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Remove some old todos
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@ -19,7 +19,6 @@ class CfgWeapons {
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};
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};
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};
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};
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// @todo localize
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class ACE_ItemCore;
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class ACE_ItemCore;
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class ACE_fieldDressing: ACE_ItemCore {
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class ACE_fieldDressing: ACE_ItemCore {
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scope = 2;
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scope = 2;
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@ -153,11 +153,6 @@ GVAR(effectTimeBlood) = time;
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GVAR(lastHeartBeat) = time;
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GVAR(lastHeartBeat) = time;
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GVAR(lastHeartBeatSound) = time;
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GVAR(lastHeartBeatSound) = time;
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// @todo, remove once parameters are set up
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if (isNil QGVAR(level)) then {
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GVAR(level) = 0;
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};
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// HEARTRATE BASED EFFECTS
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// HEARTRATE BASED EFFECTS
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[{
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[{
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_heartRate = ACE_player getVariable [QGVAR(heartRate), 70];
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_heartRate = ACE_player getVariable [QGVAR(heartRate), 70];
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