jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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PabstMirror
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eb53e7a2fe
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Tools - document_functions.py: handle header sub indexs for arguments (#9303)
* tools - handle header sub indexs for arguements
* convert remaining
* Update coding-guidelines.md
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2023-08-08 22:51:20 -05:00 |
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GhostIsSpooky
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5fbbb34d2d
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Make unrelated things not explode when repairing (#8351)
_useEffects was probably inverted. Makes ERA/SLAT not explode when repairing unrelated hitpoints. See #7452.
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2021-10-05 12:27:55 -05:00 |
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commy2
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64e640bcf2
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revert a variable
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2019-05-03 17:09:16 +02:00 |
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commy2
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744b9778df
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temporarily re-allowDamage when using setHit(PointDamage)
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2019-05-03 17:03:17 +02:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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PabstMirror
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8b932fd5a0
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Fix some undefined functions / strings
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2016-02-20 16:58:45 -06:00 |
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jonpas
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701c98e0da
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Cleaned up repair function headers and some code
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2015-08-16 20:14:54 +02:00 |
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PabstMirror
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4b603ff46f
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Localization, params
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2015-08-09 01:54:44 -05:00 |
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commy2
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45e79dcbbf
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normalize dependant hitpoints after repairing
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2015-03-11 23:53:08 +01:00 |
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commy2
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fa10d1fd6b
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some basic function to manipulate structural and hit point damage
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2015-03-10 19:42:21 +01:00 |
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