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Tweaked affected area for objects
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@ -30,10 +30,12 @@
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#define PARTICLE_SMOKE_LIFTING 1
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#define PARTICLE_SMOKE_WIND_EFFECT 1
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#define EFFECT_SIZE 1.8
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#define EFFECT_SIZE 1
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#define ORIENTATION 5.4
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#define EXPANSION 1
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#define EFFECT_AREA 1.8
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params ["_projectile", "_timeToLive", "_center"];
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if (isNull _projectile) exitWith {TRACE_1("null",_projectile);};
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@ -187,7 +189,7 @@ if (isServer) then {
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// --- inflame fireplace, barrels etc.
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_x inflame true;
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};
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} forEach (_position nearObjects EFFECT_SIZE);
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} forEach (_position nearObjects EFFECT_AREA);
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// --- damage local vehicle
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private _vehicle = _position nearestObject "Car";
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