Localized category names for medical settings

This commit is contained in:
Glowbal 2015-08-08 11:52:37 +02:00
parent 0601aa80bb
commit e9151d921c
2 changed files with 50 additions and 38 deletions

View File

@ -1,116 +1,116 @@
class ACE_Settings {
class GVAR(level) {
category = "medical";
category = CSTRING(Category_Medical);
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "Basic", "Advanced"};
};
class GVAR(medicSetting) {
category = "medical";
category = CSTRING(Category_Medical);
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "Normal", "Advanced"};
};
class GVAR(enableFor) {
category = "medical";
category = CSTRING(Category_Medical);
value = 0;
typeName = "SCALAR";
values[] = {"Players only", "Players and AI"};
};
class GVAR(enableOverdosing) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(bleedingCoefficient) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(painCoefficient) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(enableAirway) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = false;
};
class GVAR(enableFractures) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = false;
};
class GVAR(enableAdvancedWounds) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = false;
};
class GVAR(enableVehicleCrashes) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(enableScreams) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(playerDamageThreshold) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(AIDamageThreshold) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(enableUnconsciousnessAI) {
category = "medical";
category = CSTRING(Category_Medical);
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "50/50", "Enabled"};
};
class GVAR(remoteControlledAI) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(preventInstaDeath) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(enableRevive) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
values[] = {"Disabled", "Players only", "Players and AI"};
};
class GVAR(maxReviveTime) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 120;
};
class GVAR(amountOfReviveLives) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = -1;
};
class GVAR(allowDeadBodyMovement) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(allowLitterCreation) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(litterSimulationDetail) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(litterSimulationDetail);
description = CSTRING(litterSimulationDetail_Desc);
typeName = "SCALAR";
@ -122,48 +122,48 @@ class ACE_Settings {
isClientSettable = 1;
};
class GVAR(litterCleanUpDelay) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
};
class GVAR(medicSetting_PAK) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
values[] = {"Anyone", "Medics only", "Doctors only"};
};
class GVAR(medicSetting_SurgicalKit) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
values[] = {"Anyone", "Medics only", "Doctors only"};
};
class GVAR(consumeItem_PAK) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
values[] = {"No", "Yes"};
};
class GVAR(consumeItem_SurgicalKit) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
values[] = {"No", "Yes"};
};
class GVAR(useLocation_PAK) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 3;
values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"};
};
class GVAR(useLocation_SurgicalKit) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 2;
values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"};
};
class GVAR(useCondition_PAK) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(AdvancedMedicalSettings_useCondition_PAK_DisplayName);
description = CSTRING(AdvancedMedicalSettings_useCondition_PAK_Description);
typeName = "SCALAR";
@ -171,7 +171,7 @@ class ACE_Settings {
values[] = {"Anytime", "Stable"};
};
class GVAR(useCondition_SurgicalKit) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(AdvancedMedicalSettings_useCondition_SurgicalKit_DisplayName);
description = CSTRING(AdvancedMedicalSettings_useCondition_SurgicalKit_Description);
typeName = "SCALAR";
@ -179,24 +179,24 @@ class ACE_Settings {
values[] = {"Anytime", "Stable"};
};
class GVAR(keepLocalSettingsSynced) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(healHitPointAfterAdvBandage) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(healHitPointAfterAdvBandage);
typeName = "BOOL";
value = 0;
};
class GVAR(painIsOnlySuppressed) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(painIsOnlySuppressed);
typeName = "BOOL";
value = 1;
};
class GVAR(painEffectType) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(painEffectType);
typeName = "SCALAR";
value = 0;
@ -204,18 +204,18 @@ class ACE_Settings {
isClientSettable = 1;
};
class GVAR(allowUnconsciousAnimationOnTreatment) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(moveUnitsFromGroupOnUnconscious) {
category = "medical";
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(menuTypeStyle) {
category = "medical";
category = CSTRING(Category_Medical);
displayName = CSTRING(menuTypeDisplay);
description = CSTRING(menuTypeDescription);
typeName = "SCALAR";

View File

@ -3648,5 +3648,17 @@
<Spanish>Estable</Spanish>
<Polish>Po stabilizacji</Polish>
</Key>
<Key ID="STR_ACE_Medical_Category_Medical">
<English>Medical</English>
<Czech>Zdravotní</Czech>
<French>Médical</French>
<German>Sanitäter</German>
<Italian>Medico</Italian>
<Polish>Medyczne</Polish>
<Portuguese>Médico</Portuguese>
<Russian>Медик</Russian>
<Spanish>Médico</Spanish>
<Hungarian>Orvosi</Hungarian>
</Key>
</Package>
</Project>