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Replaced padding chain with params defaults
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@ -16,7 +16,7 @@
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*/
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#include "script_component.hpp"
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private ["_sound", "_position", "_soundCount"];
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private ["_sound", "_position"];
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params ["_unit", "_weapon"];
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@ -31,14 +31,8 @@ if ({(toLower (_sound select 0) find _x == (count toArray (_sound select 0) - co
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_sound set [0, (_sound select 0) + ".wss"];
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};
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// add default volume, pitch and distance
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_soundCount = count _sound;
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if (_soundCount < 2) then {_sound pushBack 1};
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if (_soundCount < 3) then {_sound pushBack 1};
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if (_soundCount < 4) then {_sound pushBack 0};
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_position = _unit modelToWorldVisual (_unit selectionPosition "RightHand");
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_position set [2, (_position select 2) + ((getPosASLW _unit select 2) - (getPosATL _unit select 2) max 0)];
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_sound params ["_filename", "_volume", "_soundPitch", "_distance"];
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_sound params ["_filename", ["_volume", 1], ["_soundPitch", 1], ["_distance", 0]];
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playSound3D [_filename, objNull, false, _position, _volume, _soundPitch, _distance];
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