* Fix spelling and casing of types
* Fix spelling and casing
* Fix syntax of multi-types and plural of types
* POSITION -> ARRAY
* Remove implicit nil
* Fix type
* Remove optional type
* Rename BOOLEAN to BOOL
* Add helper script
* Add docs
* Remove optional
* Unify optional argument syntax
* Fix spelling of public functions
* Fix for multiple types
* Update fnc_getDelayItem.sqf
* Apply review findings
* Fix more findings
* Fix type
* Move default value after TYPE
* Do not allow for | in types and allow nested types using < >
* Fix spelling
* Improve validation of argument type for documentation
* Apply suggestions from code review
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Standardize header syntax
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Add throw blocking status effect
* Add concertina_wire and tripod support
* Add launcher in hands support
* Disable effect sending more than once
* Fix EFUNC using, add trace
* Disable vanilla throw blocking
* Improve status handling
* Fix rearm status key
* Added workaround functions for turret magazine ammo.
* Switched to retrieving turrets dynamically instead of looking them up from an array.
* Refactoring only, no functional changes
* Repurposed getNeedRearmMagazines as a general purpose rearm info function + more.
* The function retrieves all non-full magazines. This code was previously repeated in many different functions, but is now centralized in one.
* Empty pylon filling is no longer supported in favor of the upcoming "pylons" ACE-module.
Fixed bugs:
* Rearm was using broken commands "magazineTurretAmmo" and "setMagazineTurretAmmo". They are now replaced with their corresponding workaround functions.
* Pylon rearm was trying to set ammo count on empty pylons.
Note: rearmSuccessLocal is not yet fixed!
* Rearming no longer switches shell types in cannons/mortars.
* Added Tuupertunut to authors.
* Rearming no longer switches shell types. 2nd try.
Last time it was fixed only if the turret is manned. Now it is fixed even when unmanned.
* Updated fnc_rearm to support the earlier repurposing of fnc_getNeedRearmMagazines.
* Small fixes and comments.
* Renamed fnc_getVehicleMagazines to fnc_getTurretConfigMagazines.
The latter describes much better what the function actually does.
* Removed redundant checks.
* Refactoring.
* Fixed spaces in macros.
* Renamed fnc_getAllTurrets to fnc_getAllRearmTurrets