mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Housekeeping of ace_flashlights and ace_map.
ace_map now handles flashlights independently of ace_flashlights. ace_map searches for flashlight beam textures directly from weapon configs. ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use).
This commit is contained in:
@ -28,6 +28,7 @@ class RscEdit;
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgMarkers.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "CfgWeapons.hpp"
|
||||
#include "CfgAmmo.hpp"
|
||||
#include "CfgSounds.hpp"
|
||||
#include "CfgLights.hpp"
|
||||
@ -163,4 +164,4 @@ class RscDisplayServerGetReady: RscDisplayGetReady {
|
||||
#include "MapControls.hpp"
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
Reference in New Issue
Block a user