Inventory Resize UI - changes for 154 GL-Mags

This commit is contained in:
PabstMirror 2015-11-19 15:54:43 -06:00
parent 0110ada1b5
commit e81dd0729e

View File

@ -87,31 +87,37 @@ class RscDisplayInventory {
class BackgroundSlotPrimaryMuzzle: BackgroundSlotPrimary {
x = X_PART(26.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class BackgroundSlotPrimaryUnderBarrel: BackgroundSlotPrimary {
x = X_PART(29);
x = X_PART(28.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class BackgroundSlotPrimaryFlashlight: BackgroundSlotPrimary {
x = X_PART(31.4);
x = X_PART(30.6);
y = Y_PART(9.2); //not sure why different (double check release)
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class BackgroundSlotPrimaryOptics: BackgroundSlotPrimary {
x = X_PART(33.8);
x = X_PART(32.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class BackgroundSlotPrimaryMagazineGL: BackgroundSlotPrimary {
x = X_PART(34.6);
y = Y_PART(9.1);
w = W_PART(1.9);
h = H_PART(2);
};
class BackgroundSlotPrimaryMagazine: BackgroundSlotPrimary {
x = X_PART(36.2);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class BackgroundSlotSecondary: BackgroundSlotPrimary {
@ -292,31 +298,37 @@ class RscDisplayInventory {
class SlotPrimaryMuzzle: SlotPrimary {
x = X_PART(26.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class SlotPrimaryUnderBarrel: SlotPrimary {
x = X_PART(29);
x = X_PART(28.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class SlotPrimaryFlashlight: SlotPrimary {
x = X_PART(31.4);
x = X_PART(30.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class SlotPrimaryOptics: SlotPrimary {
x = X_PART(33.8);
x = X_PART(32.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class SlotPrimaryMagazineGL: SlotPrimary {
x = X_PART(34.6);
y = Y_PART(9.1);
w = W_PART(1.9);
h = H_PART(2);
};
class SlotPrimaryMagazine: SlotPrimary {
x = X_PART(36.2);
x = X_PART(36.6);
y = Y_PART(9.1);
w = W_PART(2.3);
w = W_PART(1.9);
h = H_PART(2);
};
class SlotSecondary: SlotPrimary {