Commit Graph

15300 Commits

Author SHA1 Message Date
3882367060 Arsenal - Show attached objects in arsenal mission (#9036) 2022-09-22 13:10:28 -05:00
9dd0472b57 Added ACE Hearing Protection to 6M2 and helmets with 6M2 (#9039) 2022-09-22 13:09:32 -05:00
5587d9dc69 Arsenal - Fixed fetching loadout from extended loadout (#9045) 2022-09-22 13:06:00 -05:00
22586fc137 Prep 3.15.1 v3.15.1 2022-09-12 16:43:22 -05:00
081e9f15a3 RHSAFRF Compat - Fix subsonic ammo ballistic attributes (#8990) 2022-09-10 13:03:02 -05:00
b9ce02acf9 Explosives - Fix cellphone ringing if RF blocking present (#8991) 2022-09-10 13:02:53 -05:00
accba4dd34 Update hunterkiller-framework.md (#9026) 2022-09-08 21:20:11 +02:00
abd3e383fb [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2022-09-08 14:42:25 +02:00
10881fc5bd SOG Compat - Add 1.2 update support (#8974)
* Update vn_mine_tripwire_m16_02_ammo base class

* Fix fnc_handlePunjiTrapDamage

Hopefully once and for all

* Remove placement actions from punji traps

* Add Explosives compat for 1.2 content

TODO testing

* Add quoting to stringtable config usage

* Prevent bike mine placement object from swinging all over the place

* Add non attachable ACE_Triggers for big mines

Bike mine looks kinda stupid when it's attached to a car...

* Bike mine triggers

* Cartridge mine triggers

* Lighter mine triggers

* Pot mine triggers

* Jerrycan mine triggers

* Mortar shell mine triggers

* Grenade board mine triggers

* Inheritance fixes

* Update damage handler for new punji traps

* Improve interaction points and dig distances

* Dh10 mine triggers

* Bump damage of vn_mine_cartridge_ammo

* Add incendiary features to lighter and jerry can explosives

WIP

* SOG Compat - Added fuel tank volumes for SOG update 1.2 vehicles (#8978)

* Added fuel tank volumes for SOG update 1.2 vehicles

* Type 55A is similar in fuel capacity to the PTF Nasty, not the PBR

* Add missing EOLs

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Improve placement feedback of Whip punji

* Add inheritance to custom wound handlers

* Fix doorway punji position

* Add spikes offset for affected units of doorway trap

* Prevent spiderholes from being loaded into cargo

* Add missing continue digging action to spiderholes

* Fix spiderholes physics while being dug up via trenches system

Depends on #8998

* Add missing params

* Fix parenthesis

* Add pDrive dummy files

This is stupid.

* Enable Melee weapons in the arsenal

* Add Entrenching tool capabilities to Shovel and ETool

Depends on #8999

* Add incendiary features to Molotov and M14

* Tweak chance of being set ablaze

Now sums all hitpoints damage.

* Add ACE_damageType to napalm and he bombs

* Do not change cartridge mine damage and range if no ACE Medical

* Simplify variable config values

* Swap cartridge mine hit values

Whoopsie.

* Add overpressure configs to launchers

* Fixed an issue preventing the M1919A6 CSW from being disassembled (#8970)

* Remove disassembleTo from CSW weapons

This config property is meant for tripods.

* Add CSW config for MG42

* Simplify requiredAddons

* Remove proxy weapons from most of the CSW, adjust loading times

The animations are pretty important in case of SOGPF turrets, the ammo load times were adjusted accordingly so the total loading times is similar.

* Add vn_pavn_30_can.p3d pDrive dummy

* Fix missing MG42 mag icon

* Add field_rations values to food props/mags

Needs #9008 to be usable.

* Add more field_rations values to food props/mags

Send help.

* More food configs

* Even more food configs

Fooooood.

* More fooood

Even more foooooood.

* Fix food inheritance

* Add SGM CSW compatibility

* Various fixes for CSW

Wrong tripods for opfor guns, missing translation

* Improve TOW interaction position

* Add dragging and interaction configs to recoilles rifles

* Cleanup SGM CSW config

* Add MK18 CSW config

* Add H-12 MLRS CSW config

* Add missing Mk18 stringtable

* Add function header and logging to fnc_woundsHandlerIncendiary

* Add missing weapons in CfgPatches array

* Add entrenching tool config to backpacks

* Fix Hammer and Fire axe melee weapons

* Add missing CSW images

Thanks @BaerMitUmlaut

Co-authored-by: Samuel Deutsch <Quantx@users.noreply.github.com>
2022-09-08 14:41:52 +02:00
5b06a1f882 Docs/Cargo - Include missing "unload type" param (#9010)
* Docs/Cargo - Include missing "unload type" param

There's a LOT of pages that are still missing documentation on listenable events entirely, maybe I'll get around to fixing that at some point.

* Update events-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-09-06 15:20:44 -05:00
8a949d4f24 ace_tagCreated EH not fire x (#9025) 2022-09-06 14:37:24 -05:00
f734fa9e86 Field Rations - Basic CfgMagazines support (#9008)
* Add basic CfgMagazines support for field_rations

* Update headers

* Fix CBA context menu

* Add backward compatiblity to fnc_consumeItem

* Fix item refill not finishing

Whoopsie.

* Revert "Add backward compatiblity to fnc_consumeItem"

In hindsight it's not necessary, this is not public function.
2022-09-06 13:21:45 +02:00
508e669e05 Trenches - Add modded Entrenching Tools support (#8999)
* Add support for other entrenching tools

* Docs

* Remove unused variable

* Check unit weapons for entrenching tool

`weapons` returns weapons in weapon slots and from all containers.

* Update addons/trenches/README.md

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Support for shovel Backpacks

* Update XEH_preStart.sqf

* Add Arsenal "Entrenching Tool" stat

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-09-05 00:21:29 +02:00
b97056f527 Add Budget update to wiki (#9024) 2022-09-04 16:38:53 -05:00
a339074659 Tagging - Allow tagging vehicles (overwrite "clan" tag) (#8852)
* Tagging - Allow tagging vehicles (overwrite "clan" tag, req 2.10)

* Update addons/tagging/functions/fnc_createTag.sqf

Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>

* fix var

* set REQUIRED_VERSION to 2.10

* don't tag if veh has no valid selectionClan

Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>
2022-09-04 16:38:09 -05:00
66801bb0ed Goggles - Fix APR and Regulator overlays being flipped (#9009) 2022-09-04 16:37:48 -05:00
dc3f6c6634 RHS Compats - Minor cleanup (#9022) 2022-09-03 12:49:39 +02:00
44ac76f2cf xm157 - fix ab func (#9021) 2022-09-03 12:49:07 +02:00
3872eb0647 Add a way to block auto carry after unload on classes (#9013) 2022-09-01 14:06:24 -05:00
c633a199b4 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2022-09-01 20:45:00 +02:00
cc3bad3c56 XM157 (NGSW-FC Smart Scope) Framework (#8897)
* XM157 (NGSW-FC Smart Scope)

* Update addons/common/functions/fnc_rscObjectHelper.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update addons/xm157/functions/fnc_weaponInfo_draw.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Headers

* Handle prone-deploy weapon bank

* Disable Reticle picker for now

* some localizations

* Change font

looks like CUP modifies EtelkaMonospaceProBold for some reason??

* Create xm157-framework.md

* Formating

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2022-09-01 13:44:19 -05:00
77cf716e8b [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2022-09-01 20:38:57 +02:00
981a8ea352 Hunter Killer (Commander Override) (#8496)
* Hunter Killer (Commander Override) - Initial Demo

* Just do a one-time slew

* Update fnc_eachFrame.sqf

* Update addons/hunterkiller/functions/script_component.hpp

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update for ArmA 2.08

* cleanup

* Rework Observe / Control configs

* Add to all 2035 tanks

* Update script_component.hpp

* Use eyeDirection on commander turrets

* Update docs/wiki/framework/hunterkiller-framework.md

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Add to all 2035, support ture/false setVars

* remove from apcs because mods don't know how to do inheritance

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2022-09-01 13:38:22 -05:00
6556a256a9 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2022-09-01 19:45:16 +02:00
a6ced105ee Add No vehicle clan logo component (#9018)
* Add novehicleclanlogo component

* Documentation

* Update README.md

* Use selection name from vehicle config
2022-09-01 12:44:38 -05:00
8c249a12e8 [Docs] Update component dependencies
Automatically committed through CI.

[ci skip]
2022-08-31 06:18:11 +02:00
11984f6dcb Marker Flags - Add placing system & icons (#8951) 2022-08-30 22:17:31 -06:00
4eef2da0fe Missile Guidance - Use weaponsInfo to optimize fire-mode selection (#8879) 2022-08-29 09:33:58 +01:00
78f0262e10 Fire - Increase effectiveness of rolling for putting out fire (#9016)
* Increase effectiveness of rolling for putting out fire

* Use same value for rolling and pat down
2022-08-29 02:27:10 +02:00
20fb895b31 Towing - Add rope to vehicle inventory (#8963)
* Add rope to vehicle inventory

* Use LINKFUNC

* Make setting not need restart

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-08-29 02:24:24 +02:00
e677021e5a Translation - Improve ace_rangecard translation (#9012)
* Complete Simplified Chinese translation

* Slight tweak translation

* Fix rangecard Chinese translation
2022-08-28 18:10:21 -05:00
ecb7721c77 Medical - Disable blood spurts for fire, burn and drown damage types (#9001) 2022-08-25 12:05:50 -05:00
438a90b63d Common - Add CBA extended loadout (#8923)
* extended loadouts - earplugs, gunbag, and arsenal identity

* arsenal - maintain default loadout size check

* restore comment

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix forgotten example

Co-authored-by: jonpas <jonpas33@gmail.com>
2022-08-25 11:56:54 -05:00
8e06f2ec6b Cookoff - Tweaked effects cleanup to add Deleted EH globally and trigger a local cleanup event (#9000) 2022-08-20 16:38:06 -05:00
f846b9ab82 Cookoff - Randomized the delay from start of cookoff and ammunition detonation (#9002)
* Cookoff - Added a random delay between a vehicle being killed and when the ammo starts to cookoff

* Cookoff - Tweaked min ammo start delay to 1 second

* minor syntax and macro cleanup
2022-08-20 16:36:37 -05:00
2a4355dfb9 Cargo - Add setting for carry after cargo unload (#8997)
* Add setting for carry after cargo unload

* Fix typos

* Contributors

* Don't make setting global

* Update addons/cargo/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2022-08-20 16:28:16 -05:00
b2b3149d1d RHSUSF Compat - Fix A-10A 30mm 5:1 DU:HEI mag rearm (#8972) 2022-08-20 16:18:01 -05:00
a421a63eea Trenches - Add "placed" and "finished" events (#8998)
* Add trench placed and finished global events

* Docs
2022-08-20 15:43:50 -05:00
f3c66e83b4 Refuel - Add Progress Bar Duration Setting (#8971)
* Refuel: Allow changing progress bars' duration

* Clarify Turkish progressDuration_DisplayName

* Update addons/refuel/functions/fnc_moduleRefuelSettings.sqf

* Change progressDuration setting's type to TIME

* Update progressDuration setting display name, add description too

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-08-17 13:25:37 +02:00
a76f8924d8 CI - Use pull request branch pDummies during build (#9003) 2022-08-17 13:01:08 +02:00
7a64ccb7a5 Refuel - Improved fuel hose texture (#8983)
* Added custom fuel hose

* Fixed indentation

* Added model config for hose

* Added model config for hose
2022-08-17 13:00:54 +02:00
286537cd54 Fortify - Fix funds being lost when canceling deploy (#8992) 2022-08-17 12:59:07 +02:00
Kam
131b0b9472 Captives - Load into back seats first (#8973)
Reverses the list of seats for loading captives
2022-08-16 15:33:15 +01:00
4943b2119d CSW - Fix loading with ammo from vehicle cargo (#8995)
Co-authored-by: GhostIsSpooky <LinkIsParking@hotmail.com>
2022-08-14 17:09:01 +01:00
b47b8014e7 Fix incorrect mempoint for sound src (#8989) 2022-08-09 09:38:06 -05:00
0c90f8a609 Update AUTHORS.txt (#8996) 2022-08-08 17:24:01 +01:00
fc17697ef7 Overpressure - Fix backblast originating at projectile (#8985)
* Overpressure - Fix backblast originating at the projectile

* RHSUSF - Improve backblast for shoulder launchers

* RHSAFRF - Improve backblast for shoulder launchers

* RHSGREF - Improve backblast for shoulder launchers

* RHSSAF - Improve backblast for shoulder launchers

* Overpressure - Simplify projectile offset and cache lookups

* Overpressure - Remove parentheses and use array as hash key

* Overpressure - Rename caching function and move lookup
2022-08-01 18:32:02 +01:00
cd9372a8e1 RHSSAF Compat - Disable vanilla use action on explosives (#8982) 2022-07-30 18:09:02 -05:00
904310c99a Translation - Add Simplified Chinese translation (#8984)
* Complete Simplified Chinese translation

* Slight tweak translation
2022-07-30 18:08:44 -05:00
df3a9de7cd Advanced Vehicle Damage disabled by default. (#8925)
Maintainers [...] want Advanced Vehicle Damage disabled by default.
https://github.com/acemod/ACE3/pull/8734#discussion_r787918244
2022-07-23 19:59:21 +02:00