Remove enable optics in adjusted prone stances

This commit is contained in:
jonpas 2015-10-07 23:00:35 +02:00
parent 39b838c7ab
commit e6a5d8c990

View File

@ -114,31 +114,6 @@ class CfgMovesMaleSdr: CfgMovesBasic {
leftHandIKCurve[] = {};
};
// enable optics in prone left and right stance
class AidlPpneMstpSrasWrflDnon_G0S;
class AadjPpneMstpSrasWrflDleft: AidlPpneMstpSrasWrflDnon_G0S {
enableOptics = 1;
};
class AadjPpneMstpSrasWrflDright: AidlPpneMstpSrasWrflDnon_G0S {
enableOptics = 1;
};
class AadjPpneMstpSrasWrflDup;
class AadjPpneMstpSrasWrflDdown: AadjPpneMstpSrasWrflDup {
enableOptics = 1;
};
class AidlPpneMstpSrasWpstDnon_G0S;
class AadjPpneMstpSrasWpstDleft: AidlPpneMstpSrasWpstDnon_G0S {
enableOptics = 2;
};
class AadjPpneMstpSrasWpstDright: AidlPpneMstpSrasWpstDnon_G0S {
enableOptics = 2;
};
class AadjPpneMstpSrasWpstDup;
class AadjPpneMstpSrasWpstDdown: AadjPpneMstpSrasWpstDup {
enableOptics = 2;
};
// climb animation
class AmovPercMstpSnonWnonDnon: StandBase {
ConnectTo[] += {"ACE_Climb",0.02};