Commit Graph

31 Commits

Author SHA1 Message Date
johnb432
8f46ffd8d5
General - Change count to forEach where appropriate (#9890)
count -> forEach

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
BrettMayson
1e404cf85b
General - SQF Improvements (#9698)
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-04 14:50:24 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
Ozan Eğitmen
2a7eb07803
Use modelToWorldVisualWorld (#8489)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 15:37:05 +02:00
Dedmen Miller
0633b807fa Some Refactoring (#6607)
* SwitchUnits

* tacticalLadder

* vehiclelock

* vector

* Typo, thanks circleCI

* Fix stuff

* Fix animate loop
2018-10-09 20:21:46 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
f4473ccfd3
Tactical Ladder - Fix args to cancleTLdeploy (#6280)
Fix #6232

cancelTLdeploy expects `[unit, mouse button key]`
2018-04-19 12:20:18 -05:00
Dystopian
03ade05611 Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
Dystopian
36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
Dystopian
e103805f00 Fix unconscious handlers run globally (#5504) 2017-09-12 18:10:49 -05:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
Dedmen Miller
6c12444d85 Fixes #4814 (#4815)
Doesn't fix the core issue behind #4814 but it fixes the issue that bothered me so much that i reported this.
2017-01-11 15:54:03 -06:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
commy2
a9578ab473 Merge pull request #3524 from acemod/fixCancelAction
Fix Cancel (RMB) Action
2016-03-06 19:16:40 +01:00
jonpas
858c68f8d7 Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
jonpas
52007fab6a Add sanity checks, fix explosives checks 2016-03-06 12:06:17 +01:00
jonpas
ef95e278f9 Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
Thomas Kooi
2e47cb5b40 Merge pull request #3079 from jonpas/tacticalLadderFixes
Prevent Tactical Ladder interaction if unit on ladder
2016-02-20 16:59:23 +01:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
jonpas
c0aaf05eaf Prevent interaction if unit(s) climbing the ladder, Disable tilting, Split adjust string into adjust and tilt 2015-12-27 19:28:29 +01:00
commy2
19131f001d fix error in handleplayerchanged for tacticl ladder 2015-09-28 21:16:13 +02:00
commy2
2fe142032e rework modifier key, cleanup sandbags, tripod, ladder, fix #2590 2015-09-26 03:16:55 +02:00
Michael Braun
0fafe27da9 Code cleanup in Tacticalladder module 2015-08-07 08:19:15 +02:00
ulteq
6eeeb22fcd Made use of the new stringtable macros 2015-06-13 09:51:49 +02:00
ulteq
4160c7668c Workaround to prevent accidentally canceling the ladder deployment 2015-06-13 00:01:48 +02:00
ulteq
8336f1d192 Complete overhaul of the ladder interaction routine 2015-06-12 23:54:51 +02:00
ulteq
9499592322 Cleanup 2015-06-12 22:45:41 +02:00
ulteq
68b652cee9 Initial draft of the ACE2 tactical ladder port. 2015-06-03 20:27:52 +02:00