755dad8390
Cleanup all Unnecessary _this
in call
( #10726 )
2025-02-06 17:29:41 -06:00
6f49625ae6
General - Use common
's cancel stringtable entry ( #10674 )
...
Use common's cancel stringtable entry
2025-01-20 01:33:55 -06:00
601c74857a
Explosives - Optimise mine interaction code ( #10666 )
...
Optimise mine interaction code
2025-01-17 19:39:08 -06:00
f005870c4c
General - Use 2.18 syntax of deleteVehicle
( #10668 )
...
Use 2.18 syntax of `deleteVehicle`
2025-01-17 19:29:13 -06:00
5183677fee
Explosives - Add AP mine with scripted medical damage ( #10609 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
2025-01-13 16:31:45 -03:00
2709c2d701
Explosives - Use EFUNC(common,canDig)
( #10558 )
2024-12-16 16:34:37 -03:00
7ca1696444
Explosives - Allow negative dig offsets to always apply ( #10547 )
2024-12-16 14:45:05 -03:00
c14056e7b9
General - Cleanup trailing whitespace in config/code ( #10478 )
...
* General - Cleanup trailing whitespace
* cleanup whitespace in .cfg
2024-11-06 16:01:21 -06:00
54150b93d0
Explosives - Use detonator icon for consolidated detonate actions ( #10394 )
2024-10-15 19:11:20 -03:00
3504835c87
General - Use objectParent for vehicle detection ( #10397 )
...
* General - Use objectParent for vehicle detection (HEMTT L-S18)
* var_all_caps cleanup
2024-10-15 14:56:52 -05:00
631db9d603
Add some lint annotations ( #10372 )
2024-10-12 18:53:11 -05:00
1efe823fc2
General - Fix some undefined variables ( #10335 )
...
* General - Fix some undefined variables
* cleanup reminders
* Fix arg to addPublicVariableEventHandler
2024-09-27 19:02:56 -05:00
00178ceb0b
Explosives - Remove unnecessary info from RPT ( #10291 )
2024-09-05 02:59:24 -03:00
f090c71126
General - Fix Command Case ( #10286 )
...
* run 'hemtt utils sqf case'
* fix config as well
* fix event casing
* Update addons/towing/functions/fnc_attachRopePFH.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/refuel/functions/fnc_startNozzleInHandsPFH.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/rearm/functions/fnc_takeSuccess.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/rearm/functions/fnc_grabAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_setSurrendered.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_handleZeusDisplayChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_handlePlayerChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_handlePlayerChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/arsenal/functions/fnc_onArsenalOpen.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/arsenal/functions/fnc_onArsenalClose.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/spectator/functions/fnc_ui.sqf
* Update addons/ui/XEH_clientInit.sqf
* Update addons/ui/functions/fnc_setElements.sqf
* Update addons/fcs/functions/fnc_getAngle.sqf
* Update addons/fcs/functions/fnc_getAngle.sqf
* Update addons/fcs/functions/fnc_getAngle.sqf
* Update addons/captives/functions/fnc_handleZeusDisplayChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_setHandcuffed.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_setHandcuffed.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/captives/functions/fnc_setSurrendered.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/common/functions/fnc_displayTextStructured.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
2024-09-03 11:52:33 -05:00
17f2de4ec1
General - Fix some format args/strings ( #10251 )
2024-08-24 14:55:45 -03:00
e5178fe6fd
Explosives - Use full magazine name in interaction menu ( #10192 )
...
* Force better names in explosives placing menu
* Revert "Force better names in explosives placing menu"
This reverts commit 29af35ae8b
.
* Use `displayName` instead of `displayNameShort`
2024-08-17 00:30:32 -07:00
4014cd5539
Explosives - Remove replacement explosives ( #10206 )
...
Remove replacement explosives
2024-08-15 00:32:17 -07:00
ada7b93219
General - Use QUOTE(ADDON)
for status effects ( #10195 )
...
Use ADDON for status effects
2024-08-12 06:15:09 -07:00
b85150e6eb
Explosives - Only add "detonate all" action for dead man switch when necessary ( #10146 )
...
Only add detonate all when necessary
2024-07-25 20:34:26 +02:00
1c6c4d6bff
All - Fix parentheses around code ( #10073 )
...
* Fix Brackets around code
* Update fnc_handleFired.sqf
* Shouldn't have changed this one
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
2024-06-18 14:08:03 +00:00
59af3e1f6d
General - Change CBA Namespaces to HashMap ( #8801 )
...
* medical_treatment
* advanced_throwing
* common, csw
* Update fnc_replaceRegisteredItems.sqf
* Sanitised numerous components
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* FUNC -> LINKFUNC
* Changed tagging hashmap
* Reverted some changes
* Reverted some changes
* Update XEH_clientInit.sqf
* Tweaks and fixes
* Fix number replacements
* Minor cleanup
* Update fnc_getMagazineName.sqf
* Update fnc_getMagazineName.sqf
* Minor improvement
* Made factions case-sensitive and added `toLowerANSI` to be safe
* Update fnc_getDetectedObject.sqf
* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
* Throw error if item doesn't exist
---------
Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com >
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
2024-06-11 12:34:32 -03:00
8f46ffd8d5
General - Change count
to forEach
where appropriate ( #9890 )
...
count -> forEach
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
2024-04-04 08:15:26 -03:00
415d2f685c
General - Change FUNC
to LINKFUNC
where appropriate ( #9882 )
...
FUNC -> LINKFUNC
2024-03-28 13:57:23 -05:00
cee187adac
General - Convert vehicle to objectParent ( #9801 )
...
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
2f9b7002c3
Explosives - Add Cellphone/Detonator Keybinds ( #9687 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
2024-02-07 17:47:01 -03:00
a3aef6a066
General - Cleanup spaces in macros ( #9769 )
...
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com >
2024-02-05 14:04:24 -03:00
6bc5193a79
Tools - Check example funcs in document_functions.py ( #9630 )
2023-11-08 12:00:05 -06:00
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2023-09-12 20:58:10 +02:00
beb4ec8f06
Explosives - Add modded defusal kit support ( #9353 )
...
* Update CfgWeapons.hpp
* Update XEH_preStart.sqf
* Update XEH_preInit.sqf
* Update fnc_canDefuse.sqf
* Update fnc_canDefuse.sqf
* fix condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
* Update fnc_interactEH.sqf
* Update addons/explosives/functions/fnc_interactEH.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com >
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2023-09-01 17:52:28 -03:00
eb53e7a2fe
Tools - document_functions.py: handle header sub indexs for arguments ( #9303 )
...
* tools - handle header sub indexs for arguements
* convert remaining
* Update coding-guidelines.md
2023-08-08 22:51:20 -05:00
864d2e9eee
Explosives - Add "ace_explosives_setup" CBA Event ( #9197 )
2023-06-20 13:36:57 -06:00
76e1aafb33
Use function documentation script ( #6897 )
...
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io >
2023-04-30 23:03:35 +02:00
b9ce02acf9
Explosives - Fix cellphone ringing if RF blocking present ( #8991 )
2022-09-10 13:02:53 -05:00
a20110874c
replace urls ( #8875 )
2022-04-14 09:22:23 +02:00
68ed19911a
General - Change object config lookups to configOf
( #8795 )
...
* configOf lookups
* forEach, missed configOf
* revert handcuff distance change
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* optimize condition
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* capitalization
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* use object in getVehicleIcon
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* add return comment
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* remove extra brackets
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* add missing brackets
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* add return comment pt2
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
* revert to cursorTarget
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com >
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2022-03-08 21:41:21 -06:00
c83caa63b4
Explosives - Fix objNull
reported as source and instigator in BI handleDamage
event for explosive triggered by timer ( #8647 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2021-11-08 00:29:27 +01:00
fad7f84625
Explosives - Add exclusion from dynamic defuse action ( #8171 )
...
* Add GVAR(noDefusalAction)
* add changes
* Prep functions
* Update addons/explosives/functions/fnc_excludeMine.sqf
Uhm, strange. Its clearly allMines, yet Allmines didn't only build it also worked properly. Undocumented variable?
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com >
* Update addons/explosives/functions/fnc_stopExcludingMine.sqf
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com >
* Header Fixes
Fix information in the function headers
Co-authored-by: jonpas <jonpas33@gmail.com >
* Remove Individual Functions
* Compacter Functions
* Event
* remove tab (facepalm)
* Jonpass' Review Fixes
Co-authored-by: jonpas <jonpas33@gmail.com >
* Fix exitWith mistake
* Refractor of allowDefuse
Co-authored-by: jonpas <jonpas33@gmail.com >
* Update addons/explosives/functions/fnc_allowDefuse.sqf
Co-authored-by: jonpas <jonpas33@gmail.com >
* Update Documentation
* Rephrase documentation
* Another rephrase
* Relabel Locality
* Update addons/explosives/functions/fnc_allowDefuse.sqf
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com >
Co-authored-by: jonpas <jonpas33@gmail.com >
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2021-10-11 15:49:27 -05:00
fb2b1ceadb
Explosives - Fix Dial Tone Sound Position ( #8488 )
...
* explosives - fix dial tone sound position
* Use right hand pos instead of hardcoded pos
2021-10-08 11:35:47 -05:00
75f7ed7532
Utilize isNotEqualTo ( #7929 )
...
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2021-02-27 11:05:05 -06:00
1efa25fe2b
Explosives - Add clackerAdded
event ( #7994 )
...
* Add clackerPlaced event
* Update docs/wiki/framework/events-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2020-11-08 17:26:02 -06:00
e27110aac3
Explosives - Add CBA settings for max/min/default timer values ( #7916 )
...
* Transfer to CBA settings, add timer options
* Remove wiki note
* Tweak arrays, stringtables
* moveToSQF
2020-10-03 12:00:06 -05:00
5ae0ef6bbe
Replace remaining lineIntersects with lineIntersectsSurfaces ( #6898 )
...
* Fix explosive placement while underwater
* Apply suggestions from code review
Co-Authored-By: alganthe <alganthe@live.fr >
* Change placeApprove header to reflect changes
* Replace lineIntersectsWith in isInMedicalFacility
* Replace linesIntersects in isInRepairFacility, fix params
Public func, params should have an expected type.
* Replace linesIntersects in spallTrack
* Replace lineIntersects in getFirstObjectIntersection and findReflection
* Replace lineIntersects in advanced throwing
grenades can pass glass underwater now, I bet all of 0 person will be glad that horrendous bug is now fixed.
* Fix possible issue in pointing while underwater
* Fix possible issue while underwater in attach
* Replace count with isEqualTo in lineIntersectsSurfaces replacements
* Fix inverted conditions
* Fix drawArc
* Fix fnc_attach
* Reverse advanced_throwing and spallTrack lineIntersects changes
* Fix issues raised from code review
2019-12-07 14:58:21 -06:00
5033a98353
Fixing playsound3d limits ( #7024 )
2019-11-05 12:14:33 -06:00
711e9073a8
Explosives - Allow setting custom timer limits ( #6882 )
2019-03-21 09:01:50 -05:00
ada07758c5
Explosives - Add Event for tripflare triggering ( #6663 )
...
* Add Event for tripflare triggering
_flare might be useful to delete / replace flare
_position is already available, so why not send it too
* added documentation
also added missing wirecutter event
2018-11-09 12:27:43 -06:00
4c047702c8
Improve mouse hint ( #6652 )
2018-11-01 12:46:46 -05:00
0fd1a4c39e
Convert CBA_fnc_uniqueUnitItems to common fnc_uniqueItems ( #6593 )
2018-09-22 21:59:16 -05:00
8648ccaba5
Explosives - Optimize creating explosive place actions ( #6413 )
...
* Optimize explosive actions
* Optimize hasExplosives function
* Readability parentheses
* bump
* testing...
* last try
* for science
* fix for sqf_validator
2018-09-21 22:54:24 -05:00
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
...
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
803d497d8a
Improve checking of unit items ( #6350 )
...
* Add uniqueItems function
* Optimize dogtag children actions function
* Optimize getDetonators item search
* Store CfgWeapons lookup in getDetonators
* Update items to use new function
* Update items to use new function 2
* More optimization of uniqueItems function
* Update items to use new function 3
2018-09-17 14:03:28 -05:00