statement = QUOTE([ARR_2(_target,'GREEN')] call DFUNC(joinTeam));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
icon = QPATHTOF(UI\team\team_green_ca.paa);
|
||||
priority = 2.3;
|
||||
@ -90,6 +96,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(AssignTeamBlue);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
|
||||
statement = QUOTE([ARR_2(_target,'BLUE')] call DFUNC(joinTeam));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
icon = QPATHTOF(UI\team\team_blue_ca.paa);
|
||||
priority = 2.2;
|
||||
@ -98,6 +105,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(AssignTeamYellow);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam));
|
||||
statement = QUOTE([ARR_2(_target,'YELLOW')] call DFUNC(joinTeam));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
icon = QPATHTOF(UI\team\team_yellow_ca.paa);
|
||||
priority = 2.1;
|
||||
@ -106,6 +114,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(LeaveTeam);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canJoinTeam) && {assignedTeam _target != 'MAIN'});
|
||||
statement = QUOTE([ARR_2(_target,'MAIN')] call DFUNC(joinTeam));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 1;
|
||||
icon = QPATHTOF(UI\team\team_white_ca.paa);
|
||||
priority = 2.5;
|
||||
@ -117,6 +126,7 @@ class CfgVehicles {
|
||||
condition = QUOTE(GVAR(EnableTeamManagement) && {[ARR_2(_player,_target)] call DFUNC(canJoinGroup)});
|
||||
statement = QUOTE([_player] joinSilent group _target);
|
||||
modifierFunction = QUOTE(call FUNC(modifyJoinGroupAction));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 2.6;
|
||||
icon = QPATHTOF(UI\team\team_management_ca.paa);
|
||||
@ -132,6 +142,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(SendAway);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canInteractWithCivilian));
|
||||
statement = QUOTE([ARR_2(_player,_target)] call DFUNC(sendAway));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 2.0;
|
||||
};
|
||||
@ -139,6 +150,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Pardon);
|
||||
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canPardon));
|
||||
statement = QUOTE([ARR_2(_player,_target)] call DFUNC(pardon));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 2.5;
|
||||
};
|
||||
@ -146,6 +158,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(GetOut);
|
||||
condition = QUOTE(!(isNull objectParent _target) && [ARR_2(_player,_target)] call DFUNC(canInteractWithCivilian));
|
||||
statement = QUOTE([_target] call EFUNC(common,unloadPerson));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = 2.6;
|
||||
};
|
||||
@ -157,6 +170,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_Head {
|
||||
displayName = CSTRING(Head);
|
||||
@ -164,6 +178,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_ArmLeft {
|
||||
displayName = CSTRING(ArmLeft);
|
||||
@ -171,6 +186,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_ArmRight {
|
||||
displayName = CSTRING(ArmRight);
|
||||
@ -178,6 +194,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_LegLeft {
|
||||
displayName = CSTRING(LegLeft);
|
||||
@ -185,6 +202,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_LegRight {
|
||||
displayName = CSTRING(LegRight);
|
||||
@ -192,6 +210,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_Weapon {
|
||||
displayName = CSTRING(Weapon);
|
||||
@ -199,6 +218,7 @@ class CfgVehicles {
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_TapShoulderRight {
|
||||
displayName = CSTRING(TapShoulder);
|
||||
@ -206,6 +226,7 @@ class CfgVehicles {
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_2(_player, _target)] call DFUNC(canTapShoulder));
|
||||
statement = QUOTE([ARR_3(_player, _target, 0)] call DFUNC(tapShoulder));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
class ACE_TapShoulderLeft {
|
||||
displayName = CSTRING(TapShoulder);
|
||||
@ -213,6 +234,7 @@ class CfgVehicles {
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_2(_player, _target)] call DFUNC(canTapShoulder));
|
||||
statement = QUOTE([ARR_3(_player, _target, 1)] call DFUNC(tapShoulder));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
};
|
||||
};
|
||||
|
||||
@ -220,7 +242,7 @@ class CfgVehicles {
|
||||
class ACE_TeamManagement {
|
||||
displayName = CSTRING(TeamManagement);
|
||||
condition = QUOTE(GVAR(EnableTeamManagement));
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = "";
|
||||
showDisabled = 1;
|
||||
priority = 3.2;
|
||||
@ -229,7 +251,7 @@ class CfgVehicles {
|
||||
class ACE_JoinTeamRed {
|
||||
displayName = CSTRING(JoinTeamRed);
|
||||
condition = QUOTE(true);
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE([ARR_2(_player,'RED')] call DFUNC(joinTeam));
|
||||
showDisabled = 1;
|
||||
priority = 2.4;
|
||||
@ -238,7 +260,7 @@ class CfgVehicles {
|
||||
class ACE_JoinTeamGreen {
|
||||
displayName = CSTRING(JoinTeamGreen);
|
||||
condition = QUOTE(true);
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE([ARR_2(_player,'GREEN')] call DFUNC(joinTeam));
|
||||
showDisabled = 1;
|
||||
priority = 2.3;
|
||||
@ -247,7 +269,7 @@ class CfgVehicles {
|
||||
class ACE_JoinTeamBlue {
|
||||
displayName = CSTRING(JoinTeamBlue);
|
||||
condition = QUOTE(true);
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE([ARR_2(_player,'BLUE')] call DFUNC(joinTeam));
|
||||
showDisabled = 1;
|
||||
priority = 2.2;
|
||||
@ -256,7 +278,7 @@ class CfgVehicles {
|
||||
class ACE_JoinTeamYellow {
|
||||
displayName = CSTRING(JoinTeamYellow);
|
||||
condition = QUOTE(true);
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE([ARR_2(_player,'YELLOW')] call DFUNC(joinTeam));
|
||||
showDisabled = 1;
|
||||
priority = 2.1;
|
||||
@ -265,7 +287,7 @@ class CfgVehicles {
|
||||
class ACE_LeaveTeam {
|
||||
displayName = CSTRING(LeaveTeam);
|
||||
condition = QUOTE(assignedTeam _player != 'MAIN');
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE([ARR_2(_player,'MAIN')] call DFUNC(joinTeam));
|
||||
showDisabled = 1;
|
||||
priority = 2.5;
|
||||
@ -274,7 +296,7 @@ class CfgVehicles {
|
||||
class ACE_BecomeLeader {
|
||||
displayName = CSTRING(BecomeLeader);
|
||||
condition = QUOTE(_this call DFUNC(canBecomeLeader));
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE(_this call DFUNC(doBecomeLeader));
|
||||
showDisabled = 1;
|
||||
priority = 1.0;
|
||||
@ -283,7 +305,7 @@ class CfgVehicles {
|
||||
class ACE_LeaveGroup {
|
||||
displayName = CSTRING(LeaveGroup);
|
||||
condition = QUOTE(count (units group _player) > 1);
|
||||
exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "isNotSitting", "isNotOnLadder"};
|
||||
statement = QUOTE(_oldGroup = units group _player; _newGroup = createGroup side _player; [_player] joinSilent _newGroup; {_player reveal _x} forEach _oldGroup;);
|
||||
showDisabled = 1;
|
||||
priority = 1.2;
|
||||
@ -294,7 +316,7 @@ class CfgVehicles {
|
||||
class ACE_Equipment {
|
||||
displayName = CSTRING(Equipment);
|
||||
condition = QUOTE(true);
|
||||
exceptions[] = {"isNotInside", "notOnMap", "isNotSitting"};
|
||||
exceptions[] = {"isNotSwimming", "isNotInside", "notOnMap", "isNotSitting"};
|
||||
statement = "";
|
||||
showDisabled = 1;
|
||||
priority = 4.5;
|
||||
@ -316,6 +338,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -343,6 +366,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -369,6 +393,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -379,6 +404,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -398,6 +424,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -425,6 +452,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -465,6 +493,7 @@ class CfgVehicles {
|
||||
distance = 6;
|
||||
condition = QUOTE(_target call FUNC(canPush));
|
||||
statement = QUOTE(_this call FUNC(push));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = -1;
|
||||
};
|
||||
@ -472,6 +501,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
@ -498,6 +528,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Passengers);
|
||||
condition = "true";
|
||||
statement = "";
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
|
||||
};
|
||||
};
|
||||
|
@ -19,7 +19,8 @@
|
||||
private _bb = boundingBoxReal _target;
|
||||
(_bb select 0) params ["_bbX", "_bbY", "_bbZ"];
|
||||
|
||||
private _relPos = _target worldToModelVisual ASLToAGL EGVAR(interact_menu,cameraPosASL);
|
||||
private _cameraPosASL = EGVAR(interact_menu,cameraPosASL);
|
||||
private _relPos = _target worldToModelVisual ASLToAGL _cameraPosASL;
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
_relPos = _target worldToModelVisual ASLToAGL eyePos ACE_player;
|
||||
#endif
|
||||
@ -47,9 +48,14 @@ if (_ndx > _ndy) then {
|
||||
_pos = _relPos vectorMultiply ((1 / _ndz) min 0.8);
|
||||
};
|
||||
};
|
||||
//Set max height at player's eye level (prevent very high interactin point on choppers)
|
||||
_pos set [2, (_pos select 2) min _dz];
|
||||
TRACE_4("",_bb,_bbX,_relPos, _pos);
|
||||
|
||||
// Set max height at player's eye level (prevent very high interaction point on choppers)
|
||||
// Only when above water level to prevent underwater actions from following player eye level
|
||||
if (_cameraPosASL select 2 >= 0) then {
|
||||
_pos set [2, (_pos select 2) min _dz];
|
||||
};
|
||||
|
||||
TRACE_4("",_bb,_bbX,_relPos,_pos,_cameraPosASL);
|
||||
_pos
|
||||
|
||||
///////////////////
|
||||
|
@ -53,7 +53,11 @@ if (_ndx > _ndy) then {
|
||||
};
|
||||
};
|
||||
|
||||
//Set max height at player's eye level (prevent very high interactin point on choppers)
|
||||
_pos set [2, (_pos select 2) min _dz];
|
||||
// Set max height at player's eye level (prevent very high interaction point on vehicles)
|
||||
// Only when above water level to prevent underwater actions from following player eye level
|
||||
if (_cameraPosASL select 2 >= 0) then {
|
||||
_pos set [2, (_pos select 2) min _dz];
|
||||
};
|
||||
|
||||
TRACE_4("",_bb,_bbX,_relPos,_pos,_cameraPosASL);
|
||||
_pos
|
||||
|
@ -23,33 +23,39 @@ private ["_timeToCut", "_progressCheck", "_onCompletion", "_onFail"];
|
||||
|
||||
if (_unit != ACE_player) exitWith {};
|
||||
|
||||
_timeToCut = if ([ACE_player] call EFUNC(common,isEngineer)) then {7.5} else {11};
|
||||
_timeToCut = if ([_unit] call EFUNC(common,isEngineer)) then {7.5} else {11};
|
||||
|
||||
[ACE_player, "AinvPknlMstpSnonWnonDr_medic5", 0] call EFUNC(common,doAnimation);
|
||||
if (!underwater _unit) then {
|
||||
[_unit, "AinvPknlMstpSnonWnonDr_medic5", 0] call EFUNC(common,doAnimation);
|
||||
};
|
||||
|
||||
_onCompletion = {
|
||||
TRACE_1("_onCompletion",_this);
|
||||
(_this select 0) params ["_fenceObject", "", "_unit"];
|
||||
_fenceObject setdamage 1;
|
||||
if (!underwater _unit) then {
|
||||
[_unit, "AmovPknlMstpSrasWrflDnon", 1] call EFUNC(common,doAnimation);
|
||||
};
|
||||
};
|
||||
|
||||
_onFail = {
|
||||
TRACE_1("_onFail", _this);
|
||||
(_this select 0) params ["", "", "_unit"];
|
||||
if (!underwater _unit) then {
|
||||
[_unit, "AmovPknlMstpSrasWrflDnon", 1] call EFUNC(common,doAnimation);
|
||||
};
|
||||
};
|
||||
|
||||
_progressCheck = {
|
||||
params ["_args", "_passedTime"];
|
||||
_args params ["_fenceObject", "_lastSoundEffectTime"];
|
||||
_args params ["_fenceObject", "_lastSoundEffectTime", "_unit"];
|
||||
|
||||
if (_passedTime > (_lastSoundEffectTime + SOUND_CLIP_TIME_SPACEING)) then {
|
||||
playSound3D [QUOTE(PATHTO_R(sound\wirecut.ogg)), objNull, false, (getPosASL ACE_player), 3, 1, 10];
|
||||
playSound3D [QUOTE(PATHTO_R(sound\wirecut.ogg)), objNull, false, (getPosASL _unit), 3, 1, 10];
|
||||
_args set [1, _passedTime];
|
||||
};
|
||||
|
||||
((!isNull _fenceObject) && {(damage _fenceObject) < 1} && {("ACE_wirecutter" in (items ACE_player))})
|
||||
((!isNull _fenceObject) && {(damage _fenceObject) < 1} && {("ACE_wirecutter" in (items _unit))})
|
||||
};
|
||||
|
||||
[_timeToCut, [_fenceObject,0,_unit], _onCompletion, _onFail, localize LSTRING(CuttingFence), _progressCheck] call EFUNC(common,progressBar);
|
||||
[_timeToCut, [_fenceObject,0,_unit], _onCompletion, _onFail, localize LSTRING(CuttingFence), _progressCheck, ["isNotSwimming"]] call EFUNC(common,progressBar);
|
||||
|
@ -47,7 +47,7 @@ TRACE_1("Starting wire-cut action PFEH",_interactionType);
|
||||
};
|
||||
_fncCondition = {
|
||||
params ["_helper", "_player", "_attachedFence"];
|
||||
if (!([_player, _attachedFence, []] call EFUNC(common,canInteractWith))) exitWith {false};
|
||||
if (!([_player, _attachedFence, ["isNotSwimming"]] call EFUNC(common,canInteractWith))) exitWith {false};
|
||||
((!isNull _attachedFence) && {(damage _attachedFence) < 1} && {("ACE_wirecutter" in (items _player))} && {
|
||||
//Custom LOS check for fence
|
||||
private _headPos = ACE_player modelToWorldVisual (ACE_player selectionPosition "pilot");
|
||||
|
@ -5,7 +5,7 @@ class CfgVehicles {
|
||||
class ACE_RepackMagazines {
|
||||
displayName = CSTRING(RepackMagazines);
|
||||
condition = QUOTE(true);
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
insertChildren = QUOTE(_this call FUNC(getMagazineChildren));
|
||||
priority = -2;
|
||||
icon = QPATHTOF(UI\repack_ca.paa);
|
||||
|
@ -25,7 +25,7 @@ _args params ["_magazineClassname", "_lastAmmoCount"];
|
||||
private _fullMagazineCount = getNumber (configFile >> "CfgMagazines" >> _magazineClassname >> "count");
|
||||
|
||||
// Don't show anything if player can't interact
|
||||
if (!([ACE_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {};
|
||||
if (!([ACE_player, objNull, ["isNotInside", "isNotSitting", "isNowSwimming"]] call EFUNC(common,canInteractWith))) exitWith {};
|
||||
|
||||
// Count mags
|
||||
private _fullMags = 0;
|
||||
|
@ -29,7 +29,7 @@ private _fullMagazineCount = getNumber (_magazineCfg >> "count");
|
||||
private _isBelt = isNumber (_magazineCfg >> "ACE_isBelt") && {(getNumber (_magazineCfg >> "ACE_isBelt")) == 1};
|
||||
|
||||
//Check canInteractWith:
|
||||
if !([_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {};
|
||||
if !([_player, objNull, ["isNotInside", "isNotSwimming", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {};
|
||||
|
||||
[_player] call EFUNC(common,goKneeling);
|
||||
|
||||
@ -67,5 +67,5 @@ private _totalTime = _simEvents select (count _simEvents - 1) select 0;
|
||||
{_this call FUNC(magazineRepackFinish)},
|
||||
(localize LSTRING(RepackingMagazine)),
|
||||
{_this call FUNC(magazineRepackProgress)},
|
||||
["isNotInside", "isNotSitting"]
|
||||
["isNotInside", "isNotSwimming", "isNotSitting"]
|
||||
] call EFUNC(common,progressBar);
|
||||
|
@ -1,7 +1,7 @@
|
||||
class Medical {
|
||||
displayName = CSTRING(Actions_Medical);
|
||||
runOnHover = 1;
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target, true, 0)] call DFUNC(displayPatientInformation));
|
||||
condition = "true";
|
||||
icon = QPATHTOF(UI\icons\medical_cross.paa);
|
||||
@ -9,7 +9,7 @@ class Medical {
|
||||
class ACE_Head {
|
||||
displayName = CSTRING(Head);
|
||||
icon = QPATHTOF(UI\icons\medical_cross.paa);
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target, true, 0)] call DFUNC(displayPatientInformation));
|
||||
modifierFunction = QUOTE([ARR_4(_target,_player,0,_this select 3)] call FUNC(modifyMedicalAction));
|
||||
condition = "true";
|
||||
@ -19,7 +19,7 @@ class Medical {
|
||||
displayName = CSTRING(Bandage);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'Bandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -30,7 +30,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
@ -39,35 +39,35 @@ class Medical {
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'ElasticBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'QuikClot')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class CheckPulse: fieldDressing {
|
||||
displayName = CSTRING(Actions_CheckPulse);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'CheckPulse')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'CheckPulse')] call DFUNC(treatment));
|
||||
icon = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = CSTRING(Actions_CheckBloodPressure);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'head', 'CheckBloodPressure')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'CheckBloodPressure')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
@ -76,7 +76,7 @@ class Medical {
|
||||
distance = 5.0;
|
||||
condition = "true";
|
||||
runOnHover = 1;
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target, true, 1)] call DFUNC(displayPatientInformation));
|
||||
modifierFunction = QUOTE([ARR_4(_target,_player,1,_this select 3)] call FUNC(modifyMedicalAction));
|
||||
showDisabled = 1;
|
||||
@ -87,7 +87,7 @@ class Medical {
|
||||
displayName = CSTRING(Bandage);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'Bandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -98,7 +98,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_TriageCard);
|
||||
distance = 2.0;
|
||||
condition = "true";
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_2(_target, true)] call DFUNC(displayTriageCard));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -110,7 +110,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
@ -119,21 +119,21 @@ class Medical {
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'ElasticBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'body', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'body', 'QuikClot')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
@ -141,7 +141,7 @@ class Medical {
|
||||
class ACE_ArmLeft {
|
||||
displayName = ECSTRING(interaction,ArmLeft);
|
||||
runOnHover = 1;
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target, true, 2)] call DFUNC(displayPatientInformation));
|
||||
modifierFunction = QUOTE([ARR_4(_target,_player,2,_this select 3)] call FUNC(modifyMedicalAction));
|
||||
condition = "true";
|
||||
@ -151,7 +151,7 @@ class Medical {
|
||||
displayName = CSTRING(Bandage);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Bandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -163,7 +163,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
@ -172,83 +172,83 @@ class Medical {
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'ElasticBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'QuikClot')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\bandage.paa);
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = CSTRING(Actions_Tourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = CSTRING(Inject_Morphine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Morphine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Morphine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Adenosine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Adenosine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Adenosine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Atropine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Atropine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = CSTRING(Inject_Epinephrine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Epinephrine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class CheckPulse: fieldDressing {
|
||||
displayName = CSTRING(Actions_CheckPulse);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckPulse')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckPulse')] call DFUNC(treatment));
|
||||
icon = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = CSTRING(Actions_CheckBloodPressure);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckBloodPressure')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckBloodPressure')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = CSTRING(Actions_RemoveTourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
class ACE_ArmRight {
|
||||
displayName = ECSTRING(interaction,ArmRight);
|
||||
runOnHover = 1;
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target, true, 3)] call DFUNC(displayPatientInformation));
|
||||
modifierFunction = QUOTE([ARR_4(_target,_player,3,_this select 3)] call FUNC(modifyMedicalAction));
|
||||
condition = "true";
|
||||
@ -258,7 +258,7 @@ class Medical {
|
||||
displayName = CSTRING(Bandage);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Bandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -270,7 +270,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
@ -279,72 +279,72 @@ class Medical {
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'ElasticBandage')] call DFUNC(treatment));
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'QuikClot')] call DFUNC(treatment));
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = CSTRING(Actions_Tourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = CSTRING(Inject_Morphine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Morphine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Morphine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Adenosine: Morphine {
|
||||
displayName = CSTRING(Inject_Adenosine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Adenosine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Adenosine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Atropine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Atropine')] call DFUNC(treatment));
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = CSTRING(Inject_Epinephrine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Epinephrine')] call DFUNC(treatment));
|
||||
};
|
||||
class CheckPulse: fieldDressing {
|
||||
displayName = CSTRING(Actions_CheckPulse);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckPulse')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckPulse')] call DFUNC(treatment));
|
||||
icon = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = CSTRING(Actions_CheckBloodPressure);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckBloodPressure')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckBloodPressure')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = CSTRING(Actions_RemoveTourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
@ -361,7 +361,7 @@ class Medical {
|
||||
displayName = CSTRING(Bandage);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Bandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -374,7 +374,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
@ -383,60 +383,60 @@ class Medical {
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'ElasticBandage')] call DFUNC(treatment));
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'QuikClot')] call DFUNC(treatment));
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = CSTRING(Actions_Tourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = CSTRING(Inject_Morphine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Morphine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Morphine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Adenosine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Adenosine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Adenosine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Atropine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Atropine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = CSTRING(Inject_Epinephrine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Epinephrine')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = CSTRING(Actions_RemoveTourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
@ -453,7 +453,7 @@ class Medical {
|
||||
displayName = CSTRING(Bandage);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Bandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Bandage')] call DFUNC(treatment));
|
||||
showDisabled = 1;
|
||||
priority = 2;
|
||||
@ -466,7 +466,7 @@ class Medical {
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
distance = 5.0;
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'FieldDressing')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'FieldDressing')] call DFUNC(treatment));
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
@ -475,59 +475,59 @@ class Medical {
|
||||
class PackingBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'PackingBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'PackingBandage')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\packingBandage.paa);
|
||||
};
|
||||
class ElasticBandage: fieldDressing {
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'ElasticBandage')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'ElasticBandage')] call DFUNC(treatment));
|
||||
};
|
||||
class QuikClot: fieldDressing {
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'QuikClot')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'QuikClot')] call DFUNC(treatment));
|
||||
};
|
||||
class Tourniquet: fieldDressing {
|
||||
displayName = CSTRING(Actions_Tourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Tourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Tourniquet')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\tourniquet.paa);
|
||||
};
|
||||
class Morphine: fieldDressing {
|
||||
displayName = CSTRING(Inject_Morphine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Morphine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Morphine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Adenosine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Adenosine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Adenosine')] call DFUNC(treatment));
|
||||
icon = QPATHTOF(UI\icons\autoInjector.paa);
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Atropine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Atropine')] call DFUNC(treatment));
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = CSTRING(Inject_Epinephrine);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Epinephrine')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Epinephrine')] call DFUNC(treatment));
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = CSTRING(Actions_RemoveTourniquet);
|
||||
condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'RemoveTourniquet')] call DFUNC(canTreatCached));
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'RemoveTourniquet')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
|
@ -522,7 +522,7 @@ class CfgVehicles {
|
||||
|
||||
class ACE_Actions {
|
||||
// Include actions in body parts for treatment while in the open
|
||||
#define EXCEPTIONS exceptions[] = {};
|
||||
#define EXCEPTIONS exceptions[] = {"isNotSwimming"};
|
||||
#define ACTION_CONDITION condition = QUOTE(GVAR(menuTypeStyle) == 0);
|
||||
#include "ACE_Medical_Actions.hpp"
|
||||
|
||||
@ -538,7 +538,7 @@ class CfgVehicles {
|
||||
|
||||
#undef EXCEPTIONS
|
||||
#undef ACTION_CONDITION
|
||||
#define EXCEPTIONS exceptions[] = {"isNotInside"};
|
||||
#define EXCEPTIONS exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
#define ACTION_CONDITION condition = "true";
|
||||
#include "ACE_Medical_Actions.hpp"
|
||||
};
|
||||
@ -550,7 +550,7 @@ class CfgVehicles {
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
icon = QPATHTOF(UI\icons\medical_cross.paa);
|
||||
exceptions[] = {"isNotDragging", "isNotCarrying"};
|
||||
exceptions[] = {"isNotDragging", "isNotCarrying", "isNotSwimming"};
|
||||
};
|
||||
class GVAR(UnLoadPatient) {
|
||||
displayName = CSTRING(UnloadPatient);
|
||||
@ -560,7 +560,7 @@ class CfgVehicles {
|
||||
showDisabled = 0;
|
||||
priority = 2;
|
||||
icon = QPATHTOF(UI\icons\medical_cross.paa);
|
||||
exceptions[] = {"isNotDragging", "isNotCarrying", "isNotInside"};
|
||||
exceptions[] = {"isNotDragging", "isNotCarrying", "isNotInside", "isNotSwimming"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -176,6 +176,8 @@ if (vehicle _caller == _caller && {_callerAnim != ""}) then {
|
||||
_caller selectWeapon (primaryWeapon _caller); // unit always has a primary weapon here
|
||||
};
|
||||
|
||||
if (!underwater _caller) then {
|
||||
// Weapon on back also does not work underwater
|
||||
if (isWeaponDeployed _caller) then {
|
||||
TRACE_1("Weapon Deployed, breaking out first",(stance _caller));
|
||||
[_caller, "", 0] call EFUNC(common,doAnimation);
|
||||
@ -191,6 +193,7 @@ if (vehicle _caller == _caller && {_callerAnim != ""}) then {
|
||||
_caller setVariable [QGVAR(treatmentPrevAnimCaller), animationState _caller];
|
||||
};
|
||||
[_caller, _callerAnim] call EFUNC(common,doAnimation);
|
||||
};
|
||||
};
|
||||
|
||||
//Get treatment time
|
||||
@ -220,7 +223,7 @@ private _treatmentTime = if (isNumber (_config >> "treatmentTime")) then {
|
||||
DFUNC(treatment_failure),
|
||||
getText (_config >> "displayNameProgress"),
|
||||
_callbackProgress,
|
||||
["isnotinside"]
|
||||
["isNotInside", "isNotSwimming"]
|
||||
] call EFUNC(common,progressBar);
|
||||
|
||||
// Display Icon
|
||||
|
@ -26,7 +26,7 @@ _args params ["_caller", "_target", "_selectionName", "_className", "_items", "_
|
||||
if (primaryWeapon _caller == "ACE_FakePrimaryWeapon") then {
|
||||
_caller removeWeapon "ACE_FakePrimaryWeapon";
|
||||
};
|
||||
if (vehicle _caller == _caller) then {
|
||||
if (vehicle _caller == _caller && {!underwater _caller}) then {
|
||||
private _lastAnim = _caller getVariable [QGVAR(treatmentPrevAnimCaller), ""];
|
||||
//Don't play another medic animation (when player is rapidily treating)
|
||||
TRACE_2("Reseting to old animation", animationState player, _lastAnim);
|
||||
@ -37,7 +37,6 @@ if (vehicle _caller == _caller) then {
|
||||
case "ainvppnemstpslaywpstdnon_medic": {_lastAnim = "AinvPpneMstpSlayWpstDnon"};
|
||||
case "ainvpknlmstpslaywpstdnon_medic": {_lastAnim = "AmovPknlMstpSrasWpstDnon"};
|
||||
};
|
||||
|
||||
[_caller, _lastAnim, 2] call EFUNC(common,doAnimation);
|
||||
};
|
||||
_caller setVariable [QGVAR(treatmentPrevAnimCaller), nil];
|
||||
|
@ -26,7 +26,7 @@ _args params ["_caller", "_target", "_selectionName", "_className", "_items", "_
|
||||
if (primaryWeapon _caller == "ACE_FakePrimaryWeapon") then {
|
||||
_caller removeWeapon "ACE_FakePrimaryWeapon";
|
||||
};
|
||||
if (vehicle _caller == _caller) then {
|
||||
if (vehicle _caller == _caller && {!underwater _caller}) then {
|
||||
private _lastAnim = _caller getVariable [QGVAR(treatmentPrevAnimCaller), ""];
|
||||
//Don't play another medic animation (when player is rapidily treating)
|
||||
TRACE_2("Reseting to old animation", animationState player, _lastAnim);
|
||||
@ -37,7 +37,6 @@ if (vehicle _caller == _caller) then {
|
||||
case "ainvppnemstpslaywpstdnon_medic": {_lastAnim = "AinvPpneMstpSlayWpstDnon"};
|
||||
case "ainvpknlmstpslaywpstdnon_medic": {_lastAnim = "AmovPknlMstpSrasWpstDnon"};
|
||||
};
|
||||
|
||||
[_caller, _lastAnim, 2] call EFUNC(common,doAnimation);
|
||||
};
|
||||
_caller setVariable [QGVAR(treatmentPrevAnimCaller), nil];
|
||||
|
@ -47,7 +47,7 @@ class CfgVehicles {
|
||||
class Medical_Menu {
|
||||
displayName = CSTRING(OpenMenu);
|
||||
runOnHover = 0;
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
condition = QUOTE([ARR_2(ACE_player,_target)] call FUNC(canOpenMenu));
|
||||
statement = QUOTE([_target] call DFUNC(openMenu));
|
||||
icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
|
||||
@ -60,7 +60,7 @@ class CfgVehicles {
|
||||
class Medical_Menu {
|
||||
displayName = CSTRING(OpenMenu);
|
||||
runOnHover = 0;
|
||||
exceptions[] = {"isNotInside"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
condition = QUOTE([ARR_2(ACE_player,_target)] call FUNC(canOpenMenu));
|
||||
statement = QUOTE([_target] call DFUNC(openMenu));
|
||||
icon = QPATHTOEF(medical,UI\icons\medical_cross.paa);
|
||||
|
@ -21,7 +21,7 @@ GVAR(pendingReopen) = false;
|
||||
if (!((_target isKindOf "CAManBase") && {[ACE_player, _target] call FUNC(canOpenMenu)})) then {_target = ACE_player};
|
||||
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, _target, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, _target, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, _target] call FUNC(canOpenMenu)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
|
@ -19,7 +19,7 @@
|
||||
|
||||
params ["_player", "_target", "_name"];
|
||||
|
||||
if (!([ACE_player, _target, ["isNotInside"]] call EFUNC(common,canInteractWith))) exitWith {[]};
|
||||
if (!([ACE_player, _target, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith))) exitWith {[]};
|
||||
|
||||
private _actions = if (EGVAR(medical,level) == 2) then {
|
||||
GVAR(actionsAdvanced);
|
||||
|
@ -34,7 +34,7 @@ if (_name isEqualTo "toggle") exitWith {
|
||||
_newTarget = ACE_player;
|
||||
//If we are on the player, and only if our old target is still valid, switch to it:
|
||||
if ((GVAR(INTERACTION_TARGET) == ACE_player) &&
|
||||
{[ACE_player, GVAR(INTERACTION_TARGET_PREVIOUS), ["isNotInside"]] call EFUNC(common,canInteractWith)} &&
|
||||
{[ACE_player, GVAR(INTERACTION_TARGET_PREVIOUS), ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
|
||||
{[ACE_player, GVAR(INTERACTION_TARGET_PREVIOUS)] call FUNC(canOpenMenu)}) then {
|
||||
_newTarget = GVAR(INTERACTION_TARGET_PREVIOUS);
|
||||
};
|
||||
|
@ -75,7 +75,7 @@ GVAR(MenuPFHID) = [{
|
||||
[GVAR(LatestDisplayOptionMenu)] call FUNC(handleUI_DisplayOptions);
|
||||
|
||||
//Check that it's valid to stay open:
|
||||
if !(([ACE_player, GVAR(INTERACTION_TARGET), ["isNotInside"]] call EFUNC(common,canInteractWith)) && {[ACE_player, GVAR(INTERACTION_TARGET)] call FUNC(canOpenMenu)}) then {
|
||||
if !(([ACE_player, GVAR(INTERACTION_TARGET), ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) && {[ACE_player, GVAR(INTERACTION_TARGET)] call FUNC(canOpenMenu)}) then {
|
||||
closeDialog 314412;
|
||||
//If we failed because of distance check, show UI message:
|
||||
if ((ACE_player distance GVAR(INTERACTION_TARGET)) > GVAR(maxRange)) then {
|
||||
|
@ -7,7 +7,7 @@ class CfgVehicles {
|
||||
class GVAR(UnJam) {
|
||||
displayName = CSTRING(UnjamWeapon);
|
||||
condition = QUOTE( GVAR(enabled) && {[_player] call FUNC(canUnjam)} );
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE( [ARR_2(_player, currentMuzzle _player)] call FUNC(clearJam); );
|
||||
showDisabled = 0;
|
||||
priority = 4;
|
||||
@ -16,6 +16,7 @@ class CfgVehicles {
|
||||
class GVAR(SwapBarrel) {
|
||||
displayName = CSTRING(SwapBarrel);
|
||||
condition = QUOTE( [ARR_2(_player, currentWeapon _player)] call FUNC(canSwapBarrel) );
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE( [ARR_3(_player, _player, currentWeapon _player)] call FUNC(swapBarrel); );
|
||||
showDisabled = 0;
|
||||
priority = 3;
|
||||
@ -24,7 +25,7 @@ class CfgVehicles {
|
||||
class GVAR(CheckTemperature) {
|
||||
displayName = CSTRING(CheckTemperatureShort);
|
||||
condition = QUOTE( GVAR(enabled) && {switch (currentWeapon _player) do {case (''): {false}; case (primaryWeapon _player); case (handgunWeapon _player): {true}; default {false}}} );
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE( [ARR_3(_player, _player, currentWeapon _player)] call FUNC(checkTemperature); );
|
||||
showDisabled = 0;
|
||||
priority = 2.9;
|
||||
@ -33,7 +34,7 @@ class CfgVehicles {
|
||||
class GVAR(CheckTemperatureSpareBarrels) {
|
||||
displayName = CSTRING(CheckTemperatureSpareBarrelsShort);
|
||||
condition = QUOTE((_player) call FUNC(canCheckSpareBarrelsTemperatures) );
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE( [_player] call FUNC(checkSpareBarrelsTemperatures); );
|
||||
showDisabled = 0;
|
||||
priority = 2.8;
|
||||
@ -48,12 +49,13 @@ class CfgVehicles {
|
||||
displayName = CSTRING(SwapBarrel);
|
||||
condition = QUOTE( [ARR_2(_player, currentWeapon _target)] call FUNC(canSwapBarrel) );
|
||||
statement = QUOTE([ARR_3(_player, _target, currentWeapon _target)] call FUNC(swapBarrelAssistant););
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
icon = QUOTE(PATHTOF(UI\spare_barrel_ca.paa));
|
||||
};
|
||||
class GVAR(CheckTemperature) {
|
||||
displayName = CSTRING(CheckTemperatureShort);
|
||||
condition = QUOTE( GVAR(enabled) && {switch (currentWeapon _target) do {case (''): {false}; case (primaryWeapon _target); case (handgunWeapon _target): {true}; default {false}}} );
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
statement = QUOTE( [ARR_3(_player, _target, currentWeapon _target)] call FUNC(checkTemperature); );
|
||||
icon = QUOTE(PATHTOF(UI\temp_ca.paa));
|
||||
};
|
||||
|
@ -18,9 +18,6 @@
|
||||
|
||||
params ["_player"];
|
||||
|
||||
// Check canInteractWith:
|
||||
if (!([_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {};
|
||||
|
||||
// Make the unit go kneeling
|
||||
[_player] call EFUNC(common,goKneeling);
|
||||
|
||||
@ -37,5 +34,5 @@ if (!([_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canI
|
||||
{},
|
||||
(localize LSTRING(CheckingSpareBarrelsTemperatures)),
|
||||
{true},
|
||||
["isNotInside", "isNotSitting"]
|
||||
["isNotInside", "isNotSitting", "isNotSwimming"]
|
||||
] call EFUNC(common,progressBar);
|
||||
|
@ -34,4 +34,4 @@ if (_assistant isEqualTo _gunner) then {
|
||||
_duration = 5.0;
|
||||
};
|
||||
|
||||
[_duration, [_assistant,_gunner,_weapon], {(_this select 0) call FUNC(swapBarrelCallback)}, {}, (localize LSTRING(SwappingBarrel))] call EFUNC(common,progressBar);
|
||||
[_duration, [_assistant,_gunner,_weapon], {(_this select 0) call FUNC(swapBarrelCallback)}, {}, localize LSTRING(SwappingBarrel), nil, ["isNotInside", "isNotSitting", "isNotSwimming"]] call EFUNC(common,progressBar);
|
||||
|
@ -28,6 +28,6 @@ if (stance _assistant != "PRONE") then {
|
||||
// Barrel dismount gesture
|
||||
playSound "ACE_BarrelSwap";
|
||||
|
||||
[3, [_assistant, _gunner, _weapon], {}, {}, (localize LSTRING(SwappingBarrel))] call EFUNC(common,progressBar);
|
||||
[3, [_assistant, _gunner, _weapon], {}, {}, localize LSTRING(SwappingBarrel), nil, ["isNotInside", "isNotSitting", "isNotSwimming"]] call EFUNC(common,progressBar);
|
||||
|
||||
[QGVAR(initiateSwapBarrelAssisted), [_assistant, _gunner, _weapon], _gunner] call CBA_fnc_targetEvent;
|
||||
|
@ -8,12 +8,14 @@ class CfgVehicles {
|
||||
distance = 2.0;
|
||||
condition = QUOTE(([ARR_2(_player, _target)] call FUNC(getAmmoToLinkBelt)) > 0);
|
||||
statement = QUOTE([ARR_2(_player, _target)] call FUNC(startLinkingBelt));
|
||||
exceptions[] = {"isNotInside"};
|
||||
};
|
||||
class GVAR(CheckAmmo) {
|
||||
displayName = CSTRING(checkAmmo);
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_2(_player, _target)] call FUNC(canCheckAmmo));
|
||||
statement = QUOTE([ARR_2(_player, _target)] call FUNC(checkAmmo));
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
};
|
||||
};
|
||||
};
|
||||
@ -28,6 +30,7 @@ class CfgVehicles {
|
||||
distance = 2.0;
|
||||
condition = QUOTE([ARR_2(_player, _target)] call FUNC(canCheckAmmo));
|
||||
statement = QUOTE([ARR_2(_player, _target)] call FUNC(checkAmmo));
|
||||
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -6,7 +6,7 @@ if (!hasInterface) exitWith {};
|
||||
// Add keybinds
|
||||
["ACE3 Weapons", QGVAR(checkAmmo), localize LSTRING(checkAmmo), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, vehicle ACE_player, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, vehicle ACE_player, ["isNotInside", "isNotSwimming", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(ACE_player call CBA_fnc_canUseWeapon || {(vehicle ACE_player) isKindOf "StaticWeapon"}) exitWith {false};
|
||||
|
||||
|
@ -56,4 +56,4 @@ private _onFailure = {
|
||||
[_player, _magazineType, _maxAmmo] call EFUNC(common,removeSpecificMagazine);
|
||||
|
||||
// Call progress bar
|
||||
[4, [_player, _target, [_magazineType, _maxAmmo]], _onFinish, _onFailure, (localize LSTRING(LinkingBelt)), _condition] call EFUNC(common,progressBar);
|
||||
[4, [_player, _target, [_magazineType, _maxAmmo]], _onFinish, _onFailure, (localize LSTRING(LinkingBelt)), _condition, ["isNotInside"]] call EFUNC(common,progressBar);
|
||||
|
@ -8,6 +8,7 @@ class CfgVehicles {
|
||||
selection = "launcher";
|
||||
distance = 4;
|
||||
condition = "";
|
||||
exceptions[] = {"isNotInside", "isNotSwimming"};
|
||||
insertChildren = QUOTE(_this call FUNC(addMissileReloadActions));
|
||||
};
|
||||
};
|
||||
|
@ -23,7 +23,7 @@ TRACE_4("params",_unit,_target,_weapon,_magazine);
|
||||
|
||||
if (!alive _target) exitWith {false};
|
||||
if (vehicle _target != _target) exitWith {false};
|
||||
if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([_unit, _target, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
|
||||
// target is awake
|
||||
if (_target getVariable ["ACE_isUnconscious", false]) exitWith {false};
|
||||
|
@ -48,4 +48,4 @@ _condition = {
|
||||
(_this select 0) call DFUNC(canLoad) && {(_this select 0 select 0) distance (_this select 0 select 1) < 4}
|
||||
};
|
||||
|
||||
[_reloadTime, [_unit, _target, _weapon, _magazine], _onSuccess, _onFailure, localize LSTRING(LoadingLauncher), _condition] call EFUNC(common,progressBar);
|
||||
[_reloadTime, [_unit, _target, _weapon, _magazine], _onSuccess, _onFailure, localize LSTRING(LoadingLauncher), _condition, ["isNotInside", "isNotSwimming"]] call EFUNC(common,progressBar);
|
||||
|
@ -10,7 +10,7 @@
|
||||
priority = 2; \
|
||||
icon = "\A3\ui_f\data\igui\cfg\actions\repair_ca.paa"; \
|
||||
distance = 4; \
|
||||
exceptions[] = {"isNotOnLadder"}; \
|
||||
exceptions[] = {"isNotSwimming", "isNotOnLadder"}; \
|
||||
}; \
|
||||
}; \
|
||||
};
|
||||
|
@ -23,7 +23,7 @@ params ["_caller", "_target", "_hitPointIndex"];
|
||||
|
||||
(getAllHitPointsDamage _target) params ["_allHitPoints", "", "_allHitPointDamages"];
|
||||
|
||||
if !([_caller, _target, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([_caller, _target, ["isNotDragging", "isNotCarrying", "isNotSwimming", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
|
||||
// Get hitpoint groups if available
|
||||
_hitpointGroupConfig = configFile >> "CfgVehicles" >> typeOf _target >> QGVAR(hitpointGroups);
|
||||
|
@ -169,12 +169,14 @@ if (vehicle _caller == _caller && {_callerAnim != ""}) then {
|
||||
_caller selectWeapon (primaryWeapon _caller); // unit always has a primary weapon here
|
||||
};
|
||||
|
||||
if (!underwater _caller) then {
|
||||
if (stance _caller == "STAND") then {
|
||||
_caller setVariable [QGVAR(repairPrevAnimCaller), "amovpknlmstpsraswrfldnon"];
|
||||
} else {
|
||||
_caller setVariable [QGVAR(repairPrevAnimCaller), animationState _caller];
|
||||
};
|
||||
[_caller, _callerAnim] call EFUNC(common,doAnimation);
|
||||
};
|
||||
};
|
||||
|
||||
// Get repair time
|
||||
@ -224,7 +226,7 @@ TRACE_4("display",_hitPoint,_hitPointClassname,_processText,_text);
|
||||
DFUNC(repair_failure),
|
||||
_text,
|
||||
_callbackProgress,
|
||||
["isNotOnLadder"]
|
||||
["isNotSwimming", "isNotOnLadder"]
|
||||
] call EFUNC(common,progressBar);
|
||||
|
||||
// Display Icon
|
||||
|
@ -31,7 +31,7 @@ private ["_config","_callback", "_usersOfItems", "_weaponSelect"];
|
||||
if (primaryWeapon _caller == "ACE_FakePrimaryWeapon") then {
|
||||
_caller removeWeapon "ACE_FakePrimaryWeapon";
|
||||
};
|
||||
if (vehicle _caller == _caller) then {
|
||||
if (vehicle _caller == _caller && {!underwater _caller}) then {
|
||||
[_caller, _caller getVariable [QGVAR(repairPrevAnimCaller), ""], 2] call EFUNC(common,doAnimation);
|
||||
};
|
||||
_caller setVariable [QGVAR(repairPrevAnimCaller), nil];
|
||||
|
@ -31,7 +31,7 @@ private ["_config","_callback", "_weaponSelect"];
|
||||
if (primaryWeapon _caller == "ACE_FakePrimaryWeapon") then {
|
||||
_caller removeWeapon "ACE_FakePrimaryWeapon";
|
||||
};
|
||||
if (vehicle _caller == _caller) then {
|
||||
if (vehicle _caller == _caller && {!underwater _caller}) then {
|
||||
[_caller, _caller getVariable [QGVAR(repairPrevAnimCaller), ""], 2] call EFUNC(common,doAnimation);
|
||||
};
|
||||
_caller setVariable [QGVAR(repairPrevAnimCaller), nil];
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
class CBA_Extended_EventHandlers;
|
||||
|
||||
class CfgVehicles {
|
||||
@ -71,6 +70,7 @@ class CfgVehicles {
|
||||
displayName = CSTRING(Rallypoint_MoveRallypoint);
|
||||
condition = QUOTE([ARR_2(_player, side group _player)] call FUNC(canMoveRallypoint));
|
||||
statement = QUOTE([ARR_2(_player, side group _player)] call FUNC(moveRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
showDisabled = 0;
|
||||
priority = -0.5;
|
||||
};
|
||||
@ -110,6 +110,7 @@ class CfgVehicles {
|
||||
distance = 4;
|
||||
condition = QUOTE(side group _player == west);
|
||||
statement = QUOTE([ARR_3(_player,side group _player,'ACE_Rallypoint_West')] call FUNC(teleportToRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
position = "[-0.05,-0.35,-2.6]";
|
||||
showDisabled = 1;
|
||||
priority = 1;
|
||||
@ -132,6 +133,7 @@ class CfgVehicles {
|
||||
distance = 4;
|
||||
condition = QUOTE(side group _player == east);
|
||||
statement = QUOTE([ARR_3(_player,side group _player,'ACE_Rallypoint_East')] call FUNC(teleportToRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
position = "[-0.05,-0.35,-2.6]";
|
||||
showDisabled = 1;
|
||||
priority = 1;
|
||||
@ -154,6 +156,7 @@ class CfgVehicles {
|
||||
distance = 4;
|
||||
condition = QUOTE(side group _player == independent);
|
||||
statement = QUOTE([ARR_3(_player,side group _player,'ACE_Rallypoint_Independent')] call FUNC(teleportToRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
position = "[-0.05,-0.35,-2.6]";
|
||||
showDisabled = 1;
|
||||
priority = 1;
|
||||
@ -177,6 +180,7 @@ class CfgVehicles {
|
||||
distance = 4;
|
||||
condition = QUOTE(side group _player == west);
|
||||
statement = QUOTE([ARR_3(_player,side group _player,'ACE_Rallypoint_West_Base')] call FUNC(teleportToRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
position = "[-0.05,-0.35,-2.6]";
|
||||
showDisabled = 1;
|
||||
priority = 1;
|
||||
@ -199,6 +203,7 @@ class CfgVehicles {
|
||||
distance = 4;
|
||||
condition = QUOTE(side group _player == east);
|
||||
statement = QUOTE([ARR_3(_player,side group _player,'ACE_Rallypoint_East_Base')] call FUNC(teleportToRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
position = "[-0.05,-0.35,-2.6]";
|
||||
showDisabled = 1;
|
||||
priority = 1;
|
||||
@ -221,6 +226,7 @@ class CfgVehicles {
|
||||
distance = 4;
|
||||
condition = QUOTE(side group _player == independent);
|
||||
statement = QUOTE([ARR_3(_player,side group _player,'ACE_Rallypoint_Independent_Base')] call FUNC(teleportToRallypoint));
|
||||
exceptions[] = {"isNotSwimming"};
|
||||
position = "[-0.05,-0.35,-2.6]";
|
||||
showDisabled = 1;
|
||||
priority = 1;
|
||||
|
@ -11,7 +11,7 @@ if (!hasInterface) exitWith {};
|
||||
["ACE3 Weapons", QGVAR(safeMode), localize LSTRING(SafeMode),
|
||||
{
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotEscorting", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotEscorting", "isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !([ACE_player] call CBA_fnc_canUseWeapon && {currentWeapon ACE_player != binocular ACE_player} && {currentWeapon ACE_player != ""}) exitWith {false};
|
||||
|
||||
|
@ -11,7 +11,7 @@ class CfgVehicles {
|
||||
showDisabled = 0;
|
||||
priority = 0.2;
|
||||
//icon = QPATHTOF(UI\...); // TODO
|
||||
exceptions[] = {"notOnMap", "isNotInside", "isNotSitting"};
|
||||
exceptions[] = {"notOnMap", "isNotInside", "isNotSwimming", "isNotSitting"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -45,7 +45,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
// Add keybinds
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustUpMinor), localize LSTRING(AdjustUpMinor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -57,7 +57,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustDownMinor), localize LSTRING(AdjustDownMinor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -69,7 +69,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustLeftMinor), localize LSTRING(AdjustLeftMinor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -81,7 +81,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustRightMinor), localize LSTRING(AdjustRightMinor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -93,7 +93,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustUpMajor), localize LSTRING(AdjustUpMajor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -105,7 +105,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustDownMajor), localize LSTRING(AdjustDownMajor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -117,7 +117,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustLeftMajor), localize LSTRING(AdjustLeftMajor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
@ -129,7 +129,7 @@ GVAR(scopeAdjust) = [[[0,0],0,[0,0],0], [[0,0],0,[0,0],0], [[0,0],0,[0,0],0]];
|
||||
|
||||
["ACE3 Scope Adjustment", QGVAR(AdjustRightMajor), localize LSTRING(AdjustRightMajor), {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!([ACE_player] call CBA_fnc_canUseWeapon)) exitWith {false};
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
distance = 4; \
|
||||
condition = QUOTE(([ARR_2(_player, _target)] call FUNC(hasKeyForVehicle)) && {(locked _target) in [ARR_2(2,3)]}); \
|
||||
statement = QUOTE([ARR_3(QUOTE(QGVAR(setVehicleLock)), [ARR_2(_target,false)], [_target])] call CBA_fnc_targetEvent); \
|
||||
exceptions[] = {"isNotSwimming"}; \
|
||||
priority = 0.3; \
|
||||
icon = QPATHTOF(UI\key_menuIcon_ca.paa); \
|
||||
}; \
|
||||
@ -36,6 +37,7 @@
|
||||
distance = 4; \
|
||||
condition = QUOTE(([ARR_2(_player, _target)] call FUNC(hasKeyForVehicle)) && {(locked _target) in [ARR_2(0,1)]}); \
|
||||
statement = QUOTE([ARR_3(QUOTE(QGVAR(setVehicleLock)), [ARR_2(_target,true)], [_target])] call CBA_fnc_targetEvent); \
|
||||
exceptions[] = {"isNotSwimming"}; \
|
||||
priority = 0.2; \
|
||||
icon = QPATHTOF(UI\key_menuIcon_ca.paa); \
|
||||
}; \
|
||||
@ -44,6 +46,7 @@
|
||||
distance = 4; \
|
||||
condition = QUOTE([ARR_3(_player, _target, 'canLockpick')] call FUNC(lockpick)); \
|
||||
statement = QUOTE([ARR_3(_player, _target, 'startLockpick')] call FUNC(lockpick)); \
|
||||
exceptions[] = {"isNotSwimming"}; \
|
||||
priority = 0.1; \
|
||||
}; \
|
||||
}; \
|
||||
@ -61,6 +64,13 @@ class CfgVehicles {
|
||||
class Helicopter: Air {
|
||||
MACRO_LOCK_ACTIONS
|
||||
};
|
||||
class Motorcycle: LandVehicle {
|
||||
MACRO_LOCK_ACTIONS
|
||||
};
|
||||
class Ship;
|
||||
class Ship_F: Ship {
|
||||
MACRO_LOCK_ACTIONS
|
||||
};
|
||||
|
||||
class Logic;
|
||||
class Module_F: Logic {
|
||||
|
@ -55,7 +55,7 @@ switch (_funcType) do {
|
||||
_returnValue = !([_unit, _veh] call FUNC(hasKeyForVehicle)) && {(locked _veh) in [2, 3]};
|
||||
};
|
||||
case "startLockpick": {
|
||||
[_vehLockpickStrenth, [_unit, _veh, "finishLockpick"], {(_this select 0) call FUNC(lockpick)}, {}, (localize LSTRING(Action_LockpickInUse)), _condition, ["isNotInside"]] call EFUNC(common,progressBar);
|
||||
[_vehLockpickStrenth, [_unit, _veh, "finishLockpick"], {(_this select 0) call FUNC(lockpick)}, {}, (localize LSTRING(Action_LockpickInUse)), _condition, ["isNotInside", "isNotSwimming"]] call EFUNC(common,progressBar);
|
||||
};
|
||||
case "finishLockpick": {
|
||||
[QGVAR(setVehicleLock), [_veh, false], [_veh]] call CBA_fnc_targetEvent;
|
||||
|
@ -15,7 +15,7 @@ GVAR(isSpeedLimiter) = false;
|
||||
true
|
||||
} else {
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, objNull, ["isnotinside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(ACE_player == driver vehicle ACE_player &&
|
||||
{vehicle ACE_player isKindOf 'Car' ||
|
||||
|
Loading…
Reference in New Issue
Block a user