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GVAR typo
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@ -10,7 +10,7 @@
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if !(hasInterface) exitWith {};
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if !(hasInterface) exitWith {};
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if (GVAR(enableSystem)) then {
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if (GVAR(onDeath)) then {
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player addEventHandler ["Killed",FUNC(handleKilled)];
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player addEventHandler ["Killed",FUNC(handleKilled)];
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player addEventHandler ["Respawn",FUNC(handleRespawn)];
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player addEventHandler ["Respawn",FUNC(handleRespawn)];
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};
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};
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