Update windeflection.md

This commit is contained in:
BullHorn 2015-05-15 13:56:55 +03:00
parent a8da880870
commit ef04eb3738

View File

@ -8,14 +8,23 @@ parent: wiki
## Overview ## Overview
### Wind Deflection ### Wind Deflection
Adds ballistic influences of wind, air density and temperature The Wind Deflection feature is enabled by default and adds ballistic influences of wind
## Usage ## Usage
Wind Deflection can be disabled or modified via a Module in the 2D editor.
Short overview of how to use the feature, e.g. menu options, key bindings, ### Wind Deflection
instructions. May not apply to all modules. - Toggles the Module on or off
### Vehicle Enabled
- Toggles the module on or off for static and vehicle-mounted weapons
### Simulation Interval
- Defines the interval between every calculation step
### Simulation Radius
- Defines the radius around the player (in meters) at which projectiles are wind deflected
## Dependencies ## Dependencies