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Remove enable optics in adjusted prone stances
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@ -114,31 +114,6 @@ class CfgMovesMaleSdr: CfgMovesBasic {
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leftHandIKCurve[] = {};
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};
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// enable optics in prone left and right stance
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class AidlPpneMstpSrasWrflDnon_G0S;
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class AadjPpneMstpSrasWrflDleft: AidlPpneMstpSrasWrflDnon_G0S {
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enableOptics = 1;
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};
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class AadjPpneMstpSrasWrflDright: AidlPpneMstpSrasWrflDnon_G0S {
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enableOptics = 1;
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};
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class AadjPpneMstpSrasWrflDup;
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class AadjPpneMstpSrasWrflDdown: AadjPpneMstpSrasWrflDup {
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enableOptics = 1;
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};
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class AidlPpneMstpSrasWpstDnon_G0S;
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class AadjPpneMstpSrasWpstDleft: AidlPpneMstpSrasWpstDnon_G0S {
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enableOptics = 2;
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};
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class AadjPpneMstpSrasWpstDright: AidlPpneMstpSrasWpstDnon_G0S {
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enableOptics = 2;
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};
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class AadjPpneMstpSrasWpstDup;
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class AadjPpneMstpSrasWpstDdown: AadjPpneMstpSrasWpstDup {
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enableOptics = 2;
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};
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// climb animation
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class AmovPercMstpSnonWnonDnon: StandBase {
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ConnectTo[] += {"ACE_Climb",0.02};
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