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Hearing - New XEH, Fix dead effects, Medical var (#3802)
* Hearing - New XEH, Fix dead effects, Medical var * Use setHearingCapability * Cleanup dead player vol update * Don't change global hearing in medical * Fix exitWith
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@ -46,6 +46,8 @@ if (isServer) then {
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GVAR(statusEffect_Names) = [];
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GVAR(statusEffect_isGlobal) = [];
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GVAR(setHearingCapabilityMap) = [];
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//////////////////////////////////////////////////
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// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
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//////////////////////////////////////////////////
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@ -5,48 +5,44 @@
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* Arguments:
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* 0: id <STRING>
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* 1: settings <NUMBER>
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* 2: add (default: true) <BOOL>
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* 2: add [true] OR remove [false] (default: true) <BOOL>
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*
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* Return Value:
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* None
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*
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* Public: Yes
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* Example:
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* ["earwax", 0.5, true] call ace_common_fnc_setHearingCapability
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*
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* Note: uses player
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_id", "_settings", ["_add", true]];
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private _map = missionNamespace getVariable [QGVAR(setHearingCapabilityMap),[]];
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params ["_id", "_setting", ["_add", true]];
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private _exists = false;
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{
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if (_id == _x select 0) exitWith {
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_exists = true;
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if (_add) then {
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_x set [1, _settings];
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} else {
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_map set [_forEachIndex, 0];
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_map = _map - [0];
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};
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};
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} forEach _map;
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if (!_exists && _add) then {
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_map pushBack [_id, _settings];
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};
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missionNamespace setVariable [QGVAR(setHearingCapabilityMap), _map];
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// find lowest volume
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private _lowestVolume = 1;
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{
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_lowestVolume = (_x select 1) min _lowestVolume;
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false
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} count _map;
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GVAR(setHearingCapabilityMap) = GVAR(setHearingCapabilityMap) select {
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_x params ["_xID", "_xSetting"];
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if (_id == _xID) then {
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_exists = true;
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if (_add) then {
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_x set [1, _setting];
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_lowestVolume = _lowestVolume min _setting;
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true
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} else {
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false
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};
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} else {
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_lowestVolume = _lowestVolume min _xSetting;
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true
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};
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};
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if (!_exists && _add) then {
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_lowestVolume = _lowestVolume min _setting;
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GVAR(setHearingCapabilityMap) pushBack [_id, _setting];
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};
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// in game sounds
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0 fadeSound _lowestVolume;
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@ -25,22 +25,6 @@ class Extended_Init_EventHandlers {
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};
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};
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class Extended_FiredNear_EventHandlers {
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class AllVehicles {
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class GVAR(FiredNear) {
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clientFiredNear = QUOTE(_this call FUNC(firedNear););
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};
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};
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};
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class Extended_Explosion_EventHandlers {
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class CAManBase {
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class GVAR(ExplosionNear) {
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clientExplosion = QUOTE(_this call FUNC(explosionNear););
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
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class ADDON {
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@ -17,6 +17,10 @@ GVAR(volumeAttenuation) = 1;
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// Only run PFEH and install event handlers if combat deafness is enabled
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if (!GVAR(EnableCombatDeafness)) exitWith {};
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//Add XEH:
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["CAManBase", "FiredNear", FUNC(firedNear)] call CBA_fnc_addClassEventHandler;
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["CAManBase", "Explosion", FUNC(explosionNear)] call CBA_fnc_addClassEventHandler;
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// Update hearing protection now:
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[] call FUNC(updateHearingProtection);
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@ -16,9 +16,6 @@
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*/
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#include "script_component.hpp"
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// Only run if combat deafness is enabled
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if (!GVAR(EnableCombatDeafness)) exitWith {};
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params ["_unit", "_damage"];
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if (_unit != ACE_player) exitWith {};
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@ -22,9 +22,6 @@
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*/
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#include "script_component.hpp"
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// Only run if combat deafness is enabled
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if (!GVAR(EnableCombatDeafness)) exitWith {};
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params ["_object", "_firer", "_distance", "_weapon", "", "", "_ammo"];
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//Only run if firedNear object is player or player's vehicle:
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@ -16,6 +16,12 @@
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*/
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#include "script_component.hpp"
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if (!alive ACE_player) exitWith {
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if (missionNameSpace getVariable [QGVAR(disableVolumeUpdate), false]) exitWith {};
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TRACE_1("dead - removing hearing effects",ACE_player);
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[QUOTE(ADDON), 1, true] call EFUNC(common,setHearingCapability);
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};
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(_this select 0) params ["_justUpdateVolume"];
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GVAR(deafnessDV) = (GVAR(deafnessDV) min 20) max 0;
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@ -54,9 +60,4 @@ if (ACE_player getVariable ["ACE_isUnconscious", false]) then {
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_volume = _volume min GVAR(UnconsciousnessVolume);
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};
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private _soundTransitionTime = if (_justUpdateVolume) then {0.1} else {1};
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_soundTransitionTime fadeSound _volume;
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_soundTransitionTime fadeSpeech _volume;
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ACE_player setVariable ["tf_globalVolume", _volume];
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if (!isNil "acre_api_fnc_setGlobalVolume") then {[_volume^(0.33)] call acre_api_fnc_setGlobalVolume;};
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[QUOTE(ADDON), _volume, true] call EFUNC(common,setHearingCapability);
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@ -37,19 +37,15 @@ if (isServer) then {["placedInBodyBag", FUNC(serverRemoveBody)] call EFUNC(commo
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params ["_unit", "_status"];
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if (local _unit) then {
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if (_status) then {
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_unit setVariable ["tf_globalVolume", 0.4];
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_unit setVariable ["tf_voiceVolume", 0, true];
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_unit setVariable ["tf_unable_to_use_radio", true, true];
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_unit setVariable ["acre_sys_core_isDisabled", true, true];
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if (!isNil "acre_api_fnc_setGlobalVolume") then { [0.4^0.33] call acre_api_fnc_setGlobalVolume; };
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} else {
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_unit setVariable ["tf_globalVolume", 1];
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_unit setVariable ["tf_voiceVolume", 1, true];
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_unit setVariable ["tf_unable_to_use_radio", false, true];
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_unit setVariable ["acre_sys_core_isDisabled", false, true];
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if (!isNil "acre_api_fnc_setGlobalVolume") then { [1] call acre_api_fnc_setGlobalVolume; };
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};
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};
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}] call EFUNC(common,addEventHandler);
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