Housekeeping of ace_flashlights and ace_map.

ace_map now handles flashlights independently of ace_flashlights.
ace_map searches for flashlight beam textures directly from weapon configs.
ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use).
This commit is contained in:
voiper
2016-06-12 15:31:11 -07:00
parent f0b0b49f3c
commit f3fc99f3b8
13 changed files with 76 additions and 55 deletions

View File

@ -28,6 +28,7 @@ class RscEdit;
#include "CfgEventHandlers.hpp"
#include "CfgMarkers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgAmmo.hpp"
#include "CfgSounds.hpp"
#include "CfgLights.hpp"
@ -163,4 +164,4 @@ class RscDisplayServerGetReady: RscDisplayGetReady {
#include "MapControls.hpp"
};
};
};
};