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Update XEH_preInit.sqf
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@ -28,6 +28,8 @@ GVAR(statusEffect_isGlobal) = [];
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GVAR(setHearingCapabilityMap) = [];
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GVAR(setMusicVolume) = true;
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//////////////////////////////////////////////////
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// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
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//////////////////////////////////////////////////
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