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## Overview
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## Overview
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### Wind Deflection
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### Wind Deflection
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Adds ballistic influences of wind, air density and temperature
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The Wind Deflection feature is enabled by default and adds ballistic influences of wind
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## Usage
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## Usage
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Wind Deflection can be disabled or modified via a Module in the 2D editor.
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Short overview of how to use the feature, e.g. menu options, key bindings,
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### Wind Deflection
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instructions. May not apply to all modules.
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- Toggles the Module on or off
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### Vehicle Enabled
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- Toggles the module on or off for static and vehicle-mounted weapons
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### Simulation Interval
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- Defines the interval between every calculation step
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### Simulation Radius
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- Defines the radius around the player (in meters) at which projectiles are wind deflected
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## Dependencies
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## Dependencies
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