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Updated FoV Based PFH function header
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@ -3,10 +3,11 @@
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* Sets Object View Distance dynamically based on current Field of View, between Object View Distance (minimal value) and View Distance (maximum value) set before this PFH starts.
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*
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* Arguments:
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* None
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* 0: PFH Arguments <ARRAY>
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* 1: PFH Handle <NUMBER>
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*
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* Return Value:
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* None
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* PFH Handle <NUMBER>
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*
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* Example:
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* [] call ace_viewdistance_fnc_setFovBasedOvdPFH
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