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https://github.com/acemod/ACE3.git
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Merge pull request #6060 from Drofseh/tracer_adjustment
ACE Tracer adjustment, fix nighttime visibility, add white tracers
This commit is contained in:
commit
f2f5a94549
@ -63,6 +63,7 @@ Dimaslg <dimaslg@telecable.es>
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dixon13 <dixonbegay@gmail.com>
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Drill <drill87@gmail.com>
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Dudakov aka [OMCB]Kaban <dudakov.s@gmail.com>
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Drofseh <drofseh@gmail.com>
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Dslyecxi <dslyecxi@gmail.com>
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ElTyranos
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eRazeri
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@ -5,21 +5,34 @@ class CfgAmmo {
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class SubmunitionBullet;
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//No idea
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class B_56x15_dual: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_56x15_dual: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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//Pistol
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class B_9x21_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_9x21_Ball: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_9x21_Ball_Tracer_Green: B_9x21_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_9x21_Ball_Tracer_Red: B_9x21_Ball_Tracer_Green {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_9x21_Ball_Tracer_Yellow: B_9x21_Ball_Tracer_Green {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class Sub_F_Signal_Green: B_9x21_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class Sub_F_Signal_Red: Sub_F_Signal_Green {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_45ACP_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_45ACP_Ball_Green: B_45ACP_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_45ACP_Ball_Yellow: B_45ACP_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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//Assault rifle
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class B_50BW_Ball_F: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);};
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class B_545x39_Ball_F: BulletBase {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class B_545x39_Ball_Green_F: B_545x39_Ball_F {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class B_556x45_Ball: BulletBase {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class B_556x45_Ball_Tracer_Red: B_556x45_Ball {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_556x45_Ball_Tracer_Green: B_556x45_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_556x45_Ball_Tracer_Yellow: B_556x45_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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// class B_556x45_Ball_Tracer_White: B_556x45_Ball {model = PATHTOF(ace_TracerWhite2.p3d);}; //New class for testing
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class B_580x42_Ball_F: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);};
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class B_65x39_Caseless: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_65x39_Caseless_green: B_65x39_Caseless {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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@ -34,8 +47,11 @@ class CfgAmmo {
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class B_65x39_Minigun_Caseless_Yellow_splash: B_65x39_Minigun_Caseless_Red_splash {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class B_65x39_Minigun_Caseless_Green_splash: B_65x39_Minigun_Caseless_Red_splash {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_762x39_Ball_F: BulletBase {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class B_762x39_Ball_Green_F: B_762x39_Ball_F {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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//Battle rifle
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class B_762x51_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_762x51_Ball: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_762x51_Tracer_Red: B_762x51_Ball {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_762x51_Tracer_Green: B_762x51_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_762x51_Tracer_Yellow: B_762x51_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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@ -52,7 +68,7 @@ class CfgAmmo {
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class B_762x54_Tracer_Yellow: B_762x54_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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//Sniper rifle
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class B_127x99_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_127x99_Ball: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_127x99_Ball_Tracer_Red: B_127x99_Ball {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_127x99_Ball_Tracer_Green: B_127x99_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_127x99_Ball_Tracer_Yellow: B_127x99_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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@ -76,7 +92,7 @@ class CfgAmmo {
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class B_93x64_Ball: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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//Autocannon
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class B_19mm_HE: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_19mm_HE: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_30mm_HE;
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class B_30mm_HE_Tracer_Red: B_30mm_HE {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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@ -96,9 +112,9 @@ class CfgAmmo {
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class B_20mm: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_20mm_Tracer_Red: B_20mm {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_25mm: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_25mm: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_30mm_AP: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_30mm_AP: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_30mm_AP_Tracer_Red: B_30mm_AP {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_30mm_AP_Tracer_Green: B_30mm_AP {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_30mm_AP_Tracer_Yellow: B_30mm_AP {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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@ -113,7 +129,7 @@ class CfgAmmo {
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class B_40mm_APFSDS_Tracer_Green: B_40mm_APFSDS {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_40mm_APFSDS_Tracer_Yellow: B_40mm_APFSDS {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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class B_35mm_AA: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_35mm_AA: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
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class B_35mm_AA_Tracer_Red: B_35mm_AA {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
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class B_35mm_AA_Tracer_Green: B_35mm_AA {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
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class B_35mm_AA_Tracer_Yellow: B_35mm_AA {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
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@ -122,12 +138,12 @@ class CfgAmmo {
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class Cannon_30mm_HE_Plane_CAS_02_F: Gatling_30mm_HE_Plane_CAS_01_F {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green.p3d
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//Cannon
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class Sh_120mm_HE: ShellBase {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
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class Sh_120mm_HE: ShellBase {model = PATHTOF(ace_shell_tracer_white.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
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class Sh_120mm_HE_Tracer_Red: Sh_120mm_HE {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_red
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class Sh_120mm_HE_Tracer_Green: Sh_120mm_HE {model = PATHTOF(ace_shell_tracer_green.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_green
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class Sh_120mm_HE_Tracer_Yellow: Sh_120mm_HE {model = PATHTOF(ace_shell_tracer_yellow.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_yellow
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class Sh_120mm_APFSDS: ShellBase {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
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class Sh_120mm_APFSDS: ShellBase {model = PATHTOF(ace_shell_tracer_white.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
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class Sh_120mm_APFSDS_Tracer_Red: Sh_120mm_APFSDS {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_red
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class Sh_120mm_APFSDS_Tracer_Green: Sh_120mm_APFSDS {model = PATHTOF(ace_shell_tracer_green.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_green
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class Sh_120mm_APFSDS_Tracer_Yellow: Sh_120mm_APFSDS {model = PATHTOF(ace_shell_tracer_yellow.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_yellow
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@ -156,4 +172,4 @@ class CfgAmmo {
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class Sh_105mm_HEAT_MP_T_Red: Sh_105mm_HEAT_MP {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_red
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class Sh_105mm_HEAT_MP_T_Green: Sh_105mm_HEAT_MP {model = PATHTOF(ace_shell_tracer_green.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_green
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class Sh_105mm_HEAT_MP_T_Yellow: Sh_105mm_HEAT_MP {model = PATHTOF(ace_shell_tracer_yellow.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_yellow
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};
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};
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BIN
optionals/tracers/ace_TracerWhite2.p3d
Normal file
BIN
optionals/tracers/ace_TracerWhite2.p3d
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Binary file not shown.
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BIN
optionals/tracers/ace_shell_tracer_white.p3d
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BIN
optionals/tracers/ace_shell_tracer_white.p3d
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@ -15,3 +15,27 @@ class CfgPatches {
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};
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#include "CfgAmmo.hpp"
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// CfgMagazines and CfgWeapons are included for testing only and may be removed for release version.
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// There is also an ammo class B_556x45_Ball_Tracer_White commented out in CfgAmmo
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// this should also be uncommented when testing white tracers.
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/*
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class CfgMagazines {
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class 200Rnd_556x45_Box_Tracer_F;
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class 200Rnd_556x45_Box_Green_F : 200Rnd_556x45_Box_Tracer_F {
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ammo = "B_556x45_Ball_Tracer_Green";
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displayName = "5.56 mm 200Rnd Tracer (Green) Box";
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};
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class 200Rnd_556x45_Box_White_F : 200Rnd_556x45_Box_Tracer_F {
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ammo = "B_556x45_Ball_Tracer_White";
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displayName = "5.56 mm 200Rnd Tracer (White) Box";
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};
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};
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class CfgWeapons {
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class LMG_03_base_F;
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class LMG_03_F : LMG_03_base_F {
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magazines[] = {"200Rnd_556x45_Box_F","200Rnd_556x45_Box_Red_F","200Rnd_556x45_Box_Tracer_F","200Rnd_556x45_Box_Tracer_Red_F","200Rnd_556x45_Box_Green_F","200Rnd_556x45_Box_White_F"};
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};
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};
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*/
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@ -1,8 +1,8 @@
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ambient[] = {0.2, 0.8, 0.1, 1};
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diffuse[] = {0.2, 0.8, 0.1, 1};
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forcedDiffuse[] = {0.2, 0.8, 0.1, 1};
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emmisive[] = {0.2, 0.8, 0.1, 1};
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specular[] = {0.0, 0.0, 0.0, 0.0};
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emmisive[] = {100, 400, 100, 1};
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specular[] = {0, 0, 0, 0};
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specularPower = 0.0;
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renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
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PixelShaderID = "Normal";
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@ -1,8 +1,8 @@
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ambient[] = {0.8, 0.1, 0.1, 1};
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diffuse[] = {0.8, 0.1, 0.1, 1};
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forcedDiffuse[] = {0.8, 0.1, 0.1, 1};
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emmisive[] = {0.8, 0.1, 0.1, 1};
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specular[] = {0.0, 0.0, 0.0, 0.0};
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emmisive[] = {1000, 100, 10, 1};
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specular[] = {0, 0, 0, 0};
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specularPower = 0.0;
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renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
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PixelShaderID = "Normal";
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9
optionals/tracers/data/SLX_WhiteTracer_Material.rvmat
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9
optionals/tracers/data/SLX_WhiteTracer_Material.rvmat
Normal file
@ -0,0 +1,9 @@
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ambient[] = {1, 0.98, 0.98, 1};
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diffuse[] = {1, 0.98, 0.98, 1};
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forcedDiffuse[] = {1, 0.98, 0.98, 1};
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emmisive[] = {250, 250, 400, 1};
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specular[] = {0, 0, 0, 0};
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specularPower = 0.0;
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renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
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PixelShaderID = "Normal";
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VertexShaderID = "Basic";
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@ -1,8 +1,8 @@
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ambient[] = {1, 0.98, 0.137, 1};
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diffuse[] = {1, 0.98, 0.137, 1};
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forcedDiffuse[] = {1, 0.98, 0.137, 1};
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emmisive[] = {1, 0.98, 0.137, 1};
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specular[] = {0.0, 0.0, 0.0, 0.0};
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emmisive[] = {500, 500, 0, 1};
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specular[] = {0, 0, 0, 0};
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specularPower = 0.0;
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renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
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PixelShaderID = "Normal";
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BIN
optionals/tracers/data/TracerWhite.paa
Normal file
BIN
optionals/tracers/data/TracerWhite.paa
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@ -1,18 +1,9 @@
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////////////////////////////////////////////////////////////////////
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//Produced from mikero's Dos Tools using dll 3.17
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//http://dev-heaven.net/projects/list_files/mikero-pbodll
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////////////////////////////////////////////////////////////////////
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#define _ARMA_
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//Class weapons : Data\bullettracer\Data\tracer_green.rvmat{
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ambient[] = {1.0,1.0,1.0,3.25};
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diffuse[] = {1.0,1.0,1.0,1.0};
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forcedDiffuse[] = {0.0,0.0,0.0,0.0};
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emmisive[] = {1.0,1.0,1.0,1.0};
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specular[] = {0.0,0.0,0.0,1.0};
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ambient[] = {1,1,1,3.25};
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diffuse[] = {1,1,1,1};
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forcedDiffuse[] = {0,0,0,0};
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emmisive[] = {100, 400, 100, 1};
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specular[] = {0,0,0,1};
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specularPower = 1.0;
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renderFlags[] = {"NoZWrite","AddBlend"};
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renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
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PixelShaderID = "Normal";
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VertexShaderID = "Basic";
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//};
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Binary file not shown.
@ -1,18 +1,9 @@
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////////////////////////////////////////////////////////////////////
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//Produced from mikero's Dos Tools using dll 3.17
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//http://dev-heaven.net/projects/list_files/mikero-pbodll
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////////////////////////////////////////////////////////////////////
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|
||||
#define _ARMA_
|
||||
|
||||
//Class weapons : Data\bullettracer\Data\tracer_red.rvmat{
|
||||
ambient[] = {1.0,1.0,1.0,3.25};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
|
||||
emmisive[] = {1.0,1.0,1.0,1.0};
|
||||
specular[] = {0.0,0.0,0.0,1.0};
|
||||
ambient[] = {1,1,1,3.25};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {1000, 100, 10, 1};
|
||||
specular[] = {0,0,0,1};
|
||||
specularPower = 1.0;
|
||||
renderFlags[] = {"NoZWrite","AddBlend"};
|
||||
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
|
||||
PixelShaderID = "Normal";
|
||||
VertexShaderID = "Basic";
|
||||
//};
|
||||
|
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9
optionals/tracers/data/tracer_white.rvmat
Normal file
9
optionals/tracers/data/tracer_white.rvmat
Normal file
@ -0,0 +1,9 @@
|
||||
ambient[] = {1,1,1,3.25};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {250, 250, 400, 1};
|
||||
specular[] = {0,0,0,1};
|
||||
specularPower = 1.0;
|
||||
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
|
||||
PixelShaderID = "Normal";
|
||||
VertexShaderID = "Basic";
|
BIN
optionals/tracers/data/tracer_white1_ca.paa
Normal file
BIN
optionals/tracers/data/tracer_white1_ca.paa
Normal file
Binary file not shown.
@ -1,18 +1,9 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//Produced from mikero's Dos Tools using dll 3.17
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class weapons : Data\bullettracer\Data\tracer_yellow.rvmat{
|
||||
ambient[] = {1.0,1.0,1.0,3.25};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
|
||||
emmisive[] = {1.0,1.0,1.0,1.0};
|
||||
specular[] = {0.0,0.0,0.0,1.0};
|
||||
ambient[] = {1,1,1,3.25};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {500, 500, 0, 1};
|
||||
specular[] = {0,0,0,1};
|
||||
specularPower = 1.0;
|
||||
renderFlags[] = {"NoZWrite","AddBlend"};
|
||||
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
|
||||
PixelShaderID = "Normal";
|
||||
VertexShaderID = "Basic";
|
||||
//};
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user