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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00

Fix from AGM FFV-holster bug

This commit is contained in:
PabstMirror 2015-02-13 22:09:29 -06:00
parent d4163223a9
commit f83d83a820

View File

@ -1,10 +1,22 @@
// by commy2
/*
* Author: commy2
* Fixes the lowered rifle animation
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* Nothing
*
* Example:
* [_player] call ace_common_fnc_fixLoweredRifleAnimation
*
* Public: No
*/
#include "script_component.hpp"
private "_unit";
PARAMS_1(_unit);
_unit = _this select 0;
if (currentWeapon _unit != "" && {currentWeapon _unit == primaryWeapon _unit} && {weaponLowered _unit} && {stance _unit == "STAND"}) then {
if (currentWeapon _unit != "" && {currentWeapon _unit == primaryWeapon _unit} && {weaponLowered _unit} && {stance _unit == "STAND"} && {(vehicle _unit) == _unit}) then {
[_unit, "amovpercmstpsraswrfldnon", 0] call FUNC(doAnimation);
};