added cse_f_eh source

This commit is contained in:
Thomas Kooi 2015-01-12 23:20:16 +01:00
parent dc3610adb8
commit efbe49d904
16 changed files with 861 additions and 0 deletions

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class CfgFunctions {
class CSE {
class eventhandlers {
file = "cse\cse_f_eh\functions";
class initialization_f {
preInit = 1;
postInit = 1;
recompile = 1;
};
class eventHandler_f { recompile = 1; };
class HandleHeal_EH_F { recompile = 1; };
class HandleDamage_EH_F { recompile = 1; };
class customEventHandler_F { recompile = 1; };
class getCustomResults_F { recompile = 1; };
class setEventhandler_f { recompile = 1; };
class removeEventHandler_f { recompile = 1; };
class addModuleEventHandlers_f { recompile = 1; };
};
};
};

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class CfgVehicles {
class All;
class AllVehicles : All {
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class Man;
class CAManBase: Man {
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class SoldierGB : CAManBase{
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class SoldierWB : CAManBase {
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class SoldierEB : CAManBase{
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class B_Soldier_base_F: SoldierWB {
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class B_Soldier_03_f: B_Soldier_base_F {
class EventHandlers {
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
HandleHeal = "[_this,'handleHeal'] call CSE_fnc_HandleHeal_EH_F;";
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class LandVehicle;
class Car: LandVehicle {
class EventHandlers {
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class Tank: LandVehicle {
class EventHandlers {
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class Air;
class Helicopter: Air {
class EventHandlers {
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class Plane: Air {
class EventHandlers {
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
class Ship: AllVehicles {
class EventHandlers {
local = "_this call cse_eh_cba_compat_local;";
killed = "_this call cse_eh_cba_compat_Killed";
firedNear = "_this call cse_eh_cba_compat_FiredNear";
fired = "_this call cse_eh_cba_compat_Fired";
respawn = "_this call cse_eh_cba_compat_Respawn";
Take = "_this call cse_eh_cba_compat_Take";
Put = "_this call cse_eh_cba_compat_Put";
GetIn = "_this call cse_eh_cba_compat_GetIn";
GetOut = "_this call cse_eh_cba_compat_GetOut";
};
};
};

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class Combat_Space_Enhancement {
class EventHandlers {
class PreInit_EventHandlers {
class cse_xeh_fired_eventHandler_Compat {
init = "call compile preprocessFile 'cse\cse_f_eh\cba_compat_init.sqf';";
};
};
};
class CustomResults {};
class CustomEventHandlers {};
};

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class Extended_Fired_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH
{
Fired = "[_this,'fired'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_HandleDamage_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH
{
handleDamage = "[_this,'handleDamage'] call CSE_fnc_HandleDamage_EH_F;";
};
};
};
class Extended_FiredNear_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH
{
FiredNear = "[_this,'firedNear'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_Killed_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH
{
Killed = "[_this,'killed'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_Local_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH
{
Local = "[_this,'local'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_Respawn_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH {
Respawn = "[_this,'respawn'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_Take_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH {
Take = "[_this,'take'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_Put_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH {
Put = "[_this,'put'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_GetIn_Eventhandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH {
GetIn = "[_this,'getIn'] call cse_fnc_eventHandler_F;";
};
};
};
class Extended_GetOut_EventHandlers
{
class AllVehicles
{
class cse_CBA_COMPAT_XEH {
GetOut = "[_this,'getOut'] call cse_fnc_eventHandler_F;";
};
};
};

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/**
* cba_compat_init.sqf
* @Descr: CBA compatability wrapper.
* @Author: Glowbal
*
* @Arguments: []
* @Return: void
* @PublicAPI: false
*/
cse_eh_cba_compat_local = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'local'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_Respawn = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'respawn'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_Killed = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'killed'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_FiredNear = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'firedNear'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_Fired = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'fired'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_Take = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'Take'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_Put = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'Put'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_GetIn = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'GetIn'] call cse_fnc_eventHandler_F;} } else {{}};
cse_eh_cba_compat_GetOut = if (!isClass (configFile >> 'CfgPatches' >> 'CBA_main')) then { {[_this,'GetOut'] call cse_fnc_eventHandler_F;} } else {{}};

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class CfgPatches
{
class cse_f_eh
{
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {/*"cba_extended_eventhandlers", "cba_xeh", "extended_eventhandlers"*/ "A3_Characters_F","A3_Boat_F","A3_animals_f","A3_air_f","A3_soft_f","A3_static_f","A3_weapons_f","a3_structures_f"};
version = "0.10.0_rc";
author[] = {"Combat Space Enhancement"};
authorUrl = "http://csemod.com";
};
};
class CfgAddons {
class PreloadAddons {
class cse_f_eh {
list[] = {"cse_f_eh"};
};
};
};
/* Event handlers */
#include "CfgVehicles.h"
/* For CBA Compatability */
#include "Extended_Init_EventHandlers.h"
/* Ensures that the functions are being compiled */
#include "CfgFunctions.h"
/* To ensure that the custom eventhandler classes exist */
#include "Combat_Space_Enhancement.h"

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/**
* fn_HandleHeal_eh_f.sqf
* @Descr: Execute the handleHeal Eventhandlers. Is currently bugged due to Arma Engine problem?
* @Author: Glowbal
*
* @Arguments: []
* @Return: BOOL Returns true if handleHeal has been fully handled
* @PublicAPI: false
*/
private ["_vehicle","_allPreInitHandlers","_handle","_totalValue","_cfg","_amountOfHandlers", "_newCfg","_returnValue","_ehCfg"];
_vehicle = (_this select 0) select 1;
_handle = _this select 1;
_allPreInitHandlers = [];
if (!local _vehicle) exitwith {};
if (isnil "CSE_fnc_HandleHeal_EH_F") then {
CSE_fnc_HandleHeal_EH_F = compile preProcessFileLineNumbers '\cse\cse_f_eh\fn_HandleHeal_EH_F.sqf';
};
if (isnil "CSE_F_MODULE_OBJ_EH") then {
CSE_F_MODULE_OBJ_EH = [];
};
{
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "CfgModules" >> _x);
if (isClass _cfg) then {
if (isClass (_cfg >> "EventHandlers")) then {
_numberOfEH = count (_cfg >> "EventHandlers");
for "_j" from 0 to (_numberOfEH -1) /* step +1 */ do {
//for [{_j=0}, {_j< _numberOfEH}, {_j=_j+1}] do {
_ehCfg = ((_cfg >> "EventHandlers") select _j);
if (isClass _ehCfg) then {
if (_vehicle isKindOf (ConfigName _ehCfg)) then {
_allPreInitHandlers pushback compile getText(_ehCfg >> _handle);
};
};
};
};
};
}foreach CSE_F_MODULE_OBJ_EH;
{
private ["_returnValue"];
_returnValue = (_this select 0) call _x;
}foreach _allPreInitHandlers;
[_allPreInitHandlers] call cse_fnc_debug;
AISFinishHeal [(_this select 0) select 0, (_this select 0) select 1, (_this select 0) select 2];
if (count _allPreInitHandlers > 0) then {
true;
} else {
false;
};

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/**
* fn_addModuleEventhandlers_f.sqf
* @Descr: N/A
* @Author: Glowbal
*
* @Arguments: []
* @Return:
* @PublicAPI: false
*/
private ["_entity", "_handle", "_eventHandlerName", "_eventHandlerCollection", "_cfg", "_numberOfEH", "_ehCfg", "_classType", "_text", "_code", "_eventHandlerCollection","_collectedEHIDs", "_collectedID_VarName"];
_entity = _this select 0;
_handle = _this select 1;
_eventHandlerName = ("cse_f_eventhandler_" + _handle);
_eventHandlerCollection = missionNamespace getvariable _eventHandlerName;
if (isnil "_eventHandlerCollection") then {
_eventHandlerCollection = [];
{
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "CfgModules" >> _x >> "EventHandlers");
if (isClass (_cfg)) then {
_numberOfEH = count (_cfg);
for "_EHiterator" from 0 to (_numberOfEH -1) do {
_ehCfg = ((_cfg) select _EHiterator);
if (isClass _ehCfg) then {
_classType = (ConfigName _ehCfg);
_text = getText(_ehCfg >> _handle);
if (_text != "") then {
_code = (compile _text);
_eventHandlerCollection pushBack [_classType, _code, _x];
true;
};
};
};
};
}count CSE_F_MODULE_OBJ_EH;
missionNamespace setvariable [_eventHandlerName, _eventHandlerCollection];
if (isnil "cse_f_eventhandlers_collection") then {
cse_f_eventhandlers_collection = [];
};
cse_f_eventhandlers_collection pushBack _eventHandlerName;
};
_collectedID_VarName = format["cse_addModuleEventHandlers_f_%1_ids", _handle];
// clear all module eventhandlers first
_collectedEHIDs = _entity getvariable [_collectedID_VarName, []];
{
[_entity, _handle, _x] call cse_fnc_removeEventHandler_F;
}foreach _collectedEHIDs;
// now we add the new ones
_collectedEHIDs = [];
{
if (_entity isKindOf (_x select 0)) then {
_collectedEHIDs pushback (format["cse_moduleEventhandlerID_", _foreachIndex]);
[_entity, _handle, format["cse_moduleEventhandlerID_", _foreachIndex], _x select 1] call cse_fnc_setEventhandler_f;
};
}foreach _eventHandlerCollection;
// Store the new IDs
_entity setvariable [_collectedID_VarName, _collectedEHIDs];

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/**
* fn_customEventHandler_f.sqf
* @Descr: Execute a custom defined eventhandler.
* @Author: Glowbal
*
* @Arguments: [arguments ANY, handle STRING (The name of the eventhandler)]
* @Return: ARRAY Array containing the results of the called eventhandlers.
* @PublicAPI: true
*/
private ["_arguments","_handle","_ehCfg","_eventHandlerCollection","_eventHandlerName","_cfg","_code","_classType", "_return"];
_arguments = _this select 0;
_handle = _this select 1;
_eventHandlerName = ("cse_f_custom_eventhandler_" + _handle);
_eventHandlerCollection = missionNamespace getvariable _eventHandlerName;
if (isnil "_eventHandlerCollection") then {
_eventHandlerCollection = [];
[format["caching Custom Eventhandler: %1",_handle]] call cse_fnc_debug;
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "CustomEventHandlers" >> _handle);
if (isClass _cfg) then {
_numberOfEH = count _cfg;
for "_EHiterator" from 0 to (_numberOfEH -1) /* step +1 */ do {
//for [{_EHiterator=0}, {(_EHiterator< _numberOfEH)}, {_EHiterator=_EHiterator+1}] do {
_ehCfg = _cfg select _EHiterator;
if (isClass _ehCfg) then {
_classType = (ConfigName _ehCfg);
_code = (compile getText(_ehCfg >> "onCall"));
_eventHandlerCollection pushback [_classType, _code];
true;
};
};
};
_cfg = (MissionConfigFile >> "Combat_Space_Enhancement" >> "CustomEventHandlers" >> _handle);
if (isClass _cfg) then {
_numberOfEH = count _cfg;
for "_EHiterator" from 0 to (_numberOfEH -1) /* step +1 */ do {
//for [{_EHiterator=0}, {(_EHiterator< _numberOfEH)}, {_EHiterator=_EHiterator+1}] do {
_ehCfg = _cfg select _EHiterator;
if (isClass _ehCfg) then {
_classType = (ConfigName _ehCfg);
_code = (compile getText(_ehCfg >> "onCall"));
_eventHandlerCollection pushback [_classType, _code];
true;
};
};
};
missionNamespace setvariable [_eventHandlerName, _eventHandlerCollection];
[format["Custom Eventhandler: %1 cache: %2",_handle, _eventHandlerCollection]] call cse_fnc_debug;
};
_return = [];
{
_return pushback (_arguments call (_x select 1));
}foreach _eventHandlerCollection;
_return

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/**
* fn_eventHandler_f.sqf
* @Descr: Execute eventhandlers
* @Author: Glowbal
*
* @Arguments: []
* @Return: void
* @PublicAPI: false
*/
private ["_args","_handle","_entity","_cfgFile","_cfg","_numberOfEH","_ehCfg","_value", "_code", "_eventHandlerCollection", "_classType", "_eventHandlerName"];
_args = _this select 0;
_handle = _this select 1;
_entity = _args select 0;
if (isnil "CSE_F_MODULE_OBJ_EH") then {
CSE_F_MODULE_OBJ_EH = [];
};
if (!(local _entity) && _handle != "fired") exitwith {};
_eventHandlerName = ("cse_f_eventhandler_" + _handle);
_eventHandlerCollection = missionNamespace getvariable _eventHandlerName;
if (isnil "_eventHandlerCollection") then {
_eventHandlerCollection = [];
{
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "CfgModules" >> _x >> "EventHandlers");
if (isClass (_cfg)) then {
_numberOfEH = count (_cfg);
for "_EHiterator" from 0 to (_numberOfEH -1) do {
_ehCfg = ((_cfg) select _EHiterator);
if (isClass _ehCfg) then {
_classType = (ConfigName _ehCfg);
_text = getText(_ehCfg >> _handle);
if (_text != "") then {
_code = (compile _text);
_eventHandlerCollection pushBack [_classType, _code, _x];
true;
};
};
};
};
}count CSE_F_MODULE_OBJ_EH;
missionNamespace setvariable [_eventHandlerName, _eventHandlerCollection];
if (isnil "cse_f_eventhandlers_collection") then {
cse_f_eventhandlers_collection = [];
};
cse_f_eventhandlers_collection pushBack _eventHandlerName;
};
_setHandler = _entity getvariable ("cse_f_setEventhandler_" + _handle);
if (isnil "_setHandler") then {
{
if (_entity isKindOf (_x select 0)) then {
_args call (_x select 1);
};
false;
}count _eventHandlerCollection;
} else {
{
_args call (_X select 1);
false;
}count _setHandler;
};

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/**
* fn_getCustomResults_f.sqf
* @Descr: Executes custom results eventhandlers, collects their output and returns this.
* @Author: Glowbal
*
* @Arguments: [arguments ANY, handle STRING]
* @Return: ARRAY Collection of all return values of all executed CustomResult handlers
* @PublicAPI: true
*/
private ["_arguments","_handle","_ehCfg","_eventHandlerCollection","_eventHandlerName","_cfg","_code","_classType", "_return"];
_arguments = _this select 0;
_handle = _this select 1;
_eventHandlerName = ("cse_f_custom_results_eventhandler_" + _handle);
_eventHandlerCollection = missionNamespace getvariable _eventHandlerName;
if (isnil "_eventHandlerCollection") then {
_eventHandlerCollection = [];
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "CustomResults" >> _handle);
if (isClass _cfg) then {
_numberOfEH = count _cfg;
for [{_EHiterator=0}, {(_EHiterator< _numberOfEH)}, {_EHiterator=_EHiterator+1}] do {
_ehCfg = _cfg select _EHiterator;
if (isClass _ehCfg) then {
_classType = (ConfigName _ehCfg);
_code = (compile getText(_ehCfg >> "onCall"));
_eventHandlerCollection set [ count _eventHandlerCollection, [_classType, _code]];
true;
};
};
};
missionNamespace setvariable [_eventHandlerName, _eventHandlerCollection];
};
_return = [];
{
_return set [ count _return, _arguments call (_x select 1) ];
}foreach _eventHandlerCollection;
_return

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/**
* fn_handleDamage_eh_f.sqf
* @Descr: Execute the handleDamage Eventhandler
* @Author: Glowbal
*
* @Arguments: []
* @Return: NUMBER Returns a number based on output of executed eventhandlers
* @PublicAPI: false
*/
private ["_vehicle","_allPreInitHandlers","_handle","_totalValue","_cfg","_amountOfHandlers", "_newCfg","_returnValue","_ehCfg", "_fullDamage", "_returnDamage"];
_vehicle = (_this select 0) select 0;
_handle = _this select 1;
if (!local _vehicle) exitwith {};
if (_vehicle isKindOf "CAManBase") then {
_name = _vehicle getVariable "cse_name";
if (isNil "_name") then {
_vehicle setvariable ["cse_name", name _vehicle, true];
};
};
_eventHandlerName = "cse_f_eventhandler_handleDamage";
_eventHandlerCollection = missionNamespace getvariable _eventHandlerName;
if (isnil "_eventHandlerCollection") then {
_eventHandlerCollection = [];
if (isnil "CSE_F_MODULE_OBJ_EH") then {
CSE_F_MODULE_OBJ_EH = [];
};
{
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "CfgModules" >> _x);
if (isClass _cfg) then {
if (isClass (_cfg >> "EventHandlers")) then {
_numberOfEH = count (_cfg >> "EventHandlers");
for "_j" from 0 to (_numberOfEH -1) /* step +1 */ do {
//for [{_j=0}, {_j< _numberOfEH}, {_j=_j+1}] do {
_ehCfg = ((_cfg >> "EventHandlers") select _j);
if (isClass _ehCfg) then {
if (getText(_ehCfg >> _handle) != "") then {
_eventHandlerCollection pushBack [(ConfigName _ehCfg), compile getText(_ehCfg >> _handle)];
};
};
};
};
};
}foreach CSE_F_MODULE_OBJ_EH;
missionNamespace setvariable [_eventHandlerName, _eventHandlerCollection];
if (isnil "cse_f_eventhandlers_collection") then {
cse_f_eventhandlers_collection = [];
};
cse_f_eventhandlers_collection pushBack _eventHandlerName;
};
_returnDamage = (_this select 0) select 2;
{
if (_vehicle isKindOf (_x select 0)) then {
private "_returnValue";
_returnValue = (_this select 0) call (_x select 1);
if (!isnil "_returnValue") then {
if (typeName _returnValue == typeName 0) then {
_returnDamage = _returnValue;
};
};
};
}foreach _eventHandlerCollection;
if (typeName _returnDamage == typeName 0) then {
if (_returnDamage >= 0.9) then {
if (isnil "CSE_ENABLE_REVIVE_F") then {
CSE_ENABLE_REVIVE_F = 0;
};
if ((CSE_ENABLE_REVIVE_F == 1 && isPlayer _vehicle) || (CSE_ENABLE_REVIVE_F == 2)) then {
_returnDamage = 0.9;
};
};
} else {
_returnDamage = (_this select 0) select 2;
};
_returnDamage

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/**
* fn_initialization_f.sqf
* @Descr: Grabs all pre and post init defined events from the config files and executes those.
* @Author: Glowbal
*
* @Arguments: [setToExecute STRING]
* @Return: void
* @PublicAPI: false
*/
private ["_allPreInitHandlers","_cfg","_cfgOpt","_text"];
_allPreInitHandlers = [];
if ((_this select 0) == "preInit") then {
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "EventHandlers" >> "PreInit_EventHandlers");
for "_i" from 0 to ((count _cfg)-1) /* step +1 */ do {
_this spawn (compile (getText ((_cfg select _i) >> "init")));
};
} else {
if ((_this select 0) == "postInit") then {
_cfg = (ConfigFile >> "Combat_Space_Enhancement" >> "EventHandlers" >> "PostInit_EventHandlers");
for "_i" from 0 to ((count _cfg)-1) /* step +1 */ do {
_this spawn (compile (getText ((_cfg select _i) >> "init")));
};
};
};
if (isnil "CSE_F_EH_ALLOW_MISSION_CONFIG") then {
CSE_F_EH_ALLOW_MISSION_CONFIG = true;
};
if (CSE_F_EH_ALLOW_MISSION_CONFIG) then {
_allPreInitHandlers = [];
if ((_this select 0) == "preInit") then {
_cfg = (missionConfigFile >> "Combat_Space_Enhancement" >> "EventHandlers" >> "PreInit_EventHandlers");
for "_i" from 0 to ((count _cfg)-1) /* step +1 */ do {
_this spawn (compile (getText ((_cfg select _i) >> "init")));
};
} else {
if ((_this select 0) == "postInit") then {
_cfg = (missionConfigFile >> "Combat_Space_Enhancement" >> "EventHandlers" >> "PostInit_EventHandlers");
for "_i" from 0 to ((count _cfg)-1) /* step +1 */ do {
_this spawn (compile (getText ((_cfg select _i) >> "init")));
};
};
};
};
if ((_this select 0) == "postInit") then {
cse_postInit = true;
};

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/**
* fn_removeEventhandler_f.sqf
* @Descr: Removes an eventhandler with the specified ID
* @Author: Glowbal
*
* @Arguments: [object OBJECT, handler STRING, id STRING]
* @Return: nil
* @PublicAPI: true
*/
private ["_obj", "_handler", "_id", "_varName", "_handlers", "_newHandlers"];
_obj = _this select 0;
_handler = _this select 1;
_id = _this select 2;
_varName = "cse_f_setEventhandler_" + _handler;
_handlers = _obj getvariable [_varName, []];
_newHandlers = [];
{
if (_x select 0 != _id) then {
_newHandlers pushback _x;
};
}foreach _handlers;
if (count _newHandlers > 0) then {
_obj setvariable [_varName, _newHandlers];
} else {
// remove and default to original CSE handlers
_obj setvariable [_varName, nil];
};
true;

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/**
* fn_setEventhandler_f.sqf
* @Descr: Set the event handler for a specific object. Stacks. Overwrites the CSE module eventhandlers.
* @Author: Glowbal
*
* @Arguments: [object OBJECT, handler STRING, id STRING, code CODE]
* @Return: nil
* @PublicAPI: true
*/
private ["_obj", "_handler", "_id", "_code", "_varName", "_handlers", "_found"];
_obj = _this select 0;
_handler = _this select 1;
_id = _this select 2;
_code = _this select 3;
_varName = "cse_f_setEventhandler_" + _handler;
_handlers = _obj getvariable [_varName, []];
_found = -1;
{
if (_x select 0 == _id) exitwith {
_found = _foreachIndex;
};
}foreach _handlers;
if (_found < 0) then {
_handlers pushback [_id, _code];
} else {
_handlers set [_found, [_id, _code]];
};
_obj setvariable [_varName, _handlers];
true;

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<?xml version="1.0" encoding="utf-8" ?>
<Project name="Combat Space Enhancement">
<Package name="cse_sys_weaponrest">
<Container ID="WeaponResting">
</Container>
</Package>
</Project>